1. Post #1
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts


    "Commie ghosts, trying to steal our rockets and fly to moon, so they can paint it pink and put Lenin's face on it."
    -No-bark Noonan

    Fallout Series Thread V1

    Fallout Series Thread V2 - Launch day furry mods

    Fallout Series Thread V3 - We Ain't Finks, Dig?

    Fallout Series Thread V4 - Dear Old Friends, Remember Navarro

    Fallout Series Thread V5 - "Ave, true to Caesar!"

    The World
    The Great War is the single most important event that has shaped the Fallout world into its current form. On October 23, 2077, the United States, China, and other nuclear-armed countries bombarded each other with a rapid exchange of nuclear missiles and bombs lasting for only two hours. The destruction caused by the brief nuclear war was staggering; more energy was released in the early moments of the war than in all previous global conflicts combined.
    The Fallout games take place 90 years to 2 centuries after the Great War as humanity struggles to survive and rebuild. Some groups have barely managed to survive above ground, either scavenging the scorched ruins of cities or surviving and adapting to the new irradiated environment through mass mutation. Communities that were sealed in underground Vaults during the war are now emerging to re-populate the blasted landscape. Striving to organize and sustain the human race, these tattered remnants of civilization are threatened by psychotic mutants, rogue machines, vicious raiders, and all manner of hostile mutant creatures. The first two games take place mostly in the area known as the Core Region on the West Coast of the post-apocalytpic United States, where the main threats so far have been the Master and the Enclave, while the third game takes place in the Capital Wasteland on the East Coast of the United States.

    MAIN SERIES
    __________________________________________________ __________________

    Fallout: A Post Nuclear Role Playing Game

    Story
    Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world.
    You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside -- to a strange world 80 years after the end of the modern civilization. A world of mutants, radiation, gangs and violence.
    Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or be forced to leave the safety of the Vault for the Outside.

    Background
    Fallout: A Post Nuclear Role Playing Game, developed and published by Interplay in 1997, is the first game in the Fallout series. The game was initially intended to use Steve Jackson Games' GURPS system, but when that deal fell through, Interplay created its own system, S.P.E.C.I.A.L. Fallout is seen as the "spiritual successor" to Interplay's classic 1987 CRPG Wasteland.

    Gameplay
    Fallout is a role-playing game with turn-based combat and an isometric view.

    Essential Mods
    High Resolution Patch 2.2b
    Fallout Patch 1.3.4 ENG TeamX

    Screenshots


    __________________________________________________ __________________

    Fallout 2

    Story
    You are the Chosen One, the direct descendant of the Vault Dweller.
    The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.
    If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECKTM is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Manual promises the redemption of the GECKTM to all Vault Dwellers.
    Your tribe has survived over ten-years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest—your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago.

    The Vault owes you. The Vault owes your tribe. Now it's time to collect.

    Background
    Fallout 2: A Post-Nuclear Role Playing Game is the sequel to the original Fallout game. Released in 1998, it was officially developed by Black Isle Studios, which by that point had become a full-fledged design outfit

    Gameplay
    Fallout 2's gameplay is similar to the original Fallout. It's a role-playing game with turn-based combat, where the player plays the game in the pseudo-isometric view.

    Essential Mods
    Fallout2 High Resolution Patch 2.3
    Killap's Unofficial Fallout 2 Patch

    Screenshots


    __________________________________________________ __________________


    Fallout 3

    Story
    The Player Character is a young inhabitant of Vault 101, a fallout shelter in the Washington D.C. area.
    The vault has reportedly been sealed for 200 years until the player's father opens the only door to the outside world and disappears without any explanation. The Vault Overseer believes that the player was involved in their father's escape, and sends the vault's security force to arrest him. This leaves the player little choice but to also escape from the vault, with the hope of locating his father and finding out why he left.

    Background
    Fallout 3 is a post-apocalyptic computer and console action role-playing game developed and published by Bethesda Softworks as the third installment in the Fallout series and a sequel to Interplay's Fallout and Fallout 2. It was released on October 28, 2008 in North America, on October 31, 2008 in Europe and on December 4, 2008 in Japan. It is available on the PC, Xbox 360 and PlayStation 3.

