Space Station 13 is a station located in a universe unlike our own. The aim is to keep the station in one piece and follow the objectives dictated by the current gamemode. There is no limitation to the time a round can last. The shortest time being around 15 minutes or as long as a few hours. This however is assuming everyone does their job and are not killed/forced to abandon the station. There are many ways to live and many ways to die inside (and outside) of the space station. Being sucked in to a singularity, zapped by a wizard, gibbed and served as burgers by the chef and even getting your butt stolen because some asshole roboticist wanted to make buttbots.
Secret
In short, any of the following modes can happen. This is to make sure you do not know if you should go and arm yourself to the teeth to fight against aliens or stop a syndicate member from stealing the stations blueprints and jet-packs.
Traitor
Centcom: Enemy Transmission Intercept - Security Level Elevated
One of the most common gamemodes played has a high chance of being picked in secret mode.
Syndicate agent have infiltrated the station and have already assumed their disguises within the station. A Syndicate agent must follow a set of goals delivered at the start of the round.
The goals include but are not limited to the following:
- Assassination: Kill a member of the crew in secrecy
- Theft: Steal a following item
Jet-pack, Captains Uniform, Rapid Construction Device, Captains Laser Gun, Hand Teleporter, Magnetic Boots, Station Blueprints, NASA Void Suit, Functional AI, Optical Thermal Scanners, Hypospray
- Escape Alone: Allow no one but yourself to escape on the shuttle. This does not always have to mean kill everyone. Simple sabotage can hinder escape efforts as well.
Often there are multiple traitors with conflicting goals such as stealing the station blueprints or kill a member of staff.
Changeling
Centcom: N/A
“The Thing” is pretty much how to sum up this gamemode. It looks like one of us but it isn’t. The changelings goal is to consume DNA of crew members. Any crew member he consumes, he can transform into at will. A changeling must be stealthy and have a plan. Find an isolated victim and devour in secrecy. A changeling has an array of built-in natural weapons which can be changed and used in an instant such as paralysis and blind.
Nuclear Emergency
Centcom: N/A
A team of two to five Syndicate agents have the goal to steal the Nuclear Authentication disk and detonate the bomb within the space station. The members of the station have to stop the agents. Game usually turns into team death-match (however this is a bad approach)
Game Ending Conditions:
- Shuttle leaves with Nuclear Authentication disk on board - Crew wins
- Shuttle leaves without the disk - Draw
- Bomb Detonates - Syndicates win
Revolution
Centcom: N/A
Power to the people. A group of people are fed up with the Heads of the station.
- Revolution Leaders start off with a flash. Flash crew to persuade them to join your fight
- Revolutionaries can be identified by a red R on their character. Only revolutionaries can see this.
- Some can not be flashed (Security Officer, Detective, Heads of staff, Captain
Game Ending Conditions:
- Command staff are eliminated (Head of Personnel, Head of Security, Research Director, Chief Engineer, Captain). Revolutionaries win
- Revolution Leaders die. Crew wins
Wizard
Centcom: There is a Space Wizard aboard the station.
This is a very rarely played gamemode.
A space wizard has infiltrated the station! A wizard is much like traitor mode in which he has a goal to steal or destroy a part of the station and escape on the shuttle. The wizard comes with an arsenal of spells which can manipulate time and space. There may be an apprentice at times also.
Game Ending Conditions:
- Wizard and apprentices die. Crew wins
- Shuttle leaves without wizard completing objectives. Draw
- Wizard completes objectives and escapes. Wizard/Apprentices win
Alien
Centcom: N/A
Aliens are invading the ship! You must accept your call to arms and defend the ship at all costs against the space scum. Random players are chosen as aliens and must gain access to the ship and destroy the inhabitants.
Game Ending Conditions:
- Heads and AI die. Aliens win
- Alien Queen dies. Humanity wins
Misc
Other chances involve having Rogue AI, Meteor showers, wormholes, blackouts, gladiator fights in a huge maze and many more possible ways to make life hard in general.
