1. Post #2801
    Dennab
    September 2011
    10,298 Posts
    But I wonder what TD means, Territorial Defence?
    Team Dota obviously
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  2. Post #2802
    Gold Member
    Jetamo's Avatar
    June 2008
    6,994 Posts
    Maybe... Team Defence?

    Actually, Fortress Defence sounds cool.
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  3. Post #2803
    Ginger gizzard amateur~
    Dennab
    July 2011
    5,135 Posts
    I think someone should start checking grocket material on a weekly basis.
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  4. Post #2804
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,971 Posts
    some f2per in a server was asking how to unlock a new sapper (or zapper as he called it).

    So I guess more people than us OCD people noticed. It's a good sign, because it means they probably knew this would happen, and a new sapper, I'm almost certain, is right around the corner.

    Not sure on the build tool. There's none of those in the workshop yet (while there's 2 sappers I found that could work), so I guess they'll make their own model for it?

    One thing I DO NOT want to see is a sapper reskin. I feel this is in the same vein as a medigun reskin, it's just too important of a weapon to mess around with reskins.
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  5. Post #2805
    Gold Member
    Totenkreuz's Avatar
    January 2011
    12,473 Posts
    Well no one's bothered much with new sentries and stuff cause before now it was more or less pointless. With the PDA slot now we'll probably see something.
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  6. Post #2806
    Clovernoodle's Avatar
    May 2011
    5,227 Posts
    I want these robots so fucking much.
    And they should be coming in, say, early April, in order to leave a proper gap between them and the Saxxies.
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  7. Post #2807
    Randdalf's Avatar
    March 2010
    2,435 Posts
    TF2 Dota would be amazing. Though waves make it sound more like some kind of wave-based survival thing.
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  8. Post #2808
    Ginger gizzard amateur~
    Dennab
    July 2011
    5,135 Posts
    Well no one's bothered much with new sentries and stuff cause before now it was more or less pointless. With the PDA slot now we'll probably see something.
    Actually, people did make a few sentries.
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  9. Post #2809
    Gold Member
    Totenkreuz's Avatar
    January 2011
    12,473 Posts
    Actually, people did make a few sentries.
    For that polycount thing eons ago.

    But recently, unless I'm missing something I havent seen any in awhile.
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  10. Post #2810
    Erfly's Avatar
    April 2011
    5,430 Posts
    For that polycount thing eons ago.

    But recently, unless I'm missing something I havent seen any in awhile.
    Rainbolt Dash made that Howitzer Sentry recently.
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  11. Post #2811
    Gold Member
    Totenkreuz's Avatar
    January 2011
    12,473 Posts
    Link me ?
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  12. Post #2812
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  13. Post #2813
    BanthaFodder's Avatar
    May 2011
    6,445 Posts
    I want a Strange Part that counts Taunt Kills so badly...

    but thanks to FUCKIN' VALVE, there's no chance that I'll ever have Strange Mittens, so there's no real point to it

    And I really hope that this new game mode is done in the traditional TF2 style, not some top-down DOTA-type thing...
    If I'm gonna kill some robits, I wanna be IN THEY FACE.
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  14. Post #2814
    The Great Thief and defense attorney's assistant's assistant
    Kapellmeister's Avatar
    January 2012
    3,192 Posts
    wait

    wait

    That guy who made the robot heads also made that weird ray gun thing.

    Someone said that it looks like it could make the robots malfunction or something similar.

    HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
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  15. Post #2815
    Gold Member
    Mitchel.'s Avatar
    April 2011
    1,189 Posts
    I hope this sentry is going to be added to team fortress 2 someday :D
    More sentries = more fun
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  16. Post #2816
    I'LL SUCK DICK FOR SELF-MADES
    Constructor's Avatar
    July 2011
    10,102 Posts
    I hope this sentry is going to be added to team fortress 2 someday :D
    More sentries = more fun
    It's ugly as fuck.
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  17. Post #2817
    I regularly throw pity parties.
    A B.A. Survivor's Avatar
    August 2010
    12,386 Posts
    It doesn't look like TF2 at all.
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  18. Post #2818
    Erfly's Avatar
    April 2011
    5,430 Posts
    I like the model and animations for it, but I have to agree, someone else needs to texture it.
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  19. Post #2819
    Grimhound's Avatar
    April 2011
    3,324 Posts
    If there was to be a brainstorming session, I'm sure some good sentry designs could come of it.
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  20. Post #2820
    wunderufl's Avatar
    September 2010
    1,086 Posts
    It seems more and more likely that a new type of sentry, or at least a new buildable, will go hand in hand with this new game mode. I'd be willing to bet on it being exclusive to that mode only, too.

    While I'd be interested to see a new sentry introduced, I have yet to see a model that looks like it belongs in TF2. There are some that are well-made, like that Floral Defense pack, but look horribly out of place in the game, and then there are the rest, which aren't that great looking to begin with.
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  21. Post #2821
    BanthaFodder's Avatar
    May 2011
    6,445 Posts
    It seems more and more likely that a new type of sentry, or at least a new buildable, will go hand in hand with this new game mode. I'd be willing to bet on it being exclusive to that mode only, too.

    While I'd be interested to see a new sentry introduced, I have yet to see a model that looks like it belongs in TF2. There are some that are well-made, like that Floral Defense pack, but look horribly out of place in the game, and then there are the rest, which aren't that great looking to begin with.
    stuff like the Floral Defense makes me feel like such an asshole...
    I can see that a TON of work went into it. it shows.
    it looks GREAT...
    BUT IT'S A GODDAMN ROBOT FLOWER. THAT SHOOTS PEOPLE.

    it's like if DaVinci painted a picture of a used tissue: it's a very nice painting, a ton of work went into it, the creator has a TON of talent, but I wouldn't put it on my wall...

