They've released oodles of mouth watering trailers since those two, including a boss fight (two parts), and a trailer called "One Million New Super Saiyans!" or something, which showcases just a little bit more of the many many MANY customization options.
And there's one showing new animation combined with gameplay that is just gorgeous. If you guys want me to post them I will.
I don't know, shit man, I don't care if they're reusing hair and clothes and fighting styles and just throwing some new ones in, it's the sheer way of customizing them with your own colors and variations and the voices and attacks and damn it's going to be awesome anyway.
And if someone can crack Ultimate Tenkaichi when it comes out, then perhaps the customization models could be ripped so people could meld together their own characters. That might be a bit complex actually, but it would be awesome if it could be pulled off.
I'd like to see them....hopefully they have something showing what exactly is Super Saiyan 4 Aura, because in the show....it's just the normal yellow one. Not even done in a different way, like Gogeta's rising pillar.
I asked for some help, and got some replies. To put it simple, it's not being done because we don't know how to rip them. Someone did do something on Noesis.....whatever that is, and got Frieza, but it seems that project was abandoned some time ago.
Now....if it was done once, it can surely be done again. Just how did they do it is the question...
P.S.: In life's little events of karma, now my laptop has broken as well. So, along with not having my copy of DB:RB2, I do not have the computer that I had the stuff to work with models on. Hopefully I'll get that fixed A.S.A.P., but I'm not expecting any miracles.
Well, looked up Noesis. Doesn't seem like something I would be able to get a hold of...or know how to use...
Hmm, but at least we know it works ripping them in there.
Also, saw the newer videos. Seems they're adding new ones every day now...models look good, gameplay has me worried about the cheapness of the Super Attacks, and those camera angels are going to get really annoying, really fast.
I don't know...to me, a big part of DBZ has always been the flashiness of it all. I kind of like where it's all going. The new system also gives players who play fair a chance to beat on spammers and cheap players.
I don't think it'll be as bad as everyone seems to assume. I'm sure once we all get our hands on the demo, most of our fears will be put to rest...of course, I'm not actually afraid. I'm starving for this game. I don't care what the gameplay's like, so long as it's at least somewhat like Raging Blast and Budokai, I'm totally willing to learn anew. The Character Creation just whets my appetite even more, as does the promise of more characters and the return of GT characters. I'm so anxious to see what else the customization and the roster itself holds in store.
I'm sure it will be fun, and I'm sure I'll be getting it. I'm just not liking the way the previews are portraying the Super Attacks, as so far, all I've seen is that every one is an automatic hit, and you have a Rock-Paper-Scissors like QTE, in which you have 1/3 of a chance to dodge. Just Ki Charge, do a few Supers, and you've won.
Which is why I'm hoping they'll prove me wrong in a future video....
I think the idea is that, if you have enough Ki yourself, and the opponent performs a super, you can pick a way of dodging or blocking it based on the Ki you have. Have enough, and you can even counter it. Don't have any, and you're getting hit. Period.
At least, that's what I'd assume based on the videos so far. I suppose we'll find out soon enough.
BIG BANG BUMP!
Seriously. Im getting tired of waiting.
I got turles with my 3Dripper,It crashed.
So theres go count number one,Imposible.
thats spanish for 'impossible'
Waiting sucks, I know.
But there's not much to do other than get used to it, I'm afraid.
I'm personally a bit confused looking around for some info on this Noesis. Not finding much, other than wikipedia's ever so useful redirected link...
But i told you,I got turles'ported' on my engine. It still needs a bit of rigging.
Im also working on human heads in saiyan armor,So wait for that.\
And frieza was easy.Anyhow ill see when all of them are done.
(Also: Future trunks(sword) And broly legendary saiyan is a pain in the ass to porting)
BTW,Do you want cooler final form to be big or small?
Cooler's Final Form is slightly bigger than Broly, so big would be preferred.
If you got something started, your one step ahead than the rest of us, so good luck to whatever you can get working. Hopefully we'll be able to help out somehow.
If there was one thing that always bugged me about Gmod, it was the difficulty faced when trying to scale everything.
Thus leaving all the models off-scale and wrongly sized. Eh, but even then, clever enough posers can work around the size difference. It's a little tricky, but quite possible and not really all that hard.
If those dont work ill just give 'em bodygroups.Oh wait,I did
Cell..Ill start working on him.
Btw,When ill get vegito ill add a bonus surprise:
Heres a hint
And no,Its not ssj4 vegito.
Tho it includes vegito.
OH.Check this out:
When you wacth this it looks like they used ESF models,Doesnt it?
Whatever it is, as long as the normal variants work, then it's all good.
Also, to nip this in the bud, please no arguing...
No, Turles is not originally from a game, he is from an early movie. I believe he's between the Saiyan saga and the Frieza Saga....so somewhere near Garlic Jr.?
What games he has been in, though...
That's series filler; Super Kaioken is, I believe, Non-Cannon. Pretty sure I read that that was confirmed by Toriyama too. Not sure though.
Yea it's filler, but as I say, filler is for filling in the story. Super Saiyan and the Kaioken are two different multipliers, they can stack. It just causes a lot of strain.
There's a lot of filler that they use later on to fix their own issues....such as Saiyans in space.
MenInBlack, you are not helping. I'm sorry your laptop broke, but please do not provoke people to fight.
Now, if you would, please tell us how you went to ripping these models? While you may no longer be able to work on them, as Thereisnotime has pointed out, others can use your method to get them, which is what we're all after.
If RB2 really doesn't work, then I'd say wait and see if Ultimate Tenkaichi works instead.
Saying just 3dsmax and 3dripper, doesn't really help explain how you got them still.
And this attitude of yours, really isn't helping the progress, if you really wanted to do this for the community, or so i thought.
Oh and for longjohn:
Ill start porting again.
I already have ssj3 vegeta in.
Can we see a picture of how he. or any of them, are coming along? Thank you.
Either actually explain how it's done, or stop being a total ass, over this. Either that, you aren't actually porting anything, to begin with. As far as i can tell.
If you want to do this for the community, then, help out, instead of being this childish figure, that you are, right now.
I myself am pretty excited for Ultimate Tenkaichi, I just hope it will include the Buu Saga (unlike Burst Limit). I'm also curious about how the mix between Tenkaichi and Budokai gameplay will play out.
Interested in seeing the model ports too, I'd like some high quality dragonball models.
It goes into GT, so it's kinda required to have the Buu saga. Story-wise, if they're going to go with more what-ifs, I'd hope they fix up GT a bit, and answer some movie questions. Such as why Broly is not in Hell.
Hopfully we'll start seeing some of these models soon.
Then why didn't he excape from Hell the two times that the gates were open? His father did the first time, not sure about when it happened again in GT....
Wouldn't seem like someone that they'd just label as "Oh, he did leave, he just wasn't important enough to show being caught again."
At the end of Bio-Broly, though, I don't remember that....I'll need to go see it again. Your sure King Kai wasn't refering to the recentlly killed Bio-Broly?