1. Post #1
    Gold Member
    Squiddy's Avatar
    February 2005
    1,817 Posts
    [Release]-- Assassin's Creed: Brotherhood --
    ----------------------------------------------------
    Release: Desmond Miles
    Features:
    Faceposing!
    Fingerposing!
    Toe posing! (Download Toe-Poser here)
    Bodygroups! (Download Bodygroup Changer here)
    A custom skeleton! Meaning NO, I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.

    Requirements:
    A legitimate copy of Garry's Mod

    Known Bugs:
    Desmond's eyes are a little hard to pose with the Eye Poser. Give it a few tries and you should be able to get him to look where you want.

    Notes:
    The DirectXİ 8 eye shaders are already included, thanks to nifty fallback shaders!

    If you have trouble finding where grab the ragdoll, open your console and type "sv_cheats 1" to enable cheats,
    and then "vcollide_wireframe 1" to make all collision models visible. Type "vcollide_wireframe 0" to disable this.

    -!!-vcollide_wireframe may cause a crash if there are a huge amount of visible props-!!-

    Desmond's bag is under Bodygroup 1:
    ---Subgroup 0 (no bag)
    ---Subgroup 1 (with bag)
    Desmond's hidden blade is under Bodygroup 2:
    ---Subgroup 0 (none)
    ---Subgroup 1 (retracted)
    ---Subgroup 2 (extended)

    This is not Desmond's original hidden blade, which he wore in Brotherhood. Instead, this is Ezio's, as I was not able to acquire Desmond's actual blade.
    ----------------------------------------------------
    Screenshots:


    ----------------------------------------------------
    Download Links:


    ----------------------------------------------------

    Credits:
    All credit goes to UBIsoft for making such high quality models!

    I only set this up for Garry's Mod. :)
    Thanks also to raccooncitizen for ripping it for XNALara.

    ----------------------------------------------------

    If you decide to edit, hex, or reskin this model, make sure to add UBIsoft in your credits!

    ----------------------------------------------------

    If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me
    a message on Facepunch or post in this file's thread.

    Cheers,
    Squiddy
    [/Release]
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  2. Post #2
    Blitzkrieg Zero's Avatar
    August 2011
    2,690 Posts
    Ahh. Its finally here

    Is this the same one from that Requests thread? Anway, thanks Squiddy.
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  3. Post #3
    Gold Member
    Squiddy's Avatar
    February 2005
    1,817 Posts
    Sure is. You're welcome! :D
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  4. Post #4
    The King of Wing
    The Gobo's Avatar
    May 2008
    4,650 Posts
    Looks like your like for the Bodygrouper is broken.
    I'm curious which things are bodygrouped.
    Aside from the obvious, blade/no blade.
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  5. Post #5
    ~blue 4evr~
    tehMuffinMan's Avatar
    October 2009
    10,794 Posts
    Holy dicks


    NOW PORT EZIO

    DO IT
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  6. Post #6
    Gold Member
    Squiddy's Avatar
    February 2005
    1,817 Posts
    Don't worry. He's next, along with his family.
    (Oh dear, that sounded more like something a hitman would say!)
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  7. Post #7
    Blitzkrieg Zero's Avatar
    August 2011
    2,690 Posts
    Sure is. You're welcome! :D
    Turned out very nice. Thanks again.

    Looks like your like for the Bodygrouper is broken.
    I'm curious which things are bodygrouped.
    Aside from the obvious, blade/no blade.
    Just his bag and hidden blade.
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  8. Post #8
    The Jackel's Avatar
    May 2011
    943 Posts
    Awesome, Squiddy, thanks! :D
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  9. Post #9
    Gold Member
    Darthvoorhee's Avatar
    July 2007
    1,268 Posts
    You sir, are fucking awesome.

