I was mining when I stumbled upon a bedrock pond. When I saw it..
A lilly pad!
And if you want to look for yourself
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I was mining when I stumbled upon a bedrock pond. When I saw it..
A lilly pad!
And if you want to look for yourself
![]()
Yeah, but they're kinda integrated to save space. You know you can click the images to see them full size? I tried to take pictures from all angles so it'd be easy to replicate.
What would you guys think of a Minecraft series with Redpower2, Buildcraft and IndustrialCraft 2 geared towards making a lot of redstone-heavy projects? Would you guys be interested in watching it?
Edited:
Something kinda like EthosLabs, but making use of buildcraft/redpower elements to make even more complex contraptions.
Imo buildcraft is pretty boring to watch since it's too automated (1 block to create a whole quarry, really?) but if you got rid of it once Frames are included with RP2 I would definitely watch.
Subject matter is secondary to whether or not you're entertaining to listen to.
This seed is p. cool
http://imgur.com/a/pL0Pc
seed: -376830189
does not include buildcraft
Edited:
this is very cool
I do, I get that warning message, where do I find 64 bit java?
Googled it and I'm downloading : http://java.com/en/download/manual.jsp
Windows Offline (64-bit)
I've confirmed my computer is 64 bit so this should work.
My cow appears to be a hermaphrodite; a second one has mysteriously appeared in the barn. It's a long journey to find other ones in the wild.
Stupid mitosis cows, breaking the laws of nature.
Edited:
Actually, I think zombies breaking doors on Hard mode wouldn't be too unfair. Plus a red moon period where there are more zombies than normal and you can't sleep from all the noise (zombies howling and shit).
ear muffs made from 2 wool and 3 stick?
Maybe it could be a Hardcore-exclusive feature.
...WITCHCRAFT!
I say nerf zombies and give them low health and damage but have them spawn in clusters and keep the path finding. You could easily kill 2 or 3 but in bigger hordes they would be more of a threat. Thats really the whole point of why zombies are dangerous, they are high in numbers and can easily surround you
No don't nerf any more mobs! They should just spawn in clusters and keep their current stats. The game needs to be harder.
I just think they should have low damage but in large clusters they can be challanging
No they should keep the damage and spawn in clusters. I could defeat a group of 20 zombies with stone weapons easily.
So apparently MCPatcher works better to patch mods with than Minecrafter. Now I know which is better.
Does anyone have problems starting a Snapshot server? It keeps spamming the console with a se.a and se.b error. I can't even generate the properties file.
They should make a bigger difference between the difficulty choices. I'm tired of taking constant hunger damage when I'm building something on peaceful.
It would be annoying as shit if they kept the damage because if you get surrounded than you will be bounced around and killed way to easily. I just think that zombies should have their own specialty which would be strength in numbers. Instead of just a useless grunt-like mob.
sp614x, the maker of the OptiFine mod, recommends allocating less memory (only 256 MB) to MC because it has too much allocated to it by default and it can get dumped to page file, which hurts the performance. Can anyone else back him up on this? When I tried it, I could only get it down to 512 before the launcher completely failed to do anything useful. And then I could only take one or two screenshots before it spat out an error message and failed to take any more. If 512 is too low, can anyone else recommend a better value? I'm running MC in a maximized window on a 1080p display with a slightly tweaked default 16x16 texture pack, btw.
He also recommends using the latest Java 7 dev previews. I'm running build 10 and it's running alright. Has anyone else tried this and noticed a significant improvement? I'm not observant enough and MC was already running well enough that I didn't really notice a difference...
Here's the OptiFine MC Forum thread for quick reference.
But I want to be killed easily. The game is way to easy and if you have a brain you would be able to keep the zombies funneled into one path.
Also:
I think my flatland generation brokeited.
This is getting weird, some chunks are normal world chunks and some are flatlands.
You have to admit, some of these places are fucking awesome.
I'm actually saying to make zombies harder. In large numbers the zombies will circle you and close in thus, surrounding you. Once you are surrounded you will die pretty fast, so you can kill them easily but when you are faced against a horde of 10 or so then danger will ensue.
SWEET MINECRAFT TERRAIN GENERATION GOODNESS
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Nothing too special really.
Edited:
I kinda want to see this now, do you have a seed or something?
I didn't feel like copying the seed so I put it on mediafire.
http://www.mediafire.com/?yxyhm28vql38hah
Wow after the third time seeing that image, their is actually water there. The water is so clear I didn't even notice it haha.
Heh. I've been understanding redstone a lot more recently, having built a automatic archery range with popup targets and a crossing gate for a minecraft track
Can someone link me to that program that generates chunks in a world for you so you don't have to generate them while you're playing the world?
What's the point of that?
They need sounds for minecarts.
It would be cool if the water wasn't buggy and actually flooded the land below.
So the server doesn't lag while generating chunks
-snip-
Ninja
They have sounds for minecarts, they're just not implemented because the sound system doesn't support moving sound sources. So the minecart would leave its sound effect behind as soon as it moves.
Play it for the player that's in a cart?
Well I'll be damned, Kinniken, the creator of millenaire had finally gave in and made the mod use Forge's sprite api, now we can actually play millenaire with other mods, amazing.
What water mod is it, I know it's been asked around but I'm a lazy fuck to searchm