1. Post #1401
    Heydshaut's Avatar
    June 2010
    596 Posts
    Sorry about the confusion, I actually meant rerig those onto CSS
    The hell do you mean "re-rig"? Those are already for CS:S

    You just couldn't find them. Honestly though, I can't find them either.

    Also, CS:S doesn't have posable fingers anyway, if my memory serves.

  2. Post #1402
    Gold Member
    Game Zombie's Avatar
    December 2009
    2,154 Posts
    The hell do you mean "re-rig"? Those are already for CS:S

    You just couldn't find them. Honestly though, I can't find them either.

    Also, CS:S doesn't have posable fingers anyway, if my memory serves.
    I think he means fixing the hands since the fingers are rigged to the same bone as the palm of the hand

  3. Post #1403
    Heydshaut's Avatar
    June 2010
    596 Posts
    I think he means fixing the hands since the fingers are rigged to the same bone as the palm of the hand
    Oh, I think I see what you mean. Some of the fingers look wrong, right? They're open instead of closed around the trigger... That is what you mean, right?

  4. Post #1404
    Gunzii's Avatar
    August 2011
    8 Posts
    Oh, I think I see what you mean. Some of the fingers look wrong, right? They're open instead of closed around the trigger... That is what you mean, right?
    Their knees are fucked up also
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  5. Post #1405
    GmodCrayon's Avatar
    February 2011
    38 Posts

    Yeah, yeah.
    Another compiles with ported models and textures. I hope Lain won't have any problems :o

    Gonna put this vid to Mirror's Edge Weapons thread too.
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  6. Post #1406
    Greer's Avatar
    April 2007
    73 Posts


    Here,have some food for thought.
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  7. Post #1407
    Dennab
    March 2011
    972 Posts


    Here,have some food for thought.
    Max(R)'s friend? That is a really epic BF SV-98 you got there bud, which anims?

  8. Post #1408
    Greer's Avatar
    April 2007
    73 Posts
    Max(R)'s friend? That is a really epic BF SV-98 you got there bud, which anims?
    IIopn's full reload,slight clipping due to the much different(read-not as boxy as an AWM)shape of the rifle itself.
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  9. Post #1409
    Heydshaut's Avatar
    June 2010
    596 Posts


    Here,have some food for thought.
    You sir are a BAWS. Very nice.
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  10. Post #1410
    Max(R)'s Avatar
    May 2010
    88 Posts
    Hello. :)
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  11. Post #1411
    saint1024's Avatar
    October 2010
    370 Posts
    Hello. :)
    It is a model of the BC2? Looks amazing,I think that for sv98 is more appropriate animation IIopn's AW50!

  12. Post #1412
    Busjima's Avatar
    September 2011
    90 Posts
    It's about god damn time someone made an SV-98.
    Great work to you sir.
    Hello. :)
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  13. Post #1413
    boocomban's Avatar
    June 2010
    40 Posts
    It is a model of the BC2? Looks amazing,I think that for sv98 is more appropriate animation IIopn's AW50!
    look like model from bf 4 free =))

  14. Post #1414
    Dennab
    March 2011
    972 Posts
    look like model from bf 4 free =))
    Because it is :D, check this thread: http://www.facepunch.com/threads/1162914
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  15. Post #1415
    toadie2k4's Avatar
    April 2007
    32 Posts
    Aww sheet, time to PKM up CSS.

  16. Post #1416
    NuvaWii's Avatar
    December 2009
    63 Posts
    Now all we need is a good M14 EBR for AUG/M4/FAMAS.

  17. Post #1417
    Greer's Avatar
    April 2007
    73 Posts



    Three more compiles from me,two of which need permission.You probably guessed which ones by just looking at the file names.Have fun waitin'.
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  18. Post #1418
    Dennab
    March 2011
    972 Posts
    The AN94 is on Makama's? And that Grach, Niea or Sporkeh? I can't tell.

  19. Post #1419
    Greer's Avatar
    April 2007
    73 Posts
    Nope,Dr.Zoidberg's,P226-Niea/Lain,MP7-Brightside.Lain and Brightsides require permission.

  20. Post #1420
    Max(R)'s Avatar
    May 2010
    88 Posts
    Hello again. :D

  21. Post #1421
    Dysavior's Avatar
    May 2011
    128 Posts
    Hello again. :D
    Isnt the Abakan Incorrectly Mirrored?
    Anyways Nice Releases Greer So far enjoying both ur skins ;)
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  22. Post #1422
    saint1024's Avatar
    October 2010
    370 Posts
    Hello again. :D
    Mirrored animation is not suitable for the AN-94!

  23. Post #1423
    Greer's Avatar
    April 2007
    73 Posts
    Mirrored animation is not suitable for the AN-94!
    Yeah well,nothing is suitable for anyone.Can't find something that everybody will love.Deal with it.If you,yes,YOU,will find me an animation,I will recompile AN94 on it and release that along with this.And if you do not feel like helping me out with finding a properly fitting animation-deal with the mirroring.

