1. Post #1
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    Currently this mod has no name and no storyline. My friend goes to a filming school, so he is going to write a script/story as a project for scripting class.

    Basically, I wanted to show off some stuff, and update random progress, in a fairly visible place.

    I have finished the basic HUD, and will post progress as it goes.







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  2. Post #2

    October 2011
    2 Posts
    Very nice, I belong to this community named HGN that has a stalker roleplay server.

    If your into this kind of stuff, you can maybe check them out.

    Full name is Hyper Gamer Network.

    (User was banned for this post ("Don't use someone else's thread to advertise." - rilez))
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  3. Post #3
    Gold Member
    Kahgarak's Avatar
    May 2008
    4,544 Posts
    That HUD looks neat.
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  4. Post #4
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,876 Posts
    Very nice, I belong to this community named HGN that has a stalker roleplay server.

    If your into this kind of stuff, you can maybe check them out.

    Full name is Hyper Gamer Network.
    I remember that community. It's shit.

    OP, I'm not saying this is what you're doing, but be careful not to get caught up in the aesthetic, non-necessary features instead of focusing on the main story and basic gameplay.
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  5. Post #5
    Gold Member
    Mr. Bleak's Avatar
    March 2011
    4,994 Posts
    Very nice, I belong to this community named HGN that has a stalker roleplay server.

    If your into this kind of stuff, you can maybe check them out.

    Full name is Hyper Gamer Network.
    Because advertising in his thread isn't the worst thing you could do.

    Very nice, OP. Hope to see this in its completed form.
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  6. Post #6
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts


    Worked on the MAKAROV ammo sprite and rounds box.
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  7. Post #7
    Gold Member
    ***zer0***'s Avatar
    May 2010
    3,472 Posts
    Very cool hud!

    Is it just me or this the FOV on the viewmodels a tad weird tho?
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  8. Post #8
    OFFICIAL DEAN of MAX PAYNE
    Dennab
    July 2009
    9,002 Posts
    Very cool hud!

    Is it just me or this the FOV on the viewmodels a tad weird tho?
    Yeah, it's a bit strange.



    Looks good, otherwise.

  9. Post #9
    hey
    Ownederd's Avatar
    August 2006
    6,106 Posts
    I approve of this.

    I can help with sound and the like if you want.


    here's some kalashnikov stuff i've done for Ivan's Secrets

    just testing some implemented sounds in this video, which is only what i did for this
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  10. Post #10
    N. Mason's Avatar
    April 2011
    107 Posts
    I thought you were talking about this:

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  11. Post #11
    StaT's Avatar
    February 2011
    565 Posts
    Nice...
    i wish VC++ worked fine for me , i have like 800 mod ideas and some resources to pull some of them off , but the damn thing dosent install for me :(
    good luck , and if there is anything i could help for you pm me ,i will see what i can do

  12. Post #12
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    I approve of this.

    I can help with sound and the like if you want.


    here's some kalashnikov stuff i've done for Ivan's Secrets
    I'll hit you up on steam.

  13. Post #13
    Dennab
    September 2011
    3,417 Posts
    Awesome, maybe sometime in the future this can be a base for S.T.A.L.K.E.R. multiplayer gamemode that isn't HGN.
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  14. Post #14
    I hate US Marines
    Itsjustguy's Avatar
    July 2009
    4,293 Posts
    Very nice, I belong to this community named HGN that has a stalker roleplay server.

    If your into this kind of stuff, you can maybe check them out.

    Full name is Hyper Gamer Network.
    Nah, it's a Shit of a community.

    Also the mod looks awesome.STALKER megathread probably has people looking at it.

    Edited:

    Oh, by the way, the weapons fire selection switch and bolt is on the other side.
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  15. Post #15
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    Oh, by the way, the weapons fire selection switch and bolt is on the other side.
    I know, as soon as I get to it, I will re-animate them.

  16. Post #16
    CakeMaster7's Avatar
    October 2010
    11,830 Posts
    I thought you were talking about this:

    I thought the mod was gonna be about actually stalking people
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  17. Post #17
    Shirky's Avatar
    December 2009
    2,633 Posts
    Is that hud actually functionable?

