1. Post #121
    Gold Member
    Dennab
    June 2007
    4,333 Posts
    What is even the context to it?
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  2. Post #122
    What is even the context to it?
    Plumbing sub-forum?

    Edited:

    Wait, are you on about the guy that mis-posted or something else? Where's the bad reading rating when you need it...

  3. Post #123
    No, There were some "problems" pertaining to our files but it's been resolved.

  4. Post #124
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    Problems? I don't know what you're talking about

    I'm going to post a pretty decent sized update this week if time allows, keep watching

  5. Post #125
    http://conscriptgame.wikia.com/wiki/Conscript_Wiki

    We have wikkid wiki magick!

    Ignore the silly article for me and the silly photograph on the weapons page, It's all WIP.

  6. Post #126
    razorbeamz's Avatar
    April 2011
    970 Posts
    When did people figure out how to sign PSP apps? I've been out of the homebrew scene for a while.

  7. Post #127
    Resident dragon enthusiast.
    Dennab
    September 2010
    10,153 Posts
    When did people figure out how to sign PSP apps? I've been out of the homebrew scene for a while.
    Summer 2011, the signing keys were found after the whole fail0verflow business during their delve into the PS3.
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  8. Post #128
    LIVE FROM HOLLYWOOD, THE FIRST ANNUAL BEST-OF OF THE CONSCRIPT MOD TEAM'S REF FOLDER!



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  9. Post #129
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    ^ older pictures from the misc/ref folder :)




    Will be randomized in-game, heads and body textures.
    Probably will make some more edits to textures later, more randomization
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  10. Post #130
    incredibly old placeholder for the [REDACTED]
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  11. Post #131
    I love bestiality!
    a-cookie's Avatar
    May 2009
    4,838 Posts
    Their hands; they're like blades!

  12. Post #132
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    Their hands; they're like blades!
    My brother said the same exact thing lol, Dont worry, they move and such, and wont be so flat in-game
    Better than fist hands, at least these move :P. In the HD version, we will have seperate fingers and such, but this will come later

  13. Post #133
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    New OICW animations, will be much,much better with the new model format to come. I have a seperate grenade fire animation to code in

    Sorry about sound quality
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  14. Post #134
    Gold Member
    poopiecrap's Avatar
    September 2006
    4,196 Posts
    that shoot sound is not good
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  15. Post #135
    Gold Member
    spekter's Avatar
    January 2006
    10,113 Posts
    that shoot sound is not good
    The audio quality is fucked.

  16. Post #136
    Official worst poster 2011
    certified's Avatar
    June 2007
    8,579 Posts
    incredibly old placeholder for the [REDACTED]
    Looks like he team'd until he was blue in the face.

    but then he realized his outfit was blue not his feces

    Yeah I don't even want to know what that is, I don't recall HL2 or 1 having that freak.
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  17. Post #137
    Gold Member
    kaine123's Avatar
    February 2010
    9,547 Posts
    incredibly old placeholder for the [REDACTED]
    "I came."
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  18. Post #138
    Gold Member
    Water-Marine's Avatar
    January 2005
    4,653 Posts
    incredibly old placeholder for the [REDACTED]
    Mary Shelley's Frankenhole?
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  19. Post #139
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    that shoot sound is not good
    As I said, the audio quality is messed up for some reason


    Just some fun in Conscript DM, turn the volume up

    btw, I have a bunch more stuff to post, but I realllyyyy don't like double posting. Comments help :P
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  20. Post #140
    Gold Member
    Instant Mix's Avatar
    October 2006
    3,873 Posts
    I'm temporarily on deathmatch map duty! Yay!


    This is such a weird question , but will we have 3D skyboxes hacked into the engine?
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  21. Post #141
    Gold Member
    spekter's Avatar
    January 2006
    10,113 Posts
    As I said, the audio quality is messed up for some reason


    Just some fun in Conscript DM, turn the volume up

    btw, I have a bunch more stuff to post, but I realllyyyy don't like double posting. Comments help :P
    Holy crap his body spinning off after you killed him was hilarious. Please keep that in.
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  22. Post #142
    Bitl's Avatar
    November 2010
    1,447 Posts
    Since this a hl2 beta game...

