1. Post #401
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    well can we port it??
    while it is possible, it'll probably have to be massively scaled down. i would happily port it, but i'm a little busy with the nega-wisp armor. also i don't have sonic heroes.
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  2. Post #402

    December 2011
    133 Posts
    Roken, how's it going? Any news?
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  3. Post #403
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Well not much news in regards to modeling but I did manage to make a working day and night transition in UDK after some difficulty.
    Oh and I'm gonna have to redo the buttons on eggman I goofed up the uv mapping somehow.
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  4. Post #404
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    i'm not entirely sure where this should go, but i made this while i was trying to figure out how to make the nega-armor a good ragdoll, while staying under the bone limit.
    sorry for reposting this, but i want some feedback on the wisps aswell. those will be a crucial part to both the boss and the sonic colors pack. did they turn out fine to you guys, or do i need to work on the reflections? (there is a notable error on the side of laser's head, i fixed that since the video aired.)
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  5. Post #405

    December 2011
    133 Posts
    Well not much news in regards to modeling but I did manage to make a working day and night transition in UDK after some difficulty.
    Sorry, I didn't get what you were saying here...
    Can you explain it better, if possible? Thanks.
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  6. Post #406
    Nu-San's Avatar
    January 2012
    260 Posts
    sorry for reposting this, but i want some feedback on the wisps aswell. those will be a crucial part to both the boss and the sonic colors pack. did they turn out fine to you guys, or do i need to work on the reflections? (there is a notable error on the side of laser's head, i fixed that since the video aired.)
    Well, the wisps seemed fine to me. they didnt seem that off.
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  7. Post #407
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Sorry, I didn't get what you were saying here...
    Can you explain it better, if possible? Thanks.
    IN Unreal Development Kit I was working on a system that changes from night to day.
    As for actual modeling Eggman's buttons need to be fixed because I somehow screwed up the UV mapping.
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  8. Post #408

    December 2011
    133 Posts
    IN Unreal Development Kit I was working on a system that changes from night to day.
    As for actual modeling Eggman's buttons need to be fixed because I somehow screwed up the UV mapping.
    AH!!! Now I got it XD
    Well, good luck.
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  9. Post #409
    Omega_2's Avatar
    March 2010
    14 Posts
    i'm not entirely sure where this should go, but i made this while i was trying to figure out how to make the nega-armor a good ragdoll, while staying under the bone limit.
    That's awesome right there. Went and looked up the actual gameplay video to compare; you're doing a kick ass job with that. One question. When it's defeated, it won't pull one of these, will it? http://www.youtube.com/watch?v=8QYgcjy915U (spoiler??)
    I know Scout can run, but...He'd have to have chugged a few cases of Bonk! prior.
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  10. Post #410
    sonicpals9798's Avatar
    January 2012
    22 Posts
    sorry for reposting this, but i want some feedback on the wisps aswell. those will be a crucial part to both the boss and the sonic colors pack. did they turn out fine to you guys, or do i need to work on the reflections? (there is a notable error on the side of laser's head, i fixed that since the video aired.)
    The Wisps looked fine but we ain't seen the other wisps like cube,hover,spikes,frenzy, but it looks completely Fine and even better AMAZING
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  11. Post #411
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    That's awesome right there. Went and looked up the actual gameplay video to compare; you're doing a kick ass job with that. One question. When it's defeated, it won't pull one of these, will it? http://www.youtube.com/watch?v=8QYgcjy915U (spoiler??)
    I know Scout can run, but...He'd have to have chugged a few cases of Bonk! prior.
    you horrid little omega
    you just spoiled my plans of an easter-egg ending damn you

    anyway, anyone here good with lighting phongs and environment maps?
    i'm trying to get the shining effect seen in the final boss fight ( http://www.youtube.com/watch?v=XqCs7...feature=relmfu )
    but i can't achieve that affect.

    same with transparencies, as you can see, in the video the cubes were dark and you couldn't really see through them. any help with that?
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  12. Post #412
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    sorry for the double post but, i'm going to do some CPR on this thread.
    i finished my map
    you can download it here: http://www.mediafire.com/?u2vr53mocrleham

    so, as you can tell i have the nega-wisp armor and wisp models pretty much completed.
    that means the ragdolls will be released soon, just have to re-do a few things on the ragdoll qc.
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  13. Post #413
    I love liberals, they make me so fucking hard I just want to cum all over the place while fucking a pony.
    Glaber's Avatar
    January 2008
    4,484 Posts
    boss fight link added to first post
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  14. Post #414
    Mrglitch2000's Avatar
    February 2008
    2,048 Posts
    Would it work on GMod if moved over to it?
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  15. Post #415
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    Would it work on GMod if moved over to it?
    it should, except for one thing: you would have to download an addon that makes an item_healthkit_small and item_ammobox_medium, otherwise you can't get yourself healed.
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  16. Post #416
    Ghostcape's Avatar
    February 2012
    310 Posts
    Lil, now that the Boss Fight is out, does this mean the Ragdolls for the wisps are on the way?
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  17. Post #417
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    Lil, now that the Boss Fight is out, does this mean the Ragdolls for the wisps are on the way?
    that means the ragdolls will be released soon, just have to re-do a few things on the ragdoll qc.
    yes

    EDIT:
    does anyone happen to know where HLMV dumps generated QC files?
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  18. Post #418
    Gold Member
    ApocHedgie's Avatar
    May 2008
    824 Posts
    yes

    EDIT:
    does anyone happen to know where HLMV dumps generated QC files?
    Into the clipboard. Just paste it into the QC and you're good to go, more or less.
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  19. Post #419
    sonicpals9798's Avatar
    January 2012
    22 Posts
    SOO um Whats new???

