1. Post #321
    Gold Member
    Naelstrom's Avatar
    June 2010
    2,688 Posts
    Thanks, I feel much better now that I have all the documents I need.

    I mean really, I would be lost without your post.
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  2. Post #322
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Doors!

    .. makes me wish I had an artist.
    Edited:
    Or was one. Maybe I should stop being a programmer and go to art school, then draw every frame of the game by hand.
    Or give the user my email and tell him to email me all keypresses, and I'll send him the next frame. I hope the user has vsync.
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  3. Post #323
    Gold Member
    robmaister12's Avatar
    January 2008
    4,969 Posts
    Or was one. Maybe I should stop being a programmer and go to art school, then draw every frame of the game by hand.
    Or give the user my email and tell him to email me all keypresses, and I'll send him the next frame. I hope the user has vsync.
    Not OpenGL
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  4. Post #324
    Official Moose of DD
    Werem00se's Avatar
    August 2010
    5,176 Posts
    I couldn't sleep, and then I started thinking. To sum it up, I have no hobby so I forced myself to program. Here are the results, a shit calculator. http://www.mediafire.com/?gxt7ii4o6cih50d

    I need to do this more often.
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  5. Post #325
    Gold Member
    Sir Whoopsalot's Avatar
    August 2010
    22,609 Posts
    Changing it to a method makes almost no difference.

    Hmm, I like the look of that IDE...
    IDE and theme please?
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  6. Post #326
    Gold Member
    Ortzinator's Avatar
    May 2005
    1,647 Posts
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  7. Post #327
    Gold Member
    ZeekyHBomb's Avatar
    June 2006
    3,577 Posts
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  8. Post #328
    Gold Member

    October 2008
    3,838 Posts
    Maybe I should stop being a programmer and go to art school, then draw every frame of the game by hand.
    Or give the user my email and tell him to email me all keypresses, and I'll send him the next frame. I hope the user has vsync.
    So basically OnLive?
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  9. Post #329
    www.bff-hab.de
    Dennab
    February 2009
    7,832 Posts
    I can't stand the lag when playing some old as hell games on a virtual box, I think I'd get an aneurysm with OnLive.
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  10. Post #330

    September 2011
    29 Posts
    anyone got autocad file .. on suboject
    Street lights powered by solar energy
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  11. Post #331
    Gold Member
    uitham's Avatar
    March 2010
    1,896 Posts
    anyone got autocad file .. on suboject
    Street lights powered by solar energy
    What?
    "Anyone got the autocad file?
    On-topic:
    Street lights powered by solar energy"

    Is that what you tried to say?
    I am sorry, I don't think that has anything to do with programming.
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  12. Post #332
    Slaaf van EternalFlamez.Ik wilde heel graag de laatste Indie Bundle, en ik kreeg deze kuttitel er gratis bij.
    Staneh's Avatar
    March 2010
    4,061 Posts
    How do I install these themes?
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  13. Post #333
    Gold Member
    Asgard's Avatar
    July 2010
    3,605 Posts
    anyone got autocad file .. on suboject
    Street lights powered by solar energy
    Eehm, should we call a doctor?
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  14. Post #334
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,485 Posts
    How do I install these themes?
    http://studiostyl.es/home/faq

    You need to import the settings into Visual Studio. This might look like a lot of work, but it's pretty easy after you do it a couple of times.
    In Visual Studio, choose Tools > Import and Export Settings
    Choose Import Selected Environment Settings and select whether you want to back up your existing settings or not
    Click Browse... to choose the file you downloaded.
    You get a choice which settings you want to import - choose all of them since the file only contains color settings and won't touch your other VS settings.
    Click Finish and you'll see the new colors.

    Note: if you save the file to My Documents > Visual Studio 2010 > Settings, you'll have quick access to choose the settings file in step 3 above.
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  15. Post #335
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,394 Posts
    Doors!

    .. makes me wish I had an artist.
    Edited:
    Or was one. Maybe I should stop being a programmer and go to art school, then draw every frame of the game by hand.
    Or give the user my email and tell him to email me all keypresses, and I'll send him the next frame. I hope the user has vsync.
    Makes me wish I was one as well

    maybe you should find one somewhere on fp
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  16. Post #336
    SupahVee's Avatar
    December 2007
    1,113 Posts


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  17. Post #337
    Gold Member
    Clavus's Avatar
    September 2009
    6,159 Posts
    Abstract simulation of an average Facepunch thread?
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  18. Post #338
    DeadKiller987's Avatar
    September 2010
    1,070 Posts
    I want to play this now.
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  19. Post #339
    Gold Member

    March 2005
    3,028 Posts
    I think that pretty much sums up AI sidekicks in games.
    Stealing all the good guns and bouncing around like idiots.
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  20. Post #340
    Gold Member

