Just play the damn game when it comes out, guys. No sense of whining about it now.
Daggerfall's faction play had its charm, because you could really side with anybody you wanted, and it wasn't really a "save the world" questline.
I have trust that they wont really force the main quest on you. TBH I didnt really like the way Oblviion started, sort of felt like the game was rushing you "you MUST get to jauffre, you MUST get to kvatch, you MUST get to cloud ruler temple, etc" Morrowind was paced a bit better, and I'm hoping Skyrim will be handled in a similar fashion. Like, send the character out to do some mundane work that isnt directly related to the main quest, or make it so the player needs to side up with a guild or something. There should be one or two smaller MQ quests before the questline begins to pick up.
In oblivion right off the bat you feel like everything is depending on you, whereas Morrowind had a bit more RP value because its like "wahoo, im out of prison," and if you want you can leave the Emperor's note in a pool of swamp excrement then do whatever you want without a care.
Guys if you study every aspect and every detail about Skyrim beforehand, then what is there left to play? Obviously the game, but there will be no surprises.
I've always liked Oblivion, and kind of looking forward to Skyrim too but I'm not so excited I dig through the world maps and shit before the game is even out. I mean what the fuck, really?
I don't mind limited facial customization that much. How often do you go into third person and look at your character's face anyway? Most of the time you're either playing in first person or your face is obscured by a helmet. Plus, no matter how many sliders you mess with in Oblivion your face comes out looking pretty much the same every time.
Yeah I pretty much never look at my character's face. Other than in the menu, of course. Even then I often have a helmet covering most of it.
Yeah, who picked the title.
Well, lets get this thread over with.
I hope Khajiits and Argonians are able to use claws again this time around, I missed it from morrowind.
A) wind up with an Ok character
B) wind up with a pile of shit
Take a look at any "post your character" oblivion thing. Im sure if you could see the slider values, all of the good looking characters would be more or less the same, because with facegen there's either horrendously ugly, or acceptable.
I'd rather have the ME system where you get a selection of noses and a selection of mouths, and a selection of eyes, and so on and then you can adjust their size and position. It makes for more human looking characters and it doesn't take so fucking long to make a character that doesn't look like they have downs.
The only downside is it litterally takes over an hour to do if you want a good character.
Having a problem with the Anvil docks area with Better Cities, whenever I try to walk through there it gets choppier than normal for a few seconds and then freezes up permanently requiring me to ctrl-alt-del and forcibly close the game,or just crashes. I noticed uninstalling QTP3 Redimised seemed to help but at the cost of everything ending up black or purple because of missing textures.
My specs are
Intel i7 930
ATI Radeon HD5870
6 GB of RAM
I'm not sure what else could be causing this crash and i'm at a loss of what to do other than uninstalling BC outright which i'd prefer not to have to do since I think this is a great mod.
I just purchased Oblivion, late, I know.
I decided I'd rebuy Oblivion, deluxe edition for steam. It installed fine, but I get an "appcrash", after hitting the play button. I never get to see the Bethesda logos. What do?
Hopefully Argonians will be in this game and hopefully they can wear half-helms without looking like they have downs syndrome.
I just bought the PC version of Oblivion even though it's almost certainly likely this computer can't run it. Oh well, the downstairs one may be able to.
do these two things:
1)apply the 4GB patch to oblivion.exe and obse_loader.exe
2)install oblivion stutter remover, in the OSR ini file change the option breplaceheap from 0 to 1
these two, particularly the second one, will get rid of almost all memory related crashes
You'll probably still get shit performance around the docks though, the combination of distantLOD, the huge amount of statics, the huge amount of inefficiently coded AI routines, coupled with the water would even put stress on an engine that knew how to handle modern PCs.
Also, There's a lot of neat weapons, armor and clothing in FFXIV that would probably fit in quite well, problem is there isn't a modelviewer that allows you to extract/export mesh and texture data yet so until something like that springs up I won't be able to port anything. (No gigantic swords that look like they'd weigh a ton and bikini armor in this game so yeah, i'll post some examples when I have a chance to)