    Gameplay
    The game features both first-person and over-the-shoulder third-person perspective, toggleable at the player's choice.

    Essential Mods

    Screenshots


    DLC



    Story
    Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. Gain access to unique armor, weapons, and exotic gadgets while you build and command interactive Strike Teams to win the battle and defeat the Chinese base.



    Story
    The Pitt allows you to travel to the post-apocalyptic remains of Pittsburgh, Pennsylvania and become embroiled in a conflict between slaves and their Raider masters. Explore a sprawling settlement ravaged by time, neglect, nuclear radiation, and moral degradation. The Pitt is filled with morally gray choices, shady NPCs, new enemies, new weapons, and much more.



    Story
    Continue your existing Fallout 3 game and finish the fight against the Enclave remnants alongside Liberty Prime. Broken Steel moves the level cap for your character from 20 to 30, allowing you to experience even more of the game, including new perks and achievements.



    Story
    Point Lookout opens up a massive new area of the Wasteland – a, dark, murky swampland along the coast of Maryland. So hop on the ferry to the seaside town of Point Lookout, for the most mysterious and open-ended Fallout 3 DLC adventure yet.




    Story
    Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction – outer space. Meet new characters and join with them in a desperate bid to escape the Aliens’ clutches. To do so, you’ll wield powerful new weapons, like the Alien Atomizer, Alien Disintegrator, and Drone Cannon, and deck yourself out in brand new outfits, like the Gemini-Era Spacesuit and even Samurai Armor.

    SPIN OFFS
    __________________________________________________ __________________



    Fallout Tactics Brotherhood of Steel

    Story
    When the game starts, the Brotherhood is trying to claim territory surrounding Chicago. By offering protection to villages of tribals, the Brotherhood is able to draft recruits from among the tribals.
    At the beginning of the game, the player character is an Initiate, a new recruit to the Brotherhood, tasked to lead a squad of soldiers made up of available initiates. Raiders in the area are the first challenge to the Brotherhood's authority, so the player's squad of initiates is dispatched to kill the bandit leaders and mop up the bandit threat.
    As the campaign against the raiders succeeds in dispersing them into the wasteland, the player character is accepted fully into the Brotherhood and learns the eventual goal of the Brotherhood: a campaign west across the Great Plains towards the Rocky Mountains in search of Vault Zero, the one-time nucleus and command center of the pre-war vault network, where the most senior government, scientific and military leaders were housed and the highest technology available was maintained.

    Background
    Fallout Tactics: Brotherhood of Steel or simply Fallout Tactics, developed by Micro Forté and published by Interplay in 2001, is the third title in the Fallout series, but is not a traditional RPG (so it wasn't entitled Fallout 3). Instead, Fallout Tactics focuses on squad-based combat and introduces near real-time combat, called "continuous turn-based" by the developers, as well as a multiplayer mode, to the Fallout series. The plot of the game takes place in the American Midwest rather than the West Coast, as the previous Fallout titles did.
    Because of numerous inconsistencies with previous Fallout games, Fallout Tactics: Brotherhood of Steel is not considered part of the official Fallout canon except for its pivotal events.

    Gameplay
    Unlike the previous two Fallout games, Fallout Tactics emphasizes tactical combat and strategy. Players are not able to respond to non-player characters, but they can still trade and gamble. Instead of towns.

    Essential Mods

    Screenshots



    __________________________________________________ __________________



    Fallout: New Vegas

    Story
    The story continues some parts of the Fallout and Fallout 2 stories, but is not related in any way to the one in Fallout 3.
    Fallout: New Vegas takes place in 2281, three years after the events of Fallout 3, and thirty-nine years after Fallout 2, making this installment set the furthest of the series. The New California Republic plays a major part in the game's story, being in a three-way struggle amongst the Caesar's Legion slavers, and the local New Vegas populace.

