1. Post #81
    Gold Member
    Vaught's Avatar
    June 2008
    6,325 Posts
    Duke Nukem Forever, for example, it's good but could've been better.
    but y'know, if they make the customize simpler, it kinda ruins the bethesda experience. all of the other games have a pretty complex face customization (fallout for example) they shouldn't make it worse in the sequel, it's stupid.
    Yeah, you wanna make faces like:
    Just play the damn game when it comes out, guys. No sense of whining about it now.
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  2. Post #82
    Gold Member
    proch's Avatar
    July 2009
    19,228 Posts
    Just about every Elder Scrolls game had you be someone.

    Morrowind had you be the Nerevarine. Oblivion had you be... Well okay, nothing. I don't see what the big deal is.
    DA Savior of Kvatch and shit.
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  3. Post #83
    Gold Member
    hypno-toad's Avatar
    October 2006
    14,814 Posts
    Daggerfall's faction play had its charm, because you could really side with anybody you wanted, and it wasn't really a "save the world" questline.

    I have trust that they wont really force the main quest on you. TBH I didnt really like the way Oblviion started, sort of felt like the game was rushing you "you MUST get to jauffre, you MUST get to kvatch, you MUST get to cloud ruler temple, etc" Morrowind was paced a bit better, and I'm hoping Skyrim will be handled in a similar fashion. Like, send the character out to do some mundane work that isnt directly related to the main quest, or make it so the player needs to side up with a guild or something. There should be one or two smaller MQ quests before the questline begins to pick up.

    In oblivion right off the bat you feel like everything is depending on you, whereas Morrowind had a bit more RP value because its like "wahoo, im out of prison," and if you want you can leave the Emperor's note in a pool of swamp excrement then do whatever you want without a care.
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  4. Post #84
    Gold Member
    Faren's Avatar
    October 2006
    5,585 Posts
    Daggerfall's faction play had its charm, because you could really side with anybody you wanted, and it wasn't really a "save the world" questline.

    I have trust that they wont really force the main quest on you. TBH I didnt really like the way Oblviion started, sort of felt like the game was rushing you "you MUST get to jauffre, you MUST get to kvatch, you MUST get to cloud ruler temple, etc" Morrowind was paced a bit better, and I'm hoping Skyrim will be handled in a similar fashion. Like, send the character out to do some mundane work that isnt directly related to the main quest, or make it so the player needs to side up with a guild or something. There should be one or two smaller MQ quests before the questline begins to pick up.

    In oblivion right off the bat you feel like everything is depending on you, whereas Morrowind had a bit more RP value because its like "wahoo, im out of prison," and if you want you can leave the Emperor's note in a pool of swamp excrement then do whatever you want without a care.
    Fucking this.
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  5. Post #85
    Bat-shit's Avatar
    October 2010
    13,411 Posts
    Guys if you study every aspect and every detail about Skyrim beforehand, then what is there left to play? Obviously the game, but there will be no surprises.

    I've always liked Oblivion, and kind of looking forward to Skyrim too but I'm not so excited I dig through the world maps and shit before the game is even out. I mean what the fuck, really?
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  6. Post #86
    tom1029's Avatar
    April 2010
    1,772 Posts
    Guys if you study every aspect and every detail about Skyrim beforehand, then what is there left to play? Obviously the game, but there will be no surprises.

    I've always liked Oblivion, and kind of looking forward to Skyrim too but I'm not so excited I dig through the world maps and shit before the game is even out. I mean what the fuck, really?
    We are excited about a game, finding shit about that game is the next best thing to playing it.
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  7. Post #87
    Gold Member
    dragon1972's Avatar
    April 2005
    1,495 Posts
    I don't mind limited facial customization that much. How often do you go into third person and look at your character's face anyway? Most of the time you're either playing in first person or your face is obscured by a helmet. Plus, no matter how many sliders you mess with in Oblivion your face comes out looking pretty much the same every time.

    Edited:

    Daggerfall's faction play had its charm, because you could really side with anybody you wanted, and it wasn't really a "save the world" questline.

    I have trust that they wont really force the main quest on you. TBH I didnt really like the way Oblviion started, sort of felt like the game was rushing you "you MUST get to jauffre, you MUST get to kvatch, you MUST get to cloud ruler temple, etc" Morrowind was paced a bit better, and I'm hoping Skyrim will be handled in a similar fashion. Like, send the character out to do some mundane work that isnt directly related to the main quest, or make it so the player needs to side up with a guild or something. There should be one or two smaller MQ quests before the questline begins to pick up.

