1. Post #1
    >VLN<'s Avatar
    October 2009
    3,235 Posts
    My name is Matt Kazan, most of you know me as Maxx. I joined the No More Room in Hell team in 2004 shortly after the release of Half-Life 2. I saw the mod evolve over time and and I watched as it went through many different iterations and hardships (4554). In January 2009 InzaneFlea and I were given control of the project from its founder Coleman Sweeney, and from scratch our dedicated team undertook the task of seeing it through to finally making a public release.

    We have all worked hard and we’re proud of what we’ve done. The amount of work everyone on the team has put in has not gone unnoticed and the efforts in all departments have truly paid off, but it isn’t finished yet. We hope that you will enjoy the game and give us your feedback to help us make it the best that we can. We’ve even created this handy email for submitting bug reports: nomoreroominhelp@gmail.com

    Ladies and gentlemen, as project manager it is my pleasure to present No More Room in Hell.




    Primary Mirror:


    Alternatively, you can use Desura for quick and easy install:


    Alternate Mirror Windows Client (Team Sanctum) #1
    Alternate Mirror Windows Client (Fileserve) #2

    Linux Server
    For those interested in hosting dedicated servers on Linux, you can get the files here:
    Linux Server Files (Team Sanctum)
    Linux Server Files (Fileserve)


    Getting Started
    For new players it is recommended that you check out our NMRiH Wiki to read the Beginner’s Guide plus info on weapons and items and more. It will explain the basic gameplay mechanics and controls for NMRiH. It also includes tutorials for our custom entities in our FGD for those looking to create custom maps.

    Just remember that this is NOT a final or finished product! NMRiH is still very much a work in progress. There are many planned features, maps and the Survival game mode which will be added in time. We are always looking for bugs and feedback on the game, visit our forums and let us know of your experiences while playing!


    Special Thanks!
    I’d like to give a big thanks and a shoutout to all of the people past and present who have committed their valuable time to No More Room in Hell over the years. We wouldn’t have gotten this far without all of your many contributions big and small! There have been dozens of people from all over the world who have contributed to NMRiH in many different ways and much of their work and influence can still be found in the game!

    I’d also like to thank RawCG for providing our dedicated servers for testing during our long development, and for providing us with the first six Official NMRiH Dedicated servers for public use!





    http://www.nomoreroominhell.com/foru...0&#entry107312

    http://www.moddb.com/mods/no-more-room-in-hell

    http://www.nomoreroominhell.com
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  2. Post #2
    Shitcocks's Avatar
    October 2011
    197 Posts
    This could work as an indie.
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  3. Post #3
    Gold Member
    CommanderPT's Avatar
    July 2006
    7,887 Posts
    Fucking awesome!
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  4. Post #4
    Gold Member
    Hellborg 65's Avatar
    March 2006
    3,256 Posts
    Fucking FINALLY
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  5. Post #5
    Gold Member
    simkas's Avatar
    May 2005
    15,196 Posts
    Looks fucking amazing.

  6. Post #6
    pink titles r for gaylordes
    WarRage333's Avatar
    March 2008
    3,863 Posts
    I BEEN WAITING FOR THIS FOREVER HOLY FUCK YES
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  7. Post #7
    Gold Member
    simkas's Avatar
    May 2005
    15,196 Posts
    Was that Walter Sobchak as one of the characters?
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  8. Post #8
    Gold Member
    mugofdoom's Avatar
    September 2005
    4,965 Posts
    I'm kind of getting sick of zombie games, but this does look pretty awesome.

    Also is it just me or does it look like Walter from The Big Lebowski is one of the playable characters?
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  9. Post #9
    Gold Member
    spekter's Avatar
    January 2006
    9,864 Posts
    Fuck yes Walter. Can't wait.
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  10. Post #10
    Gold Member
    simkas's Avatar
    May 2005
    15,196 Posts
    This looks like it's going to be like Left 4 Dead only with less weapons everywhere, slower and more dangerous zombies and I guess less fast-paced.
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  11. Post #11
    Ex-Least Respected Usergroup
    icemaz's Avatar
    June 2007
    6,861 Posts
    Holy shit this has been in development for like 7 years what the fuck, can't believe it's finally gonna be here.
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  12. Post #12
    Gold Member
    BrickInHead's Avatar
    March 2007
    16,135 Posts
    patrick bateman
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  13. Post #13
    Knuffelbeer's Avatar
    October 2011
    399 Posts
    its finally being released? O.M.G O.M.G
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  14. Post #14
    >VLN<'s Avatar
    October 2009
    3,235 Posts
    Yeah, it is nothing like l4d at all.
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  15. Post #15
    DaveOfDefeat's Avatar
    April 2009
    971 Posts
    DAMMIT I wanted to make the post, but you beat me to making the thread :( . Oh well, I hope you all enjoy the work we did on this! I can assure you that the team who made this is easily one of the best dev teams of any mod you will find yourself having played in the last ten years.
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  16. Post #16
    Dennab
    September 2011
    3,417 Posts
    And here I thought that Episode 3/Half Life 3 would be released sooner than this.
    This mod better fucking deliver what it promised.

