1. Post #1
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,708 Posts
    Welcome to the Eleventh (David Tennant was better) Portal 2 megathread, FP's and possibly the internet's largest collection of Portal 2 info and sweaty nerds.


    Join for Science. If you care.


    ————— Vital info
    - Portal 2 currently has a release date for American retail and Steam on the 19th, and European retail on the 22nd.
    - Portal 2 is a full game compared to the original, there is apparently 4 times the content.
    - Has separate Single-player and co-op multiplayer campaigns. The co-op takes place after the singleplayer, and involves 2 more portals, for more people scratching their heads simultaneously.
    - Valve has said that the game will not try to strengthen bonds with HL2, however one of the achievements references the Borealis, which may in turn reference the Half life story.
    - Portal 2 appears to be on a heavily upgraded source engine, one that certainly looks a lot nicer than the previous one.
    - Many new testing objects have been added, such as Faith Plates, launching you high into the air, and Gels, which let you move faster and bounce around.
    ————— Stuff we all know so shut up about it

    Yes, there's a rubix cube version. Minecraft also says "woo facepunch!" We don't need to hear this again.
    ————— Latest news
    A map edior has been released, opening the floodgates of creativity. And posts. Holy jesus goddamn there are a ton of posts. Maybe I can get an alternate Conro to run this thread now.


    Peer Review includes a whole new theme: Yellow! I-I mean... Art! Yeah! And NightVision! And Stimich beating everyone in everything!


    Oh yeah, did I mention it's out? Probably should have.







    No black-hole device is complete without stylish boots to go with them. Landing on your feet has never been easier, considering you now have 50 pounds of metal attached to them.







    IGN showed us the start of the Co-Op story, highlighting the amazing return of the orange text monitors.











    01010100 01101000 01100101 00100000 01000001 01010010 01000111 00100000 01101000 01100001 01110011 00100000 01110011 01110100 01100001 01110010 01110100 01100101 01100100 00100000 01110101 01110000 00100000 01100001 01100111 01100001 01101001 01101110 00101100 00100000 01101101 01100101 01101110 01110100 01101001 01101111 01101110 01101001 01101110 01100111 00100000 01000110 01010000 00100000 01101101 01100101 01101101 01100010 01100101 01110010 01110011 00101110







    Further cementing the fact that I am better than all of you, Aperture has proven that robots are more trustworthy than humans. At least for a while.











    Gamestop made a shitty video for their shitty skin. Take the smart route and go Amazon.











    Aperture's automated marketing tech thought that it'd be a good idea to start bring attention to the fact that you can buy really expensive things from them. It's releasing one each week, four in all. The first one tells you how much you need a panel. Science isn't cheap.





    Shown here is the Official Strategy Guide for Portal 2, collectors edition. Desgined with the fact that most of us found out how to beat the game on Youtube, it gives you levels of walkthroughs, from "This'll work, right?" to "Did I take a wrong turn somewhere?" to "WHAT THE FUCKING SHIT DO I EVEN DO JESUS"







    At PAX we see the first 10 minutes of the game, along with some early 1900s chambers and Cave Johnson. Wii60 also forgot to get us all shirts.




    http://www.facepunch.com/threads/106...2-Achievements




    Achievements have been revealed (spoiler alert! Snape kills Dumbledore!)




    Intel's Razor controller is supported fully by the source engine, which is pretty cool. Though there hasn't been word from Valve on whether they'll integrate the PS3 motion controller, it may make an appearance in an update.







    September issue of PC Gamer with more Portal 2 info: Page 1 Page 2 Page 3 Page 4 Page 5




    New! (Old!) Footage from the GamesCom! (Now with the official version from Valve's YT)











    Valve has released HD versions of the videos showcased at E3:
    • Propulsion Gel: http://www.youtube.com/watch?v=Pcf99_DZZew
    • Repulsion Gel: http://www.youtube.com/watch?v=a7V0HBwHfEw
    • Pneumatic Diversity Vent: http://www.youtube.com/watch?v=DOH6BprN9FI
    • Thermal Discouragement Beam: http://www.youtube.com/watch?v=yFRbGppLaUI
    • Aerial Faith Plate: http://www.youtube.com/watch?v=fE3B9uGnVlA
    • Excursion Funnel: http://www.youtube.com/watch?v=1oVpE40V9rE








    ————— News archives




    Portal 2 is coming to the PS3, along with the Steam Community!



















    The Portal 2 press conference was canceled, only to be replaced by an announcement of an announcement of a big surprise, which was the announcement of Portal 2 on PS3. http://www.facepunch.com/showthread.php?t=946973







    The A.R.G. may be (isn’t!) IS still going! http://www.escapistmagazine.com/news...-Still-Ongoing




    Well, it sounds pretty obvious: E3 was only a few months away, and the last finding, at the GDC conference, said "SUSPEND UNTIL E.E.E."...




