guys I think I broke smoothing
guys I think I broke smoothing
I was extremely bored so I recreated a pen on my desk including the logo just for some general UV training.
WTF why have I never seen this thread before? I started modeling 3 weeks ago, and fell IN LOVE with it I have been using blender and it's good I am contemplating making the jump into Maya or 3DS but am not sure. I'll post a few models in a little while.
Car wip, end assignment for this school year:
I was going to render a mandelbrot but the program decided not to play along, waste of computation time.
Just to let you guys know, finished the film and got our grades back today. I'm now the proud owner of a first class honours degree in animation :D
Thanks for all the feedback and encouragement. Like I said before, I'll post up a private link next week after the degree show for you all to see.
my first lightsaber:
my first model(that I saw through to actual finish)
first head shaped object:
my main project right now it's a capital ship still WIP I don't want to continue until I learn more:
some cannons for the ship
and right now I am working on a mech as a side project I just started it today:
let me know what ya'll think!
P.S. I am rather a Fan of low polygon models
would someone be willing to become my teacher on steam? so If I have a question I can message you?
After taking a look at all the beginner tutorials, i began my very first model. A simple soda can:
Next im going to try my very first texturing, a simple coke texture.
Ok so i clicked new texture, image, then tried to load a Coka Cola image so it runs across the can, but it says "Failed to load image". What do...
try a different format?
Okay, I'm still relatively new to 3d, but yeah.. I was bored, and I made a clock.
I understand the time should probably be in 24hour format, I'll fix that. And the "dial" on the right has nothing on it because I still have no clue how to texture (despite having watched a couple tutorials).
what's this thing called fun you are talking about?
Time to mix some fluid particles with different mass, viscosity and stiffness.
Should I continue this lightsaber model im making for someone on DeviantArt just cause he faved my work.
I seem to always start things and they end up being perpetually WIP.
So you say someone liked my work and now I have to give them a cookie for it? And they're expecting me to...otherwise I'm rude? Really...
Edit: I'm glad if someone likes what I've done but it's their choice if they do or not and favoriting shouldn't be awarded in my opinion.
Was speaking to TJ062 last night and he was giving me a ton of help and tips on High to Low poly modelling and baking normals, so i'll be trying to employ a bunch of them in this new model:
It's a Ramen Cart.
Arrrrghh I really want to get into this! I have access to Max and Maya but I don't have te bandwidth capacity to watch tutorials.
Anyone have any suggestions?
my mech V2 the first one was shit this second one is "meh" at best
first render, a quick build of the frame
second render. added some minor details
third render, added all details and more weapons, I am not sure what else to do with it besides add textures and color.