1. Post #881
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    there's no downside to consular/inquisitor stacking which is p awkward when there's so many bubbles everywhere and it's almost impossible to do anything.

    when consumables get altered in 1.1 it'll be even worse as peoples bursts will go down and they'll still be doing their thing. also fuck expertise, just gives healers the benefit in the end.


    the pulls on sorc/sage are annoying yeah. seems like they got almost everything you can think of.


    best pvp teams, 2 guardians/juggs 6 sorc/sage
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  2. Post #882
    Gold Member
    Starship's Avatar
    March 2011
    4,395 Posts
    Lvl 40 on my sith assassin now and 19 on my bounty hunter merc. Loving this game so far but it's getting hard when killing elites now, died a couple of times in recent inquisitor quests.
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  3. Post #883
    Gold Member
    DeEz's Avatar
    July 2006
    4,891 Posts
    there's no downside to consular/inquisitor stacking which is p awkward when there's so many bubbles everywhere and it's almost impossible to do anything.

    when consumables get altered in 1.1 it'll be even worse as peoples bursts will go down and they'll still be doing their thing. also fuck expertise, just gives healers the benefit in the end.


    the pulls on sorc/sage are annoying yeah. seems like they got almost everything you can think of.


    best pvp teams, 2 guardians/juggs 6 sorc/sage
    PvP is just a massive joke right now.
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  4. Post #884
    Gold Member
    darkrei9n's Avatar
    November 2007
    5,263 Posts
    Healing really needs a nerf, I've heard about multiple people pounding on one guy while a healer was healing him and hes not even dropping below 50. Its even worse when I've heard that up to 5 people have been doing so and can't drop one guy because hes getting healed.
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  5. Post #885
    Gold Member
    Techbot's Avatar
    February 2010
    3,139 Posts
    vette stop being silly!

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  6. Post #886
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    Healing really needs a nerf, I've heard about multiple people pounding on one guy while a healer was healing him and hes not even dropping below 50. Its even worse when I've heard that up to 5 people have been doing so and can't drop one guy because hes getting healed.
    yea its really hard to kill mercs and sorcs who self heal, operatives are a bit easier
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  7. Post #887
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    PvP is just a massive joke right now.
    figured that out long ago

    Edited:

    yea its really hard to kill mercs and sorcs who self heal, operatives are a bit easier

    Best can do is just focus them to the point they can't heal their team which is still helping.

    Edited:

    Healing really needs a nerf, I've heard about multiple people pounding on one guy while a healer was healing him and hes not even dropping below 50. Its even worse when I've heard that up to 5 people have been doing so and can't drop one guy because hes getting healed.
    combined with guard. lol
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  8. Post #888
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    also uhh
    if you get a properly specced operative to near death they can infinitely self heal as long as they're near death
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  9. Post #889
    Gold Member
    kenji's Avatar
    September 2006
    9,125 Posts
    Surgical Probe?
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  10. Post #890
    Gold Member
    RetaDepa's Avatar
    August 2007
    4,348 Posts
    So for a bounty hunter tank am I going for endurance and cunning?
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  11. Post #891
    Gold Member
    TheTalon's Avatar
    June 2008
    19,858 Posts
    Lvl 40 on my sith assassin now and 19 on my bounty hunter merc. Loving this game so far but it's getting hard when killing elites now, died a couple of times in recent inquisitor quests.
    Assassin story quests get difficult at 43 to 48 range, but the bright side is the end of your story is quite easy
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  12. Post #892
    Dbl_Deg's Avatar
    January 2011
    302 Posts
    So for a bounty hunter tank am I going for endurance and cunning?
    Isn't Aim better for all Bounty Hunters? Check your stats and look for the one that gives you lots of stuff.

    Edited:

    Might just be because of the way the brackets are now, but man Commando/Sage teams are invincible.

