1. Post #15681
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,067 Posts
    Just curious, how would a decal look on that bottle?
    I'm gonna go with "poopy"

    Edited:


       This has nothing to do with how I just got one, I swear   
    I'm gonna go with "poopy"
    Begbie from Trainspotting?
    It's cool because it can be seen as a reference to lots of things.

    It's actually based off some early Sniper concept art:
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  2. Post #15682
    I'LL SUCK DICK FOR SELF-MADES
    Constructor's Avatar
    July 2011
    10,069 Posts
    Man, that's hot.
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  3. Post #15683
    davidrb18's Avatar
    October 2011
    738 Posts
    I'm gonna go with "poopy"
    It's cool because it can be seen as a reference to lots of things.

    It's actually based off some early Sniper concept art:
    He looks a lot like Crocodile Dundee !
    http://4.bp.blogspot.com/_oH00ITpsFi..._dundee_07.jpg
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  4. Post #15684
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,879 Posts


    plush nessie hat
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  5. Post #15685
    zombays's Avatar
    October 2010
    2,042 Posts
    I do believe I read somewhere that he was one of the main inspirations for the Sniper. But, my memory is as reliable as a dead rat.
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  6. Post #15686
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,879 Posts
    does anyone have a jigglebone tutorial that's not sparkwire's video? I'm dumb and prefer text tutorials, I can't follow videos like that.
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  7. Post #15687

    October 2011
    67 Posts
    does anyone have a jigglebone tutorial that's not sparkwire's video? I'm dumb and prefer text tutorials, I can't follow videos like that.
    JUST COPY (something like that; using it for the Claus' Cap) You can modify it, though ( I always put it below the attachment proxy ):

    $jigglebone "1" { //number of bone
    is_flexible {
    yaw_stiffness 100
    yaw_damping 6
    pitch_stiffness 500
    pitch_damping 30
    tip_mass 20
    length 10
    angle_constraint 30
    }
    }

    More bones can follow, if you put them into the code aswell like above.

    Then make bones and skin them on your model, when the bones end on the height of the edges its the best, make sure the bones are fitting the model, so.
    Name the bones like you want, but implement them into : " $jigglebone "_HERE_" "
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  8. Post #15688

    October 2011
    42 Posts
    JUST COPY (something like that; using it for the Claus' Cap) You can modify it, though ( I always put it below the attachment proxy ):

    $jigglebone "1" { //number of bone
    is_flexible {
    yaw_stiffness 100
    yaw_damping 6
    pitch_stiffness 500
    pitch_damping 30
    tip_mass 20
    length 10
    angle_constraint 30
    }
    }

    More bones can follow, if you put them into the code aswell like above.

    Then make bones and skin them on your model, when the bones end on the height of the edges its the best, make sure the bones are fitting the model, so.
    Name the bones like you want, but implement them into : " $jigglebone "_HERE_" "
    also to add on to what he said, use the valve dev wiki, its amazing

    http://developer.valvesoftware.com/wiki/$jigglebone

    and usually gives good examples like ones in game.
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  9. Post #15689
    Drewsko's Avatar
    March 2011
    1,207 Posts
    I think we need some Half-Life themed weapon reskins to go with the fan-fucking-tastic Metrocop mask and Headcrab hat items you guys made.
    I know that there were concept designs for Tau Cannon Miniguns a few pages back. But I think there was some drama involving the privacy behind said designs.
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  10. Post #15690
    Gold Member

    June 2009
    8,467 Posts
    I'm gonna go with "poopy"
    It's cool because it can be seen as a reference to lots of things.

    It's actually based off some early Sniper concept art:
    im sorry but no matter what i do, his color scheme makes me think of brock from pokemon :(
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  11. Post #15691
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,879 Posts
    I just realized, I don't need a jigglebone tutorial, I need a bone tutorial in general. :U

    But I'm sure there's plenty of those out there anyway

    Edited:

    Also
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  12. Post #15692
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,697 Posts


    by sparkwire and the cuntsman
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  13. Post #15693
    Resident dragon enthusiast.
    Dennab
    September 2010
    10,153 Posts
    Amateur with feelings?
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  14. Post #15694
    mutated's Avatar
    October 2010
    1,514 Posts
    Call it the "Lack of Standards"
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  15. Post #15695
    feloix13's Avatar
    November 2007
    1,161 Posts


    by sparkwire and the cuntsman
    That right shoe really bothers me.
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  16. Post #15696
    Gold Member
    Hell-met's Avatar
    April 2009
    7,120 Posts


    by sparkwire and the cuntsman
    heighten the pedestal a bit so the pinky serves its purpose

    oh wait no it would clip. damn you valve.
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  17. Post #15697
    Megaguy213's Avatar
    November 2010
    1,236 Posts


    Adam jensen haircut and goatee.

    Someone do this.
    You can have diffrent models for diffrent classes, too. Scout can have less stubble than the rest, etc.
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  18. Post #15698
    Urser's Avatar
    July 2011
    574 Posts


    by sparkwire and the cuntsman
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  19. Post #15699
    Gold Member
    lol user's Avatar
    April 2008
    3,346 Posts


    by sparkwire and the cuntsman
    "Skillsman"
    "I can be conidered That bloke sometimes too"
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  20. Post #15700
    Grimhound's Avatar
    April 2011
    3,246 Posts


    Adam jensen haircut and goatee.