    The Courier, the player's character, was meant to deliver a package to Primm. However, the Courier is then assaulted by the Great Khans and Benny, who stands in front of the Courier with the Khans cornering him (who is on the ground), holding the platinum chip in his hand. Benny says, "Look's like this is going to be your last delivery, kid." and then proceeds to shoot the Courier. The camera zooms out, and a Khan can be seen digging a grave for him. The Courier is later found by a robot named Victor, and is sent to the settlement of Goodsprings, where Doctor Mitchell saves his life. After the Courier is given some medical tests, The player has the option to recieve training from Sunny Smiles. The player is then pushed back into the open world, and the quest, Ain't That a Kick in the Head, begins. Fallout: New Vegas will have a definitive ending, just like Fallout 3. There are multiple endings. Which one of these endings you obtain depends on your levels of Karma and Reputation.

    Background
    Fallout: New Vegas is a role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks. While New Vegas is not a direct sequel, it uses the same engine and the same style as Fallout 3. It was developed by a few of the employees who worked on previous Fallout games at Black Isle Studios, along with a larger number of new employees. It is set in, and around, post-apocalyptic Las Vegas (New Vegas).

    Gameplay
    The gameplay is very similar to Fallout 3's Gameplay, the player will be able to switch between 1st and 3rd person, and VATS will return, new features include Iron Sights which can be turned off, crafting, a new Companion Wheel, a Dynamic Death Cam which can be turned off and many other things.

    Factions
    http://www.facepunch.com/showthread....1#post25505773

    Essential Mods

    Screenshots


    DLC
    Dead Money


    Story
    Dead Money is set in the Sierra Madre, an opulent and extravagant resort that was supposed to be the greatest casino in the west, except that it never opened. Bombs fell before the gala opening, and the Sierra Madre froze in time, its state of the art security system locking the place up tight. Nothing could get in, and none of the guests could escape. The Holograms then activated and the once glorious event turned into a slaughter. After many years the climate control and air conditioning systems within the facility began to spit toxins into the surrounding city, causing a slow cloud and haze to form over the area - which proved lethal to anyone who tried to explore the city. Only a mysterious group called the Ghost People survived to call the city home, trapped inside what appeared to be hazmat suits and never speaking to their victims, only capturing them alive and dragging them away to the depths of the city deep within the Cloud.
    And so the Sierra Madre faded from memory, only occasionally being seen in posters across the wastes, until it took on mythic ghost story status, a supposed "City of Gold" in the Wasteland where all the treasures of the Old World were rumored to be held. It was kept alive as a late-night saloon story by prospectors who'd claimed to have found maps leading there and were willing to part with the "map" for a few caps. Or a drink. Or a warm place to sleep.

    The Sierra Madre is a mythical place in the wastes, with travelers risking their lives to find it. Only one man truly "found" it and lived. After the fall of HELIOS One, Father Elijah of the Mojave Brotherhood of Steel set out to find new weapons to eradicate the NCR, and in the process he found the Sierra Madre.

    Honest Hearts


    Story
    Honest Hearts takes the player on an expedition to the unspoiled wilderness of Utah’s Zion National Park. Things go horribly wrong when your caravan is ambushed by a tribal raiding band. As you try to find a way back to the Mojave, you become embroiled in a war between tribes and a conflict between a New Canaanite missionary and the mysterious Burned Man. The decisions you make will determine the fate of Zion.

    Old World Blues


    Story
    In Old World Blues you will discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You’ll need to scour the Pre-War research centers of the Big Empty in search of technology to turn the tables on your kidnappers or join forces with them against an even greater threat. It is set to release in June of 2011.

    Lonesome Road


    Story
    Lonesome Road brings the Courier's story full circle when you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of New Vegas. In his transmission, Ulysses promises the answer as to why, but only if you take one last job –a job that leads you into the depths of the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. The road to the Divide is a long and treacherous one, and of the few to ever walk the road, none have ever returned. It is set to release in July of 2011.
    ________________________________ __________________


    Project V13 (Fallout MMO)
    Not much is known about this at the moment, there have been a lot of legal issues between Interplay and Bethesda about the Fallout MMO, no one knows if this will end up being an official Fallout MMO or just a Generic Post Apocalyptic MMO.

    Background
    Project V13 is the codename of an unannounced massively multiplayer online game being developed by Interplay and Masthead Studios. Chris Taylor, one of the creators of Fallout, is one of the lead developers. Jason Anderson, one of the other makers of Fallout, was involved in the project between 2007 and 2009, but has since left the team.