    Edited:

    figuratively speaking of course, or at least when they're the only ones in 50
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  13. Post #893
    Big Ben's Avatar
    December 2009
    11,826 Posts
    I still stand by the fact that Jedi Knight had the most bullshit difficulty story quests in the game. Especially the last one.
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  14. Post #894
    TDocter's Avatar
    October 2009
    1,094 Posts
    If their too difficult just ask someone to help you? Or get some better gear first, then finish the story later.

    I think it's kinda nice their not too easy, gives you a bit of a challenge.
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  15. Post #895
    Gold Member
    kenji's Avatar
    September 2006
    9,125 Posts
    I still stand by the fact that Jedi Knight had the most bullshit difficulty story quests in the game. Especially the last one.
    Didn't they say on the forums that its currently overtuned and their nerfing it?
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  16. Post #896
    Big Ben's Avatar
    December 2009
    11,826 Posts
    And I didn't even get to really finish it because my sabre throw randomly one shot the last boss when I was pulling him.
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  17. Post #897
    Gold Member
    kenji's Avatar
    September 2006
    9,125 Posts
    Didn't they say on the forums that its currently overtuned and their nerfing it?
    So for a bounty hunter tank am I going for endurance and cunning?
    Aim, Shield Rating/Absorb, Endurance
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  18. Post #898
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts

    entire groups first EV run
    look the first boss landed on me and i died


    second boss, he started attackin when somebody emoted at him..
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  19. Post #899
    Dbl_Deg's Avatar
    January 2011
    302 Posts
    I think it's kinda nice their not too easy, gives you a bit of a challenge.
    I like that most of the story quests are harder than side-quests or other chains. Makes them stand out somewhat, and that way you do all the bullshit stuff first to prepare for them like some sort of big finale to that zone e.g.
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  20. Post #900
    Gold Member
    GetBent's Avatar
    August 2006
    6,968 Posts
    Well what if there's one elite mob and three weak/standard ones? Dps should be able to handle them in theory.
    Yes, but it is no great challenge for a tank to hold every mob.
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  21. Post #901
    like..dude..nevermind....fuck
    DarkZero135's Avatar
    July 2011
    4,621 Posts
    Any FPers on Bondar Crystal?
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  22. Post #902
    Gold Member
    legolover122's Avatar
    June 2010
    14,644 Posts
    I love the flamethrower ability for bounty hunter. just turn in range of enemies and watch them all burn...
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  23. Post #903
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts

    ~bioware~
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  24. Post #904
    Gold Member
    legolover122's Avatar
    June 2010
    14,644 Posts
    You can still get revived by teammates right?
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  25. Post #905
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    You can still get revived by teammates right?
    literalyl everybody in the group dropped dead from right there

    then, i went to the fleet to respec to healing and i just suddenly died

    BEWARE OF GHARJ, HIS AOE CAN KILL YOU ACROSS THE GALAXYYY
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  26. Post #906
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    yeah it's amazing how buggy the operations are.
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  27. Post #907
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    somebody fell out of the escape pod in the beginning and died instantly

    Edited:

    well after 5 hours we gave up

    we got up to gharj and somebody bugged when i revived them and it told us we were in combat when trying to re-enter the operation
    so we had to restart, then gharj was still really buggy so yeah, fuck bioware

    Edited:

    considering gharj is 'the easiest boss in the operation"
    also why do the bosses have enrage timers in normal, its bullshit i tell ya
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  28. Post #908
    Gold Member
    HazeFyer23's Avatar
    November 2008
    9,478 Posts
    And I didn't even get to really finish it because my sabre throw randomly one shot the last boss when I was pulling him.
    Just like a real lightsaber
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  29. Post #909
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    somebody fell out of the escape pod in the beginning and died instantly

    Edited:

    well after 5 hours we gave up

    we got up to gharj and somebody bugged when i revived them and it told us we were in combat when trying to re-enter the operation
    so we had to restart, then gharj was still really buggy so yeah, fuck bioware