    Edited:

    I have some ideas for new Sentries...

    you could have one that targets both enemy players, buildings, AND sticky bombs. downside is that it does much less damage.

    another one could gain extra, smaller turrets as it levels up, each teurret with it's own line of sight. this way, the main turret could shoot one enemy, the second one could shoot another on the other side of the room, and the final one could shoot in yet another direction. downside is it has no rockets and cannot be wrangled.
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  22. Post #2822
    wunderufl's Avatar
    September 2010
    1,086 Posts
    Here's a morsel of hope to put on the collective TF2 Speculation radar...

    I've been alpha testing the game Krater recently and asked in the forums if Fatshark plan on doing any sort of TF2-related promos with the upcoming release of their game on Steam. Their reply was promising.

    We are in contact with Valve regarding a number of promo activities and TF hats are included in the discussion. We hope to get something for you asap.
    As much as I turn my nose up at a lot of the preorder promos, I honestly think Krater's artstyle lends itself really well to the TF2 universe. If they do it right, there could be some potentially really great stuff coming from this. /rainbows

    And you should totally check out Krater if you haven't already. S'fun!
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  23. Post #2823
    Eriorguez's Avatar
    May 2011
    2,781 Posts
    PDA replacements that work on medieval mode, giving Engies there a place.
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  24. Post #2824
    BanthaFodder's Avatar
    May 2011
    6,445 Posts
    PDA replacements that work on medieval mode, giving Engies there a place.
    wasn't there a Medieval Engie set? it had something like an automatic crossbow instead of a sentry
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  25. Post #2825
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,971 Posts
    They NEED to filter Pyro's voice with the Aspect (or maybe only when in a set with the Beacon?)

    here's one I did, -15 pitch (applied same way as Engy's bug filter)
    http://dl.dropbox.com/u/52680122/pyro_laughlong01.wav

    spoookkyyyyy
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  26. Post #2826
    Gold Member
    Jetamo's Avatar
    June 2008
    6,994 Posts
    Better idea - Apply it to any class that is wearing the Monoculus or HHHHead hats.
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  27. Post #2827
    BanthaFodder's Avatar
    May 2011
    6,445 Posts
    They NEED to filter Pyro's voice with the Aspect (or maybe only when in a set with the Beacon?)

    here's one I did, -15 pitch (applied same way as Engy's bug filter)
    http://dl.dropbox.com/u/52680122/pyro_laughlong01.wav

    spoookkyyyyy
    a tad too deep for my liking...
    maybe just add an echo onto the standard voice or something?
    hell, you could just add some new voice lines (a muffled "OOOOOHHHHHH", for example)
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  28. Post #2828
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,971 Posts
    I don't know if the engine supports any other filters

    this just uses the fly-boy method and changes some values (making it easy for Valve)
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  29. Post #2829
    Rocks are hot
    Rcksta's Avatar
    November 2011
    2,414 Posts
    They NEED to filter Pyro's voice with the Aspect (or maybe only when in a set with the Beacon?)

    here's one I did, -15 pitch (applied same way as Engy's bug filter)
    http://dl.dropbox.com/u/52680122/pyro_laughlong01.wav

    spoookkyyyyy
    Monoculus' laugh
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  30. Post #2830
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,971 Posts
    here's -10
    http://dl.dropbox.com/u/52680122/pyro_laughlong0110.wav

    here's -5
    http://dl.dropbox.com/u/52680122/pyro_laughlong015.wav

    here's +25 (same settings as Fly Boy)
    http://dl.dropbox.com/u/52680122/pyr...ng01flyboy.wav

    Edited:

    I don't know if TF2 supports it, but here's a 0.05 delay echo and -10 pitch
    http://dl.dropbox.com/u/52680122/pyr...1pitchecco.wav
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  31. Post #2831
    Gold Member
    Hell-met's Avatar
    April 2009
    7,168 Posts
    gunboats stepsounds plz
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  32. Post #2832
    UntouchedShadow's Avatar
    July 2009
    6,005 Posts
    In all honesty, if there are going to be any new sentries, I'd rather have VALVe make them.
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  33. Post #2833
    Dennab
    September 2011
    10,298 Posts
    -10 is the best imo
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  34. Post #2834
    Devozade's Avatar
    November 2010
    660 Posts
    It's a nice thought, but there are so many items that I would love for valve to go back and be consistent with or add features that weren't possible a few years ago such as this to make old items cooler. But it'll never happen.
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  35. Post #2835
    k2.
    k2.'s Avatar
    July 2011
    1,096 Posts
    what about like 4 at the same time
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  36. Post #2836
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,971 Posts
    I wonder if that would be possible

    Edited:




    :D

    Edited:

    what about like 4 at the same time
    OH MY GOD
    http://dl.dropbox.com/u/52680122/pyr...hlong01ALL.wav
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  37. Post #2837
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  38. Post #2838
    Devozade's Avatar
    November 2010
    660 Posts
    Think deeper lines should go to the costume, the aspect just doesn't seem to fit with the deeper lines imo, needs something else.
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  39. Post #2839
    k2.
    k2.'s Avatar
    July 2011
    1,096 Posts
    I wonder if that would be possible ... OH MY GOD
    http://dl.dropbox.com/u/52680122/pyr...hlong01ALL.wav
    well that was different then what i thought but yeah like maruhai said demon pyro voice found and hows a randomly changing pyro voice, still in the same sound region deep to less or more deep.
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  40. Post #2840
    Pyrosexual Member (I vigorously masturbate to flames)
    Zadrave's Avatar
    March 2011
    9,863 Posts
    Is it just me or does it sound like Pyro's actual voice actor was recording with -5?
    Maybe they pitch shifted the voice actor's voice to be Pyro's current voice.
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