1. Post #241
    Gold Member
    Balto-the-Wolf-Dog's Avatar
    June 2009
    1,817 Posts
    I was told 1000 was a ton.
    As an additional note, I have been out of gmod for a while and would like to get back into it, any servers I should check out except GGG ( I have played there before, quite a bit)?
    Provided gmod units are indeed in kg, or at least can be represented that way (which I am confident of) then one metric ton is 1000.
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  2. Post #242
    Dennab
    June 2010
    2,040 Posts
    Has anyone attempted to build a rocker bogie suspension before?
    Ex:
    I have. They're great.
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  3. Post #243
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    Scania truck WIP. Needs texturizing, interior and some mirrors (and wheels duuuh). Basically a generic overcab Scania with a fused trailer.


    added some stuff and did a bit of rough interior works (no holo yet). there's a small sleeping bunk above the cabin like on the real one.


    Edited:

    NOTHING will beat my main ref picture.
    http://farm6.staticflickr.com/5204/5...96e8f2b8_z.jpg
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  4. Post #244
    Dennab
    June 2010
    2,040 Posts
    That is fucking sweet.
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  5. Post #245
    Crash15's Avatar
    July 2011
    6,504 Posts
    I wish I was as good as you guys in building/wire/everything
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  6. Post #246
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    Added mirrors and some minor details on the exterior. But yeah, everything is done and needs a chassis now. Been working on it for exactly 12 hours in a couple minutes, not too much compared to what I usually use on something big like that. Woo for a 1 week vacation (that is soon ending, fucking mondays).



    The overly complex dashboard.
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  7. Post #247
    Gold Member
    MrWhite's Avatar
    March 2010
    3,594 Posts
    I love that dashboard.

    Like

    I would make sweet sensual man-love to that dashboard.
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  8. Post #248
    Gold Member
    mastfire's Avatar
    July 2008
    1,914 Posts
    hnnng jack that truck is FABULOUS
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  9. Post #249
    Dennab
    June 2010
    2,040 Posts
    Sexy as hell. Needs airride seats with an airride cab and an airride suspension.
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  10. Post #250
    Chubsmagee's Avatar
    August 2011
    25 Posts
    There's a reason that i don't post on WIP. And that reason is right here.

    FEAST YOUR EYES ON *GASP* THE UGLY, BOXY, YET SHITTY BOXMAHCAR 3000!!!



    LOOK AT THAT FRONT. AERODYNAMICS AT ITS FINEST.



    DAT SIDE VIEW. FLAT AND UGLY. JUST HOW I LIKE MY WOMEN.



    REAR END ASS VIEW. LOOK AT THAT TIRE, AS YOU CAN SEE FROM THE PIXELS, IT CLEARLY ADDS AERODYNAMICS.



    INTERIOR, WITH RANDOM BUTTONS THAT ARE AERODYNAMICALLY PLACED, AND A HUGE ASS LIGHT SO I CAN READ BOOKS AND SHIT.

    Hits speeds of 5-10mph.
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  11. Post #251
    Nya~
    GoldenDargon's Avatar
    April 2011
    5,201 Posts
    I have. They're great.
    Hmm, I might try and make one myself to use for a smallish/medium sized rover type thing when I get around to it.

    In the meantime here's a pic of my newer EOD/Bomb disposal robot:



    I might make a new one soon that looks more like the TALON EOD/Recon bot

    I might also build a UGV like the Goliath in Homefront, which autonomously travels to an area that i'd designate with the laser pointer and attacks any living thing in it's range.
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  12. Post #252
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    There's a reason that i don't post on WIP. And that reason is right here.

    FEAST YOUR EYES ON *GASP* THE UGLY, BOXY, YET SHITTY BOXMAHCAR 3000!!!



    LOOK AT THAT FRONT. AERODYNAMICS AT ITS FINEST.

    http://i.imgur.com/FsvSE.jpg

    DAT SIDE VIEW. FLAT AND UGLY. JUST HOW I LIKE MY WOMEN.

    http://i.imgur.com/MpeEM.jpg


    REAR END ASS VIEW. LOOK AT THAT TIRE, AS YOU CAN SEE FROM THE PIXELS, IT CLEARLY ADDS AERODYNAMICS.

    http://i.imgur.com/9tXws.jpg

    INTERIOR, WITH RANDOM BUTTONS THAT ARE AERODYNAMICALLY PLACED, AND A HUGE ASS LIGHT SO I CAN READ BOOKS AND SHIT.

    Hits speeds of 5-10mph.
    That's one of the cutest things I have ever seen, I want to hug it and have a small conversation with it. You deserve a medal.
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  13. Post #253
    Meet my shitty new tank/apc hybrid



    Weighs something between 10 and 20 tons, has working suspension and gun elevation/turret turning and uses acf for movement and gunnery
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  14. Post #254
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    And it's pretty much finished.






