Sorry i use fraps to take screen savers but it was being a bitch so i used my shit ipod. But thanks Drifty surprised i haven't gotten a troll here yet. Im very new to ragdolling so bare with me I decided its time I figure out how to do this. However Im having trouble with creating bones on this model its not really allowing me to...I can only create them in realistic view Its frustrating any ideas how to fix?
You can try decompiling a source model to get it's skeleton. Also I do recommend you stick to max. It has a fairly simple UI compared to blender.
Keep in mind that the basic tools remain the same in max. You could grab 3dsmax 4 and it would still work fairly decently. And trust me, everything in that tutorial still applies to max2012.