1. Post #241
    xplor3r's Avatar
    December 2011
    99 Posts
    pretty cool stuff posted here the last few days ... also here's my ak 47 acog ( is the same from the files i've uploaded ) .... and i've compiled it with mw3 rigged hands and sleeves ... so here's a screen from my counter strike source with the ak 47 acog




    PS :i havent added phong , later ... when i'll make all the weapons ( making a mw3 pack for css , a complete pack with weapons and players and stuff ) , it's not like i'm spending my time 24/7 , whenever i can and have some spare time i'll make them and share them here as well ... also i'll share my mw3 hands rigged in order for them to be used for any compile ( just select the bones ) , but i need to sort them out first ,,, later ...also thinking what to do , making all with mw3 hands or with css hands ... though choice
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  2. Post #242
    Whiskas's Avatar
    June 2010
    227 Posts
    finally something decently looking! :D
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  3. Post #243
    Heydshaut's Avatar
    June 2010
    596 Posts
    pretty cool stuff posted here the last few days ... also here's my ak 47 acog ( is the same from the files i've uploaded ) .... and i've compiled it with mw3 rigged hands and sleeves ... so here's a screen from my counter strike source with the ak 47 acog




    PS :i havent added phong , later ... when i'll make all the weapons ( making a mw3 pack for css , a complete pack with weapons and players and stuff ) , it's not like i'm spending my time 24/7 , whenever i can and have some spare time i'll make them and share them here as well ... also i'll share my mw3 hands rigged in order for them to be used for any compile ( just select the bones ) , but i need to sort them out first ,,, later ...also thinking what to do , making all with mw3 hands or with css hands ... though choice
    No really fucked up smoothing. NICE! You has a success.
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  4. Post #244
    bigbundie's Avatar
    June 2011
    1,212 Posts
    Is that a reskin for dust 2? If so, can I get a link or a pm please?
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  5. Post #245
    Whiskas's Avatar
    June 2010
    227 Posts
    its cs:go de_dust, converted for cs:s
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  6. Post #246
    xplor3r's Avatar
    December 2011
    99 Posts
    @ bigbundie

    well here's the map de_dust 1 ... global offensive map ported for css , you can download it from here and also de_dust_2 ported also fro css , also you can download it from here


    PS : i'm glad you like this version with mw3 hands ... so once again whenever i have time i'll gladly make them and i guess all will be with mw3 hands and sleeves or something like that .
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  7. Post #247
    Whiskas's Avatar
    June 2010
    227 Posts
    xplor3r : can you send me those reriged mw3 arms? just smd. I would like to experiment with it :P
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  8. Post #248
    dmlxo21's Avatar
    March 2011
    565 Posts
    Are they all world models? I'm downloading em' and if they are, I wanna use them as world model.
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  9. Post #249
    Supah_Sonic's Avatar
    January 2010
    123 Posts
    Can't wait for the new rig.
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  10. Post #250
    leazq's Avatar
    December 2011
    30 Posts
    @xplor3r: you're the man dude :D

    to fix the smoothing on the msr first i need to learn how to use 3ds max :P (i always use milkshape3d :P)
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  11. Post #251

    November 2011
    16 Posts
    i use 3ds max if you want to send me the model i,ll atempt to do it.. also where do i download the vehicle models as someone stated there was a link but havent seen it :)
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  12. Post #252
    SEXIST FUCK
    Justinx931's Avatar
    November 2010
    3,151 Posts
    @ bigbundie

    well here's the map de_dust 1 ... global offensive map ported for css , you can download it from here and also de_dust_2 ported also fro css , also you can download it from here


    PS : i'm glad you like this version with mw3 hands ... so once again whenever i have time i'll gladly make them and i guess all will be with mw3 hands and sleeves or something like that .

    is it possible to get those map's working for gmod?
    crashes when loading for me.
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  13. Post #253
    dmlxo21's Avatar
    March 2011
    565 Posts

    "Sniper in position!"
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  14. Post #254
    Supah_Sonic's Avatar
    January 2010
    123 Posts