    [release]A Valve executive said that the Portal ARG was created by the game's designers as a way to extend the story and there are some nuggets that still haven't been discovered.




    Speaking at a star-studded panel on connectivity in games at this year's GDC, Jason Holtman, director of business development and legal affairs at Valve, revealed that there was no marketing team behind the Portal 2 ARG. It was made by the design team on the game and was an effective way to extend the game world.




    "I had nothing to do with it, which I think was really important," Holtman said. "The genesis for the idea came from the people who were working on the game. They were thinking about the people who consumed Portal. They thought about it as part of the game. They thought about it as this experience where you're going out and talking about the game's world." There was not a marketing team working on it and separate team on the game. The designers really thought of it as an extension of the Portal universe.




    Holtman said that was ultimately why it was so successful. "We had 2 million forum views on that thread over the course of 8 hours trying to solve that puzzle," he said.




    He also mentioned an interesting nugget about the change to the end of Portal that went live last week. "We actually didn't decide to make that change to the original Portal until a few days before it went live," he said. Holtman pointed out that was a benefit to the open PC platform. Valve wouldn't have been able to push that change out so quickly to an Xbox or PS3 game.




    Unfortunately, Holtman was not able to tell any hints or secrets when I asked him during the Q&A session. But he did think that there is more out there to discover.




    "Some of it's been resolved. You never know," he said.[/release]




    ————— Portal ARG




    This is pretty old now, so for those who have either been living in a cave for the last calendar year or simply haven't been introduced to Portal or Valve, here is a rundown of what happened. OH SHI- IT'S BACK UP




    March 1st 2010




    A mysterious update is released for portal, named 'Transmission Received.' This creates a huge buzz among the community as the struggle to make out what has happened. Eventually though, it was found that radios had been scattered throughout portal that all, when brought to a specific area, played out either Morse code or SSTV, a way of transmitting pictures through sound. Here is what was found.




    Morse Code:
    INTERIOR TRANSMISSION ACTIVE EXTERNAL DATA LINE ACTIVE MESSAGE DIGEST ACTIVE
    9E107D9D372BB6826BD81D3542A419D6
    SYSTEM DATA DUMP ACTIVE USER BACKUP ACTIVE PASSWORD BACKUP ACTIVE
    BEEP BEEEEP BEEP BEEP BEEEEP BEEEEP BEEEEP BEEP BEEEEP BEEP BEEP (L O L in literal morse code)




    SSTV images:





    The SSTV images showed a set of numbers that turned out to be a BBS login code (BBS stands for Bulletin Board system, or a way of sharing data between computers over the internet). The BBS contained memos from Aperture’s former CEO, Cave Johnson, and ASCII pictures of strange objects and symbols, of which can be found below.




    http://portalwiki.net/index.php/BBS_Resources_List




    At this point there was a lot of wild speculation as to what it could all mean, and what it was pointing at, until the next update came up a couple of days later.




    March 3rd 2010




    Portal was updated for a second time, this time changing the ending from simply fading out to this:











    Also added was a load of new info to the BBS, including a progress bar that was slowly rising.




    March 5th 2010




    The progress bar fills, and then GameInformer and Valve announce Portal 2. GameInformer also announce that they will be releasing new pieces of information every few days until April 1st, which are found below.
    • April Cover revealed, Portal 2 announced
    • From Narbacular Drop to Portal
    • Opening The Portal: Exploring The Game's Development
    • Writer's Block: Portal 2 Writers Roundtable
    • Portal’s Minstrels: An Interview With The Men Behind The Music
    • Thinking With Portals: Making A Portal 2 Test Chamber
    • Meet the Portal 2 team
    • Redesigning Portal: Valve’s Artist Speaks
    • Aperture Science: A History
    • Special Edition Podcast: Portal 2
    • Valve Studio Tour
    • Let there be cake
    • Art gallery








    Also found in the GameInformer issue covering Portal 2 and the articles were lots of the pictures that were in the BBS code, shown below.









    ————— Images








    Assorted crap we've gathered over the year.


