    And a tiny amount of driving around, going to make a real YouTube video sometime later.
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  15. Post #255
    Uncle Bourbon's Avatar
    November 2011
    4,754 Posts
    nice bodywork but the interior texture looks... bad
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  16. Post #256
    Dennab
    June 2010
    2,040 Posts
    FLAT AND UGLY. JUST HOW I LIKE MY WOMEN.

    fapfapfap


    Also, I love seeing rovers in gmod. We need more rovers. And trucks.
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  17. Post #257
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    nice bodywork but the interior texture looks... bad
    Awh. You should see it ingame, it looks p. well there. I like the colours and materials, the cabin is supposed to feel like a small home. That's why I use the cosy beige colours and black leather.

    Edited:

    RedReaper is very optimistic today!
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  18. Post #258
    Chubsmagee's Avatar
    August 2011
    25 Posts
    And it's pretty much finished.

    -snip-

    And a tiny amount of driving around, going to make a real YouTube video sometime later.
    How many props is that thing? The front looks pretty prop heavy.
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  19. Post #259
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    It's exactly 199 props. The cabin is about 120 which means I can actually pull it off the trailer it's fused to and make a physical one behind it. Then it can carry bigger and greater loads.
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  20. Post #260
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    i got 199 props but an RSO ain't one
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  21. Post #261
    neolite's Avatar
    November 2007
    88 Posts
    Also, I love seeing rovers in gmod. We need more rovers. And trucks.
    Here i present you, 1971, Dodge Ram 1500! Runs very well! *SHITTY PIXELS* (Dunno why, i've maxed the quality, High on all settings)

    The front!

    Angled view!

    The back! (Hurr durr, Supplies)

    Another angled view on the front!


    Tell me what you think and rate it! HURR DURR
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  22. Post #262
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    Looks pretty good but the wheels seem a tad awkward for that size of car. Good job though. Are there any special wire features in it and how many props is it?
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  23. Post #263
    truckerdude99's Avatar
    November 2009
    114 Posts
    I think it is a very nice vehicle to drive.. if it has reverse.
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  24. Post #264
    neolite's Avatar
    November 2007
    88 Posts
    Looks pretty good but the wheels seem a tad awkward for that size of car. Good job though. Are there any special wire features in it and how many props is it?
    Well, the thin wheels didn't look to good. EXAMPLE:

    I excluded some stuffs, as you can see.

    It doesn't have any cool functions, except it's a very good climber, with a bigger engine. Does about 50-60mph only, Diesel engine. It's 166 props i believe.
    So no, nothing fancy about this one, main purpose was supposed to make a shitty looking truck but still fresh.

    I think it is a very nice vehicle to drive.. if it has reverse.
    Heheh, it has reverse now. :P
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  25. Post #265
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    Simulated engine explosion, made possible by Truckerdude. It basically reads how long time you hold down alt for the boosting of the engine. When you hold it down for 10 seconds, the engine blows up (so it can't move), smokes start coming out of the front and an awesome sound effect for an explosion starts playing.


    Then you need to wait 15 seconds and it'll stop.
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  26. Post #266
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    that goes a bit retardedly fast for a truck
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  27. Post #267
    Gold Member
    Stiveno's Avatar
    July 2011
    780 Posts
    Re posting my squirtle, Still don't know if its done.


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  28. Post #268
    neolite's Avatar
    November 2007
    88 Posts
    -snip- lol misread
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  29. Post #269
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    that goes a bit retardedly fast for a truck
    Yeah, I was constantly holding down the boost function to show out the simulated explosion. It's much more normal when you drive it like you should instead of making a forced explosion. All was for demo.
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  30. Post #270
    Uncle Bourbon's Avatar
    November 2011
    4,754 Posts
    Simulated engine explosion, made possible by Truckerdude. It basically reads how long time you hold down alt for the boosting of the engine. When you hold it down for 10 seconds, the engine blows up (so it can't move), smokes start coming out of the front and an awesome sound effect for an explosion starts playing.