    Oh i downloaded the nega wisp map its amazing Thank you
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  20. Post #420
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    Into the clipboard. Just paste it into the QC and you're good to go, more or less.
    thanks :D

    EDIT:

    finally got it to work. unfortunately, the test wisp (CUBE!) has shown huge rigidness in the legs. i'll have to look into that.
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  21. Post #421
    SpongicX's Avatar
    January 2010
    73 Posts
    sorry for the double post but, i'm going to do some CPR on this thread.
    i finished my map
    you can download it here: http://www.mediafire.com/?u2vr53mocrleham

    so, as you can tell i have the nega-wisp armor and wisp models pretty much completed.
    that means the ragdolls will be released soon, just have to re-do a few things on the ragdoll qc.
    Great job, I love your map. It's one of the most original maps I've seen for not only TF2, but Garry's Mod as well. I don't think I've seen a boss battle map before this ever came out.
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  22. Post #422
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    so after working on the wisps for a while, i grew addicted to the starlight carnival boss music. so i figured i would make him in tf2, also
    this is what happened when i opened up his raw files.

    all of those are seperate pieces of the entire ship. if i want to port this guy, this will take a lot of work.
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  23. Post #423
    Porygon2000's Avatar
    June 2011
    172 Posts
    I was playing the Nega-Wisp level and it seemed to have been stuck in a repeating animation of stomping his hands on the ground. I couldn't kill him. I think you should get this fixed ASAP.
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  24. Post #424
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    I was playing the Nega-Wisp level and it seemed to have been stuck in a repeating animation of stomping his hands on the ground. I couldn't kill him. I think you should get this fixed ASAP.
    it happens if you either 1. skip the cubes somehow, or 2. die while on the cubes.
    whenever you die you're supposed to restart the map, otherwise it bugs out. i can't fix it because of the way hammer works.

    EDIT:
    an alternative to restarting the map each time is, when the map first starts, type "mp_disable_respawn_times 1" in the console.
    although it kinda ruins the purpose of restarting for the full boss fight experience
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  25. Post #425
    sonicpals9798's Avatar
    January 2012
    22 Posts
    could i ask something, you know when modern section to generations models comes to GMOD if i wanted to make a super silver,when silvers quills are in there normal position, would it be possible to move his quills in GMOD or would i need to change the bones???
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  26. Post #426
    Gold Member
    LilRobot's Avatar
    January 2009
    1,848 Posts
    it depends on who the porter is and what they do with the model. likely you will be able to pose the quills, as it look like that in the game's animations that it has bones, but it can't be guaranteed to the porter.
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  27. Post #427
    Itauske Roken's Avatar
    October 2010
    1,543 Posts

    I'll just post this here.
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  28. Post #428
    Not that bad of a seed
    asteroidrules's Avatar
    January 2011
    11,125 Posts
    Snip that. NOW.
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  29. Post #429
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Snip that. NOW.
    ... Mind telling me why?
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  30. Post #430
    Mrglitch2000's Avatar
    February 2008
    2,048 Posts
    ... Mind telling me why?
    Rather than Blaze using a training bra to support her non-existent breasts, it seems that she has taken the logical path and used ice cream cones.
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  31. Post #431
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Rather than Blaze using a training bra to support her non-existent breasts, it seems that she has taken the logical path and used ice cream cones.
    What you're looking at is a W.I.P model of Honey the cat using Blaze's head and tail as a base with slightly modified versions of Silver's shoes.
    Not sniping it.
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  32. Post #432

    December 2011
    133 Posts

    I'll just post this here.
    Wow, I wasn't expecting this... xD
    And what about Eggman?
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  33. Post #433
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Wow, I wasn't expecting this... xD
    And what about Eggman?
    All he needs now is a final tweak to his textures and he'll be done. As for this particular model I've been meaning to get around to this for a while now xD
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  34. Post #434

    December 2011
    133 Posts
    All he needs now is a final tweak to his textures and he'll be done. As for this particular model I've been meaning to get around to this for a while now xD
    Can I have an idea of when can I expect a pic of his new model?
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  35. Post #435
    whackjob278's Avatar
    February 2010
    121 Posts

    I'll just post this here.
    ._. what am i looking at...
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  36. Post #436
    Itauske Roken, I think I.. could have expected that you made progress, except that there's no Mina (anymore?)
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  37. Post #437
    Mysterious X's Avatar
    January 2012
    31 Posts
    ._. what am i looking at...
    It's the super form of Blaze, really forgot what they call it.
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  38. Post #438

    June 2011
    114 Posts
    It's the super form of Blaze, really forgot what they call it.
    Burning Blaze.
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  39. Post #439
    Itauske Roken's Avatar
    October 2010
    1,543 Posts
    Burning Blaze.
    Burning Blaze is Pink not yellow.
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  40. Post #440
    Blaze McP's Avatar
    January 2012
    56 Posts
    Oh lord Honey. What's next? Tiara Boobowski?
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