1. Post #161
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,871 Posts
    Look new cont- Oh just IronPhoenix and sphinxa...
    You should be used to it by now

  2. Post #162
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Firegod loves us really.



    Yeah...stuff happened.
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  3. Post #163
    Problems are hidden solutions (c)
    GoldPlatinum's Avatar
    November 2011
    1,816 Posts
    Firegod loves us really.



    Yeah...stuff happened.
    I don't see any cities or trains
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  4. Post #164
    Gold Member
    Tw34k's Avatar
    January 2012
    687 Posts
    Thread needs train city with smaller trains inside

    I picture something like in allice madness returns...
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  5. Post #165
    Gold Member
    TRLEChippers's Avatar
    December 2009
    1,156 Posts
    oh look a content update
    first the station entrance

    the ticket hall next

    and the platform
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  6. Post #166
    Can't have a contest about trains without you man.
    :h:

    Love ya man. Do me proud.

    Edited:

    Thread needs train city with smaller trains inside

    I picture something like in allice madness returns...
    Holyfuckingshit
    That thing is a British steam train chassis with a weird custom train on top.

    It's fucking medieval Britain on train wheels.

    Edited:

    oh look a content update
    first the station entrance

    the ticket hall next

    and the platform
    You actually have the potential right there to make that into an actual train map, you know. (Hint hint)
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  7. Post #167
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    End of the day tomorrow i shall, without fail, show my train...

    Blackice- how do you feel about monorails?

    EDIT2:

    More to the point, how to you feel about dead trains?

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  8. Post #168
    Glod Member
    ZombieDawgs's Avatar
    March 2009
    9,946 Posts
    do vertical trains count?

  9. Post #169
    adrianooo321's Avatar
    December 2008
    210 Posts
    I shall give it a go but I'm a terrible mapper and my entry WILL make your eyes bleed.
    Also i have pre-exams in a week so i will probably focus on this instead of studying , oh how nice!

  10. Post #170
    [b]MASSIVE HOMOPHOBE[/b]

    April 2010
    3,562 Posts
    do vertical trains count?
    Theyre called elevators.

  11. Post #171
    Glod Member
    ZombieDawgs's Avatar
    March 2009
    9,946 Posts
    Theyre called elevators.
    Not if they're on tracks!
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  12. Post #172
    Jaded
    Pyth's Avatar
    April 2010
    2,200 Posts


    Add a 90 degree slope area and it should count, right?

  13. Post #173
    [b]MASSIVE HOMOPHOBE[/b]

    April 2010
    3,562 Posts
    Not if they're on tracks!
    Funicular.

  14. Post #174
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,328 Posts
    do vertical trains count?
    Yes-

    Edited:

    Not if they're on tracks!
    Elevators are on tracks.


    You should make the elevator more trainish.

  15. Post #175
    ONE HUNDRED PERCENT NIGGER
    podthegod's Avatar
    September 2009
    550 Posts
    I shall give it a go but I'm a terrible mapper and my entry WILL make your eyes bleed.
    Also i have pre-exams in a week so i will probably focus on this instead of studying , oh how nice!
    Do it. Worst case scenario, you get some practice and you make everyone else feel better about their maps.
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  16. Post #176
    adrianooo321's Avatar
    December 2008
    210 Posts
    Do it. Worst case scenario, you get some practice and you make everyone else feel better about their maps.
    Thanks , and yeah practice is good.

  17. Post #177
    End of the day tomorrow i shall, without fail, show my train...

    Blackice- how do you feel about monorails?
    Monorails...depends on how it's used. Can it be used, and if so, does the player control the monorail or have to make their own. I'm fine with the latter of "Yes it can be used".

    Dead trains aren't a problem if I couldn't use them in the first place nor if they obstruct major stuff like airspace.

  18. Post #178
    Gold Member
    TRLEChippers's Avatar
    December 2009
    1,156 Posts
    You actually have the potential right there to make that into an actual train map, you know. (Hint hint)
    i have (sort of)
    obviously the train will fall much better when it's done
    also if someone could skin the outro train model to look like an actual london underground train that would be greatly appreciated
    Edited:
    i think i made the explosion sound a bit loud
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  19. Post #179
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Monorails...depends on how it's used. Can it be used, and if so, does the player control the monorail or have to make their own. I'm fine with the latter of "Yes it can be used".

    Dead trains aren't a problem if I couldn't use them in the first place nor if they obstruct major stuff like airspace.
    The idea is for the train to be working, not sure yet about control methods yet.

    So you don't cry at the sight of a dead train. :(

    You might get a better fall by parenting it to a movelinear and then releasing it at the required point.