    Beta
    Fallout Online now has a website where you can sign up for the beta, which is speculated to be in 2012.

    http://www.fallout-on-line.com/

    Screenshots




    Canceled Games
    __________________________________________________ __________________



    Van Buren

    Story
    The game would begin with the player in a prison cell. Because of this the player was given a choice. He could be an innocent that was imprisoned because of some misunderstanding, or he could choose to be a criminal and take bonus traits that would bolster some of his skills.
    The player would awaken in a prison cell, but not the one he remembered falling asleep in. Suddenly the floor rocks violently from an explosion and the player is knocked unconscious. When he awakens he finds his cell door open and a hole in the wall leading outside. Leaving the prison, he is under attack by some unknown assailant. Deciding that discretion is the better part of valor, the player flees into the night to explore his new world.
    Unfortunately, his new found freedom may be short lived. The player is relentlessly pursued by robots who want to return him to the prison. As he explores the world and tries to outwit his pursuers, he begins to uncover an underlying plot. Why was he in a different prison than the one he fell asleep in? Why can't he remember being transferred? What was the attack on the prison about in the first place? Then he finds out about NCR's problems, and a few things don't add up.
    Eventually, the player would discover the true reason behind the prison and the attack on it. It turns out that through extensive research, the mad scientist called Presper, disgusted with what the world turned into after the War, discovered the history of New Plague, the virus that FEV was initially created to cure, and its genocidal potency, and also discovered a viable means to cleanse the world. Using ULYSSES, the quarantine prison, and a ballistic satellite known as B.O.M.B.-001, the way to human planetary domination and order became clear. He needed to get to B.O.M.B.-001 and use the nuclear weapons to clean the filth and wretch that currently occupied the surface.
    Presper and his followers released the New Plague virus in the remote areas near Boulder and Denver. It was close enough to the quarantine prison to spur ULYSSES into action, but not near enough to cause huge populations to start a general panic. Once enough people were infected and ULYSSES “arrested” enough people to just about fill up the prison, Presper’s men would stage an attack on the prison which would allow everyone to escape. This event would start a countdown of sorts for missile launch on B.O.M.B.-001. ULYSSES would assess the viral spread, try to gather up the escaped prisoners, and once 90% of the prisoners had been retrieved, launch nuclear missiles to “clean & prevent” any further infection. By the time this happened Presper had planned to be on, and in full control, of B.O.M.B.-001 and reprogramming targeting solutions to clean the areas he wanted. Humans of his choosing would wait out the second nuclear holocaust in the Boulder Dome, until the day came where he declared the Earth safe for pure blood humans once more.

    Background
    Van Buren was the project name Black Isle Studios assigned to their version of Fallout 3.
    The game was going to use an engine that Black Isle had made for Baldur's Gate 3, commonly referred to as the Jefferson Engine. It was fully 3D.
    Black Isle Studios planned to include a dual combat system in the game that allowed for the player to choose real time or turn-based combat, due to Interplay's demands, though Josh Sawyer had stated that the emphasis would be on the turn-based version. Co-operative multiplayer was also going to be included in the game, again because of publisher requirements.
    In 2003, the game was canceled and the Black Isle employees were laid off. At that time the engine was about 95% done. You could create characters, use skills, perform both ranged and melee combat, save/load games, and travel across maps. A tutorial level was done that would let the designers do all of the above. All areas but one had been designed. About 75% of the dialogues were done and at least 50% of the maps. BIS already had many of the character models and monster models.

    Screenshots



    Van Burn Tech Demo
    http://www.fileplanet.com/176640/170...uren-Tech-Demo
    __________________________________________________ __________________



    Fallout Brotherhood of Steel 2

    Story
    The plot incorporated some elements from Van Buren, the canceled Fallout 3 by Black Isle Studios (Caesar's Legion, the Jackals, Nursery), as well as the mutated G.E.C.K. from the canceled Fallout Tactics 2.

