1. Post #1641
    combat girl kind of rocks

    her laser skill is so good at pushing and scaring off players
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  2. Post #1642
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,813 Posts
    Her laser is so versatile. It's like you're ejaculating pain right into peoples' eyes.
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  3. Post #1643
    Who wants to come to the aquarium later and watch me screw with the sharks?
    Shibbey's Avatar
    May 2009
    13,149 Posts
    You're not a true CG til' you've taken down 4 retreating players with one shot.
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  4. Post #1644
    Dennab
    December 2009
    6,575 Posts
    Just got more SMNC invites because I own the original MNC.
    Why can't I hold all these invitations.
    Same here.

    What's the point.. the wait time is only a week or so.
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  5. Post #1645

    February 2011
    637 Posts
    Same here.

    What's the point.. the wait time is only a week or so.
    It's actually out now, you can play by just going to the store page.
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  6. Post #1646
    Her laser is so versatile. It's like you're ejaculating pain right into peoples' eyes.
    It's good for pushing, it's good for just dealing big damage on turrets, it's good for long-range harassment... so much fun.

    I have trouble getting the Kitties set up somewhere where they won't be killed super-fast... but I've been doing pretty well anyways.

    Edited:

    Is Overtime still in this game, by the way? I thought I heard somewhere that it activates after 25 minutes, but I'm pretty sure that was the original MNC... I just had a game go for 30 minutes (which I won, I might add) and nothing special seemed to happen.
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  7. Post #1647
    Gold Member
    lol user's Avatar
    April 2008
    3,346 Posts
    -Step aside, i take large snips-
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  8. Post #1648
    Gold Member
    solid_jake's Avatar
    November 2007
    15,897 Posts
    It's good for pushing, it's good for just dealing big damage on turrets, it's good for long-range harassment... so much fun.

    I have trouble getting the Kitties set up somewhere where they won't be killed super-fast... but I've been doing pretty well anyways.

    Edited:

    Is Overtime still in this game, by the way? I thought I heard somewhere that it activates after 25 minutes, but I'm pretty sure that was the original MNC... I just had a game go for 30 minutes (which I won, I might add) and nothing special seemed to happen.
    I think it's 27 minutes now
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  9. Post #1649
    TheJoker's Avatar
    July 2008
    3,552 Posts
    I have 6 keys. I wanna get rid of them since they're just taking up space.
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  10. Post #1650
    Can anyone lend me a key to the beta?
    My friends birthday is on 2 days and id like to gift him something

    How is this funny i want to give him a key :C
    ...it's funny because it's in open beta now. No keys required I'm pretty sure.

    Edited:

    I think it's 27 minutes now
    The match I was in went on longer than that without Overtime activating.

    Edited:

    Oh, and I just realized this is the first F2P game I've spent money on. Positively historic.
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  11. Post #1651
    Gold Member
    lol user's Avatar
    April 2008
    3,346 Posts
    Oh its open beta? Sorry its been long since i played the game
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  12. Post #1652
    Gold Member
    solid_jake's Avatar
    November 2007
    15,897 Posts
    It's open beta?

    That explains all the people who have no idea what to do
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  13. Post #1653
    Yeah, for some reason it's not showing up in the New Releases thing on Steam, but if you go to the store page you can just hit "Play Now."

    It's because when they sent out the latest round of invites, a bunch of people thought it actually went into open beta, which led to a bunch of confusion and misinformation, so they just said "fuck it, we'll just release it." Or at least, that's what I heard.
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  14. Post #1654
    Grass Poison
    leonthefox's Avatar
    March 2010
    16,810 Posts
    It's open beta?

