1. Post #81
    Terminutter's Avatar
    June 2010
    6,224 Posts
    You can get quite creative with this too; set a meeting location above a frozen murky pool, have the survivor be a miner and cause a cave-in on the other six, wall them into the caves and let them either starve to death or get consumed by the various cave critters, and that's if you're in a hurry.
    Or DWARVEN CAVERN EXPLORERS!
    That's right, in the very first month, you can have a unique, professional team of Cave Explorers!

    Safety gear totally unnecessary.

    Oh, and my fort just got raped by skeletal elephants. Fuck.
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  2. Post #82
    Gold Member
    Sector 7's Avatar
    May 2005
    3,154 Posts
    Oh, and my fort just got raped by skeletal elephants. Fuck.
    you might say they were... boned.
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  3. Post #83
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,156 Posts
    one of my dwarves gave birth at a party


    it was one of those parties
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  4. Post #84
    Terminutter's Avatar
    June 2010
    6,224 Posts
    you might say they were... boned.
    It really raises questions as to "why the fuck did I choose a terrifying tropical forest."
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  5. Post #85
    Gold Member
    Someone4956's Avatar
    March 2011
    2,042 Posts
    Frightening pineapples?
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  6. Post #86
    GeneralFredrik's Avatar
    April 2010
    2,446 Posts
    Is there any lava anymore? I dig around in the whole fucking world when I embark but I can't find some precious lava. Since I can't choose Lava when embarking I don't know how to find it? Any tips?
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  7. Post #87
    Gold Member
    Waluigi's Avatar
    August 2011
    273 Posts
    Is there any lava anymore? I dig around in the whole fucking world when I embark but I can't find some precious lava. Since I can't choose Lava when embarking I don't know how to find it? Any tips?

    Build on a volcano
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  8. Post #88
    Gold Member
    Neo Kabuto's Avatar
    November 2008
    5,641 Posts
    Build on a volcano
    Either this, or dig really far down.
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  9. Post #89
    Gold Member
    Dennab
    February 2006
    3,001 Posts
    Either this, or dig really far down.
    How far?
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  10. Post #90
    extremist18's Avatar
    April 2009
    1,644 Posts
    Keep going. Trust me.
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  11. Post #91
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    Depending on the map depth, lava can be anywhere from 50 to 200 z levels down as a rough estimate.
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  12. Post #92
    Pokey McFork's Avatar
    September 2009
    996 Posts
    I reckon unwanted migrants would make good fodder for that undead trap, provided you killed them by drowning, to minimise bodily damage.

    or, to maximise number of undead, drop em onto saw blade traps, either works really.
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  13. Post #93
    Dennab
    November 2009
    2,472 Posts
    It's pretty neat watching your dwarves hunt, though my fortress is slowly falling apart while i spend most of my time doing it .
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  14. Post #94
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,435 Posts
    Download newest version, install the balance fix from the OP and generate a new world.
    Why do you need to generate a new world? Why can't you just put the raws into your save folder?

    Edited:

    Oh, and my fort just got raped by skeletal elephants. Fuck.
    Did you have any military? Skeletons and zombies and pussies.
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  15. Post #95
    Gold Member
    Tampong's Avatar
    October 2005
    2,114 Posts
    So at around 200 dwarves my fps is slowing down when ever I mass designate.
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  16. Post #96
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    Why do you need to generate a new world? Why can't you just put the raws into your save folder?
    Because body changes won't register. You can't just add a new arm for a dwarf, overwrite save raws with that and suddenly everyone in your fort has an extra arm. Needs a new world. You can try it out.
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  17. Post #97
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
    Because body changes won't register. You can't just add a new arm for a dwarf, overwrite save raws with that and suddenly everyone in your fort has an extra arm. Needs a new world. You can try it out.
    I still don't see why you would need a new world
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  18. Post #98
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    I still don't see why you would need a new world
    Because the brain fix won't work otherwise
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  19. Post #99
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
    Because the brain fix won't work otherwise
    No need to be a Debbie Downer :(
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  20. Post #100
    Gold Member
    superstepa's Avatar
    June 2009
    8,962 Posts
    Just started my second fortress
    How do you build an anvil? I forgot to build one in my first fortress
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  21. Post #101
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,435 Posts
    You need metal. In order to build an anvil, you're going to need a forge. Which needs...

    ...An anvil.

    Order one from the merchants when they come.
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  22. Post #102
    Gold Member
    Naelstrom's Avatar
    June 2010
    2,725 Posts
    You need metal. In order to build an anvil, you're going to need a forge. Which needs...

    ...An anvil.

    Order one from the merchants when they come.
    How was the first anvil created ???
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  23. Post #103
    extremist18's Avatar
    April 2009
    1,644 Posts
    Devlog!

    Toady One: I fixed a problem with the justice screen (it was showing crimes from older forts...). I also moved cold cases to a separate tab so there wouldn't be as much clutter. Fixed a problem with sleeping until dawn and tried to figure out why certain animated corpses are still managing to bleed to death.
    Edited:

    How was the first anvil created ???
    One theory of the anvils origin is that a dwarf struck by a strange mood made one of stone or bone. Another more radical theory put forward by dwarven philosopher Urist McTaggart is that the first one was made of wood in a similar manner. This was deemed a heresy and he was later sentenced to be hammered for being an elf sympathizer by an angry mayor who had a strange fondness for glass.

    Recently unearthed documents seem to indicate that the anvil was the first major tool produced by the earliest dwarven societies. It is generally accepted that humans first created the plow, and oral histories record that the first accomplishment of the elves was the domestication of forest animals.

