1. Post #441
    Gold Member
    croguy's Avatar
    August 2009
    11,243 Posts
    Some of you may recall a while ago a mod list I wrote up for SHoC, well now I've finally gotten around to getting lists up for Clear Sky and Pripyat. Let me know if I've left anything out.

    Enjoy.
    OGS and TW sound fucking incredible. They're like RMA and a better version of SMP.
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  2. Post #442
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,446 Posts
    Gonna try The Warmongers.

    Apparently the mutant spawn rate is so high one guy compared it to Serious Sam.
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  3. Post #443
    Gold Member
    croguy's Avatar
    August 2009
    11,243 Posts
    Gonna try The Warmongers.

    Apparently the mutant spawn rate is so high one guy compared it to Serious Sam.
    Nothing beats rocket spam of Spartan 11:11, tho. Serious Sam trained me in taking down large hordes of critters too well. Unless it's pseudodogs, then you run to nearest tall rock.

    Edited:

    [h2]"4. Reduced accuracy and knockdown machine gunner at a checkpoint on the cordon."[/h2]

    MOTHER OF GOD
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  4. Post #444
    Muukkis's Avatar
    November 2010
    2,625 Posts




    Edited:

    Even the fucking bus is from real life?!
    Heh, I just thought it might be fun to compare the concept art to the IRL Zone pics. That kind of bus seems to be extremely common, though.

    Fun fact : that bus is located within a short distance away from the IRL Skadovsk and the Dregde Station in Call of Pripyat.

    Edited:



    You can see what appears to be the dredge station in the upper left.

    Where do you even find all those pictures? Are the Ukrainians having a field day?
    This one I discovered myself with Google maps. The concept art leak I posted in the last thread I found on GSC forums, in the "GSC Game World Close, STALKER 2 Cancelled?"-thread which has ventured further and further off-topic ever since GSC announced that they are still continuing operations. And those guys found the info on stalker-zone.info or something.

    it looks like all the concept art of areas is based just on existing photos of the zone, probably ones found online
    We don't know at all how much concept art there is, we may have seen just a tiny fraction of it.
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  5. Post #445
    Gold Member
    croguy's Avatar
    August 2009
    11,243 Posts
    Even the fucking bus is from real life?!

    Edited:

    Heh, I just thought it might be fun to compare the concept art to the IRL Zone pics.

    Fun fact : that bus is located within a short distance away from the IRL Skadovsk and the Dregde Station in Call of Pripyat.
    Where do you even find all those pictures? Are the Ukrainians having a field day?
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  6. Post #446
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Where do you even find all those pictures? Are the Ukrainians having a field day?
    it looks like all the concept art of areas is based just on existing photos of the zone, probably ones found online

    maybe they can't afford another trip into the zone
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  7. Post #447
    Gold Member
    croguy's Avatar
    August 2009
    11,243 Posts
    it looks like all the concept art of areas is based just on existing photos of the zone, probably ones found online

    maybe they can't afford another trip into the zone
    Actually I'm pretty sure that Novikov does all the research for them, the majority of the pictures just recently surfaced and are of a diffrent perspective.
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  8. Post #448
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Actually I'm pretty sure that Novikov does all the research for them, the majority of the pictures just recently surfaced and are of a diffrent perspective.
    the fact that novikov is a real person continues to amaze me

    Has anyone made a Stalker video in the style of "When I'm bored"? Am I going to be laughed at for suggesting someone does?
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  9. Post #449
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    the fact that novikov is a real person continues to amaze me

    Has anyone made a Stalker video in the style of "When I'm bored"? Am I going to be laughed at for suggesting someone does?
    There isn't one?
    Burer says "drop it" and yanks your weapon, then goes to a massive slideshow of strobe lights and artifacts.

    Trying to uninstall Redux, there's no fucking .exe in the CoP folder, how do.
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  10. Post #450
    Gold Member
    bobsynergy's Avatar
    August 2010
    3,972 Posts
    For a graphic mod for SoC is Autumn Aurora recommended or should I go with Stalker Complete? (or unless there is something better out there I should get).

    For something gameplay changing that has better AI and increased damage towards enemies (but obviously with it being the same towards you so it's balanced) The ones I found that seemed good were AMK and L.U.R.K but while it looks like they add in some cool features I don't know if they have those damage changes.
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  11. Post #451
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    For a graphic mod for SoC is Autumn Aurora recommended or should I go with Stalker Complete? (or unless there is something better out there I should get).

