1. Post #2521
    Gold Member
    Dennab
    May 2009
    7,354 Posts
    no i dont think it is...

    Edited:

    looks p bland
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  2. Post #2522
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    no i dont think it is...

    Edited:

    looks p bland
    You don't think what is?

    Seriously, its 12.30 here...i'm going to hug my bed for ten hours.
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  3. Post #2523
    Gold Member
    GunskiMod's Avatar
    March 2008
    3,296 Posts


    Still working on the snow texture. I have no idea what to do for the guard rails.
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  4. Post #2524
    Blue Member?
    Ermac20's Avatar
    October 2010
    7,455 Posts
    wow thats pretty damn good
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  5. Post #2525
    Eyes like a god damn hawk
    H4wkeye's Avatar
    March 2011
    4,572 Posts


    Still WIP, etc.
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  6. Post #2526
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    2,590 Posts
    Some old stuff I found in my screenshots. Thought they'd be better off here instead of in my recycle bin.


    This one is a brief foliage/displacement experiment I made to test out with color_correction. Didn't work out too well in the end, but it's still kinda pretty.



    Next up is a self-assessment thing I made last year; wanted to see how well I could do with urbex environments. Turned out nice. I still have the VMF, I think.







    Earlier map of mine, made in CSS. Never finished it.

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  7. Post #2527
    Ataxia's Avatar
    March 2011
    166 Posts


    Some more work on the map, finally keeping a good pace at something for once! Thank you coffee!
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  8. Post #2528
    Eyes like a god damn hawk
    H4wkeye's Avatar
    March 2011
    4,572 Posts
    Now you reminded me, I forgot to make cappuccino. :smith:
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  9. Post #2529
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    2,590 Posts
    I prefer tea.
    But hey, look at you! Caffeine.
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  10. Post #2530
    Ataxia's Avatar
    March 2011
    166 Posts
    Now you reminded me, I forgot to make cappuccino. :smith:
    Black with lots of sugar usually works better for keeping yourself alert/thinking :p
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  11. Post #2531
    Eyes like a god damn hawk
    H4wkeye's Avatar
    March 2011
    4,572 Posts
    Perhaps, though, I'm not a fan of coffee :P I mostly drink cappuccino.
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  12. Post #2532
    Gold Member
    l33tkill's Avatar
    January 2010
    1,970 Posts
    Adding the storyline to the introduction/spawn area of the map. I'm sure some of you remember getting crushed to death at the end of the first gm_scream. Well here's where it will pick back up in the eyes of another survivor. I have it set up where you'll hear the previous survivor screaming for his life, then a bone chilling crunch follows.


    Worked on the holding area for the trapped prisoners who all vanished later on. You'll find them later on in another scene.
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  13. Post #2533
    LATTEH's Avatar
    February 2010
    628 Posts
    Now you reminded me, I forgot to make cappuccino. :smith:
    atleast your not drinking my latte...
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  14. Post #2534
    Eyes like a god damn hawk
    H4wkeye's Avatar
    March 2011
    4,572 Posts
    Couple more screens.


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  15. Post #2535
    Gold Member
    bull04's Avatar
    July 2008
    3,255 Posts
    Just finished this:
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  16. Post #2536
    Resident Beat Eater.
    wauterboi's Avatar
    August 2009
    2,901 Posts


    I'm starting on the walls and stuff like that, thus a temporary roof being left-over. Just showing more of the finished front of the temple. (Insides are empty but I'll get to that later.

    This is all out of inspiration from this but is in no way supposed to be exactly based on this:

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  17. Post #2537
    Some of you might be interested (As apposed to the CS:GO thread)
    I took some model/no models shots of Ar_shoots.


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  18. Post #2538
    Brandon's Avatar
    December 2009
    626 Posts
    Couple more screens.

    I wouldn't use that model for a light, In reality could be broken very easily I would think..
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  19. Post #2539
    Zay333's Avatar
    October 2010
    734 Posts
    hi so i am making this ghetto / san andreas esque alleyway for csgo
    a friend of mine said it was looking really bare in some areas and i was looking for some advice from all of you guys about how to make it look better, less bare and all around improved.
    Dammit, it's bugs me that I will probably have to wait till the retail release to start mapping for CSGO.
    But I fear that by then, I'll be late to the party.
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  20. Post #2540
    I know nothing about you but fuck it here's a title
    Anthracite's Avatar
    December 2005
    1,726 Posts
    I believe you lost your domain, as I get some crappy generic search webpage.
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  21. Post #2541
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,247 Posts
    Some of you might be interested (As apposed to the CS:GO thread)
    I took some model/no models shots of Ar_shoots.