    Background
    Fallout: Brotherhood of Steel 2, also known as Vagrant Lands, was the canceled sequel to Fallout: Brotherhood of Steel. The development started before the release of the first game, and it was almost complete when Interplay laid off most of their employees in 2004
    __________________________________________________ __________________
    Fallout Tactics 2

    Story
    The game took place toward the Southeast of the USA, as far as Florida, and the major conflict was to be between man and nature. The Midwestern Brotherhood of Steel was to be portrayed as even more fascist and oppressive, and as BOS only in name.
    The basic premise was that a GECK had been irradiated, and so the "Garden of Eden" it created was full of mutant plants and fungi. It begins to spread fairly rapidly, preying upon animal life and using them as carriers/fertilizer to spread its fungal seed. The player basically gets tasked with discovering the source and a way to put an end to it. You had got accelerated regrowth, and nature reclaiming the wasteland, but because it also wants to get rid of humans, there's a real moral ambiguity to it.
    Unlike its predecessor, it would feature Combat Armors. Mutant crocodiles were also going to appear.

    Background
    Fallout Tactics 2 was a cancelled sequel to Fallout Tactics: Brotherhood of Steel. developed by Micro Forté. Pre-production started shortly before the release of the first game and it was cancelled around December 2001. After the game started selling rather poorly, the sequel was canned by Interplay. After it was cancelled, a petition to save it was started by a fan of Tactics.
    __________________________________________________ __________________



    Fallout eXtreme

    Story
    It is unclear when exactly the game was going to take place. According to the summary in a design document, "almost a century has passed" since the Great War, but it's probably just an error that would have been fixed in the final version of the game, just like the "I was born just after the bombs fell" in Fallout: Brotherhood of Steel.
    The Brotherhood of Steel (judging from the concept art, probably the Midwestern branch from Fallout Tactics), the "once silent organization", has been expanding and seizing more and more territory under their control. Their area of influence stretches as far as Alaska, where the Brotherhood's new headquarters is now located. The Brotherhood's agenda "leaves little room for the survival of radiation or FEV outbreak victims". Local humans are either drafted into the Brotherhood's ranks as cannon fodder or enslaved, and mutants are outright eradicated. It is the Brotherhood that the player would oppose during the first half of the game.
    The player controls a squad of revolutionaries known as The Cause. Throughout the game, it would gain momentum, starting in Oregon, Washington and Canada. Each reclaim town would vow loyalty to the player's cause.
    However, after defeating the Brotherhood, the player would learn why the Brotherhood set out to Alaska in the first place. The rebels must now venture across the Bering Strait, through Russia and Mongolia and finally into China, in order to destroy the Doom's Day Missile that could obliterate what is left of America. The endgame would take place within the Forbidden City, where the Chinese Emperor resides.
    Among the factions encountered along the way would be the Issaquah Nation, the Inuits, the Montauk, the Horde of Huns, Siberian Cossacks and finally the Army of the Golden Tiger and New Imperial Guard.

    Background
    Fallout Extreme was a canceled squad-based first- and third-person tactical game for the Xbox, using the Unreal Engine and developed by Interplay's 14 Degrees East division. It was in development for a several months in 2000, but didn't really have a concrete development team and never made it out of concept.

    Gameplay
    The game could be played in first and third person perspective. The player would control a 4-person team and would be able to switch the active character, all of which had various skills, at any moment. The team could consist of ordinary wastelanders, former Brotherhood of Steel members, super mutants, Native American shamans and even Mongol warriors. There were both single- and multiplayer modes.
    __________________________________________________ __________________
    Websites

    Official Fallout Website
    Interplay Website
    No Mutants Allowed
    Fallout Wikia
    Fallout 3 Nexus
    New Vegas Nexus
    FOnline 2238
    Duck and Cover
    Fallout Online Official Website
    New Vegas NPC Lag Fix For Nvidia
    New Vegas NPC Lag Fix For ATI
    bhb mod co inc trademark 2010 megawesome

    Do you have stuff you think should be in the OP? well then speak up!
    __________________________________________________ __________________
    Community Mods

    :siren: Generic Monk's Camp McCarran Music Radio.
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  2. Post #2
    Dennab
    March 2008
    734 Posts
    Uh... Aren't you a little late?
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  3. Post #3
    Gold Member
    TunnelSnake's Avatar
    February 2009
    2,729 Posts
    God how long did you obsess over this OP, it's informative but goddamn who really cares who gets the final thread
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  4. Post #4
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts
    My thread has more content, and has been in the making for good long while.