    For something gameplay changing that has better AI and increased damage towards enemies (but obviously with it being the same towards you so it's balanced) The ones I found that seemed good were AMK and L.U.R.K but while it looks like they add in some cool features I don't know if they have those damage changes.
    If you want gameplay changes, play the Soup.
    If you want nice graphics, play Aurora. Complete also affects gameplay and makes it piss easy.
    If you want easy gameplay, get AMK or Cuntplete, both work. AMK still gives the NPC's a chance but Complete is just like "oh lets give you easy repairs and dosh"
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  12. Post #452
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    For a graphic mod for SoC is Autumn Aurora recommended or should I go with Stalker Complete? (or unless there is something better out there I should get).

    For something gameplay changing that has better AI and increased damage towards enemies (but obviously with it being the same towards you so it's balanced) The ones I found that seemed good were AMK and L.U.R.K but while it looks like they add in some cool features I don't know if they have those damage changes.
    I believe AMK and LURK both improve damage and AI. If you're interested in improving textures, check out the various Absolute texture packs on Filefront.
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  13. Post #453
    Gold Member
    bobsynergy's Avatar
    August 2010
    3,972 Posts
    If you want gameplay changes, play the Soup.
    If you want nice graphics, play Aurora. Complete also affects gameplay and makes it piss easy.
    If you want easy gameplay, get AMK or Cuntplete, both work. AMK still gives the NPC's a chance but Complete is just like "oh lets give you easy repairs and dosh"
    Heh, I thought I remembered Complete being bashed but I wasn't sure Well I saw the Souple but not really interested in trying that out yet.

    I believe AMK and LURK both improve damage and AI. If you're interested in improving textures, check out the various Absolute texture packs on Filefront.
    Thanks, so if both do the same I guess it doesn't matter which one I get? but if AMK is the easier one then it just comes down to if I want a harder or easier game with LURK being the harder one or are they generally the same?
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  14. Post #454
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Thanks, so if both do the same I guess it doesn't matter which one I get? but if AMK is the easier one then it just comes down to if I want a harder or easier game with LURK being the harder one or are they generally the same?
    I'd got for AMK:SE, because I think LURK 1.2 is not too far around the corner. I may be wrong, though. Ask Holden.
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  15. Post #455
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    Heh, I thought I remembered Complete being bashed but I wasn't sure Well I saw the Souple but not really interested in trying that out yet.



    Thanks, so if both do the same I guess it doesn't matter which one I get? but if AMK is the easier one then it just comes down to if I want a harder or easier game with LURK being the harder one or are they generally the same?
    Lurk also includes graphical overhaul while AMK is much closer to vanilla. LURK has completely new weapon models and so forth while AMK keeps them pretty much the same as always while adding new guns like RPK-74's.
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  16. Post #456
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,832 Posts
    There isn't one?
    Burer says "drop it" and yanks your weapon, then goes to a massive slideshow of strobe lights and artifacts.

    Trying to uninstall Redux, there's no fucking .exe in the CoP folder, how do.
    same as any mod, rename/delete the gamedata folder
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  17. Post #457
    Gold Member
    bobsynergy's Avatar
    August 2010
    3,972 Posts
    Yeah that AMK interested me more then the normal version, so if I were to go with LURK then there would be no point installing Autumn Aurora I guess but sounds like I'm going to go with that version of AMK. So thanks for the help.

    Though one more thing, I won't have any problems installing both Autumn Aurora and AMK:SE right?
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  18. Post #458
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    same as any mod, rename/delete the gamedata folder
    That crashes my game.
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  19. Post #459
    Gold Member
    Wealth + Taste's Avatar
    March 2011
    4,669 Posts
    I just bought this game, and I have to admit I'm a bit confused. I cleared the camp of zombies by Skadovsk and I realized that the accuracy for most guns are pretty much piss-poor. I eventually killed them all by getting pretty close and letting go with my AKM. Then an emission happened, and even though I was inside a building, I died. Do you guys have any tips or pointers for a new stalker? It's a pretty confusing game to start off with
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  20. Post #460
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    That crashes my game.
    Verify Integrity of Game Cache?
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  21. Post #461
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,832 Posts
    That crashes my game.
    on startup?
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  22. Post #462
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    I just bought this game, and I have to admit I'm a bit confused. I cleared the camp of zombies by Skadovsk and I realized that the accuracy for most guns are pretty much piss-poor. I eventually killed them all by getting pretty close and letting go with my AKM. Then an emission happened, and even though I was inside a building, I died. Do you guys have any tips or pointers for a new stalker? It's a pretty confusing game to start off with
    You can upgrade weapons at the Skadovsk to improve their various stats. Accuracy is probably the most important, since it's the only random factor in shooting at things. When you say AKM, do you mean the AK-74 carbine or the full length gun?