    Still not getting why Valve is starting to use models for stuff like trims on buildings, I would understand if it was a set of models, but one specific model for a building? It could be done with brushes.
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  22. Post #2542
    Still not getting why Valve is starting to use models for stuff like trims on buildings, I would understand if it was a set of models, but one specific model for a building? It could be done with brushes.
    it's all about modularity and how much they can reuse a single 3d asset.
    I hope we'll be able to rescale models in the new tools, whenever they come out.
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  23. Post #2543
    Eyes like a god damn hawk
    H4wkeye's Avatar
    March 2011
    4,572 Posts
    I wouldn't use that model for a light, In reality could be broken very easily I would think..
    I'll change it, thanks.
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  24. Post #2544
    LATTEH's Avatar
    February 2010
    628 Posts
    Still not getting why Valve is starting to use models for stuff like trims on buildings, I would understand if it was a set of models, but one specific model for a building? It could be done with brushes.
    Once you try using modular mesh's you won't want to go back to using brush's (unless you can't model)
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  25. Post #2545
    Gold Member
    NotExactly's Avatar
    March 2011
    1,012 Posts
    The skybox in that CS:GO shot is hideous.
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  26. Post #2546
    Resident Beat Eater.
    wauterboi's Avatar
    August 2009
    2,901 Posts
    I believe you lost your domain, as I get some crappy generic search webpage.
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  27. Post #2547
    I know nothing about you but fuck it here's a title
    Anthracite's Avatar
    December 2005
    1,726 Posts


    the fuck :/
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  28. Post #2548
    HASHTAG!
    Antec's Avatar
    January 2012
    551 Posts


    the fuck :/
    I get the same..
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  29. Post #2549
    Gold Member
    sirdownloadsalot's Avatar
    March 2009
    4,288 Posts


    the fuck :/
    Me too.
    But some bitch with a champagne glass comes up in the middle of it.
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  30. Post #2550
    HASHTAG!
    Antec's Avatar
    January 2012
    551 Posts
    Seen as how imgur has been blocked from here.. I have 17 Invite codes for 1337upload.net incase anyone wants one?

    Just hit me up a PM and I'll give you a code.
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  31. Post #2551
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Seen as how imgur has been blocked from here.. I have 17 Invite codes for 1337upload.net incase anyone wants one?

    Just hit me up a PM and I'll give you a code.
    I am wondering slightly why people don't use steam screenshots...
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  32. Post #2552
    SHADERS
    Legend286's Avatar
    October 2008
    9,932 Posts
    I am wondering slightly why people don't use steam screenshots...
    Shitty jpeg compression.
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  33. Post #2553
    GI Pwn's Avatar
    April 2008
    58 Posts


    Some more work on the map, finally keeping a good pace at something for once! Thank you coffee!
    looks really good - reminds me of project reality
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  34. Post #2554
    SHADERS
    Legend286's Avatar
    October 2008
    9,932 Posts
    -wrong thread im dum-
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  35. Post #2555
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Shitty jpeg compression.
    It's not that bad...especially as it is easy to use, and doesn't spam you with ads.
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  36. Post #2556
    SHADERS
    Legend286's Avatar
    October 2008
    9,932 Posts
    It's not that bad...especially as it is easy to use, and doesn't spam you with ads.
    Neither does Puush or imgur (which obviously is blocked but still.)
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  37. Post #2557
    I HAVE A SQUID FETISH
    IronPhoenix's Avatar
    April 2005
    8,217 Posts
    Neither does Puush or imgur (which obviously is blocked but still.)
    I'm lazy when it comes to uploading stuff. I like the idea of hitting two buttons and being done with it :)

    Especially as my wireless dongle can be a little strange.
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  38. Post #2558
    SHADERS
    Legend286's Avatar
    October 2008
    9,932 Posts
    I'm lazy when it comes to uploading stuff. I like the idea of hitting two buttons and being done with it :)

    Especially as my wireless dongle can be a little strange.
    Puush is literally the easiest way to upload something, control-shift-3 and you upload your screen.

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  39. Post #2559

    September 2010
    122 Posts
    I heard the map doesn't have to be made with Source SDK to post here, right?

    In that case..
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  40. Post #2560
    Resident Beat Eater.
    wauterboi's Avatar
    August 2009
    2,901 Posts


    the fuck :/
    Actually, from the school computer I'm getting that. Some weird trickery with my domain is going on. Gonna figure this out after school.
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