    Edited:

    If some mod want's to close it, I don't really care, I'm just tired of writing stuff for a thread only to have it replaced by some copy paste thread.
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  5. Post #5
    Dennab
    March 2008
    734 Posts
    Your thread only has more pretty pictures.
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  6. Post #6
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts
    The other thread barely has anything, it has some copy paste info on the main Fallout games and thats it.
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  7. Post #7
    "Only through the elimination of violence can we achieve world peace." - Y.K. Kim
    Diet Kane's Avatar
    August 2009
    7,662 Posts
    I endorse this version of the thread.
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  8. Post #8
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts
    So dead money will be out on Tuesday for everything else, anyone else getting it?

    hope its better then Mothershit Zeta.
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  9. Post #9
    Project Lead, Internet Explorer for Linux
    lavacano's Avatar
    October 2008
    14,482 Posts
    You know what, I'm just going to be active in both threads until one of them eventually gets closed.

    At least there's only two this time.
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  10. Post #10
    Gold Member
    DiscoInferno's Avatar
    November 2008
    10,546 Posts
    So, which is the new version?
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  11. Post #11
    Gold Member
    redBadger's Avatar
    November 2008
    14,654 Posts
    I prefer this one.
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  12. Post #12
    TraderRager's Avatar
    October 2010
    2,829 Posts
    This one is better.
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  13. Post #13
    RG4
    RG4's Avatar
    November 2010
    2,891 Posts
    Insert incredible bad picture from image place from the Nexus with girl in armed thongs and tank tops
    http://www.newvegasnexus.com/imageshare/images/2181787-1297869130.png
    Edited:

    Insert a rather good picture better than most the other ones on there. Now with Less armored panties
    http://www.newvegasnexus.com/imageshare/images/2348378-1297368885.jpg
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  14. Post #14
    "Only through the elimination of violence can we achieve world peace." - Y.K. Kim
    Diet Kane's Avatar
    August 2009
    7,662 Posts
    Gotta love how she's not even holding the gun with her right hand.
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  15. Post #15
    Gold Member
    redBadger's Avatar
    November 2008
    14,654 Posts
    Gotta love how the guns standing up with no support.
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  16. Post #16
    RG4
    RG4's Avatar
    November 2010
    2,891 Posts
    Granted that one is a rather decent one
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  17. Post #17
    Bllasae's Avatar
    April 2010
    2,453 Posts
    Is Dead Money worth it?
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  18. Post #18
    Gold Member
    ShockbattMatt's Avatar
    April 2009
    894 Posts
    I endorse this thread, and the fact that I destroyed Benny's face with my fists 3 times today!
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  19. Post #19
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,813 Posts
    Is Dead Money worth it?
    I've heard that the narrative is great but the level design is toss, so if you can overlook some naff mapping then you should get it.
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  20. Post #20
    PIRATE METAL BASTARD
    Zenpod's Avatar
    October 2009
    7,515 Posts
    Aww
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  21. Post #21
    Bllasae's Avatar
    April 2010
    2,453 Posts
    I've heard that the narrative is great but the level design is toss, so if you can overlook some naff mapping then you should get it.
    I got through the tunnels in Fallout 3. Thanks.
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  22. Post #22
    Gold Member
    Lucinice's Avatar
    July 2007
    7,012 Posts
    Since everyone seems to be using this thread I'm going to repost what I asked there

    I've been having trouble finding mods I want for New Vegas, are there any must download mods out there?
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  23. Post #23
    PIRATE METAL BASTARD
    Zenpod's Avatar
    October 2009
    7,515 Posts
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  24. Post #24
    "Only through the elimination of violence can we achieve world peace." - Y.K. Kim
    Diet Kane's Avatar
    August 2009
    7,662 Posts
    "What's that smell?"
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  25. Post #25
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts
    "Victory"
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  26. Post #26
    Project Lead, Internet Explorer for Linux
    lavacano's Avatar
    October 2008
    14,482 Posts
    (crossposting between both threads)

    So, I made a thingy that adds binoculars to the holdout weapon list. I ran around the Fort binocularizing everything I could think of and nobody got pissed.

