1. Post #1
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts











    Valve have said they'll be extending the Contribute site to Portal 2, thus I can see there being quite a bit of initiative to make mods.
    Thanks to NassimO for the fonts and help making the images!
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  2. Post #2
    Saint Jimmy's Avatar
    September 2009
    839 Posts
    One Portal 2 Emporium closer to XXX!

    Wait wrong emporium...
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  3. Post #3
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    3,272 Posts
    I hope this wont end like the L4D Emporium :saddowns:
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  4. Post #4
    "Epic Leddit pwner :)"
    UberMunchkin's Avatar
    March 2010
    12,266 Posts
    Unlike Mr Royzo's mod emporiums, this one didn't give me a boner. His emporiums were very humerus.
    Looking back, I think he thought I was heartless

    How are these Royzo puns coming along?
    I wish we could have portal 2 gels in Team Fortress 2
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  5. Post #5
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    I hope this wont end like the L4D Emporium :saddowns:
    Valve have said they'll be extending the Contribute site to Portal 2, thus I can see there being quite a bit of initiative to make mods.
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  6. Post #6
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    I was planning on making this. Never mind.
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  7. Post #7
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    I was planning on making this. Never mind.
    I'm glad you didn't. I've been working on it for a few days.
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  8. Post #8
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    I'm glad you didn't. I've been working on it for a few days.
    I looked after the P2 Collab for the best part of a year though. Admittedly I've kept forgetting to actually make a banner for the thread I was going to post, but I had a promo of a sort done.
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  9. Post #9
    I regularly throw pity parties.
    A B.A. Survivor's Avatar
    August 2010
    12,418 Posts
    I'm glad you didn't. I've been working on it for a few days.
    It would have made for a funny drama session, though.
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  10. Post #10
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    3,272 Posts
    Valve have said they'll be extending the Contribute site to Portal 2, thus I can see there being quite a bit of initiative to make mods.
    Source on this?
    Hell, time to start learning and contributing to SCIENCE

  11. Post #11
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    It would have made for a funny drama session, though.
    Best part is we have similar names and if my memory is right about that video session between him and a Valve employee, we look the same too IRL.

  12. Post #12
    Gold Member
    swampie's Avatar
    July 2008
    5,916 Posts
    will map packs be accepted
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  13. Post #13
    I LIKE BIG DUCKS AND I CANNOT LIE, YOU OTHER QUACKS CAN'T DENY
    Wootman's Avatar
    December 2008
    13,392 Posts
    How do you change sounds?

  14. Post #14
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    will map packs be accepted
    Yes.
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  15. Post #15
    Lost Darknes's Avatar
    November 2007
    69 Posts
    Either here or in the generic valve forum, I would definitely like to see some kind of deathmatch mod based around all the impossible geometry maps being made.

    Assuming it is doable.
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  16. Post #16
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    Either here or in the generic valve forum, I would definitely like to see some kind of deathmatch mod based around all the impossible geometry maps being made.

    Assuming it is possible.
    This is the generic Valve forum.
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  17. Post #17
    C4rnage's Avatar
    November 2009
    2,501 Posts
    im suprised nobody ported chell model in p2 to portal 1

  18. Post #18
    Gold Member
    swampie's Avatar
    July 2008
    5,916 Posts
    good

    when the official sdk is out i will be creating a plethora of map packs, probably with little stories each
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  19. Post #19
    SFC3's Avatar
    July 2009
    2,629 Posts
    I'm working on putting P1 in P2 with fixed maps.
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  20. Post #20
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    Here's the promo I was working on, may as well throw it out.

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  21. Post #21
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    Here's the promo I was working on, may as well throw it out.

    blaholtzen's been working on the Promo, but I'll put this as the temporary promo until he's done.
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  22. Post #22
    "Epic Leddit pwner :)"
    UberMunchkin's Avatar
    March 2010
    12,266 Posts
    Smashman, in the OP where it says "Promo.png", the file is actually a jpeg.
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  23. Post #23
    Gold Member
    diwako's Avatar
    May 2006
    2,283 Posts
    From what kind of mods are we speaking here? Sound/music mods, maps and models/texture mods? From my part I had no luck in changing any textures so far.

  24. Post #24
    Gold Member
    CWalkthroughs's Avatar
    July 2010
    3,178 Posts
    Where did you read about the contribution?

  25. Post #25
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    Smashman, in the OP where it says "Promo.png", the file is actually a jpeg.
    That'll be me, I saved it as a jpeg. here's a png.



    Edited:

    There is literally no difference.
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  26. Post #26
    "Epic Leddit pwner :)"
    UberMunchkin's Avatar
    March 2010
    12,266 Posts
    Sorry, I tend to point out little things a lot.

    Edited:

    Also, who wants to revolt against Smashman?
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  27. Post #27
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    Smashman, in the OP where it says "Promo.png", the file is actually a jpeg.
    It won't be in the proper promo. Blame Smasher.

  28. Post #28
    Gold Member
    swampie's Avatar
    July 2008
    5,916 Posts
    as long as a font is provided i am fine with any design

  29. Post #29
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    That'll be me, I saved it as a jpeg. here's a png.



    Edited:

    There is literally no difference.
    Thanks.
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  30. Post #30
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    Sorry, I tend to point out little things a lot.

    Edited:

    Also, who wants to revolt against Smashman?
    I wouldn't mind, but I'm too nice.
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  31. Post #31
    omNOMinator's Avatar
    April 2011
    110 Posts
    Sorry for the dumb ass comment, but WTF is this thread!?
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  32. Post #32
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    Sorry for the dumb ass comment, but WTF is this thread!?
    Portal 2 version of the TF2 mod emporium.
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  33. Post #33
    Gold Member
    Smashman's Avatar
    September 2009
    11,763 Posts
    Sorry for the dumb ass comment, but WTF is this thread!?
    It's a Portal 2 version of the TF2 Mod Emporium.
    http://www.facepunch.com/threads/107...s-TF2-Emporium
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  34. Post #34
    I want the Bill(ley) sound mod.
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  35. Post #35
    Sound's Avatar
    January 2011
    120 Posts
    It's a little early for a mod emporium, isn't it? There aren't even any mods yet.
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  36. Post #36
    Gold Member
    smug.gif's Avatar
    June 2010
    2,454 Posts
    Can someone please change the door texture so that the side with the person doesn't have that little white portion at the top? IMO it would look better if that entire side of the door was dark instead of just the area behind the guy.
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  37. Post #37
    npx190's Avatar
    October 2009
    891 Posts
    @Sound: Yet is just the key word. I am curious how the P2 stuff would work in previous Valve game situations. I can not imagine getting back attacked in TF2 by a different player that snuck attack with a portal gun OR blinding enemy players with spilt gel all over them, not to mention making them slip and fall because of it. I can just imagine the voices in TF2 now.

    @smug: making a quick fix on a door is not exactly a full fledged mod, I would assume someone else would do something soon if it was that big of an ordeal.

  38. Post #38
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,714 Posts
    you have broken the tradition of Emporiums being started by non-humans

    good job
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  39. Post #39
    Gold Member
    eatdembeanz's Avatar
    July 2009
    10,786 Posts
    you have broken the tradition of Emporiums being started by non-humans

    good job
    He's a video-game sprite. That's close enough, right?
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  40. Post #40
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,857 Posts
    He's a video-game sprite. That's close enough, right?
    Robots, skeletons and animated pawns are preferable over things that are human in their environment.
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