    Big props for the few devs that worked on this from the very beginning
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  17. Post #17
    Surfa's Avatar
    June 2007
    11 Posts
    Good job on releasing this guys.

    I had great fun and learnt a lot when I worked on this mod and it was nice to see some of my models in the trailer. I am really please for the team as they are a great bunch of guys and I hope everyone enjoys playing the mod as much as I did working on it.
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  18. Post #18
    CakeMaster7's Avatar
    October 2010
    11,653 Posts
    Looks amazing, can't believe I never saw this before
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  19. Post #19
    werewolf0020's Avatar
    October 2009
    5,359 Posts
    oomg yes
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  20. Post #20
    Gold Member
    Zakkin's Avatar
    August 2009
    5,095 Posts
    Looks bloody marvellous.
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  21. Post #21
    Shirky's Avatar
    December 2009
    2,212 Posts
    Awe shit, that means I have to finish my map for NMRIH before Monday if I want to get it in the release.
    This mod isnt really like l4d at all. The world is more open in a sense and have objectives to complete. Im a level designer on the team btw. I only wish that the sharp melee weapons could gib :(
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  22. Post #22
    Gold Member
    z156's Avatar
    February 2007
    166 Posts
    I remember following this years ago. I thought it was never going to be released.
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  23. Post #23
    Gold Member
    NikoChekhov's Avatar
    November 2009
    2,965 Posts
    Damn, talk about unexpected.

    Not that I'm complaining of course, it looks awesome.
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  24. Post #24
    peaceful guy's Avatar
    June 2011
    2,651 Posts
    first time I've heard of this, it looks really nice
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  25. Post #25
    SilverDragon619's Avatar
    December 2009
    7,936 Posts
    I just didn't expect it to be released this soon
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  26. Post #26
    juGGa's Avatar
    April 2009
    2,005 Posts
    Looks fucking awesome fucks sake fucking fucks!
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  27. Post #27
    Good job on releasing this guys.

    I had great fun and learnt a lot when I worked on this mod and it was nice to see some of my models in the trailer. I am really please for the team as they are a great bunch of guys and I hope everyone enjoys playing the mod as much as I did working on it.
    Hello Ian! Fancy seeing you on here

    Edited:

    On topic: Yay! About damn time!

  28. Post #28
    Gold Member
    Turkey72's Avatar
    January 2009
    1,769 Posts
    Well I'll be damned, I can't believe the day has finally come when NMRIH would see a release.

  29. Post #29
    Gold Member
    zombini's Avatar
    November 2010
    4,026 Posts
    The gibbing and anims look a little sluggish.
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  30. Post #30
    Mattey's Avatar
    August 2010
    457 Posts
    The gibbing and anims look a little sluggish.
    You can't expect to have L4D2 gibbing in HL2 engine.
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  31. Post #31
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,737 Posts
    You can't expect to have L4D2 gibbing in HL2 engine.
    Both HL2 and L4D/2 run on the Source engine.
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  32. Post #32
    Mattey's Avatar
    August 2010
    457 Posts
    Both HL2 and L4D/2 run on the Source engine.
    YES, I meant the version HL2 uses.

    Try to make a gibbing system like L4D2's and we'll see if you succeed
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  33. Post #33
    Gold Member
    t h e's Avatar
    February 2011
    6,442 Posts
    Man, this looks amazing. Will download

  34. Post #34
    Gold Member
    Foda's Avatar
    April 2006
    2,713 Posts
    YES, I meant the version HL2 uses.

    Try to make a gibbing system like L4D2's and we'll see if you succeed
    It's actually really easy. Remove polys in sphere, insert the wound model, and do sound and particle effects. I know it's possible to edit models on the fly but I have no idea how it's actually done via code.

    Edit: Here's the Valve publication:
    http://valvesoftware.com/publication...l4d2wounds.pdf
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  35. Post #35
    CakeMaster7's Avatar
    October 2010
    11,653 Posts
    YES, I meant the version HL2 uses.

    Try to make a gibbing system like L4D2's and we'll see if you succeed
    Obviously it's possible if you can code it

    if it wasn't possible then L4D wouldn't be using Source
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  36. Post #36
    Gold Member
    Chancebond's Avatar
    July 2011
    797 Posts
    Looks fun, it comes out the day when halloween starts or sometime this month?
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  37. Post #37
    Mattey's Avatar
    August 2010
    457 Posts
    I never said it was impossible.

    I mean it's a LOT of work. Not really easy to achieve.
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  38. Post #38
    Henry Townshend's Avatar
    February 2010
    5,903 Posts
    I hope it comes with an FGD, I am going to make so many Shaun of the Dead bars and Day of the Dead bunkers, it will be ridiculous.

    The gameplay of it reminds me a lot of Land of the Dead: Road to Fiddler's Green.
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  39. Post #39
    Karahaut's Avatar
    April 2011
    1,340 Posts
    This looks really good. Can't wait to try it. I've been looking for a good zombie fix; Left 4 Dead just isn't doing it for me anymore.
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  40. Post #40
    Gold Member
    solid_jake's Avatar
    November 2007
    15,645 Posts
    Oh my god

    yes

    yes

    YES
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