    In oblivion right off the bat you feel like everything is depending on you, whereas Morrowind had a bit more RP value because its like "wahoo, im out of prison," and if you want you can leave the Emperor's note in a pool of swamp excrement then do whatever you want without a care.
    Yeah. I like how Caius Cosades makes you do some work for a guild before you can advance in the storyline, it directs the player to explore more of the world rather than just do the quest line.
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  8. Post #88
    a wet towel's Avatar
    March 2008
    1,614 Posts
    Yeah I pretty much never look at my character's face. Other than in the menu, of course. Even then I often have a helmet covering most of it.
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  9. Post #89
    Gold Member
    Vaught's Avatar
    June 2008
    6,325 Posts
    Yeah I pretty much never look at my character's face. Other than in the menu, of course. Even then I often have a helmet covering most of it.
    I just use sexchange twice. No more face, no more problem. Sorta grew on me.
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  10. Post #90
    Mattk50's Avatar
    April 2010
    4,499 Posts
    Yeah, who picked the title.

    Well, lets get this thread over with.
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  11. Post #91
    Memento audere semper- audaces fortuna iuvat.
    lapsus_'s Avatar
    February 2010
    8,164 Posts
    Do want.
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  12. Post #92
    Gold Member
    orcywoo6's Avatar
    November 2008
    3,096 Posts
    I hope Khajiits and Argonians are able to use claws again this time around, I missed it from morrowind.
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  13. Post #93
    Gold Member
    proch's Avatar
    July 2009
    19,228 Posts
    Guys if you study every aspect and every detail about Skyrim beforehand, then what is there left to play? Obviously the game, but there will be no surprises.

    I've always liked Oblivion, and kind of looking forward to Skyrim too but I'm not so excited I dig through the world maps and shit before the game is even out. I mean what the fuck, really?
    I stopped reading news because the hype would kill me
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  14. Post #94
    Gold Member
    hypno-toad's Avatar
    October 2006
    14,814 Posts
    Plus, no matter how many sliders you mess with in Oblivion your face comes out looking pretty much the same every time.
    This especially. Truth be told I'd rather have an ME style system where your character always looks fairly good regardless of the sliders (the extremes being the exception) The only times I find all of Oblivinon's sliders to be useful is when I make an orc, argonian or khajiit because they are all "ugly" but they are "cool ugly" if you do it right. If you're making an human or an elf, you

    A) wind up with an Ok character

    B) wind up with a pile of shit

    Take a look at any "post your character" oblivion thing. Im sure if you could see the slider values, all of the good looking characters would be more or less the same, because with facegen there's either horrendously ugly, or acceptable.

    I'd rather have the ME system where you get a selection of noses and a selection of mouths, and a selection of eyes, and so on and then you can adjust their size and position. It makes for more human looking characters and it doesn't take so fucking long to make a character that doesn't look like they have downs.
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  15. Post #95
    Gold Member
    Janus Vesta's Avatar
    May 2007
    12,588 Posts
    I'd rather have the ME system where you get a selection of noses and a selection of mouths, and a selection of eyes, and so on and then you can adjust their size and position. It makes for more human looking characters and it doesn't take so fucking long to make a character that doesn't look like they have downs.
    Alternatively there's the Saint's Row/Tiger Woods system of customising everything on your face, each part of every aspect of your character.

    The only downside is it litterally takes over an hour to do if you want a good character.
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  16. Post #96
    Gold Member
    Dovahkiin's Avatar
    February 2011
    810 Posts
    Yeah, you wanna make faces like:


    Just play the damn game when it comes out, guys. No sense of whining about it now.
    I'm just stating that it wouldn't be cool to make it worse.
    I will play it anyway, you guys don't know the difference between whine and opinions sometimes
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  17. Post #97
    tom1029's Avatar
    April 2010
    1,772 Posts
    When I make an orc, argonian or khajiit because they are all "ugly" but they are "cool ugly" if you do it right.
    I am curious to know what cool ugly looks like.
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  18. Post #98
    Nya~
    GoldenDargon's Avatar
    April 2011
    5,318 Posts
    Repost:

    Having a problem with the Anvil docks area with Better Cities, whenever I try to walk through there it gets choppier than normal for a few seconds and then freezes up permanently requiring me to ctrl-alt-del and forcibly close the game,or just crashes. I noticed uninstalling QTP3 Redimised seemed to help but at the cost of everything ending up black or purple because of missing textures.