  20. Post #180
    Gold Member
    TRLEChippers's Avatar
    December 2009
    1,156 Posts
    You might get a better fall by parenting it to a movelinear and then releasing it at the required point.
    I would, but the outro train model is prop_dynamic only and prop_physics_override doesn't have a "parent" field, meaning I can't parent it onto the movelinear
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  21. Post #181
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    I would, but the outro train model is prop_dynamic only and prop_physics_override doesn't have a "parent" field, meaning I can't parent it onto the movelinear
    Could use a phys_constraint to attach them together.

  22. Post #182
    DasMatze's Avatar
    December 2007
    1,816 Posts
    Or parent it to a func_physbox.

  23. Post #183
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Or parent it to a func_physbox.
    I would, but the outro train model is prop_dynamic only and prop_physics_override doesn't have a "parent" field, meaning I can't parent it onto the movelinear
    Physbox doesn't solve the problem. With a phys_constraint, you can set one side to be the prop, the other to the tracktrain/movelinear.

  24. Post #184
    Bael's Avatar
    August 2005
    63 Posts
    I'm in.

  25. Post #185
    i have (sort of)
    obviously the train will fall much better when it's done
    also if someone could skin the outro train model to look like an actual london underground train that would be greatly appreciated
    Edited:
    i think i made the explosion sound a bit loud
    Maybe you could make it turn into a physics prop (replace it with a physics prop when it reaches a certain point over the canyon with something (maybe a trigger_push that activates for that certain sequence?) to push it so it carries on with it's trajectory.

    Just a thought.
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  26. Post #186
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Although, technically only the dlr would continue off the tracks. The rest are driven by humans, who are usually on strike.

    Images!

    Not sure if i want a second monorail car...i'd have to put another officeblock/station next to that one if i do.



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  27. Post #187
    If you decide to, see if you can put seats on it. I hate standing up in brush-trains and I get jerked around it, sometimes dying.

  28. Post #188
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Probably not going to have any, or too many high speed turns, but ill test it thouroughly before release :)

    Last image of the night...because no city is complete without a police station:



    The roof leaks like hell though...

  29. Post #189
    Gold Member
    nask's Avatar
    July 2006
    382 Posts
    Haven't updated my map for sometime, so here is the current plan:


    Depending how prominent the trains have to be, for example; does the player have to have control over them or be able to access them. If player needs then I will make the trains go to 4 different locations, into the factory and outside of the crater. If player doesn't, then it most likely will be that I will lay out multiple tracks over the city and trains whipping by in them. Most likely have to cut stuff out as I might run out of time, after the contest I am playing with the idea of turning it into RP map.
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  30. Post #190
    Gold Member
    TRLEChippers's Avatar
    December 2009
    1,156 Posts
    Well I managed to get the train crash working
    I used a physics prop with trigger_push. With some particle effects this'll work like a charm
    Edited:
    ignore the buggy audio; it was a problem with the train crash sounds
    it sounds better in game
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  31. Post #191
    [b]MASSIVE HOMOPHOBE[/b]

    April 2010
    3,562 Posts
    Why is the carriage moving on it's own?

  32. Post #192
    I'm very important. I have many leather-bound books and my apartment smells of rich mahogany.
    Dosycool's Avatar
    May 2009
    449 Posts
    Dear god, my fucking ears...
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  33. Post #193
    J!m
    I Love Big Gay Dragons
    J!m's Avatar
    June 2009
    1,406 Posts
    Well I managed to get the train crash working
    I used a physics prop with trigger_push. With some particle effects this'll work like a charm
    Edited:
    ignore the buggy audio; it was a problem with the train crash sounds
    it sounds better in game

    Much better
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  34. Post #194
    Maybe you should make that dirt bump at the end of that track as a non-solid entity, as the train does some weird bump. Perhaps you can also make it trigger some dust particles to appear?
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  35. Post #195
    Facepunch Resident Alcoholic!
    sphinxa279's Avatar
    July 2007
    7,850 Posts
    Oh god, all I read was:

    Train train train train train train train train train train train train train train train train-train train, train train train train train train train. train train train train train train train train train train train train?
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  36. Post #196
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    And why hasn't blackice ended up with a train related title yet :)

  37. Post #197
    Facepunch Resident Alcoholic!
    sphinxa279's Avatar
    July 2007
    7,850 Posts
    And why hasn't blackice ended up with a train related title yet :)
    Fine I'll do it Jeez.

    Let me get home first.
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  38. Post #198
    J!m
    I Love Big Gay Dragons
    J!m's Avatar
    June 2009
    1,406 Posts
    Fine I'll do it Jeez.

    Let me get home first.
    Biggest and pinkest text available

  39. Post #199
    Facepunch Resident Alcoholic!
    sphinxa279's Avatar
    July 2007
    7,850 Posts
    Biggest and pinkest text available
    [h2]I HAVE A GIANT HARDON FOR TRAINS[/h2]

  40. Post #200
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    [h2]I HAVE A GIANT HARDON FOR TRAINS[/h2]
    Needs more pink!