    When upgrading weapons with Cardan, it's generally worth giving him two bottles of vodka in advance, you get a decent discount on repairs. Unlock access to more repairs by finding toolkits. There are two in Zaton (where you are currently), and in Yanov (the next area), but you won't be able to find toolkits for performing the final tier of upgrades until you reach Pripyat.

    If you want a more accurate gun, either save up until you can afford one of Nimble's assualt or sniper rifles (he's at the very top the the interior of the Skadovsk), or complete missions for Beard until you come across the stash location with the LR-300, an M4 variant (or whatever), it's decently accurate.

    When an emission hits, the closest proper cover will be marked with a yellow quest marker on the PDA and minimap. Generally semi-ruined buildings don't provide cover, but everyone makes that mistake the first time they play CoP.

    Avoid fights with mutants where possible, they are a waste of ammo (unless it's for a quest) since they no longer drop parts.
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  23. Post #463
    I will huff and puff and FLIP YOUR FUCKING TABLES
    Lyokanthrope's Avatar
    October 2005
    7,186 Posts
    Is it bad if I know most of the weapon stash locations in Zaton by heart?
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  24. Post #464
    Gold Member
    Wealth + Taste's Avatar
    March 2011
    4,669 Posts
    You can upgrade weapons at the Skadovsk to improve their various stats. Accuracy is probably the most important, since it's the only random factor in shooting at things. When you say AKM, do you mean the AK-74 carbine or the full length gun?

    When upgrading weapons with Cardan, it's generally worth giving him two bottles of vodka in advance, you get a decent discount on repairs. Unlock access to more repairs by finding toolkits. There are two in Zaton (where you are currently), and in Yanov (the next area), but you won't be able to find toolkits for performing the final tier of upgrades until you reach Pripyat.

    If you want a more accurate gun, either save up until you can afford one of Nimble's assualt or sniper rifles (he's at the very top the the interior of the Skadovsk), or complete missions for Beard until you come across the stash location with the LR-300, an M4 variant (or whatever), it's decently accurate.

    When an emission hits, the closest proper cover will be marked with a yellow quest marker on the PDA and minimap. Generally semi-ruined buildings don't provide cover, but everyone makes that mistake the first time they play CoP.

    Avoid fights with mutants where possible, they are a waste of ammo (unless it's for a quest) since they no longer drop parts.
    Thanks. Can you physically use the repair kits or do you have to sell them? I found one a while back and didn't know what to do with it.
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  25. Post #465
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Thanks. Can you physically use the repair kits or do you have to sell them? I found one a while back and didn't know what to do with it.
    Tools for basic/fine work? Give them to Cardan, he'll pay you for them and you'll unlock Tier one of upgrades for weapons and armour. Cardan is straight up the stairs on the first floor of the Skadovsk.

    I believe he just started the game with Misery.
    I just bought this game
    I hope not.
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  26. Post #466
    Muukkis's Avatar
    November 2010
    2,625 Posts
    When you say AKM, do you mean the AK-74 carbine or the full length
    I believe he just started the game with Misery.

    Then an emission happened, and even though I was inside a building, I died. Do you guys have any tips or pointers for a new stalker? It's a pretty confusing game to start off with
    That's what you get for downloading Misery before playing Vanilla. Only certain locations are safe spots in CoP and because Misery removes the safe locations that are pointed out to you, figuring them out is trial and error because Misery doesn't add new safe spots in areas that would realistically give cover from blowouts.

    The large shed in the upper area is blowout cover (even though it has cracks in the roof) while the house in the lower area of the sawmill is not.
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  27. Post #467
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,832 Posts
    please don't be playing misery first time through CoP, pleeaaase
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  28. Post #468
    Gold Member
    supersocko's Avatar
    July 2008
    3,064 Posts
    When an emission hits, the closest proper cover will be marked with a yellow quest marker on the PDA and minimap. Generally semi-ruined buildings don't provide cover, but everyone makes that mistake the first time they play CoP.
    Haha, when I first started, my mistake was running all the way to from the waste processing plant to Skadovsk to hide from the emission

    All my first aid...
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  29. Post #469
    Gold Member
    Doneeh's Avatar
    August 2006
    4,750 Posts
    Huh, I find attacking main bases to be reasonably challenging. It doesn't help that a lot of factions seem to have 9x39mm weapons for their base guards, that rip through my armour in seconds. The one irritating thing, though, is every time you load a saved game corpses disappear, so you have to take the base all in one play without dying if you want the best loot.