    There are questions regarding the implications of this revelation, however. Skeptics question how the anvil was created without a hammer, how the metal was shaped, and what social, cultural, or environmental pressures could have required the invention of what is, when reduced to its most basic nature, a flat surface used to position objects scheduled to be struck repeatedly.

    Dwarven scholars suggest that the first anvils were made of stone, not metal, and were little more than flattened stone blocks, chipped with flint or obsidian. This possibility has sparked an interest among dwarf nerds in attempting to recreate stone anvil replicas, but such enterprises are generally regarded with indifference by dwarven society at large.

    One researcher posits that all anvils originate from the FirstAnvil. Where does it come from? The FirstAnvil, of course. It's anvils all the way down.
    The dwarven philosopher Urist McStotle has recently suggested that the existence of Anvils is evidence that dwarven civilisation will eventually develop a method of visiting (or at the very least, sending anvils to) the past.

    Regardless of dwarven theories some humans believe that there must have been early technologies to produce an anvil without the usage of a hammer or an anvil. While improving the production of anvils through the dissemination and use of anvils over the centuries, the original method was forgotten. Dwarven philosophers argue that dwarven technology has always been driven by perfection from the beginning and nothing was developed over time. Besides, dwarven history never forgets.

    The first anvil was given as a gift from the god of smithing. Engraved with the secrets of mineralogy and metalworking, it taught dwarves everything they know of finding, smelting and shaping metals. There is considerable theological debate going on over WHICH god of smithing was responsible.

    The first anvil is the only remnant of the previous kalpa. Every time Armok the World Eater unmakes the universe, He leaves one anvil behind. The dwarves inevitably find it and use it to make more anvils, one of which is carried over to the next world, completing the cycle.
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  24. Post #104
    Gold Member
    Canuhearme?'s Avatar
    April 2008
    16,694 Posts
    How was the first anvil created ???
    Strange mood.
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  25. Post #105
    Gold Member
    superstepa's Avatar
    June 2009
    8,962 Posts
    You need metal. In order to build an anvil, you're going to need a forge. Which needs...

    ...An anvil.

    Order one from the merchants when they come.
    I mean if I got one on the embark
    I can't find it in the build menus
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  26. Post #106
    Gold Member
    Canuhearme?'s Avatar
    April 2008
    16,694 Posts
    I mean if I got one on the embark
    I can't find it in the build menus
    You'd find out if you really have an anvil by trying to build a forge (b+w+f.)
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  27. Post #107
    Gold Member
    superstepa's Avatar
    June 2009
    8,962 Posts
    I am a total moron
    I didn't know what hematite is (English is second language, and I have somehow missed that word) and I was DUMPING it all the time thinking it's useless

    Edited:

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  28. Post #108
    Irtimid's Avatar
    April 2008
    239 Posts
    An extended case of dwarven dramatic irony.
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  29. Post #109
    Terminutter's Avatar
    June 2010
    6,224 Posts
    Did you have any military? Skeletons and zombies and pussies.
    Elephants get massive combat boosts due to sheer size. Also, I was pants on head retarded and didn't bother with a military, I normally start it in year 2.
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  30. Post #110
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,483 Posts
    Devlog
    Toady One I fixed a problem with the justice screen (it was showing crimes from older forts...). I also moved cold cases to a separate tab so there wouldn't be as much clutter. Fixed a problem with sleeping until dawn and tried to figure out why certain animated corpses are still managing to bleed to death.
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  31. Post #111
    GeneralFredrik's Avatar
    April 2010
    2,446 Posts
    Build on a volcano
    But how do I find the volcano?
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  32. Post #112
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,502 Posts
    They show as red ^'s on the map by default, I think. They're pretty visible.
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  33. Post #113
    Gold Member
    suppertime's Avatar
    December 2005
    4,563 Posts
    Ugh I want fucking epic fortresses with amazing detail and story, with hundreds of dwarves and a few nobles.


    Too bad I don't have the time to invest into the game.

    Maybe one day, for as long as I can still dream, there's hope.
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  34. Post #114
    pink titles r for gaylordes
    WarRage333's Avatar
    March 2008
    4,036 Posts
    Why can't cages just have an 'open cage' command.
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  35. Post #115
    Gold Member
    Mrfantasticool's Avatar
    May 2009
    3,349 Posts
    There should really be a order via the manager to make x amount of Y uniforms.
    Seriously, its so damn hard to keep track of how many pieces I need and how many of what I have for the uniforms right now, And even when I have enough my dwarves just refuse to wear it. (what's up with that? I assigned the uniform and all but they only pick up 1-3 pieces of metal armour max.)
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  36. Post #116
    Dennab
    January 2011
    3,540 Posts
    Ugh I want fucking epic fortresses with amazing detail and story, with hundreds of dwarves and a few nobles.


    Too bad I don't have the time to invest into the game.

    Maybe one day, for as long as I can still dream, there's hope.
    god damnit you've inspired me to want to play and record the things that happen, that I do in a history log of some kind. I might start doing that with every fortress from now on, unfortunately i'm just about to fall asleep. Tomorrow is saturday here, so i'll probably play it for most of the day and also through sunday during my free time
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  37. Post #117
    Gold Member
    Comcastic's Avatar
    November 2006
    2,718 Posts
    This game is like crack.

    I think I just relapsed.
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  38. Post #118
    I am a moderator.
    Swebonny's Avatar
    August 2006
    13,128 Posts
    Does anyone know if the older saves will be compatible to the version that will come out soon?
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  39. Post #119
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,483 Posts
    Does anyone know if the older saves will be compatible to the version that will come out soon?
    Most likely not.
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  40. Post #120
    asdfghjkl;
    Funion's Avatar
    October 2008
    3,156 Posts


    one of these things does not belong
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