    This thread isn't dead yet, right?
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  15. Post #255
    The Jackel's Avatar
    May 2011
    943 Posts
    Needs to add more phong and the texture looks terrible.
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  16. Post #256
    Supah_Sonic's Avatar
    January 2010
    123 Posts
    Needs to add more phong and the texture looks terrible.
    I can't do much with the G18 as far as phong and normals go (model looks all sparkly and shit) but I could see more for the PM-9.
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  17. Post #257
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    This thread isn't dead yet, right?
    Certainly hope it isn't, I just started working on the L86!
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  18. Post #258
    Supah_Sonic's Avatar
    January 2010
    123 Posts
    Certainly hope it isn't, I just started working on the L86!
    What anims are 'ya using?
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  19. Post #259
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    What anims are 'ya using?
    I think mullet's. They're the only l86 anims for css I've ever seen.
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  20. Post #260
    Supah_Sonic's Avatar
    January 2010
    123 Posts
    I think mullet's. They're the only l86 anims for css I've ever seen.
    Aren't those for Condition Zero?
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  21. Post #261
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    Aren't those for Condition Zero?
    Possibly, I found them compiled for css though.
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  22. Post #262
    Supah_Sonic's Avatar
    January 2010
    123 Posts
    Possibly, I found them compiled for css though.
    I had no idea anyone ever did a L86 for either. Hope it comes out good.
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  23. Post #263
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    I had no idea anyone ever did a L86 for either. Hope it comes out good.
    The problem with them is that he didn't use drum mags so I may have to tweak the hand around in reloading, I'll put out a preview of what it looks like unedited tomorrow. I also fixed the clipping on the AK (which I'd almost call release worthy) and have a compile going of the CM-9, but that has some rigging issues that still need to be resolved.
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  24. Post #264
    Heydshaut's Avatar
    June 2010
    596 Posts
    I had no idea anyone ever did a L86 for either. Hope it comes out good.
    Soldier11 did one, but it's unlikely he'll give you permission to use his anims.
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  25. Post #265
    Dennab
    March 2011
    972 Posts
    So I was just fucking around Eastern European sites and then guess what I found:

    http://csexe.ru/load/162-1-0-11197
    http://csexe.ru/load/169-1-0-11139
    http://csexe.ru/load/166-1-0-11130

    Useful for me because of w_models. The MP7 and ACR are on Battery Online anims, and the MP7 is for the UMP45.

    Just as I guessed: ModChina.
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  26. Post #266
    xplor3r's Avatar
    December 2011
    99 Posts
    @ Fuck_The_Pooch

    indeed there are for some time there, also there are weapons made for cs 1.6 as well

    ... now the hands and not the sleeves but only the HANDS are in fact from MW3 ... i know they've said , but its more look-a-like bettery hands ... start a new campaign and watch when Sandman is giving you a mag for your m4a1 ( just watch at his hands ) ... and they also added accesories from mw2 hand

    @ Supah_Sonic

    pretty good job there


    NOTE : also now i'm working on css custom mw3 hands .... i'm making this in photoshop , i think around 30 % is done so far ....



    ... the other one rigged with mw3 hands and sleeves u'll have it when i'll release something , i figured since its hard to select the bones and move the hand for the exact animations , you can grab them from the v_model this way ...
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  27. Post #267
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    Took over an hour for this to render/upload.
    Anyway it's got my compiles of the AK, L86A2, and PM-9. The origins on the L86 aren't finished, the PM-9's animations are outdated, and the attachments are incomplete on both. The AK however appears to be finally bug free.
    Also it has just been brought to my attention that the L86 with a SUSAT was actually the mw2 L86 model, would you mind ripping the newer one (the one with a reddot is the new model).
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  28. Post #268
    Dennab
    March 2011
    972 Posts
    @ Fuck_The_Pooch

    indeed there are for some time there, also there are weapons made for cs 1.6 as well

    ... now the hands and not the sleeves but only the HANDS are in fact from MW3 ... i know they've said , but its more look-a-like bettery hands ... start a new campaign and watch when Sandman is giving you a mag for your m4a1 ( just watch at his hands ) ... and they also added accesories from mw2 hand
    The rig is actually from Battery:Online, works the same as MW3 hands, I actually prefer BTO hands to MW3's, you know, texture looks better for Source...
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  29. Post #269
    xplor3r's Avatar
    December 2011
    99 Posts
    @ Fuck_The_Pooch

    perhaps ... those are converted as 1 single texture and mw3 has 2 for hands and sleeves , or 3 for accesories ... also i guess they've had those textures while porting some soldier model and having this way the entire arm ( and therefore you have 1 texture ) ... and also i like those sleeves you like


    @ asteroidrules

    great progress there ... i like it ... L86A2 needs a few more work , but you're on the right way

    ______________

    Also here is something i've had for some time , i've completely forgotten about them ... enjoy !



    Credits

    - xplor3r for porting these .
    - Infinity Ward for making this game .


    What you need ?

    - 3ds Max 2011 or higher .

    Download them from here
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  30. Post #270
    dmlxo21's Avatar
    March 2011
    565 Posts
    @ Fuck_The_Pooch

    perhaps ... those are converted as 1 single texture and mw3 has 2 for hands and sleeves , or 3 for accesories ... also i guess they've had those textures while porting some soldier model and having this way the entire arm ( and therefore you have 1 texture ) ... and also i like those sleeves you like


    @ asteroidrules

    great progress there ... i like it ... L86A2 needs a few more work , but you're on the right way

    ______________

    Also here is something i've had for some time , i've completely forgotten about them ... enjoy !



    Credits

    - xplor3r for porting these .
    - Infinity Ward for making this game .


    What you need ?

    - 3ds Max 2011 or higher .