    That explains all the people who have no idea what to do
    not really, there have been a lot of new players since the PAX
    I'm hoping for the original MNC retro gear to come back as a beta skin, or a TF2 promo
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  15. Post #1655
    Gold Member
    Rammaster's Avatar
    August 2008
    5,447 Posts
    This game is fun. Played 2 games and won, with Cheston and Leo.
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  16. Post #1656
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,078 Posts
    Oh, and I just realized this is the first F2P game I've spent money on. Positively historic.
    Same here.
    Didn't bought anything from TF2 , Tribes... just here ,weird.
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  17. Post #1657
    Freakie's Avatar
    April 2009
    2,189 Posts
    This game is fun. Played 2 games and won, with Cheston and Leo.
    How odd. I played 2 games and lost massively. The second best on my team both of those matches had more than 5 times deaths as he had kills, and the rest hardly had any kills. Maybe I should find someone to play with.
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  18. Post #1658
    Judging people just because of their avatars/titles is RETARDED
    Bryceanater's Avatar
    March 2011
    8,610 Posts
    Wascot + massive air = IM COMING FOR YOU BULLSEYE!
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  19. Post #1659
    Skidd's Avatar
    July 2009
    1,398 Posts
    I was in the closed beta but never played much, and even I'm annoyed at these new players.
    I figured all of the shit out in 2-3 matches so I don't get why it's so difficult for them to do the same.
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  20. Post #1660
    Gold Member
    SXBIG's Avatar
    August 2010
    1,866 Posts
    Who wants to go on an open season f2p hunt?
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  21. Post #1661
    RainbowStalin's Avatar
    July 2011
    6,005 Posts
    I can't enter my email address to register becuase whenever I try and type @ it opens the console.
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  22. Post #1662
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,078 Posts
    New Rules
    Free Pro Rotation: Assault, Captain Spark, Cheston, Combat Girl, Megabeth, Support, Veteran
    Added link to Super MNC Overview video on the landing page.
    Added new exit game dialog screen.
    Greatly improved weapon switching in the store and locker room.
    Added many new VO lines to GG Stack and Chip Valvano.
    Added new events for our announcers to talk about.
    Instructional announcer VO will now reduce in frequency the more you play.
    Merged unlock buttons into a single button.
    Super MNC Window's icon now flashes when a match is ready.
    Total team earnings are now shown on the scoreboard and HUD.
    Skill choosing UI is now color coded.
    Skill buttons in the HUD are now color coded.
    Skill buttons and the level up indicator on the HUD now show what button activates them.
    Vending Machines, Bot Spawners, and Hazards now show the use button.
    Improved in game FAQ and New User Guide.
    Improved look of various parts of the main menu.
    For the selected item, the store now displays the amount you own.
    Improved descriptions of all uniform pieces.
    Boosts now use the cart button.
    Uniforms, weapons, and taunts now sort by price.
    Added new icons for all uniform pieces.
    Improved visuals on the options screen.
    Enemy name plates now show yellow for one or two levels higher.
    Money: Nemesis Kill: 25 -> 40
    Money: Pancake: 10 -> 40

    Bug Fixes
    Fixed some instances of getting a low health beep when Pros first spawn.
    Fixed some instances of ignoring invites not properly working.
    Fixed region select dialog counts not matching the main region display.
    Fixed some players getting named "Player###" if they contain certain characters.
    Fixed taunt animations still playing when grappled.
    Fixed using vending machines and consoles through walls.
    Fixed rejoining sometimes causing not animations and possibly no weapons.
    Fixed a rare instance where the "Add to Cart" button would become invisible.
    Fixed font in region select.
    Fixed very rare, very old bug that would cause Pros to be at 0 health but not die, not be able to move or take damage, but still be able to shoot.
    Fixed mouse wheel scrolling on the top half of the friends list.
    Fixed not being able to quick match if you lost connection to chat.
    Fixed end game XP and CC bars from sometimes showing the incorrect amount. Amount awarded was still correct but the UI was wrong.
    Fixed not getting credit for ringouts.
    Fixed some cases of not receiving Combat Credits at the end of a match.

    Bundles
    New Bundle: Support Starter Pack
    New Bundle: Gunner Starter Pack
    New Bundle: The Bacon Bundle
    New Bundle: Early All-Pros
    New Bundle: TF2 Crossover

    Boosts
    New Boosts: Game Boosts: Win or lose earn +500% more Combat Credits.
    New Boosts: XP Game Boosts: Win or lose earn +100% more Agent XP.

    Bullet Gorge Arena
    Fixed being able to stand on bot spawners.
    Downtown Spunky Arena
    Continued art improvements.

    Loco Moco Arena
    Added new sponsor sign.

