1. Post #1
    Snoberator
    Uberslug's Avatar
    January 2005
    5,553 Posts

    by David Müller




    SVN URLS CAN BE FOUND HERE: http://gala.tdoyle.me

    >> Like us on Facebook! <<


    [h2]TALES FROM THE GALACTOPTICON[/h2]
    TFTG is a comedy set in a sci-fi universe. The focus is on single-player gameplay, and the story revolves around a motley crew of space pirates.


    John Solomon, protagonist


    Captain Mulholland, Captain


    Kalasha Nadali, co-worker


    Alex P. Bloodletter, employer


    The Winning Smile, vessel

    Planned weapons:
    Space glock: much like a real glock in design and functionality
    Mastiff SMG: bulky SMG with an insane rate of fire
    Johnnygun: A weapon designed to look like a Thompson SMG, but with a more futuristic aesthetic. Barrel mag.
    Baseball bat: it's a fucking baseball bat
    Brass knuckles: John Solomon's preferred mode of hand-to-hand combat. These are not actually made of brass, but some futuristic alloy thing probably.
    Flamethrower: It throws flames
    Kazzin Systems AXR: AXR stands for Assault eXtreme Rifle. This rifle was designed on the marine planet of Kazzin and will fall into your blue, three-fingered hands.

    New New York WIP maps

    The street in front of the Bada Bang gentlemen's club


    The interior of the Bada Bang

    Synopsis
    It is the future. Human beings have recently come into possession of faster-than-light travel, and many of the nations of Earth (most notably the United States, China, and Great Britain) have rapidly come into their own as mercantile powers. But no arm of the law, however long, can fully cover the vast expanse of space, and those carrying valuable cargo between stars often fall victim to interstellar pirate ships, many of them now crewed by humans. Our hero, John Solomon, is a Laituurian hired gun on the Winning Smile, one of the most feared vessels in the sector. When the Smile is contracted by transstellar the Yellow Cab Company to relieve a the British Empire of their most prized alien artifact, he is thrust into a world of interstellar intrigue, espionage, and alcoholism. Fortunately, the chain-smoking Solomon is just the man, as it were, for the job.

    Screenshots and videos:



    This mod will include features such as:

    SPACESHIPS


    GUNS


    BRASS KNUCKLES


    EXPLOSIONS


    RUDE FROGS


    and BEDS



    FAQ
    Q - When will it be released?
    A - This mod is in early stages. Too soon to predict, but we may do some form of episodic releases.

    Q - I have noticed something wrong with one of your models/maps/textures.
    A - We probably know already. Most of the stuff posted here is very WIP.

    Q - How do I use the SVN?
    A - First, download and install Tortoise SVN. Make a folder in your sourcemods folder (Program Files/Steam/steamapps/sourcemods) called Galactopticon. Then right-click it and go to SVN Checkout. Paste this URL into the repository bar: http://gala.tdoyle.me/Galactopticon_Mod/

    Q - Why is it such generic sci-fi?
    A - Rude.

    Q - Is this mod made only made by mods?
    A - No. A lot of mods are involved because we all know each other, and it just panned out that way.

    Q - What's wrong with your characters? They're all cartoony looking.
    A - They're supposed to.

    Q - Why are all your aliens shaped like people?
    A - None of us is very experienced with animation, and creating a bunch of entirely new skeletons and animations for them would be a lot of extra work. We don't have the time or ability to do that.

    You can visit the Galactopticon universe wiki here: www.Galactopticon.net

    Or our ModDB profile here: ModDB



    Concept art, promo images, screenshots etc:


    Right-click > view to see the high res.



    Credits approximately:

    Bloocobalt (Model mechanic)
    Ilwrath (Model mechanic, military adviser, promotional content)
    Mr. Chop (Mapper)
    PLing (Modeller, military adviser, concept art)
    Daimao (Coder)
    Henry Townshend (Rigging)
    TH89 (Lead developer, Mapping, modelling, texturing, voice acting, writing, casting, racist, sound guy)
    Grismath (Writing)
    VMan (Special in-game effects, voice acting)
    Jaanus (Lead developer, Cool guy, Modelling, Texturing, Model mechanic)
    Maxofs2d (Animation)
    Sparkwire (Animation, modelling)
    CSP499 (Concept art)
    Uberslug (Lead developer, Idea guy, character art, modelling, texturing, voice acting, promotional content, 2D art)
    Jimbomcb (SVN hosting, coding)
    Tdoyle (SVN hosting)
    PhoneBoothAsassin (Mapping, texturing)
    Haxxer (Model mechanic)
    LazGunz (Music)
    Dav0r (Modelling)
    Gnome (Music)
    Opethrocker (Character modelling)

    Starring:
    Angry Baker as Nang Yulez
    Billy the Fridge as himself
    TH89 as John Solomon
    Mark Schaffer as Alex P. Bloodletter
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  2. Post #2
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,767 Posts


    Excellent.
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  3. Post #3
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    This mod is cool because I am making it.