  18. Post #18
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    Is that hud actually functionable?
    Yeah.

  19. Post #19
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,876 Posts
    As far as I know, all Stalker content is free to use so long as it isn't used to make a profit, so surely you don't actually need sound artists at all.

    For guns, at least.
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  20. Post #20
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    As far as I know, all Stalker content is free to use so long as it isn't used to make a profit, so surely you don't actually need sound artists at all.

    For guns, at least.
    Sounds should be edited, to sound a bit better

  21. Post #21
    hey
    Ownederd's Avatar
    August 2006
    6,106 Posts
    did some simple sound testing, editing sounds to properly sync with animations and so forth and implemented some footsteps from STALKER

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  22. Post #22
    C:\
    C:\'s Avatar
    March 2011
    1,749 Posts
    Holy fuck I want it.
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  23. Post #23
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    As the durability of the weapon gets lower, the weapon itself is getting dirtier.





    Edited:

    testing some gas mask refraction

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  24. Post #24
    Gold Member
    JLea's Avatar
    June 2007
    5,415 Posts
    damn that's some strong vignetting
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  25. Post #25
    ☆Artist of Science☆
    rikimaru6811's Avatar
    August 2010
    5,293 Posts
    As the durability of the weapon gets lower, the weapon itself is getting dirtier.

    *3 pics*

    Edited:

    testing some gas mask refraction

    I'd like you to keep the model like that all the time.

  26. Post #26
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
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  27. Post #27
    Gold Member

    June 2009
    7,597 Posts
    That gasmask effect thingy looks like it might get a bit annoying in the long run.
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  28. Post #28
    I hate US Marines
    Itsjustguy's Avatar
    July 2009
    4,293 Posts
    That gasmask effect thingy looks like it might get a bit annoying in the long run.
    That is the purpose of gasmasks.
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  29. Post #29
    I like cheese...
    lionheart1066's Avatar
    July 2009
    2,002 Posts
    Wow this is awesome, by any chance would you be looking for any help with mapping?

  30. Post #30
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    Wow this is awesome, by any chance would you be looking for any help with mapping?
    Show me work.

  31. Post #31
    Sn1pe's Avatar
    November 2008
    113 Posts
    Xoomer my good old buddy friend man dood I remember when you were making some cod zombies mod for hl2 but then it died oh well anyway when you get models and shit let me know so I can animate them, you can see my recent works in that vid that ownederd posted earlier.
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  32. Post #32
    Dennab
    September 2011
    3,417 Posts
    Was it anywhere near possible to modify the way you move in Source? The hyperfast zig-zag movement of source feels weird after playing stalker.
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  33. Post #33
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    Was it anywhere near possible to modify the way you move in Source? The hyperfast zig-zag movement of source feels weird after playing stalker.
    Reduced player speed + lower walk speed after jump = not bad.
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  34. Post #34
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    That gasmask effect thingy looks like it might get a bit annoying in the long run.
    It's not static. It's wearable.

  35. Post #35
    Shitcocks's Avatar
    October 2011
    197 Posts
    if you didn't get it yet: http://www.facepunch.com/threads/957498

    Edited:

    and a model port, i'm afraid it's a gmod addon, but nothing to worry about..
    Download Link: http://www.megaupload.com/?d=KO4S95UO
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  36. Post #36
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts
    if you didn't get it yet: http://www.facepunch.com/threads/957498

    Edited:

    and a model port, i'm afraid it's a gmod addon, but nothing to worry about..
    Download Link: http://www.megaupload.com/?d=KO4S95UO
    Got it already.

    I had it archived on my drive, since the day it was uploaded.

  37. Post #37
    Gold Member
    antiChrist's Avatar
    March 2011
    566 Posts

    Gas mask work in progress.
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  38. Post #38
    Full support, lets do this bro.

  39. Post #39

    October 2011
    18 Posts
    Looks awesome.

    Is this going to be a mod in itself, or a gmod gamemode?

    I think you will net more players if its a gmod gamemode. Eitherway, looks kickass.
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  40. Post #40
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,876 Posts
    Looks awesome.

    Is this going to be a mod in itself, or a gmod gamemode?

    I think you will net more players if its a gmod gamemode. Eitherway, looks kickass.
    It's a GMod gamemode, hence the section it's in.

    Edited:

    And title.
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