    Edited:

    considering gharj is 'the easiest boss in the operation"
    also why do the bosses have enrage timers in normal, its bullshit i tell ya
    ever get the bug where he doesn't change platform the 1st/2nd time so when he actually does no one is expecting it and its like oh fuckkk lava
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  30. Post #910
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    ever get the bug where he doesn't change platform the 1st/2nd time so when he actually does no one is expecting it and its like oh fuckkk lava
    the first time we fought him the fight started by him attackine somebody who did an emote at him
    the entire fight we were tryin to be ready for his stuff we heard he did but he didn't do anything besides basic attacks, he eventually enraged and yeah that lead to a whole clusterfuck of bug related mishaps

    i would like to see how bioware explains why the entire group was instantly dying OUTSIDE OF HIS LAVA ROOM, i told the group to not stare at him in the eyes because you'll die. I ran behind a rock and faced the other way and everybody else started to drop dead. Bulwark in directive 7 did this same thing on normal mode.

    pictured here: shitty coding
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  31. Post #911
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    the first time we fought him the fight started by him attackine somebody who did an emote at him
    the entire fight we were tryin to be ready for his stuff we heard he did but he didn't do anything besides basic attacks, he eventually enraged and yeah that lead to a whole clusterfuck of bug related mishaps

    i would like to see how bioware explains why the entire group was instantly dying OUTSIDE OF HIS LAVA ROOM, i told the group to not stare at him in the eyes because you'll die. I ran behind a rock and faced the other way and everybody else started to drop dead. Bulwark in directive 7 did this same thing on normal mode.

    pictured here: shitty coding
    had that too, dropping dead on fleet and during the speeder bike on way back
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  32. Post #912
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    how do these bugs get through internal testing? is internal testing a myth??
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  33. Post #913
    Gold Member
    Noth's Avatar
    October 2007
    4,745 Posts
    how do these bugs get through internal testing? is internal testing a myth??
    There are some things that just don't show up until you have a good couple million people doing things you may not have even thought of. Like the /getdown exploit, for example
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  34. Post #914
    Gold Member
    Raidyr's Avatar
    February 2007
    23,697 Posts
    Also I can confirm from being in beta ~3 months before release that some of these bugs simply weren't present. I can't comment on anything that happens in raids as there was a test group dedicated to raid/hardmode content.

    It's simply the way of super-expensive games released these days. They will be buggy simply by nature of being huge, complicated projects worked on by hundreds of people across the world.
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  35. Post #915
    Gold Member
    Pinut's Avatar
    March 2006
    5,751 Posts
    would rather say rushed release for holiday season is the main reason that there's just so many bugs.

    now 1.1 on the day subs end?

    bioware are masters at money making.
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  36. Post #916
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    would rather say rushed release for holiday season is the main reason that there's just so many bugs.

    now 1.1 on the day subs end?

    bioware are masters at money making.
    also they gave just a little overview of what they're putting in 1.2 and that it is planned for march
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  37. Post #917
    Gold Member
    Raidyr's Avatar
    February 2007
    23,697 Posts
    I wanted to hit 50 before deciding to resub but I doubt I'm making that, so they will get another month out of me.
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  38. Post #918
    ART1E117's Avatar
    March 2008
    743 Posts
    So I made a Sith Warrior today and just met Darth Baras. I'm finding it very difficult to take him seriously with the fat bodytype, and for that matter any character who uses the fat bodytype.
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  39. Post #919
    dumbidiotretard's Avatar
    December 2011
    1,575 Posts
    So I made a Sith Warrior today and just met Darth Baras. I'm finding it very difficult to take him seriously with the fat bodytype, and for that matter any character who uses the fat bodytype.
    it helps his character to be honest
    supposedly he used to be a powerful sith, then it seems after building his massive power base he got lazy, fat, and paranoid. Which is where you come in.
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  40. Post #920
    Gold Member
    DEMONSKUL's Avatar
    August 2005
    9,770 Posts
    I like how I just got a scam mail for this game even though I don't even have an account.
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