Sold my big kill for 15 keys, and I'm exchanging 1 key for 2 craft hats. Sell them all and I'll have 30 craft hats.
Plenty of chances at some instant profit when the update hits.
Sold my big kill for 15 keys, and I'm exchanging 1 key for 2 craft hats. Sell them all and I'll have 30 craft hats.
Plenty of chances at some instant profit when the update hits.
What the actual fuck valve. Why would you tell us that you have meet the pyro done, if you're not gonna do anything for the next two months?
So that you quit asking if Meet the Pyro is done.
I'm killing time by watching the Alien Costume arc of the 90's Spider-Man show.
Spectacular is MILES better, but it still has that radical 90's charm to it.
I'LL HUNT YOU DOWN TO THE ENDS OF THE EARTH!
That 90s Spider-Man had the 2nd best guitar riff of any 90s tv show opening. Second only to Power Rangers of course. I wonder if we will get any weapons in the SMNC promo?
Also, Duffman is Venom.
OH YEAH.
Edited:
I also remember nearly pissing myself as a kid when I saw Kingpin's origin:
"Ash a schild, I wash picked on, dyoo to mai weight..."
*cue Bobby Hill with massive bitchtits*
Edited:
Also, Spider-Man uses the Symbiote to dress like "that guy from Aerosmith", before settling on a nice Italian tux.
![]()
The Ass Destroyer
the beast of burden breaker
The Burro Buggerer
The Ass Blaster.
9:30 pm valve time
tonight's the night
Well, it wasn't the night, it wasn't the week, now just to wait the weekly buges, fixes and misc scout update. At this point I already made science with all my metal (got lucky with an All-Father and Mark of the Saint), so fuck it.
Time to launch Super MNC to kill some time.
Post #5734
Personally in the next update, I would really like some new Engineer Weapons and Scout Weapons.
I feel the Solider has quite a lot of Rocket Launchers and instead in the update, the Solider should get some new Shotguns.
However this is what I'm hoping for, other people will want different additions.
Well, once again, starting with the Texas Half Pants, craft numbers are gone. So lets hope they stay gone this time and dont come back.
Because its really fucking asinine to only have some of the new items have craft numbers while others dont, and as much as i hate craft numbers and think theyre elitist, how would you know a hat does or doesnt have a number until its too late and youve wasted your materials? Its a dumb move on Valve's part.
I don't much care whether whatever I created gets branded with a craft number or not, anything from the update created within days will sell for a lot.
Next update I want the Rebel's Rain Rag. So long as Valve doesn't touch the rigging, anyway.
oh god rain rag + toothkickers hnnng
it's obviously Sarge's Sensible Haircut is the next item
Edited:
also Steam is coming to Linux soon, so maybe TF2 will also?
i hope valve dont release linux penguin or something as an item or it'll be the "earbuds V2:MORE PRICEY"
Play TF2 on a Linux, get an all-class Penguin misc. that'll chill on your shoulder.
Welp, earbuds 2.5.
Not possible, it fucks up the player silouhette, and Valve doesn't want that (they did the same about the Demo's parrot).
How dare you sell your Big Kill.
Heard bad things about that source.
tonight's the night.
Are you shitting me? Holy crap.
actually i really am kidding this time. Let's hope it is tonight. :)
Nah, it's wednesday.
I guess we gotta wait for Friday.
Tomorrow (Next Thursday obviously) is the night
omg I figured it out
it really is tonight
except IT'S A TWO DAYS UPDATE
Wednesday - Added a set by psyke & ronin
Thursday - Update released
Sorry about the wait, http://steamcommunity.com/sharedfile...ails/?id=13091
I've been thinking how they'd make the Mule Molestor work, exactly. It looks like a Twinbarreled shotgun, but Grordbort weapons all keep in the theme of using science-based attacks, mostly lasers and heat-rays.
So how about a shotgun that fires like a Spinfusor? That'd be cool.
Be still my beating heart
Oh :(
Edited:
I want sonic booms and blasts of sonic waves
I think shooting sonar waves at enemies fits Scout well, since they somewhat emulate speed and it would allow for near-hitscan speed projectiles because Scout should not have a weapon who's projectiles move slower than he does.
Mule Molester
Level 10 Super Sonic Sub-Atomic Rifle Doodad
- Shoots high speed "Sonic Booms"
- As projectile passes through enemies gains power
- Cannot be reflected: Reflected projectiles short out airblast for 3 seconds
That sounds good, man.
Would it be like most other of the space guns and not have any strict ammo, but rather a reload or recharge timer?
It could have the FaN's recharge rate to avoid mass spam or something.
OH, and unlike the Manmelter, have a small meter showing how long until it can fire again.
https://twitter.com/#!/michaellarabe...41874820235266
more shots coming tonight and a blog write up (from that dude, not Valve)
Ah okay then, it's just always best to take everything with a pinch of salt until you get somehting more conclusive. Especially based upon their track record.
And add on top of that Valve themselves generally doesn't annouce things until it's without a doubt coming. Doesn't hurt to be careful.
I think you mean:
Wednesday - Added a set by psyke & ronin
Thursday - Added another set by psyke & ronin
No more soldier sets. Not because he's got more than anyone else, but because 1 more and my entire backpack organisation method I used right now falls apart!