    Bots
    Bouncers
    New idle stance

    Products
    Death Dodger: Fixed grapples not ending properly when Pro was teleported back to spawn during a grapple.
    Death Dodger: Recharge Time: 60 -> 90
    Spunky Lightning: Fixed typo in the name.
    Juicy Spunky: Damage Mult: 2 -> 1.5

    Assassin
    Cardboard Tube Samurai: Fixed uniform not showing up properly in the custom class screen.
    New Uniform Piece: Throwback Bonk! Slash! Head

    Assault
    New Uniform Piece: Throwback Eye Lad Head
    Grenade Laucher: Now has radius damage fall off.

    Captain Spark
    New Weapons: Black & Tan Voltage Spike, Dusk Till Dawn Voltage Spike, Home Team Voltage Spike

    Combat Girl
    Combat Laser: Fixed not properly cancelling when teleporting
    Combat Healer: Money earned via healing now scales with level.
    Combat Healer: Now grants money for armor given.
    Combat Healer: Base Money: 0.25 -> 0.0625

    Gunner
    New Uniform Piece: Throwback Bavcon Torso
    Base Health: 1300 -> 1400
    Deploy: Deploy now automatically undeploys when teleported.
    Rocket: Targets hit by the rocket will now be knocked back.
    Mortar: Added radius falloff.

    Gunslinger
    Gun Flurry: Fixed not properly ending on stuns, grapples, teleports and knock backs.
    Gun Flurry: Fixed doing damage through walls.

    Karl
    Handler: Alt Fire Projectile: Improved feel of firing.

    Leo
    Added new Jackbot grapple.
    New Taunt: Renaissance, In the House
    New Weapons: Black & Tan Balestra, Dusk Till Dawn Balestra, Home Team Balestra
    Mona Laser: Alt Fire Heal now properly delays the firing and uses a new animation.
    Mona Laser: Alt Fire: New effect for when heal is ready.
    Mona Laser: Damage: 60 -> 70
    Mona Laser: Radius Damage: 60 -> 70
    Balestra: Spread: 0.08 -> 0.06
    Venice Defense: Rocket Speed: 1000 -> 1500
    Venice Defense: Rocket Damage: 30 -> 60
    Venice Defense: Recall Use Time: 2 -> 1
    Adoration of the AI: Now replenishes health of bot that is taken over.

    Megabeth
    New Taunt: Feel the Beat
    New Uniform: School House Rocker
    New Weapons: Black & Tan Rocket Ma'am, Dusk Till Dawn Rocket Ma'am, Home Team Rocket Ma'am

    Sniper
    New Uniform Pieces: Throwback Down Under Head
    New Weapons: Black & Tan Sniper Rifle, Dusk Till Dawn Sniper Rifle , Home Team Sniper Rifle

    Support
    New Uniform Pieces: Throwback Doctor Dispenser Head & Torso
    Heal/Hurt Gun: Money earned via healing now scales with level.
    Heal/Hurt Gun: Base Money: 1 -> 0.25
    Heal/Hurt Gun: Now grants money for armor given.
    MNC Veteran Uniform: Fixed eyes being too dark.

    Tank
    New Uniform Piece: Throwback Jet Guns Are Better Head
    New Weapons: Black & Tan Jet Gun, Dusk Till Dawn Jet Gun, Home Team Jet Gun
    Jet Gun: Minimum Damage: 5 -> 10
    Rail Gun: 75 -> 80
    Charge Damage: 50/150/200/300 -> 100/200/250/300
    Tank Shield: 750/900/1000/1200 -> 750/900/1100/1500

    Veteran
    Base Health: 1400 -> 1300
    Added new Jackbot grapple.

    Wascot
    New Weapons: Black & Tan Coin Launcher, Dusk Till Dawn Coin Launcher, Home Team Coin Launcher
    Baby Rattle: Renamed to "Battle Rattle"
    Coin Launcher: Added new store pose.

    _________________
    The Rules Continue to Change
    UPDATE!
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  23. Post #1663
    Gold Member
    thisguy123's Avatar
    August 2008
    6,789 Posts
    those changes to leo make me want leo even more.
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  24. Post #1664
    TheJoker's Avatar
    July 2008
    3,552 Posts
    So that's why I was getting lag in New Vegas.
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  25. Post #1665
    Who wants to come to the aquarium later and watch me screw with the sharks?
    Shibbey's Avatar
    May 2009
    13,149 Posts
    TF2 crossover bundle?

