Wherever you find kids.
Wherever you find kids.
sure it looks better and all, but a nuclear radioactive infested airspace is supposed to have that green hue, considering its THE LAND OF A NUCLEAR DISASTER
now it looks all crisp, clean, like there never was a nuclear apocalypse...
my immersion![]()
I know it's supposed to be reminiscent of 50s sci-fi movies and such, but I can't stand how many things attribute a green glow to radioactive materials. They should only glow under certain conditions, and even then the glow is blue, not green.
That said, there's still no reason for the green sky in Fallout 3, even with the radiation.
I managed to do dead money as a level 6.
Jesus has a c7? Tell him to get a wood stoner, it'll last longer.
Add me on steam: deadangell
Quarry Junction.
I'm actually looking for the one in the DLC.
I can't find the fucker.
A little bit late on that.
Go fuck up the fiends right outside of vegas. That's always fun murdering all the leaders and clearing out the vault.
Black Mountain, the I-15 and Dead Wind Cave.
sorry for late, forgot about posting here and havent checked facepunch for a bit
After two centuries any haze produced would have settled out of the sky. It just doesn't make sense to have the haze.
Wherever you damn well please. You could go clear out the Deathclaw Promontory if you want to snag a set of Remnant's Power Armor, though. Or perhaps clear the Fort out, although if you're doing a Legion playthrough you will obviously save beforehand and reload afterward.
It's an AR-10A2. Well, it's supposed to be one, but since converting RGB images to Indexed makes them look like shit, and resizing doesn't help either...
So a mod I installed is making FO3 crash, but I can't disable it, because the NMM keeps trying to update, and then crashing during that. I've already tried reinstalling NMM but it just doesn't the same thing again. Any ideas?
Been there, done that. The YCS/186 makes it real easy.
Keep in mind that I have explored most of the main areas (Aside from west vegas)
Fallout doesn't take place 10 minutes after the nukes dropped, you know
Would FO3 be much more accepted if the date the game was set in was pushed back a lot?
Yeah, but radiation isn't actually green. Unless there was a lot of uranium in the air - most likely more than you'd find in a bomb as weak as the ones Fallout seems to use - everything would look more or less the same.
Radioactive air is not green. It does taste of nickels, however.
Landscape wise yes. Either way the brotherhood, enclave, and supermutants had no place there.
Well, the Fallout universe is based on 50's Sci-Fi, and in 50's Sci-Fi even mildly irradiated stuff starts to either glow or mutate into a giant monstrosity.
'50s SCIENCE can explain that. Back then, if it was radioactive, it was neon fucking green.
Yeah, but that's a confusion of irradiation and radioactivity. Radioactive stuff can glow, but irradiated stuff doesn't.
50s sci-fi, radiation is contagious.
yeah I guess, but that green filter is kinda ugly anyways
I would have found Fallout 3 to be more acceptable if DC was overgrown as fuck. That would be so awesome. Have vines and stuff crawling up the Washington Monument. None of those plant creatures though. Abominations the lot of them. Of course areas that are high in residual radiation could be browned out. It would add a nice change in landscape from green to dead every once and a while.
Gamebryo wouldn't support it in any way that didn't look bloody awful, and FO3 doesn't need any help in that direction.
DC's muties were produced independantly of West Coast's, using a different strain of FEV in Vault 87. That's why they look and act differently from the Mariposa super mutants encountered in the other games. As for the Enclave, ever stop to think that maybe, just maybe, the pre-war Enclave just might have set up some east-coast bases as well, and that due to communications difficulties they would also differ from the west coast Enclave? The DC BOS is also well explained, it was an expeditionary force sent from the west coast in the 2240s on a search for any tech that could be recovered from the nation's capitol. Sounds pretty straightforward, fits in nicely with what the Brotherhood seeks, although the decisions made once they reached DC differ. But even then you're bound to have a bleeding heart or two floating around your ranks, so it's not entirely impossible.
For all the flaws in the writing, these three factions fit in perfectly. Any differences between them and their west-coast counterparts is easily and logically explained.
Don't use NMM is all I can suggest. I still do it old school, using FOMM, and I don't have any issues with the mod manager forcing me to run a bugged mod.
You can try shift-deleting the .esp and .esm files of the mod.
Where can I get and what is FOMM and where does it save those files?
I have Fallout 3 GOTY on Steam, how do I install mods? Do I just use NexusMM?
It's been 200+ years since the bombs fell, most of that radiation should have worn off by now
The Nexus, Fallout Mod Manager, and they'll be in Fallout 3/Data. If they're not there the game can't load them.
Oh wait, I found a file called "READ ME OR THIS WONT WORK.txt" in there I think I found the problem.
Gosh look at all this green hue and rubble.
hiroshima
I'm an idiot this was entirely the problem.
The Hiroshima example doesn't really apply because post-war Japan had a central government, international aid, and only had a single bomb dropped on it.
But that's not the point. Fallout 3 should not anywhere near as green as it is. It's just bad design, nothing more.
I agree with him, because iirc the town with the green hue had radiation things opened by the legion
Edited:
I haven't played the game in a while so correct me if I'm wrong
The creator of Fallout said FEV in DC was, "very far fetched".
In my words its fucking stupid, they never justify any of it. why is it in DC? why is it in a Vault? hell why did Vault Tech want FEV as one of their experiments when all they do are social experiments in the first place. They give some really vague reasons but nothing that makes sense.
I don't mind the BOS or Enclave in DC for the most part, but FEV? that's dumb, considering it was supposed to be an ISOLATED experiment, that's why they started testing it at Mariposa, because its isolated. Who thought it was a good idea to do FEV experiments next to a very populated city?
Edited:
Since it just happened it's not that big of a deal, its a nice visual cue that you are in an irradiated area, the problem is in DC you aren't constantly taking in rads, it's been 200 years since the last nuke fell yet everything looks as if its only been a couple years.
Ok, now my game freezes when choose a new perk, I've disabled all my mods and it still does it, this is getting ridiculous.
Edited:
I managed to fix it by enabling all my mods again(?)
Edited:
Ok, seriously?
I swear, Fallout 3 must have killed your family and raped your dog for you to bash it this much.
It burned down my sister and raped my church.
Edited:
To be honest I don't really hate Fallout 3, thats a pretty strong word, its just very disappointing, and it's just easy for me to get too passionate about things.
That and it's pretty easy to bash, Fallout 3 is like Fridge Logic The Video Game.