    Download them from here
    You're mine, you pretty sweeties!!
    I'll set you in right shape, sweetheart.
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  31. Post #271
    xplor3r's Avatar
    December 2011
    99 Posts
    well as an update for my mw3 complete pack for css that i'll make .. i didnt even started , this week-end i have some time so i'll start then , well this month guessing i'm not caught with work , family and stuff i think i can release weapons for buy menu 1,2,5 ... the weapons for buy menu 4 and 5 in other 2 parts .... so what i'll add in the pack , here's what i've thought :

    Buy Menu 1

    Weapon 1.0 - Knife - MW3 Knife
    Weapon 1.1 - Glock - G18
    Weapon 1.2 - USP - USP 45
    Weapon 1.3 - Sig P228 - P99
    Weapon 1.4 - Desert Eagle - Desert Eagle
    Weapon 1.5 - Dual Elites - 44 Magnums
    Weapon 1.5 - Five Seven - Five Seven

    Buy Menu 2

    Weapon 2.1 - M3 - Striker
    Weapon 2.2 - XM 1014 - AA-12

    Buy Menu 5

    Weapon 5.1 - M 249 - MK46 Red Dot Sight


    .... also @ dmlxo21 thanks i guess ,


    PS : and yes the pack will have v_models , w_models , buy menu pictures and all that .
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  32. Post #272
    isaa1's Avatar
    January 2012
    543 Posts
    AK-47 Nade launcher can be removed to have normal ak47

    this is cool. do you know how to install them in gmod?
    ?????????????? REPLY PLEASE

    Edited:

    [tab]Download:[/tab]http://www.megaupload.com/?d=3I077QLV
    [tab]Download:[/tab]http://www.mediafire.com/?3ur8fsn034j8800
    How do i download this???
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  33. Post #273
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,173 Posts
    I wish I could make bodygroups for MW3 weapons but your pack don't allow me to do that.
    Is there a way to get more guns with several version of them?
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  34. Post #274
    xplor3r's Avatar
    December 2011
    99 Posts
    @ coverop

    also from Corra_Ashu files or from those uploaded by me you can grab the wanted items

    ... also interesting idea, just make a list ( acog , grenade launcher , silencer , eotech etc ) with all the attachements in mw3 for all the weapons and we'll see how many we have or have not ... and the remaining will be ported as separate files
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  35. Post #275
    Dennab
    March 2011
    972 Posts
    well as an update for my mw3 complete pack for css that i'll make .. i didnt even started , this week-end i have some time so i'll start then , well this month guessing i'm not caught with work , family and stuff i think i can release weapons for buy menu 1,2,5 ... the weapons for buy menu 4 and 5 in other 2 parts .... so what i'll add in the pack , here's what i've thought :

    Buy Menu 1

    Weapon 1.0 - Knife - MW3 Knife
    Weapon 1.1 - Glock - G18
    Weapon 1.2 - USP - USP 45
    Weapon 1.3 - Sig P228 - P99
    Weapon 1.4 - Desert Eagle - Desert Eagle
    Weapon 1.5 - Dual Elites - 44 Magnums
    Weapon 1.5 - Five Seven - Five Seven

    Buy Menu 2

    Weapon 2.1 - M3 - Striker
    Weapon 2.2 - XM 1014 - AA-12

    Buy Menu 5

    Weapon 5.1 - M 249 - MK46 Red Dot Sight


    .... also @ dmlxo21 thanks i guess ,


    PS : and yes the pack will have v_models , w_models , buy menu pictures and all that .
    Do you have Steam? If so hit me up bro.
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  36. Post #276
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,003 Posts
    Hey everyone, ban ended.
    So anyway while I was out I started working on a CM901 compile.

    For SG552 slot. Uses a modified animation set based heavily off of Fallout's VLTOR SBR sets. Works online to. I'll get a preview up so y'all can see the animations later. Gonna take a long time to fix smoothing by the look of it.
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  37. Post #277

    January 2012
    1 Posts
    my version T-pose =\

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  38. Post #278
    Dennab
    March 2011
    972 Posts
    my version T-pose =\
    You are that Kohdyktop from LS-RP right? Awesome.

    Anyways reply to the braindead .skynet rating my shit dumb:
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  39. Post #279
    xplor3r's Avatar
    December 2011
    99 Posts
    Do you have Steam? If so hit me up bro.

    Funny how things are , first accusing and swearing me on my youtube channel and now we're "bros" ... and yes i do have a steam account but i dont chat ( i always enter offline so i wont be bothered during gameplay ) ... to prove i'm not a bad person you can contact me on my yahoo messenger id , that is :

    hysamitsu

    PS : say who you are beforre adding me on list request on yahoo messenger ( also evenings i'm online , during day i'm not ...whenever i can ) , 'cause those i have no idea i just ignore them ... simple as that .
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  40. Post #280
    #420 PRAISE IT
    pvt.jenkins's Avatar
    May 2010
    6,460 Posts
    my version T-pose =\

    Resistance guys.... I fucking love you... so much
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