    Someone do this.
    You can have diffrent models for diffrent classes, too. Scout can have less stubble than the rest, etc.
    I never asked for this.
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  21. Post #15701
    Gold Member
    lol user's Avatar
    April 2008
    3,346 Posts


    Adam jensen haircut and goatee.

    Someone do this.
    You can have diffrent models for diffrent classes, too. Scout can have less stubble than the rest, etc.
    I already said it
    Hair of the Dog + Deus Specs = Adam Jensen Demo

    Oh my god Demo, A BOMB

    Edited:

    How could i be Ninja'd in such way dayum
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  22. Post #15702
    Tau
    Tau's Avatar
    September 2011
    78 Posts
    I made a concept for you guys

    (Thumb'd for hugeness)
    I know I messed up on the perspective of the barrel
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  23. Post #15703
    Gold Member
    PSI Guy's Avatar
    March 2009
    4,690 Posts
    Idea: Replace the gib files with DOSH! For a Killing Floor sort-of game experience.

    Wads of cash for everyone! Or better yet everyone gets nation-specific money.

    Could be used for a special KF promo: On Kill, enemy is gibbed into lodsemoney.
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  24. Post #15704
    El Fonz0's Avatar
    October 2011
    1,599 Posts
    Quick, someone hex as much of the Halloween costume items as possible to non-restricted items.
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  25. Post #15705
    Gamemaster1379's Avatar
    June 2011
    1,134 Posts
    Quick, someone hex as much of the Halloween costume items as possible to non-restricted items.
    You wouldn't hex the items. That is specified in the item schematics file as an attribute. Just yank the text file and remove the attribute.
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  26. Post #15706
    zombays's Avatar
    October 2010
    2,042 Posts
    So, Saints Row 3 promos just rolled in...all for Heavy.

    I'm late? Shit, news rolls fast here.
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  27. Post #15707
    Resident dragon enthusiast.
    Dennab
    September 2010
    10,153 Posts
    So, Saints Row 3 promos just rolled in...all for Heavy.
    Could be worse; they could have been for Soldier.
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  28. Post #15708
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,879 Posts
    badge is all class

    also they were technically in game yesterday, they're just now being rewarded.
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  29. Post #15709
    Burgerkern's Avatar
    August 2010
    180 Posts


    I've been working on this Gunslinger Replacement all day and it's Almost Done, I just Need someone (Because I'm to lazy) to Add a Hand for me and Maybe make a UV Map
    If this for some reason gets in-game Whoever Helps me out will get some credit

    Just PM me if you would like to help
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  30. Post #15710
    zooey's Avatar
    January 2011
    521 Posts


    I've been working on this Gunslinger Replacement all day and it's Almost Done, I just Need someone (Because I'm to lazy) to Add a Hand for me.
    If this for some reason gets in-game Whoever Helps me out will get some credit

    Just PM me if you would like to help
    Would be better for Spy, the head would also make a nice item.
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  31. Post #15711
    Gold Member
    Guillebon's Avatar
    June 2010
    4,869 Posts


    Adam jensen haircut and goatee.

    Someone do this.
    You can have diffrent models for diffrent classes, too. Scout can have less stubble than the rest, etc.
    I really want Adam Jensen's hair for the Spy.
    (even though he's wearing a mask)
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  32. Post #15712
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    2,060 Posts

    this cap was supposed to go along with the Collegian's Camisole
    but on the premise of scouts hair being absolutly fucking horrible to work with I'm not sure if I should finish it.
    but seriously valve why is scouts hair so fucking awful

    anyway disagree/agree on finishing it
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  33. Post #15713
    zombays's Avatar
    October 2010
    2,042 Posts


    I've been working on this Gunslinger Replacement all day and it's Almost Done, I just Need someone (Because I'm to lazy) to Add a Hand for me.
    If this for some reason gets in-game Whoever Helps me out will get some credit

    Just PM me if you would like to help
    Someone should totally do Scarecrow's mask and hood.
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  34. Post #15714
    Burgerkern's Avatar
    August 2010
    180 Posts
    Someone should totally do Scarecrow's mask and hood.
    I've Got those Half ways Done, But I really wanna finish the Arm FIRST
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  35. Post #15715
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    2,060 Posts
    a few refitting shots

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  36. Post #15716
    dire_luck's Avatar
    June 2010
    1,212 Posts
    a few refitting shots

    Looks really good.
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  37. Post #15717
    ZOEY SMITH
    Sexy Robot's Avatar
    November 2010
    3,877 Posts
    I decided to revamp my first ever model;

    OLD



    NEW




    Very heavily WIP still.
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  38. Post #15718
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,945 Posts
    You think if I went and found all the community fixes and updated community items on the workshop and sent them in an email to Valve all nice and organized, if it would be worth the time?
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  39. Post #15719
    Gold Member
    The Calzone's Avatar
    February 2011
    7,590 Posts
    You think if I went and found all the community fixes and updated community items on the workshop and sent them in an email to Valve all nice and organized, if it would be worth the time?
    If you could properly credit them and obtain permission (or just SAY you obtained permission, fuck the police), I'd say it would be worth your time. Is that Burton guy you're always talking to back on TF2 or did you get a new super secret inside connection?
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  40. Post #15720
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,945 Posts
    I was just going to gather links to the worshop submissions, saying "here, in case you didn't notice, here's a bunch of fixes the community has made for their own items."

    Since I feel that stuff like the new Soda Popper and the Pyro skin for the Reserve Shooter are going to go completely unnoticed.
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