1. Post #81
    rctfanatic's Avatar
    July 2009
    407 Posts
    If anyone wants to make an LED scrolling texture help yourself.
    Could ask Cameleot, He has a few in RP_Meklenburg.

  2. Post #82
    WebOfTrust's Avatar
    February 2010
    1,814 Posts
    make a texture and have the vmt be something like this;
    Code:
    UnlitGeneric
    {
    	"$basetexture" "(directory)"
    	$translucent 1
    	Proxies
    	{
    	"TextureScroll"
    	{
    	texturescrollvar "$baseTextureTransform"
    	texturescrollrate .2
    	texturescrollangle 180
    
          }
       }
    }
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  3. Post #83
    BioResearch's Avatar
    July 2009
    612 Posts
    If anyone wants to make an LED scrolling texture help yourself.
    I can do that.

    I'm working on some other "clean" textures too
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  4. Post #84
    Bus stops please

  5. Post #85
    Master_Xeon's Avatar
    November 2008
    322 Posts
    Make a version ravaged by war, or zombies
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  6. Post #86
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Bus stops please
    Will do
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  7. Post #87
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts


    You like?
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  8. Post #88
    Gold Member
    Fleamonji's Avatar
    April 2010
    627 Posts
    Better, but the doors still look out of place
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  9. Post #89
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Better, but the doors still look out of place
    I'll add frames to them.
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  10. Post #90
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    Add some coffee and soda machines etc
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  11. Post #91
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Add some coffee and soda machines etc
    I can port over the L4D models later, surprising that CSS doesn't have a coffee machine model :what:

  12. Post #92
    BioResearch's Avatar
    July 2009
    612 Posts
    I can port over the L4D models later, surprising that CSS doesn't have a coffee machine model :what:
    That model pack R@R or so had, had a coffee machine. A nice one too.

  13. Post #93
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    That model pack R@R or so had, had a coffee machine. A nice one too.
    I'll use L4D's. I'm not too fond of R@R

  14. Post #94
    BioResearch's Avatar
    July 2009
    612 Posts
    I'm going to start on that Info texture

  15. Post #95
    BioResearch's Avatar
    July 2009
    612 Posts
    Its done for now, I'll work some more on it. I'll perhaps remove the led's that are off. They look a bit strange in my opinion.

    Oh dear auto merge time limit.

    http://www.1337upload.net/files/0CleanTextures.rar

    Better to my taste now.

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  16. Post #96
    Is that blur? Don't add blur

  17. Post #97
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Sexy Stuff BioResearch

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  18. Post #98
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Started working on a magical parking lot.


    In other news, long awaited door frames.


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  19. Post #99
    Probably the most arrogant mapper in the World
    Jukka K's Avatar
    June 2007
    1,707 Posts
    Seriously, change those interior textures; they're ugly.
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  20. Post #100
    BioResearch's Avatar
    July 2009
    612 Posts
    Is that blur? Don't add blur
    Its the selfillum that does that.

  21. Post #101
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Seriously, change those interior textures; they're ugly.
    I like em, but I'll change it.

  22. Post #102
    BioResearch's Avatar
    July 2009
    612 Posts
    I like em, but I'll change it.
    Want some custom textures for that?

  23. Post #103
    Gold Member
    NotExactly's Avatar
    March 2011
    1,044 Posts


    I don't know if someone's mentioned this before, but you can make that railing go down at the same angle but with the poles still vertical by using displacements.
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  24. Post #104
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts


    I don't know if someone's mentioned this before, but you can make that railing go down at the same angle but with the poles still vertical by using displacements.
    oh yay i read it wrong

    explain more please
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  25. Post #105
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,276 Posts
    Any progress?
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  26. Post #106
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Any progress?
    Been caught up in all the Portal 2 jumbo.
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  27. Post #107
    Po-Tay-Toes

  28. Post #108
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Po-Tay-Toes
    Boil 'em, Mash, 'em?

  29. Post #109
    SampleFriend's Avatar
    May 2010
    145 Posts
    Can't wait for this map, gonna be amazing.
    Keep up the good work.

  30. Post #110
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Can't wait for this map, gonna be amazing.
    Keep up the good work.
    Why thank you :h:
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  31. Post #111
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    2,808 Posts
    This looks amazing, read all 3 pages, glad to see I'm not the only one caught up in this ARG shit.

    Anyway, so far it looks amazing! Compliments to the chef. The hotel (for the most part) is great, the train station is incredible, and the main fact is that you're one of the people that uses modern, pretty and mostly custom textures/models, instead of the gritty 'standard' filled with rubble, blood and default textures.

    You've got my download for sure - that is, when it comes out.
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  32. Post #112
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Don't panic, I'm only playing Portal 2 for the rest of the month week, or two.
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  33. Post #113
    carlanton593's Avatar
    November 2009
    68 Posts
    shouldent take you that long to finish portal 2 :(
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  34. Post #114
    shouldent take you that long to finish portal 2 :(

    The single player is like 7 hours long if you go through fast. What are you on? :gonk:

  35. Post #115
    rctfanatic's Avatar
    July 2009
    407 Posts
    The single player is like 7 hours long if you go through fast. What are you on? :gonk:
    arleitiss finished it in just over 2 hours?
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  36. Post #116
    arleitiss finished it in just over 2 hours?

    I still find it very hard to finish it in 2 hours.

    I find myself about 1/4 the way through in 2 hours :confused:

  37. Post #117
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    I still find it very hard to finish it in 2 hours.

    I find myself about 1/4 the way through in 2 hours :confused:
    you're slow, better add some tracks and build a train

  38. Post #118
    you're slow, better add some tracks and build a train
    As you do

  39. Post #119
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Well, looks like I have a new box spammer.

    Welcome, 222.2

  40. Post #120
    rctfanatic's Avatar
    July 2009
    407 Posts
    I still find it very hard to finish it in 2 hours.

    I find myself about 1/4 the way through in 2 hours :confused:


    Post from his Facebook yesterday.
    Part of name removed for privacy.