Jobs
List taken from TG station
Captain, Head of Personnel, Head of Security, Security Officer, Warden, Detective, Lawyer, Chief Engineer, Station Engineer, Atmospheric Technician, Janitor, Quartermaster, Cargo Technician, Shaft Miner, Botanist, Research Director, Chief Medical officer, Medical Doctor, Chemist, Geneticist, Virologist, Roboticist, Scientist, Assistant, Bartender, Chef, Clown, Mime, Chaplain, Librarian, AI, Cyborg, Personal AI, Ghost
Enemies
Nuclear Agent, Changeling, Xenomorph, Wizard, Death Squad Officer, Space Ninja.
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Eat shit and die[/b]
If you want to experiment or learn to play, and don't want to risk getting banned or robusted, then try this server;
byond://74.116.190.66:2508
Gamemode is always Sandbox
Facepunchers
Ingame footageCode:Byond key: MisterSjeiks IC Nam: Brian Wilson or Hot <job> Johnson, usually Servers; Gibbed, /TG/, SPS 69 Byond key: WarRage IC Name: Darren Rowley Servers: SPS 69 Byond key: ATDoop IC Name: Doctor Green, Anus Green, Grant Jenkins, Cesar Wilson Servers: /tg/, SPS 69, DK25 once in a blue moon Byond: Manofwealthandtaste IC: Roman Canabe, sometimes "Ban-He the Warrior Monk" Servers: Gibbed Byond Key: Pilotguy97 IC Name: Markus Luian Servers: Gibbed #4, SPS 69 every now and again Byond key: Sasasing IC Name: Tomas De Zumalacarregui Servers: Gibbed, SPS 69 Beyond key: Streecer IC Name: Dan McNinja Servers: SPS 69 Byond key: Flothers IC name: Arkhip Modest Servers: Gibbed, SPS 69, /TG/. Byond key: VistaPOWA IC name: Dave Johnson Servers: Gibbed, SPS 69 Key: Falcon343 IC name: Scruffy Mcscrufferton, Batman, Sheogorath, Athena the wise, Aphrodite the Lovely, Lady Justice, Dr. Gordblort. Server: Administrator for SPS 69. Byond key: Bogex IC Name: Ricky Sullivan, Hannah Sullivan Servers: SPS 69 Byond: WalrusPunch IC: Gabe Arr Servers: gibbed, mars station occasionally Byond key; Bromega IC Name; Kurt Helborg Servers; Gibbed Byond key: Jattl IC Name: Al Asad, Nippelle Dickens Servers: Mars Station, Gibbed, (sometimes) D2K5 Byond key: Scratt IC Name: Jamie Zoucks Servers: SPS 69 Byond key: Norzone IC Name: Romeo Fisher Servers: SPS 69 admin. Byond key: swebonny IC Name: COCKSUCKER / Benny Wollang Servers: SPS 69 and Gibbed BYOND: Kaizo54 IC: Elliott Quinn Server: Facepunch and SPS 69. Byond key:themoses IC Name:Jack Jebidiah Server: SPS 69 Byond Key: Repulsion IC name: Iob Jardine Byond key: Bopi IC Name: Duncan Bouer Servers: SPS Byond Key: Andpie1 IC Name: Leonid Stepanovich Servers: Spacepunch, then FP server, then gibbed. Byond key: Foos IC Name: Randomized Servers: FP BYOND Key: Ceojac IC Name: Random Servers: SPS 69 BYOND Key: Jack_Trades IC Name: Jack Trades Servers: Gibbed Byond key: MrCampin IC Name: JC Denton Servers: SPS 96 Byond key : Articsledder IC Name: Derpsmond D. Moonbar Servers: Gibbed for now Byond key : Trevian1 IC Name: Trevian Varthius Servers: Gibbed #3 and SPS 69 BYOND key: DrVagax IC name: Scruffy/Kim young Ill/Adam Hensen/Lord Vagax Servers: SpacePunch Station 69 BYOND key: DoctorDoodler IC name: Doodler Punch(item here) Servers: Sps69, Gibbed 3/4. BYOND name: MrDestroyer123123 IC name: Olaf The Pink Beard Servers: Gibbed, SPS 69
Copyright Yffulf 2012

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