    Then you need to wait 15 seconds and it'll stop.
    why'd you record with your mic on
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  31. Post #271
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    why'd you record with your mic on
    no idea, I hadn't touched FRAPS since the Willy's Jeep video so the video was probably synced with my microphone. and oh god I breath loudly.
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  32. Post #272
    Needs more suspension.
    Dennab
    February 2006
    4,484 Posts
    i think you left use windows input on
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  33. Post #273
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    i think you left use windows input on

    yeah, I should check around a bit before recording. oh well, was just some wip work of the truck, I'll (probably) do a proper video for it in a week or so when I'm certain all that needs to be done to it is done. Right now of silly features, it has:
    -steering, suspension, applytorque engine,
    -smooth steering chip by Kai so it won't make agressive turns and make your load fall out,
    -booster function,
    -simulated engine overheating / engine blow ups if you run the boost for too long,
    -regular lights,
    -hazard lights,
    -moving pedals, handbrake, speedometer and steeringwheel (holo),
    -ignition, you can't drive before turning the key,
    -storage room, it can currently only carry about 4.5 tons before suspension breaking up though,
    -anti roll hydraulics to the wheels. Basically a gyro hooked up to an E2 that reads the angle of the main prop. When it's out of balance, the hydraulics move and even out. Good if you don't want to lose your load, not all too effective though,
    -third person view,
    -dashboard that shows what the truck is processing, like if you're using the anti roll,
    -speedlimiter that you can adjust yourself. Want to do an 80KP/h limit? Sure, enter the amount. Want to do 105 which is the fastest you can go on regular Source limitations with this Scania model? Sure, you can do that.
    -tons of buttons that you can press that activates the above stuff.

    Edited:

    I just realized that I used 7 hours on doing the stuff above. God dammit, I need to stop myself at some point. I think the main reason I'm adding all this stuff is because it's leight-weight and can all be parented. It's basically a way to get more fun out of your stuff without putting more strain on the server
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  34. Post #274
    Toyokunari's Avatar
    October 2009
    977 Posts
    Is there a trick to parenting to an arithmetic chip so that its very stable even though the parented props have a higher weight than it?
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  35. Post #275
    Gold Member
    Jackpody's Avatar
    August 2010
    2,624 Posts
    Is there a trick to parenting to an arithmetic chip so that its very stable even though the parented props have a higher weight than it?
    what. Not sure if I understand that correctly but parented props lose their physics so the weight will fall to the ground. IE, the shell won't have any weight, other than the chip.
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  36. Post #276
    Gold Member
    Csp499's Avatar
    December 2006
    405 Posts


    Saw Karbine hurl a winged tank out of a plane.

    Figured "why not make a helicopter/vtol designed to carry a tank?"; then decided "why not make something that can carry just about anything?".

    Hopefully I'll figure out how the hell to make it work... (I keep forgetting how incompetent I am at designing stuff that's in any way functional)
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  37. Post #277
    Gold Member
    BradB's Avatar
    February 2008
    2,117 Posts
    Simulated engine explosion, made possible by Truckerdude. It basically reads how long time you hold down alt for the boosting of the engine. When you hold it down for 10 seconds, the engine blows up (so it can't move), smokes start coming out of the front and an awesome sound effect for an explosion starts playing.

    Then you need to wait 15 seconds and it'll stop.
    Your turbo mechanic sounds just like the turbo "heat" system in Motorstorm. With such speed, it would be so fitting to put a jet engine on the back of that in place of of the cargo bay. I'm specifically thinking of a big rig in Motorstorm Pacific Rift that has just that, but since there is somehow not a single picture of it on the entire internet I'll have to take some pictures myself, which I can do that in a few hours time.

    Interested? I'll get some great reference shots for you.
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  38. Post #278

    February 2010
    40 Posts
    I've got the workings for a small Napier Deltic engine going. Just about to tackle the E2 coding for it.



    It's not exactly the same as a real Napier Deltic because all of the crankshafts spin in the same direction instead of having one counter-rotate, but I think it's close enough. Once I get the feel for building these I'm going to make a larger 18 cylinder (36 piston) one and slap it in a train.
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  39. Post #279
    Dennab
    June 2010
    2,040 Posts
    Here i present you, 1971, Dodge Ram 1500
    OH MY GOD HAVE MY BABIES! I fucking love classic dodge trucks especially ones with a strikingly realistic appearance and very tasteful prop placement!

    I bet you can guess what I drive.    I'll give you a hint, it isn't a Prius   

    Also, wheeeee!

    Little compound helicopter. Looks like a reject from C&C Generals. Easy to strafe because angles don't correspond necessarily to velocity, and because even though it only weighs like 2k, I already tried out putting 50mm cannons on the pods, and it flew fine, so that's pretty awesome.


    Skimped on the cockpit to save props and becuase you usually can't see it anyway. Both sticks are holo and correspond to different inputs.

    and some stupid shit.
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  40. Post #280
    Gold Member
    mil0001's Avatar
    January 2010
    485 Posts
    Fairlane ZA 67. Had a few remakes of things here and there. Added interior bla bla. In other words... Sexiness :P



    http://imageshack.us/photo/my-images...struct0121.jpg
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