    Oh dear.
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  26. Post #1666
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,078 Posts
    TF2 crossover bundle?

    Oh dear.
    I hope It will be CHEAP.
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  27. Post #1667
    Some Jerk's Avatar
    February 2010
    569 Posts
    Considering I have been in quite a few games with overfed Gunners recently, I am none too pleased with those gunner buffs. But everything else sounds amazing. Especially the leo stuff.
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  28. Post #1668
    TheJoker's Avatar
    July 2008
    3,552 Posts
    TF2 crossover bundle really isn't worth getting. It costs 50 gold coins or whatever you wanna call them to unlock.
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  29. Post #1669
    Gold Member
    Zeos's Avatar
    June 2006
    10,837 Posts
    Oh god I hope they bring in another TF2 promo. Why do shit games like Crimecraft and AVA get sponsored for promotional items, but games like SMNC never do.
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  30. Post #1670
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,078 Posts
    Oh god I hope they bring in another TF2 promo. Why do shit games like Crimecraft and AVA get sponsored for promotional items, but games like SMNC never do.
    Perhaps SMNC can't afford on it right now?
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  31. Post #1671
    Gold Member
    Captain Chalky's Avatar
    September 2010
    7,850 Posts
    Perhaps SMNC can't afford on it right now?
    It's free.
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  32. Post #1672
    Gold Member
    Zeos's Avatar
    June 2006
    10,837 Posts
    Perhaps SMNC can't afford on it right now?
    If Crimecraft can, a game dead when there was no TF2 item to get, and will be dead by tomorrow after everyone has gotten it, I'm sure Super Monday Night Combat can afford to.
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  33. Post #1673
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,078 Posts
    The game itself is free. But promotional market is not.

    Edited:


    Oh god.
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  34. Post #1674
    Who wants to come to the aquarium later and watch me screw with the sharks?
    Shibbey's Avatar
    May 2009
    13,149 Posts
    Oh god I hope they bring in another TF2 promo. Why do shit games like Crimecraft and AVA get sponsored for promotional items, but games like SMNC never do.
    I honestly hope there isn't one. There isn't much overlap in gameplay styles, and the game would just get bad rep from the general populace.
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  35. Post #1675
    Gold Member
    Zeos's Avatar
    June 2006
    10,837 Posts
    The game itself is free. But promotional market is not.

    Edited:


    Oh god.
    My god. That's almost three full release videogames. These prices are ridiculous.
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  36. Post #1676
    Gold Member
    Captain Chalky's Avatar
    September 2010
    7,850 Posts
    My god. That's almost three full release videogames. These prices are ridiculous.
    >All of the items in the game.
    >Only about 100 dollars.
    >You think that's outrageous.

    http://wiki.teamfortress.com/wiki/So...omeone_Special

    Sorry for stupid greentexting, but it was the only way to represent this post while keeping the idea clear.
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  37. Post #1677
    Gold Member
    Ray-The-Sun's Avatar
    December 2007
    11,813 Posts
    There's no reason not to grab the TF2 promos for 50 in-game currencies.
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  38. Post #1678
    Judging people just because of their avatars/titles is RETARDED
    Bryceanater's Avatar
    March 2011
    8,610 Posts
    Aw man i was hoping for new TF2 hats like Hallmark or Batters helmet or something!
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  39. Post #1679
    Gold Member
    Zeos's Avatar
    June 2006
    10,837 Posts
    There's no reason not to grab the TF2 promos for 50 in-game currencies.
    I was like "What, 50 coins?"

    Edited:

    >All of the items in the game.
    >Only about 100 dollars.
    >You think that's outrageous.

    http://wiki.teamfortress.com/wiki/So...omeone_Special

    Sorry for stupid greentexting, but it was the only way to represent this post while keeping the idea clear.
    Considering that the game just got officially released, $150 is a little ludicrous for all items at launch. I'm not defending Tf2 at all anyways, the monetization of items in that game is retarded as well. The Christmas TF2 items being essentially only available to those who pay for a large period of time was unnecessary.
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  40. Post #1680
    Gold Member
    Kowalski's Avatar
    July 2007
    1,871 Posts
    Hmm what is the TF2 Crossover bundle ? Any pics please ?
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