    (Would've put image macro with that, but seeing as people get banned for them. Kind of stupid if you ask me, on forums you EXPECT Image Macros.)
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  10. Post #10
    The Jackel's Avatar
    May 2011
    943 Posts
    Aw, the ragdoll was so floppy.
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  11. Post #11
    redman23's Avatar
    October 2009
    2,241 Posts
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  12. Post #12
    Gold Member
    Squiddy's Avatar
    February 2005
    1,817 Posts
    Aw, the ragdoll was so floppy.
    Better than a stiff ragdoll. It can be difficult to pose my ragdolls at first, but you'll find it's much easier to put them into a huge variety of poses than most ragdolls.
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  13. Post #13
    Drainwater's Avatar
    April 2009
    779 Posts
    Neat, thanks for putting him in the game.
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  14. Post #14
    blophead's Avatar
    March 2010
    1,024 Posts
    Thanks mate i hope see the rest of the models soon !
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  15. Post #15
    Gold Member
    Seibitsu's Avatar
    January 2009
    5,343 Posts
    I will ask the same as always, could it work in dx8? I will see it now.

    Edit: It works, I may post a picture.
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  16. Post #16
    areyoublack's Avatar
    August 2011
    410 Posts
    Wow Squiddy, I just recently got into ACB, perfect time for release
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  17. Post #17
    Gold Member
    CrzyMLC's Avatar
    July 2009
    3,314 Posts
    Nice job!

    Can't wait for more.
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  18. Post #18
    DoubleMatt's Avatar
    July 2011
    325 Posts
    I think I should learn how to hex/reskin for a ACR version took a a screenshot here it is
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  19. Post #19
    7H3_H4CK3R's Avatar
    February 2011
    425 Posts
    This made looking at the releases section worth it.
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  20. Post #20
    TheBulgarian's Avatar
    October 2010
    485 Posts
    Is it me or is his neck to long ?
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  21. Post #21
    Gold Member
    Seibitsu's Avatar
    January 2009
    5,343 Posts
    He is a shot:
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  22. Post #22

    April 2011
    19 Posts
    is it possible to port the blonde girl and the other guys?

    oh, and nice porting
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  23. Post #23
    Gold Member
    GMgregster's Avatar
    July 2008
    1,999 Posts
    is it possible to port the blonde girl and the other guys?

    oh, and nice porting
    He's pretty much doing the ones in the Request thread that were requested.
    http://www.facepunch.com/threads/1129379

    Edit:

    Here's my screenshot for the model: http://filesmelt.com/dl/c1m1_cleanup000010.jpg
    Didn't feel like doing the image thing for it to show up since I think it's pretty big.
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  24. Post #24
    deathproof96's Avatar
    August 2011
    17 Posts
    will u upload this to filesmelt or megaupload etc.
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  25. Post #25
    DoubleMatt's Avatar
    July 2011
    325 Posts
    is it possible to port the blonde girl and the other guys?

    oh, and nice porting
    You mean Lucy?

  26. Post #26
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    18,040 Posts
    In ACR, didnt he like, not have that gauntlet thing? it was just the bare mechanism on a brown strap.

    He had that in AC2 didnt he?

  27. Post #27
    DoubleMatt's Avatar
    July 2011
    325 Posts
    In ACR, didnt he like, not have that gauntlet thing? it was just the bare mechanism on a brown strap.

    He had that in AC2 didnt he?
    Diffrent blade

  28. Post #28
    Gold Member
    Squiddy's Avatar
    February 2005
    1,817 Posts
    In ACR, didnt he like, not have that gauntlet thing? it was just the bare mechanism on a brown strap.
    That is correct. He had a bare-bones hidden blade for Brotherhood, and I hear he'll have it for Revelations, too. I said under Notes that it's not his original blade, since I couldn't get a hold of that one.

    If memory serves, the one he had in AC2 was a bit bulkier.
    I actually took Ezio's from Brotherhood for this.

    will u upload this to filesmelt or megaupload etc.
    No. Get a legitimate copy of Garry's Mod and a Steam account.

    Also, more directed to everyone else, how is the faceposing? His face is a little lower quality than I am used to, so it may not be as smooth as my other ports.
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  29. Post #29
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    18,040 Posts
    will u upload this to filesmelt or megaupload etc.
    Get out.

  30. Post #30
    Gold Member
    GMgregster's Avatar
    July 2008
    1,999 Posts
    Everythings great. Although his shoulders are a bit weird, but I can get used to it. The faceposing is fine, I haven't seen any problem yet.
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