    In TFW it's currently unaccessable.
    It was the greatest feeling to rise from the ashes of Clear Sky and completely devastate all other factions in your way until your little faction dominated the entirety of the Zone. TFW needs to add Monolith and Military as factions, too. Just imagine, we could do the Doom's Mod Monolith Challenge, and actually slowly take the entirety of the Zone to purge non-believers.
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  30. Post #470
    Gold Member
    xpod1's Avatar
    February 2009
    18,248 Posts
    Prepare your brushes and a bucket of water because Clear Sky and the other factions have quite a few dirty laundry to clean.


    Also ear plugs for all the "AAAAAAAAA HELP US SCAR" early on.
    i can only stand awl because of how silly it is

    HEYLP MEH STAWKR
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  31. Post #471
    Gold Member
    supersocko's Avatar
    July 2008
    3,064 Posts


    What's the story behind this?
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  32. Post #472
    Gold Member
    Doneeh's Avatar
    August 2006
    4,750 Posts


    What's the story behind this?
    It's the only mutant you can't kill. If you look at it for longer than five seconds, the Zone claims you. If you turn away from it for more than five seconds, the Zone claims you. Good luck with the fight then.
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  33. Post #473
    Gold Member
    supersocko's Avatar
    July 2008
    3,064 Posts
    It's the only mutant you can't kill. If you look at it for longer than five seconds, the Zone claims you. If you turn away from it for more than five seconds, the Zone claims you. Good luck with the fight then.
    Oh. What's it called? Is there a name for it, or a name that you guys have come up for it?
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  34. Post #474
    Muukkis's Avatar
    November 2010
    2,625 Posts
    Oh. What's it called? Is there a name for it, or a name that you guys have come up for it?
    He's joking. It's an inside joke because the lion looks so...shifty.

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  35. Post #475
    Exosel's Avatar
    February 2010
    1,760 Posts
    Oh. What's it called? Is there a name for it, or a name that you guys have come up for it?
    Dat lion.
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  36. Post #476
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Dat lion.
    It looks like Scar from the Lion King drawn as a stereotypical sex offender.
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  37. Post #477
    Gold Member
    Wealth + Taste's Avatar
    March 2011
    4,669 Posts
    I believe he just started the game with Misery.



    That's what you get for downloading Misery before playing Vanilla. Only certain locations are safe spots in CoP and because Misery removes the safe locations that are pointed out to you, figuring them out is trial and error because Misery doesn't add new safe spots in areas that would realistically give cover from blowouts.

    The large shed in the upper area is blowout cover (even though it has cracks in the roof) while the house in the lower area of the sawmill is not.
    This is an incredibly late post, but no, I didn't start the game with any mods. I haven't downloaded any as of yet. When I say AKM I mean it, I killed two stalkers near skadovsk and took the AKM, because I figured it was a better weapon for distance.
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  38. Post #478
    Muukkis's Avatar
    November 2010
    2,625 Posts
    Wild speculations incoming

    After spending some time with checking various photos and stuff from the Zone (and keeping in mind all the material we've been able to dig up from the concept art and stalker infos thus far) I think I can offer an "educated guess" on one of the likely locations of S.T.A.L.K.E.R 2.


    This, fellow stalkers, is the P-14 Radar installation which was spotting targets for the "Rocket Shield" (also known as Volkhov AA-Complex).





    An old warehouse


    An underground bunker / bomb shelter


    Barracks of the outpost


    Dining room



    Before and after

    Thoughts ? I figured it might be plausible due to it's close location to Chernobyl and a lot of major areas (Volkhov Complex, Krug, Duga-3 , Chernobyl, Dredge station and the Skadovsk)
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  39. Post #479
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    This is an incredibly late post, but no, I didn't start the game with any mods. I haven't downloaded any as of yet. When I say AKM I mean it, I killed two stalkers near skadovsk and took the AKM, because I figured it was a better weapon for distance.
    Don't you start with the AKM-74/2U?

    Or did you pick up an AKM-74/2?


    Anyway, the AKM-74/2U is shit. High recoil, crap range, terrible sights. Use the pistol and go for headshots on the zombies: they don't wear helmets, so there's little point in wasting the more penetrating 5.45.

    On one of the zombies you'll probably find a few more AKM-74/2s, and if you're lucky you'll find a AN-94 "Abakan" (AC-96/2 in game.)



    It's more accurate and has, IMHO, better ironsights. Higher weapon condition means higher accuracy, and unless you're fighting mutants keep your guns to semi-automatic (9 and 0 cycle fire modes, current mode is displayed to the left of the ammo count). Most human enemies can be dispatched with a single headshot, and you need to conserve ammo.

    They're designed for black backgrounds, and look far better on them.
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  40. Post #480
    TheLaw's Avatar
    November 2010
    510 Posts
    Dat AA
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