Right now I'm downloading Mono on my school computer with OSX 10.4 at 15kb/s (it will surely take lots of time). When I tried to run Vapor without it nothing happened.
Right now I'm downloading Mono on my school computer with OSX 10.4 at 15kb/s (it will surely take lots of time). When I tried to run Vapor without it nothing happened.
Would be nice to have message received sounds, and maybe a proper icon
Padding. It needs more padding. You can never have to much padding. Paaaaaaaddiiiiiiiiing.
Post #124
+1 on the java/android port.
John Madden rated me wrench
:razz::respek::fuckyou:
Load it into MonoDevelop.
But you have to checkout the SteamKit2 too for it to compile properly, I used svn.limetech.org/repos/steamre/.
I believe the SVN just got updated with an icon.
Edited:
How do I go about editing the GUI when I've opened it in MonoDevelop and open the corrosponding resex file is just gives me raw text.
Still getting that error.
That update was to fix the salt related exception.
[19:32] <+VoiDeD`> now that i got to my laptop and saw my todo list, i totally remembered that i forgot to fix ZeekyHBomb's issue
[19:32] <+VoiDeD`> oops
Unfortunately it took too long and I had to leave my class. I guess I'll have to wait until next Wednesday.
First post in two years...what have you been doing?
Must be one helluva lurker.
I asked this last night, and Voided said he uses MonoDevelop to compile it. I don't know how you'd do it from the command line either.
Fixed it now, http://tracker.limetech.org/projects/steamre/files
I also added some handling for when steam3 login fails. One case I discovered from getting this message:
Slightly unnerving to consider you could get locked out of your account if someone manages to get your password.
I found out that you can build it using the xbuild tool that comes with Mono. No need for MonoDevelop.
Also, I got an error about it not being able to find the file UI/MainForm.designer.cs. The file was named UI/MainForm.Designer.cs. The capital D screws it up on case sensitive systems.
The file is named "UI/MainForm.designer.cs" on my side, and the csproj references it as that.
:iiam:
Edited:
Nevermind, you're right. Committed a quick vsproj fix for that.
Fix confirmed on my side :)
Thank you!
latest SVN build won't start apparently because my computer can't display ICO files (That's what I think I'm seeing anyway. Might also be the avatars. I have no idea at all)
Hmm, the precompiled binary works though.Code:mono Vapor.exe Unhandled Exception: System.NotSupportedException: Either the image format is unknown or you don't have the required libraries to decode this format [GDI+ status: UnknownImageFormat] at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0 at System.Drawing.Image.InitFromStream (System.IO.Stream stream) [0x00000] in <filename unknown>:0 at System.Drawing.Image.LoadFromStream (System.IO.Stream stream, Boolean keepAlive) [0x00000] in <filename unknown>:0 at System.Drawing.Icon.GetInternalBitmap () [0x00000] in <filename unknown>:0 at System.Drawing.Icon.ToBitmap () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Icon:ToBitmap () at System.Windows.Forms.XplatUIX11.SetIcon (System.Windows.Forms.Hwnd hwnd, System.Drawing.Icon icon) [0x00000] in <filename unknown>:0 at System.Windows.Forms.XplatUIX11.SetIcon (IntPtr handle, System.Drawing.Icon icon) [0x00000] in <filename unknown>:0 at System.Windows.Forms.XplatUI.SetIcon (IntPtr handle, System.Drawing.Icon icon) [0x00000] in <filename unknown>:0 at System.Windows.Forms.Form.CreateHandle () [0x00000] in <filename unknown>:0 at System.Windows.Forms.Control.CreateControl () [0x00000] in <filename unknown>:0 at System.Windows.Forms.Control.SetVisibleCore (Boolean value) [0x00000] in <filename unknown>:0 at System.Windows.Forms.Form.SetVisibleCore (Boolean value) [0x00000] in <filename unknown>:0 at System.Windows.Forms.Control.set_Visible (Boolean value) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control:set_Visible (bool) at System.Windows.Forms.Application.RunLoop (Boolean Modal, System.Windows.Forms.ApplicationContext context) [0x00000] in <filename unknown>:0 at System.Windows.Forms.Form.ShowDialog (IWin32Window owner) [0x00000] in <filename unknown>:0 at System.Windows.Forms.Form.ShowDialog () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Form:ShowDialog () at Vapor.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Thats the same error I get PelPix. I haven't tried the precompiled ones though.
I would have looked into it more but I don't know C# and that Trace totally sucks. Crappy undescriptive error, and no line numbers or file names. I got as far as Vapor.Program.Main is Vapor/Program.cs but it doesn't even say what line is crashing or what the fuck a wrapper.remoting-invoke-with-check is.
That's odd, when I log into Steam when I'm signed in elsewhere it just tells me to enter my password and I override the old login.
Will there be a logging option? I'm obsessed with logging things.
What happens for you is what happens most of the time when I use Vapor. I don't know what caused it to happen that one time when that sceenshot was taken.
I intended to use the tinfoil hate emote but couldn't find it on the smilies list. I'd check the code, but I lack the technical proficiency to do so.
I really like the idea but when it is tied to my account with hundreds of dollars worth of games I just can't risk my details with third party apps. If this was official from Steam I'd DL it in a heartbeat.
:tinfoil:?
I haven't memorized the smiley list but yes, that is the one. :unsmith:
I can say with confidence that VoiDeD is probably one of the most trusted people I've seen code from, and not only that, but if your account does get stolen, you can always put in a ticket and get it back.
It's your choice, but you're the one missing out.
I mean no offence by my mistrust; It isn't specifically aimed at VoiDeD. If any user were to offer this software I'd show the same skepticism.
None taken. I'd personally handle something like this in the same manner.
Honestly you should never trust software, even if open source, without either some experience or having someone audit the code.
The binaries I provide are simply for convenience. In a perfect world I'd want everyone to compile straight from the source.
http://sae.tweek.us/
SomethingAwful smiley list
Garry "borrowed" them from SA in the first place anyway.
Edited:
Good luck with that, too many people just want to click&play.
Very nice, thanks for the app.
Any possibility of a web app? Like, built in HTML and PHP (SSL so it's safe and secure)? There is a lot of demand for a web-based Steam Friends app. The best thing is, it'd work on all platforms (even iOS if done right).
You would prefer to type your Steam credentials into a website controlled by a 3rd party rather that into an app on your system that only communicates with Valve's servers?
Of course, something you run on your own server could be made.
I scanned Vapor with MoMA, and it gave me these errors:
http://anyhub.net/file/1MF4-capture.pngDo these mean anything?
Nope.
Nope. Those functions don't seem to ever be called.
i'd love a wed app for my cr 48
http://i54.tinypic.com/2qjiqub.pngfuck yeah.
Where does everyone keep getting those cr-48's from?
Google's pilot program I would assume?