  24. Post #1424
    Dysavior's Avatar
    May 2011
    128 Posts
    Yeah well,nothing is suitable for anyone.Can't find something that everybody will love.Deal with it.If you,yes,YOU,will find me an animation,I will recompile AN94 on it and release that along with this.And if you do not feel like helping me out with finding a properly fitting animation-deal with the mirroring.
    Well i got nothing to do atm so ima recompile and try several.. ;)
    Will Let u know.. i think modderfreak did a Stalker Abakan On Someone's Animations..
    its on gamebanana just look for Stalker Abakan.. but if that doesnt do the deal ill try something else..
    =)

    Valve Animations as i see it now.. well did not knew :\

  25. Post #1425
    Greer's Avatar
    April 2007
    73 Posts
    I tried IIopn's,it does not fit them.The size and form is much different to that of a usual AK.

  26. Post #1426
    Dysavior's Avatar
    May 2011
    128 Posts
    I tried IIopn's,it does not fit them.The size and form is much different to that of a usual AK.
    How the hell u knew.. :|
    http://www.gamebanana.com/css/skins/112795

    I was gonna try these.. lmao men ;)
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  27. Post #1427
    saint1024's Avatar
    October 2010
    370 Posts
    I tried IIopn's,it does not fit them.The size and form is much different to that of a usual AK.
    How about this animation: http://www.gamebanana.com/css/skins/109384 or http://www.gamebanana.com/css/skins/113793

  28. Post #1428
    Greer's Avatar
    April 2007
    73 Posts
    On the first one-how the fuck do you think I will fit a long as fuck Abakan to an AKS74U animations?Seriously, think before you post.Second link-again,it's an AK47 based animation,fat weapon like Abakan will not fit unless someone decides to edit the animations handpose entirely during all the actions,plus,it loses the original feeling.Sorry.

  29. Post #1429
    Gold Member
    Marlwolf78's Avatar
    August 2008
    2,818 Posts
    Am I the only one that likes the Abakan on its current set of anims
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  30. Post #1430
    It has a more "Battlefield" feel with IIopn's anims.

  31. Post #1431
    Zira's Avatar
    December 2011
    9 Posts

    Broke's ACR, Re-Rigged, Me and Marlwolf made this, Bye.
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  32. Post #1432
    Greer's Avatar
    April 2007
    73 Posts
    It has a more "Battlefield" feel with IIopn's anims.
    I'll attempt to port any AK(insert series number here) to IIopn's as soon as those are out,for now whatever is in Ilwrath's pack-it's gona be ported eventually.

  33. Post #1433
    ManTuna's Avatar
    November 2007
    79 Posts
    Nope,Dr.Zoidberg's,P226-Niea/Lain,MP7-Brightside.Lain and Brightsides require permission.
    Dr. Zoidburg / Lain / Niea is all the same person, just fyi. I don't know why he/she kept changing their name.

    edit. There is a fitting set with a folding stock. It was also animated by Niea a lonnng time ago. Still not a bad set of animations imo, but he has definitely gotten better now. http://www.gamebanana.com/css/skins/13238
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  34. Post #1434
    Max(R)'s Avatar
    May 2010
    88 Posts
    Download link in the description. Thanks for watching!
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  35. Post #1435
    saint1024's Avatar
    October 2010
    370 Posts
    Download link in the description. Thanks for watching!
    fucking slot p90! sorry :(
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  36. Post #1436
    Greer's Avatar
    April 2007
    73 Posts
    fucking slot p90! sorry :(
    Too late,stop disapproving Max's videos.Stop being a whiny bitch.Etc.I can go on forever.
    These are the only animations that fit decently,have a proper mag and feel right.I'd try the TMP compile but,you know what,IT DOES NOT HAVE THE EXTENDED MAG!OH MY GOD I THINK I OPEND AN ENTIRELY NEW WORLD TO YOU!You believe you can fit an assault rifle on assault carbine animations,OPEN YOUR EYES FOR CHRIST SAKE.
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  37. Post #1437
    Dysavior's Avatar
    May 2011
    128 Posts
    fucking slot p90! sorry :(
    doesnt matter really which slot its in since its on the Smg's Slot.. =3

    Nice Release Greer gonna try it now :)

    It Seems There is a Slight Clipping on the mag/reload but thats becuz of the mag shape.. idc really i luv this one alot ;)
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  38. Post #1438
    Gold Member
    Ilwrath's Avatar
    June 2005
    3,033 Posts
    Download link in the description. Thanks for watching!
    FYI, you forgot to move the fire selector ;F

    Also, on that AN-94, you fitted it to the animations, but sadly "corrected" the slanted magazine, which is something the gun actually has (I had to fix it on the BF P4F model since it originally had it incorrect on it). Although that would require angling the animations a bit aswell.

  39. Post #1439
    Greer's Avatar
    April 2007
    73 Posts
    FYI, you forgot to move the fire selector ;F

    Also, on that AN-94, you fitted it to the animations, but sadly "corrected" the slanted magazine, which is something the gun actually has (I had to fix it on the BF P4F model since it originally had it incorrect on it). Although that would require angling the animations a bit aswell.
    I always forget about those little details...And I did not know about the slanted mag,it seems weird to have such loading mechanic.

  40. Post #1440
    Gold Member
    Ilwrath's Avatar
    June 2005
    3,033 Posts
    I always forget about those little details...And I did not know about the slanted mag,it seems weird to have such loading mechanic.
    It's a quite complicated gun. If you wanted to make it even more accurate, you'd have to make the barrel recoil and move backwards as the gun is fired.

    Edited:

    Seen quite well at 1:15 onwards.
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