    My specs are

    Intel i7 930
    ATI Radeon HD5870
    6 GB of RAM

    I'm not sure what else could be causing this crash and i'm at a loss of what to do other than uninstalling BC outright which i'd prefer not to have to do since I think this is a great mod.
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  19. Post #99
    Gold Member
    hypno-toad's Avatar
    October 2006
    14,814 Posts
    I am curious to know what cool ugly looks like.
    gee, how to explain. Something that is inherently ugly, but has a cool aesthetic. Going to be hard to post you some examples.
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  20. Post #100
    DX_V's Avatar
    May 2011
    2,935 Posts
    gee, how to explain. Something that is inherently ugly, but has a cool aesthetic. Going to be hard to post you some examples.
    Cool ugly? I'm fairly certain the entire Orc race embodies this idea.
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  21. Post #101
    H4yd3n's Avatar
    August 2009
    709 Posts
    I just purchased Oblivion, late, I know.
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  22. Post #102
    Gold Member
    evilweazel's Avatar
    June 2009
    11,628 Posts
    I am curious to know what cool ugly looks like.
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  23. Post #103
    Gold Member
    stepat201's Avatar
    July 2007
    2,877 Posts
    Daggerfall's faction play had its charm, because you could really side with anybody you wanted, and it wasn't really a "save the world" questline.

    I have trust that they wont really force the main quest on you. TBH I didnt really like the way Oblviion started, sort of felt like the game was rushing you "you MUST get to jauffre, you MUST get to kvatch, you MUST get to cloud ruler temple, etc" Morrowind was paced a bit better, and I'm hoping Skyrim will be handled in a similar fashion. Like, send the character out to do some mundane work that isnt directly related to the main quest, or make it so the player needs to side up with a guild or something. There should be one or two smaller MQ quests before the questline begins to pick up.

    In oblivion right off the bat you feel like everything is depending on you, whereas Morrowind had a bit more RP value because its like "wahoo, im out of prison," and if you want you can leave the Emperor's note in a pool of swamp excrement then do whatever you want without a care.
    Todd did say in an interview that Dragons attacking randomly is a way of "forcing the main quest on the player", but I'm assuming we can still ignore it. We'll just have to fight off dragons every now and again, but hopefully that'll fit fine within the game world.
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  24. Post #104
    Dennab
    November 2009
    1,941 Posts
    I decided I'd rebuy Oblivion, deluxe edition for steam. It installed fine, but I get an "appcrash", after hitting the play button. I never get to see the Bethesda logos. What do?
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  25. Post #105
    Gold Member
    G-Strogg's Avatar
    October 2007
    7,474 Posts
    Todd did say in an interview that Dragons attacking randomly is a way of "forcing the main quest on the player", but I'm assuming we can still ignore it. We'll just have to fight off dragons every now and again, but hopefully that'll fit fine within the game world.
    Well they can't just ignore the storyline because of players who just want to roleplay. I mean there are dragons of course there are dragon attacks.
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  26. Post #106
    Gold Member
    bobsynergy's Avatar
    August 2010
    3,980 Posts
    I decided I'd rebuy Oblivion, deluxe edition for steam. It installed fine, but I get an "appcrash", after hitting the play button. I never get to see the Bethesda logos. What do?
    Try deleting oblivion.ini from documents/my games/oblivion
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  27. Post #107
    Crylawsis's Avatar
    June 2011
    87 Posts
    I don't mind limited facial customization that much. How often do you go into third person and look at your character's face anyway? Most of the time you're either playing in first person or your face is obscured by a helmet. Plus, no matter how many sliders you mess with in Oblivion your face comes out looking pretty much the same every time.
    Even if i'm not gonna be constantly looking at the character i want it to be sexy. I want to know its a sexy person saving the world :( Plus you're still gonna have to see the face sometime and reveal the horror. Whoever heard of a Susan Boyle saving the world anyway. They must be sexy otherwise just might as well let the world die.
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  28. Post #108
    Oh no, what have I done!
    Dennab
    November 2007
    22,049 Posts
    Just about every Elder Scrolls game had you be someone.

    Morrowind had you be the Nerevarine. Oblivion had you be... Well okay, nothing. I don't see what the big deal is.
    You're dumb. In Oblivion you were the deformed man that could not run diagonally.

    Edited:

    Hopefully Argonians will be in this game and hopefully they can wear half-helms without looking like they have downs syndrome.
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  29. Post #109
    Gold Member
    DiscoInferno's Avatar
    November 2008
    11,312 Posts
    I just bought the PC version of Oblivion even though it's almost certainly likely this computer can't run it. Oh well, the downstairs one may be able to.
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  30. Post #110
    Gold Member
    Dennab
    October 2010
    12,084 Posts
    Repost:

    Having a problem with the Anvil docks area with Better Cities, whenever I try to walk through there it gets choppier than normal for a few seconds and then freezes up permanently requiring me to ctrl-alt-del and forcibly close the game,or just crashes. I noticed uninstalling QTP3 Redimised seemed to help but at the cost of everything ending up black or purple because of missing textures.

    My specs are

    Intel i7 930
    ATI Radeon HD5870
    6 GB of RAM

    I'm not sure what else could be causing this crash and i'm at a loss of what to do other than uninstalling BC outright which i'd prefer not to have to do since I think this is a great mod.
    it's probably a memory issue, gamebryo isn't good at memory management

    do these two things:
    1)apply the 4GB patch to oblivion.exe and obse_loader.exe
    2)install oblivion stutter remover, in the OSR ini file change the option breplaceheap from 0 to 1

    these two, particularly the second one, will get rid of almost all memory related crashes
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  31. Post #111
    Gold Member
    keroba's Avatar
    August 2005
    1,683 Posts
    -snip-
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  32. Post #112
    Gold Member
    Dennab
    October 2010
    12,084 Posts
    I just bought the PC version of Oblivion even though it's almost certainly likely this computer can't run it. Oh well, the downstairs one may be able to.
    Finally, my months of whining at you paid off. I reccommend downloading Oblivion Mod Manager and OBSE, and also installing Oblivion Stutter Remover, Streamline and Darnified UI. These won't change the way you play the game but will make it run much better, crash much less often, and generally be a much more pleasurable experience.
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  33. Post #113
    Gold Member
    keroba's Avatar
    August 2005
    1,683 Posts
    -snip-
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  34. Post #114
    Dennab
    November 2009
    1,941 Posts
    Try deleting oblivion.ini from documents/my games/oblivion
    Didn't work.
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  35. Post #115
    Nya~
    GoldenDargon's Avatar
    April 2011
    5,318 Posts
    it's probably a memory issue, gamebryo isn't good at memory management

    do these two things:
    1)apply the 4GB patch to oblivion.exe and obse_loader.exe
    2)install oblivion stutter remover, in the OSR ini file change the option breplaceheap from 0 to 1

    these two, particularly the second one, will get rid of almost all memory related crashes
    Where can I find the 4GB patch?
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  36. Post #116
    Gold Member
    Dennab
    October 2010
    12,084 Posts
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  37. Post #117
    Gold Member
    keroba's Avatar
    August 2005
    1,683 Posts
    -snip-
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  38. Post #118
    Gold Member
    Dennab
    October 2010
    12,084 Posts
    You'll probably still get shit performance around the docks though, the combination of distantLOD, the huge amount of statics, the huge amount of inefficiently coded AI routines, coupled with the water would even put stress on an engine that knew how to handle modern PCs.
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  39. Post #119
    Nya~
    GoldenDargon's Avatar
    April 2011
    5,318 Posts
    Thankies. :buddy:

    Also, There's a lot of neat weapons, armor and clothing in FFXIV that would probably fit in quite well, problem is there isn't a modelviewer that allows you to extract/export mesh and texture data yet so until something like that springs up I won't be able to port anything. (No gigantic swords that look like they'd weigh a ton and bikini armor in this game so yeah, i'll post some examples when I have a chance to)

    Edited:

    You'll probably still get shit performance around the docks though, the combination of distantLOD, the huge amount of statics, the huge amount of inefficiently coded AI routines, coupled with the water would even put stress on an engine that knew how to handle modern PCs.
    As long as it's still playable and doesn't freeze up/crash
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  40. Post #120
    Gold Member
    DiscoInferno's Avatar
    November 2008
    11,312 Posts
    Finally, my months of whining at you paid off. I reccommend downloading Oblivion Mod Manager and OBSE, and also installing Oblivion Stutter Remover, Streamline and Darnified UI. These won't change the way you play the game but will make it run much better, crash much less often, and generally be a much more pleasurable experience.
    What the fuck are you talking about? I've wanted to get into PC gaming for quite a while. Anyway, I've not got long to play it really since I doubt my parents will allow my games on their PC. But they don't need to know. :ninja:
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