    ————— Previous thread iterations




    Portal 2 Megathread Mark X (Therapy!): http://www.facepunch.com/threads/1086281
    Portal 2 Megathread Mark IX (Lemons!):http://www.facepunch.com/threads/108...en-a-Long-Time
    Portal 2 Megathread Mark VII (Potatoes!): http://www.facepunch.com/threads/107...e-re-Done-Here
    Portal 2 Megathread Mark VI (The one I made!): http://www.facepunch.com/threads/106...ration-Station
    Portal 2 Megathread Mark VI-2 (The other one!): http://www.facepunch.com/threads/106...ne-you-ll-need
    Portal 2 Megathread Mark V (What happened to Mark III?!): http://www.facepunch.com/showthread.php?t=904084
    Portal Update Megathread Mark IV (Even more fucking radios!): http://www.facepunch.com/threads/903...hread-Mark-III
    Portal Update Megathread Mark II (Decoding the radios!): http://www.facepunch.com/showthread.php?t=903178
    Portal Update Megathread Mark I (Listening to radios!): http://www.facepunch.com/showthread.php?t=902578
    Portal Update Megathread Original (OHSHI AN UPDATE!): http://www.facepunch.com/showthread.php?t=902479




    ————— Links




    Transmission Received achievement walkthrough (Honestly it’s been a year why don’t you have it yet?): http://www.youtube.com/watch?v=WSqG-SmXriU




    Project Wiki: http://portalwiki.net/




    Portal 2 Website: http://www.thinkwithportals.com/








    Thanks to Max of S2D for the previous threads and also some of the content in this thread. Thanks to Smasher for this nice OP that I completely stole.
    ————— Test Chamber Applications
    Aperture Science has hired Conro Corp to go through some of its test to see if they're good enough for testing. I will test out any chambers you send my way as long as they aren't playground maps. PM me the map.




    Wall Button and Box Racing

    By Midnight









    Length: 6/10
    Difficultly: 7/10
    Fun: 7/10
    Notes: Exactly what it says on the tin. As suspected, you have to hit a button on the wall. Figuring this out is easy. Performing it is the hardest part of the map. This map also is a good example of why we use indicator lights. A door on a timer above me opened when I hit a button. How was I supposed to know that?




    Troubled Water

    By Smasher 006









    Length: 4/10
    Difficulty: 4/10
    Fun: 8/10
    Notes: Short and sweet, a simple puzzle for those who like short, sweet, simple puzzles. Lighting could be better, though, as at one point the lighting prevented me from noticing that a hallway took a right.




    Tune in next time where we teach you how to resolve button-based disputes.
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  2. Post #2
    DohEntertainmen's Avatar
    July 2010
    1,746 Posts
    So, here's a mapping question, what's the model name of the little hoists that holds panels diagonally in the underground 50's theme? You can see it clearly to the left at 2:29 in this video
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  3. Post #3
    Ah, new thread smell. So who can't wait for the second DLC? It IS now Q1 2012.
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  4. Post #4
    Gold Member
    LilRobot's Avatar
    January 2009
    1,855 Posts
    So, here's a mapping question, what's the model name of the little hoists that holds panels diagonally in the underground 50's theme? You can see it clearly to the left at 2:29 in this video
    i'm pretty sure they use gantries, trusses, or lattices. just loop up "gantry" or "truss" or "lattice" in the model browser in hammer.
    i can't remember the exact name of it though.
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  5. Post #5
    Rand0mNumber's Avatar
    July 2007
    249 Posts
    So, here's a mapping question, what's the model name of the little hoists that holds panels diagonally in the underground 50's theme? You can see it clearly to the left at 2:29 in this video
    models/props_underground/fling_support_01.mdl
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  6. Post #6
    Gold Member
    General J's Avatar
    June 2008
    3,419 Posts
    What's the name of that short portal map with a twist scary end dealing with   time travel and a creepy eyeless Chell?   
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  7. Post #7
    Gold Member
    Neo Kabuto's Avatar
    November 2008
    5,641 Posts
    What's the name of that short portal map with a twist scary end dealing with   time travel and a creepy eyeless Chell?   
    I think that's "Don't Make Lemonade".
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  8. Post #8
    BIG TITLE
    Pat.Lithium's Avatar
    November 2009
    7,820 Posts
    I got $500 from the government yesterday and had a coupon for 50% off a valve game so I bought this, thought it was about time I tried it.
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  9. Post #9
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,708 Posts
    I got $500 from the government yesterday and had a coupon for 50% off a valve game so I bought this, thought it was about time I tried it.
    best use of government money
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  10. Post #10
    Gold Member
    ColossalSoft's Avatar
    November 2009
    6,369 Posts
    Just dickin' around. Heart colors are based on Chell's portals, while the glowing rings are based on the co-op bot portals.


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  11. Post #11
    I think that's "Don't Make Lemonade".
    link?
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  12. Post #12
    Gold Member
    Smasher 006's Avatar
    September 2009
    4,862 Posts
    http://store.valvesoftware.com/product.php?i=s0407

    Needs no explanation.

