165 meters is about one tenth of a mile.
165 meters is about one tenth of a mile.
also, 165.5m divided by the maximum walking speed, 0.25m/s, is 666 seconds.
Finished my buildings (Excluding textures)
Just working on props and made a bin, I coloured it and textured the base just to check it out but I plan to get a texture from a local public bin.
They look like this but rounded...
I guess I could just make the texture in Photoshop actually...
Or crop that.
That looks like the kind of garbage bin around my town.
i forgot about this thread.
so, i was asking what would be a nice SCP to make, preferably an indoor one and one that's not too organic, it'll be hard to recreate if it's too organic.
i was going to make it in source since i can achieve that creepy-ass lighting. any recommendations?
i'm thinking of trying out SCP-1016 http://www.scp-wiki.net/scp-1016
That'd be goddamn creepy.
Im stuck making this scp-450 map, because i dont want to continue before i know, should the hallway be straight, or should it have turns?
Its pretty rare finding that long hallway, perfectly straight.
Edited:
Also i should stream it. So that anyone actually experienced in hammer could help.
I guess it could contain corners, they kind of add a fear of what happens if you look around it and could maybe help with optimization. Still, hallways like that usually ends up either in a dead end or a door to another room/hallway.
Would be kind of nice, I don't have too much experience with hammer, but I guess I could help you with some basic stuff, assuming I haven't forgotten about it all over the time I've used Skyrim's CK.
The hallway ends up in an execution chamber.
In case it hasn't been posted before the developer of SCP-087-b released an updated version. Including this.
http://i.imgur.com/HzyGL.png
:ohdear:
Spiderman
Edited:
Oh my
Edited:
Someone make a video pronto
Dat texture compression!
Someone should do one on this
http://scp-wiki.wikidot.com/scp-430
nope
nope
NOPE
Canary should do the SCP Funsize requested on Page 9 when the SCP 087 project is done.
Plus theres new stuff for 860 too.
The "New" Explorations 3 and 4
Plus the old Explorations 1 and 2
Don't worry Spiderman will save you
That's an old engine and won't scare m-
*sees stairwell*
NOPE
Streaming my poor mapping skills.
Feel free to help me out
Also feel free to request music if you cant stand Lamb Of God or similiar metal.
http://www.twitch.tv/divez
I'm watching
Well fuck, that didnt go well. HOW IN THE EARTH can people do 45degree turns on an hallway, while keeping the second part (the one in 45 degree angle) exactly identical to the one thats in an 90 degree angle?
I had to undo all my changes. I will not be making 45 degree turns for now.
DONT WATCH IF YOU'RE PLANNING ON SLEEPING
Unity is giving a free Android, IOS ect license untill April 8th so I'm going to try finish by then and get it on Android, Scare your friends! Play the game in bed and hide under the covers!
The licences don't expire they are free until then, if you want it after you pay
oh god that gas-mask effect
unless D-Class are now only recruited from people with tunnel-vision gas-masks don't look anything like that
Wow. I hope this game gets a button to blink, so i can always blink before opening a door.
I think the developer said something about that.
You know that you're going to get an interesting game when there's a button for blinking
so, what is this whole SCP thing?
I don't think it's fair that 173 gets to move on its own.
Well, in the SCP it says it moves aslong as it's not being watched. The player wasn't watching it so it moved.
The 2008 (9?) Alone in the Dark remake had a blink button.
Edited:
Well basically it's a foundation based on the containment and studying of various objects, peoples and items of potential use or harm to humanity. The articles are about those items and people, as well as the agents and researchers assigned to contain them.
Also they use death-row inmates as lab rats and poking sticks, which is a lot funnier than you'd expect because they basically spam them at dangerous things just to see what happens.
Neat stuff has been made since I've last looked in here. Containment Breach looks awesome.
I just hope that it isn't just going to be running away from SCPs. I get that a lot of them can't be harmed (whether because of their characteristics or because the Foundation wants them intact), but you'd expect to have clearance to damage the less valuable ones if it's a complete containment breach.
I hope they eventually add all the available SCPs as time goes on. I know it's a lot of work but it would be so fucking awesome. Especially if they released updates for each one.
Imagine blinking before going in a door and then getting met by 682.
snippity snip
poop all over floor and circling Earth in orbit
~OFF DA RAILZ~