    Will the Cremator be added?

  23. Post #143
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    I'm temporarily on deathmatch map duty! Yay!


    This is such a weird question , but will we have 3D skyboxes hacked into the engine?
    Actually, we might have those soon. Also, the cremator WILL be added in.

    New face for the new enemy, and the fully coded slam! reload changes between satchel and tripmine, secondary fire dethonates satchels






    give us a vote in the indie db would ya :P
    we are in the top 100
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  24. Post #144
    Gold Member
    Kel|oggs's Avatar
    June 2010
    2,736 Posts
    I'm actually really stoked for this game.
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  25. Post #145
    Gold Member
    Rowtree's Avatar
    September 2008
    2,043 Posts
    http://www.indiedb.com/games/conscript

    Vote for Conscript, and I'll try and get Biodude to let me show you some interesting things I've been working on.
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  26. Post #146
    Gold Member
    Kahgarak's Avatar
    May 2008
    4,527 Posts
    Another test video...now with 720p :D:

    dat pink floyd <3333
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  27. Post #147
    Gold Member
    Rowtree's Avatar
    September 2008
    2,043 Posts
    dat pink floyd <3333
    Yeah. Most of us guys working on Conscript love PF.
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  28. Post #148
    Gold Member
    spekter's Avatar
    January 2006
    10,113 Posts
    Yeah. Most of us guys working on Conscript love PF.
    Would the soundtrack happen to reflect this at any point? Your OST is fantastic as it is

  29. Post #149
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    Would the soundtrack happen to reflect this at any point? Your OST is fantastic as it is
    we have 40 songs, we might have some not used and new ones made, we'll see what happens. Also, I love your avatar bro

  30. Post #150
    Gold Member
    spekter's Avatar
    January 2006
    10,113 Posts
    we have 40 songs, we might have some not used and new ones made, we'll see what happens. Also, I love your avatar bro
    Awesome to hear, so far everything I've heard fits perfectly with the game. Also thanks!

  31. Post #151
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    bots now correctly use weapons, our new deathmatch map is comming along great :P

    keep commenting guys, questions, criticism, etc.

  32. Post #152
    Gold Member
    spekter's Avatar
    January 2006
    10,113 Posts
    Have you tested out MP on the PSP yet? What will the difference be in MP for the PSP?
    I'm not gonna be able to actually try it due to having that network bug but I'm interested to know anyways.

    Also, has it been tough to develop for both PC and PSP?

  33. Post #153
    Gold Member
    Juniez's Avatar
    May 2007
    6,924 Posts
    it's mainly being develped for the psp, it just happens to also be able to run on the PC

  34. Post #154
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    it's mainly being develped for the psp, it just happens to also be able to run on the PC
    We kinda reversed that around now, It will run on the psp, in a cut down way- with smaller textures, possibly cut down maps, etc. Much like how quake 2 on the ps1 was cut down from the pc version. The pc engine is getting a huge update soon.

    multiplayer has been pretty much the same on the psp last time I checked

    The psp can get very annoying because of the map loading. The maps need to be smaller with the texture scales up to work, the arcade is pretty big, but optimized, and runs fine without modifications on the psp.
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  35. Post #155
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
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  36. Post #156
    Here, Have some sounds i made for Conscript while slacking of-i mean being professional
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  37. Post #157
    Gold Member
    Guillebon's Avatar
    June 2010
    4,869 Posts
    Oh my god I want to try this out on my PSP!
    Everything looks amazing, keep up the good work.

  38. Post #158
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    Oh my god I want to try this out on my PSP!
    Everything looks amazing, keep up the good work.
    We have something to blow your socks off, keep watching and commenting guys, you will really love what we have done with the game in the next update!

  39. Post #159
    Gold Member
    Guillebon's Avatar
    June 2010
    4,869 Posts
    I better get a new pair of pants then!

  40. Post #160
    Gold Member
    t-man's Avatar
    August 2006
    1,594 Posts
    I better get a new pair of pants then!
    bring two!

    I wish I had some more comments, I have to double post video content to get 2-3 comments every time
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