    Edited:

    http://store.valvesoftware.com/new.php

    Holy crap that's a lot of stuff.
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  13. Post #13
    Gold Member
    SXBIG's Avatar
    August 2010
    1,872 Posts
    Could somebody help me I forgot some of the console commands I've been using
    Disabling the cross-hair
    Keeping the partners view on without pressing tab
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  14. Post #14
    SBlue's Avatar
    April 2011
    72 Posts
    Could somebody help me I forgot some of the console commands I've been using
    Disabling the cross-hair
    Keeping the partners view on without pressing tab
    +remote_view for partner view, crosshair might just "crosshair 0", but I'm not sure.
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  15. Post #15
    Gold Member
    ColossalSoft's Avatar
    November 2009
    6,369 Posts
    Crosshair is just "crosshair 0"
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  16. Post #16
    Call me Rantis
    shad0w440's Avatar
    May 2010
    879 Posts
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  17. Post #17
    Gold Member
    KingKombat's Avatar
    April 2009
    11,516 Posts
    wat

    how does this even

    how
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  18. Post #18
    Gold Member
    LilRobot's Avatar
    January 2009
    1,855 Posts
    that's adorably awesome
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  19. Post #19
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,708 Posts
    :(
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  20. Post #20
    Call me Rantis
    shad0w440's Avatar
    May 2010
    879 Posts
    was a hammer nightmare

    I TRIED SO HARD TO MAKE IT SHOOT :C
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  21. Post #21
    I love bestiality!
    a-cookie's Avatar
    May 2009
    4,854 Posts
    ;-;
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  22. Post #22
    The Revelation
    Joseph Smith's Avatar
    July 2011
    3,107 Posts
    Gentlemen, have some art.

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  23. Post #23
    Call me Rantis
    shad0w440's Avatar
    May 2010
    879 Posts
    Gentlemen, have some art.
    Well, I guess I've found my new desktop background.
    THANKS :D
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  24. Post #24
    SL128's Avatar
    December 2010
    654 Posts
    Valve made a Skyrim mod that's Portal 2 related.

    http://www.youtube.com/watch?feature...&v=wcZXg-3Doms
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  25. Post #25
    Gold Member
    Butthurter's Avatar
    August 2007
    9,839 Posts
    on an unrelated note, that valve profile led me to this steam group created in dec 17
    http://steamcommunity.com/groups/p2beta

    with garry apparently in it
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  26. Post #26
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,708 Posts
    Valve made a Skyrim mod that's Portal 2 related.
    looks like it was removed

    Edited:

    oh there we go
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  27. Post #27
    gay as h*ck
    testinglol's Avatar
    January 2012
    2,044 Posts
    looks like it was removed

    Edited:

    oh there we go
    It's not removed. Whole steam workshop is gone.
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  28. Post #28
    Gold Member
    ColossalSoft's Avatar
    November 2009
    6,369 Posts
    on an unrelated note, that valve profile led me to this steam group created in dec 17
    http://steamcommunity.com/groups/p2beta

    with garry apparently in it
    It's people who have access to the next DLC/map support/etc. My friend is in it. But he won't tell me anything other than that.
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  29. Post #29
    Gold Member
    VistaPOWA's Avatar
    October 2008
    8,370 Posts
    It's people who have access to the next DLC/map support/etc. My friend is in it. But he won't tell me anything other than that.
    Get access to your friends Steam account like right now. Even if you have to kill him. WE MUST KNOW.
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  30. Post #30
    Gold Member
    ColossalSoft's Avatar
    November 2009
    6,369 Posts
    Get access to your friends Steam account like right now. Even if you have to kill him. WE MUST KNOW.
    From what I got, there's no actual content. Just the stuff to be able to upload/download maps in-game. He was very vague about it.
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  31. Post #31
    Gold Member
    Lamarr's Avatar
    July 2006
    1,620 Posts
    I'm making a mod too
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  32. Post #32
    Gold Member
    Butthurter's Avatar
    August 2007
    9,839 Posts
    how wheatly
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  33. Post #33
    Community Slacker
    Shugo's Avatar
    July 2005
    8,181 Posts
    Valve made a Skyrim mod that's Portal 2 related.

    http://www.youtube.com/watch?feature...&v=wcZXg-3Doms
    Also, since Skyrim was the only major release of 2011 without Nolan North in it, you should consider this mod a patch to fix that problem. You can now feel free to include Skyrim in the "Nolan North" section of your video game library, which is to say, your video game library.
    Hahaha, I love this.
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  34. Post #34
    Gold Member
    dragonitemaster's Avatar
    September 2010
    3,093 Posts
    From what I got, there's no actual content. Just the stuff to be able to upload/download maps in-game. He was very vague about it.
    i really hope this isnt the case because ive been dying for a new singleplayer story. i hope they do the same thing they did with skyrim with portal 2 for some custom maps. that would be sweet
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  35. Post #35

    May 2011
    108 Posts
    10:54 - Sin Drinker |:When is the Puzzle Creator coming out?
    10:58 - