Venture is a faction based on travel. We branch off ironhelm and plan on expanding the world and discovering new locations.
The faction was founded by Theportalmaster, once a pirate captain. After an attack he settled down into iron helm. He decided to
learn more about the world and travel on foot while exploring dungeons and created the venture faction near by.
Venture have no intend to attack or cause a war with any factions. We prefer peace. We are a defensive faction though, so we
won't harm unless harmed. We are willing to become allies with any faction, while iron helm remains the closest ally.
Right now it's a very small faction, in fact the smallest, but we don't often hang around our main base.
The main thing we do at venture is camp. We like to keep our camps distance's apart from the base, and try to keep our trails lows.
We gather resources and explore a certain radius around camps. We abandon them for explorers to then find.
-There will be one chest in the main base
-Member made chests must be hid outside the claimed land
-Member made chests must have a hint (Ect a red cross above)
-Chests must have remains left in them
-No starting camps without permission - the whole faction will move to that camp.
-Don't go too far or back to base without captains permission
Delivery @ Transport
Venture can deliver goods across large distances of land. Speak to us and depending on the factions relationship we will charge based on the distance and how much we trust you. Anything else to do with travel can also be arranged. Just talk to Theportalmaster.
Venture prefer not to mine. When it comes to ores the faction likes to trade more, but we still aren't a heavy trading faction.
We have a mine at the main base but we haven't explored much of it. Feel free to explore it with another member.
Main base can be found near the village of iron helm. Look for the sign leading to our faction and venture forth. You should
see our small base in the mountains
Our main base is a free place, in our village you are free to build homes and anything without leaders permission.
If you wish to build inside the base itself, get permission first.
Theportalmaster - Venture Captain (Leader)
Bloodshot - First mate
Jobs and activities
At venture we have no set jobs. We leave it all up to you.
If you would prefer to guard around the main base, mine, gather resources or a job unrelated to exploring and camping, feel free to
speak to a mod. Nothing too aggressive. Ect you can be a guard, but you can only be defensive, no attacking unless ordered too by the captain.
How to join the faction
To join, say /f join venture.
To join the faction however, you must be invited. To get a invite, ask or PM a mod or theportalmaster. Only trusted members
will be accepted, that means any bad or past experience with you will not be accepted into the faction. Once invited, you can join and you are
ready to venture with the faction!
(Do note, we may be camping at the time of you joining, so the factions home will be at the camp at the time)