    October 2008
    3,838 Posts
    Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it

    (if you don't know what I'm talking about: http://www.facepunch.com/threads/110...1#post32058019) (although you could probably also decompile it, if you wanted)

    Edited:

    Alright you can stop giving me agrees now, look 4 posts down for the source.
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  21. Post #341
    SupahVee's Avatar
    December 2007
    1,113 Posts
    Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it

    (if you don't know what I'm talking about: http://www.facepunch.com/threads/110...1#post32058019) (although you could probably also decompile it, if you wanted)
    I asked you for the source code, and I would still love it :)
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  22. Post #342
    T3hGamerDK's Avatar
    January 2011
    2,551 Posts
    Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it

    (if you don't know what I'm talking about: http://www.facepunch.com/threads/110...1#post32058019) (although you could probably also decompile it, if you wanted)
    Surpassed, code? :D
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  23. Post #343
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  24. Post #344
    Gold Member

    October 2008
    3,838 Posts
    Alright, here's the source:
    http://dl.dropbox.com/u/4081391/SpaceHazardSource.zip

    Whoops, apparently I uploaded the disabled-background version. Lemme fix that real quick...
    Done. Redownload it!
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  25. Post #345
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  26. Post #346
    Official Moose of DD
    Werem00se's Avatar
    August 2010
    5,176 Posts
    I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.
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  27. Post #347
    Gold Member
    uitham's Avatar
    March 2010
    1,896 Posts
    I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.
    I will sort it from deadeasy to hard for you
    Hello World
    Fibonacci
    99 bottles of beer
    Text adventure
    Fractals
    Top down zombie shooter
    Side scrolling spaceship shooter thing
    2d normal maps
    Raycasted lighting
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  28. Post #348
    Gold Member
    Bambo.'s Avatar
    April 2011
    486 Posts
    I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.
    I would say pong & snake but text based i haven't the scooby's
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  29. Post #349
    Gold Member
    esalaka's Avatar
    July 2007
    10,138 Posts
    We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story
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  30. Post #350
    Nigey Nige's Avatar
    June 2010
    1,340 Posts
    We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story
    I organised a writing competition in CC once. Judging from the entries we received, I predict this text adventure will belong to the genre "Garry's Mod-themed zombie erotic gore fanfiction."

    Edited:

    "Featuring lots of guns referred to by their accurate military designations."

    Edited:

    "Also everyone has a gasmask."
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  31. Post #351
    Gold Member
    Sir Whoopsalot's Avatar
    August 2010
    22,609 Posts
    We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story
    Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.
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  32. Post #352
    Nigey Nige's Avatar
    June 2010
    1,340 Posts
    Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.
    If we're actually doing this I'd like to get involved in the writing.
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  33. Post #353
    Gold Member
    esalaka's Avatar
    July 2007
    10,138 Posts
    If we're actually doing this I'd like to get involved in the writing.
    If we were actually doing this we'd first have to secretly assemble a team to write a working text adventure system. The writing team would also implode during the second week of doing nothing productive.

    Because FP collaborations just happen to work like that
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  34. Post #354
    Richy19's Avatar
    May 2010
    5,384 Posts
    If we're actually doing this I'd like to get involved in the writing.
    This time I wanna be the ideas guy
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  35. Post #355
    Gold Member
    Sir Whoopsalot's Avatar
    August 2010
    22,609 Posts
    If we were actually doing this we'd first have to secretly assemble a team to write a working text adventure system. The writing team would also implode during the second week of doing nothing productive.

    Because FP collaborations just happen to work like that
    Yes, we are a dedicated bunch.
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  36. Post #356
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,485 Posts
    Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.
    Okay, but if it's the kind of text adventure that shows images of the current room, we could get the Creationism guys to make some art.

    Edited:

    that would be so awesome
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  37. Post #357
    Gold Member
    Asgard's Avatar
    July 2010
    3,605 Posts
    Depends on the language.
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  38. Post #358
    Gold Member
    esalaka's Avatar
    July 2007
    10,138 Posts
    Depends on the language.
    Suggest. This is just a concept.
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  39. Post #359
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,451 Posts
    I predict C# + XNA
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  40. Post #360
    Official Moose of DD
    Werem00se's Avatar
    August 2010
    5,176 Posts
    I will sort it from deadeasy to hard for you
    Hello World
    Fibonacci
    99 bottles of beer
    Text adventure
    Fractals
    Top down zombie shooter
    Side scrolling spaceship shooter thing
    2d normal maps
    Raycasted lighting
    I made a mad lib game, a rock paper scissors one, and did that 99 bottles of beer thing. I have no idea how to make/use graphics in programming. But thanks.

    Edited:

    And now I'm bored.
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