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  4. Post #4
    Gold Member
    Hazrd24's Avatar
    December 2007
    2,048 Posts
    This mod is made by mods
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  5. Post #5
    I'm a loner who likes to get beat up at school
    Zeraxify's Avatar
    June 2009
    11,563 Posts
    this will be the best mod of 2017
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  6. Post #6
    CakeMaster7's Avatar
    October 2010
    11,826 Posts
    This looks awesome.
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  7. Post #7
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,767 Posts
    This mod is cool because I am making it.

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  8. Post #8
    Baldr's Avatar
    July 2009
    3,886 Posts
    Toasting in new thread just so it auto subscribes.
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  9. Post #9
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,711 Posts
    TFtG: Detecting the Wizards
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  10. Post #10
    Gold Member
    Klammyxxl's Avatar
    April 2009
    3,546 Posts
    this mod is cool.
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  11. Post #11
    Communist Cake's Avatar
    November 2009
    3,535 Posts
    Wizardry abounds.
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  12. Post #12
    Gold Member
    JLea's Avatar
    June 2007
    5,414 Posts
    Have any new features been coded in yet?
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  13. Post #13
    Meatpuppet's Avatar
    July 2010
    6,696 Posts
    moty whenever year this game comes out most definitely
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  14. Post #14
    Snoberator
    Uberslug's Avatar
    January 2005
    5,553 Posts
    jlea wanna code us some features? i'll give you a bj

    Edited:

    @jlea
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  15. Post #15
    Meatpuppet's Avatar
    July 2010
    6,696 Posts
    i thought you were talking to me but then you edited your post i'm crying right now
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  16. Post #16
    Dennab
    October 2009
    2,131 Posts
    This is fucking BRILLIANT.

    I love the Fifth Element-esque 90's sci fi styling, it reminds me of Freelancer.
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  17. Post #17
    Jlea is only free if bendy knee's are in the BJ offer
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  18. Post #18
    Gold Member
    Csp499's Avatar
    December 2006
    408 Posts
    Oh jesus how did this get here
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  19. Post #19
    Killed postal with a fart once.
    gk99's Avatar
    December 2007
    8,133 Posts
    Oh jesus how did this get here
    They clicked "New Thread"
    Derp.
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  20. Post #20
    Gold Member
    Klammyxxl's Avatar
    April 2009
    3,546 Posts
    This is fucking BRILLIANT.

    I love the Fifth Element-esque 90's sci fi styling, it reminds me of Freelancer.
    it reminds me of the fifth element.
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  21. Post #21
    HUGE RACIST
    TH89's Avatar
    January 2005
    16,348 Posts
    Pro skills


    Edited:

    I made a Facebook group! Everybody "like" it so I can give it a custom URL.

    http://www.facebook.com/pages/Tales-...36567843075933
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  22. Post #22
    Gold Member
    gufu's Avatar
    May 2008
    9,290 Posts
    And this kids, is why we use trigger_once.
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  23. Post #23
    Snoberator
    Uberslug's Avatar
    January 2005
    5,553 Posts
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  24. Post #24
    Gold Member
    Penguiin's Avatar
    September 2006
    2,916 Posts
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  25. Post #25
    Baldr's Avatar
    July 2009
    3,886 Posts
    I wouldn't be so calm around a guy with a smoking machine gun.

    Edited:

    Still looks awesome anyway.
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  26. Post #26
    Gold Member
    JLea's Avatar
    June 2007
    5,414 Posts
    Now make ingame look like that. Randomly strolling pedestrians, a particle system that collides / objects, random NPC chatter :allears:
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  27. Post #27
    HUGE RACIST
    TH89's Avatar
    January 2005
    16,348 Posts
    Working on it :v
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  28. Post #28
    World's Okayest Comic Guy
    usaokay's Avatar
    February 2005
    17,904 Posts
    this mod is cool.
    Ivan's Secrets and this mod are going to be great to play in 2012.
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  29. Post #29
    I spent $10 on this.
    :awesome:'s Avatar
    April 2009
    5,468 Posts
    Fuck. This mod looks so awesome. I can't wait until it's finished so I can play all of it.
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  30. Post #30
    Dr. Punchgroin's Avatar
    November 2009
    1,232 Posts
    I've been lurking this thread for a while, and I finally decided to chime in. I've been really curious about the creation of Solomon. Was it just an idea? Did it evolve over time? What sort of planet could lead to the evolution of horns like a Triceratops? Is he just part of a Human/Dinosaur Hybrid species like his partner?
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  31. Post #31
    Gold Member
    The Vman's Avatar
    December 2008
    8,157 Posts
    I've been lurking this thread for a while, and I finally decided to chime in. I've been really curious about the creation of Solomon. Was it just an idea? Did it evolve over time? What sort of planet could lead to the evolution of horns like a Triceratops? Is he just part of a Human/Dinosaur Hybrid species like his partner?
    no
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  32. Post #32
    World's Okayest Comic Guy
    usaokay's Avatar
    February 2005
    17,904 Posts
    Is that the answer to all of his questions?
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  33. Post #33
    HUGE RACIST
    TH89's Avatar
    January 2005
    16,348 Posts
    I've been lurking this thread for a while, and I finally decided to chime in. I've been really curious about the creation of Solomon. Was it just an idea? Did it evolve over time? What sort of planet could lead to the evolution of horns like a Triceratops? Is he just part of a Human/Dinosaur Hybrid species like his partner?
    About 6 or 7 years ago our buddy Grismath wrote some descriptions for planets in what ended up being the Galactopticon universe (he was/is doing his own Dark Forces II mod, The Life Of Grismath, in the same universe) and one of them read as follows:
    This is the world of the Mad Triangle Men, one with scattered mesas and forests, as well as an increasing number of large cities, founded and run by British colonials, which are beginning to encroach on the native tribes of the forests. The Laituurians, while now benefiting from the advanced technology of the British, are second-class citizens on their own world. They will have to integrate their tribal roots into their society, if they wish to have any vestige of the past in the years to come.
    Before Galactopticon, we were kicking around some ideas for mods set in this sci-fi universe, and since there wasn't really any definitive look for the "Triangle Men" I did some drawings to try and come up with something that fit the description without looking too unbelievable. Then when we got into Galactopticon and needed a hero character I based the concepts on the old drawings. The head isn't really definitively triangular anymore but whatever.
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  34. Post #34
    Dr. Punchgroin's Avatar
    November 2009
    1,232 Posts
    About 6 or 7 years ago our buddy Grismath wrote some descriptions for planets in what ended up being the Galactopticon universe (he was/is doing his own Dark Forces II mod, The Life Of Grismath, in the same universe) and one of them read as follows:


    Before Galactopticon, we were kicking around some ideas for mods set in this sci-fi universe, and since there wasn't really any definitive look for the "Triangle Men" I did some drawings to try and come up with something that fit the description without looking too unbelievable. Then when we got into Galactopticon and needed a hero character I based the concepts on the old drawings. The head isn't really definitively triangular anymore but whatever.
    This makes me wonder why you didn't make a game about a planet of pyramid heads. The sheer possibilities.

    On a more serious note, that's a pretty cool idea. Ripping from Expansionist Colonial Times and re-purposing it for Sci-Fi isn't something that's explored very often.
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  35. Post #35
    Cajun's Avatar
    January 2011
    2,462 Posts
    This mod looks fantastic.

    A motley crew of space pirates needs more than four people though :colbert:
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  36. Post #36
    Dr. Punchgroin's Avatar
    November 2009
    1,232 Posts
    This mod looks fantastic.

    A motley crew of space pirates needs more than four people though :colbert:
    Not if they're all complete badasses.
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  37. Post #37
    Jamsponge's Avatar
    October 2009
    4,605 Posts
    This mod looks fantastic.

    A motley crew of space pirates needs more than four people though :colbert:

    Ahem?
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  38. Post #38
    Gold Member
    lintz's Avatar
    May 2006
    6,958 Posts
    To be fair though, they're not exactly a crew of space pirates... And they do have C3PO in the back.
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  39. Post #39
    Gold Member
    killerteacup's Avatar
    October 2008
    7,853 Posts
    Are there going to be some crazier weapons like the scorpion?
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  40. Post #40
    Gold Member
    The Vman's Avatar
    December 2008
    8,157 Posts
    To be fair though, they're not exactly a crew of space pirates... And they do have C3PO in the back.
    And our crew has the Lesbot.
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