    Although when I got back to Mr. House after setting all those Securitrons to Mk II, there was an explosion...and Victor vanished...:ohdear:
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  27. Post #27
    RG4
    RG4's Avatar
    November 2010
    2,891 Posts
    Since everyone seems to be using this thread I'm going to repost what I asked there

    I've been having trouble finding mods I want for New Vegas, are there any must download mods out there?
    Nevada Skies
    Arenovalis Weapon Retexture Project (No more shit looking guns)
    Weapon Mods Expanded - WMX More upgrades for weapons and can upgrade unique guns too
    NCR doggy buddies no more skinned dog look
    Few more but I need to find them
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  28. Post #28
    Gold Member
    The Mighty Boat's Avatar
    April 2009
    9,485 Posts
    religious ghouls, i tell ya
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  29. Post #29
    RG4
    RG4's Avatar
    November 2010
    2,891 Posts
    Flying around in rocket ships but they're really COMMIE GHOST! GOING UP TO THE MOON PINK PINK WITH A LENIN FACE ON IT
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  30. Post #30
    Gold Member
    Kuro.'s Avatar
    July 2006
    2,150 Posts
    Damn, I've got the itch to play but my computer is in pieces right now. And Project Nevada just came out apparently...I hate moving.
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  31. Post #31
    Laurn's Avatar
    August 2009
    1,025 Posts
    after my first playthrough I'm just too lazy to go all the way around the wasteland just to reach new vegas. I think i'm going through quarry junction, kill the deathclaws, save raul and then head up and reach the goddamn main quest already.
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  32. Post #32
    Gold Member
    Lucinice's Avatar
    July 2007
    7,012 Posts
    Nevada Skies
    Arenovalis Weapon Retexture Project (No more shit looking guns)
    Weapon Mods Expanded - WMX More upgrades for weapons and can upgrade unique guns too
    NCR doggy buddies no more skinned dog look
    Few more but I need to find them
    I had Neveda Skies but the damn weather effects didn't work :saddowns:
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  33. Post #33
    "Only through the elimination of violence can we achieve world peace." - Y.K. Kim
    Diet Kane's Avatar
    August 2009
    7,662 Posts
    Dammit, we can't let this thread die.
    The other one sucks.
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  34. Post #34
    Gold Member
    UnidentifiedFlyingTard's Avatar
    March 2009
    8,294 Posts
    Name some essential Fallout 3, New Vegas and Tactics mods for me to put in the OP, or any mods you guys have made.
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  35. Post #35
    Sirdrone536's Avatar
    December 2010
    2,058 Posts
    Fuck...My Laptop busted and Now I have to restart shit on the spare...What's worse is the offline hours I spent...Steam should have a offline/online Save system that keeps saves for jumping shift
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  36. Post #36
    Bllasae's Avatar
    April 2010
    2,453 Posts
    I had to restart, this time on Hardcore mode. I think I might just go in it for myself, instead of the Caesar's Legion.
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  37. Post #37
    Gold Member
    Jacko245's Avatar
    April 2009
    2,233 Posts
    I want to buy this so much, but there's WAY too many games coming out this year which I also want...
    I'm gunna be so poor :smith:
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  38. Post #38
    Gold Member
    DiscoInferno's Avatar
    November 2008
    10,546 Posts
    Damn, I wish I had this on PC, my "no leftover quest items" playthough has potentially been foiled by Still In The Dark, the scout reports are still in my inventory after "handing them to" the Elder. Perhaps if I finish the quest they may be able to be dropped...
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  39. Post #39
    Gold Member
    RedStar's Avatar
    March 2007
    7,042 Posts
    Just got this. It is fucking awesome, while staying similar to Fallout 3, it's also nothing like it.

    also big iron is a good song
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  40. Post #40
    I am a moderator.
    Swebonny's Avatar
    August 2006
    12,976 Posts
    Zenpod wanted me to close his thread and let you guys use this thread instead, so I'm opening it again.
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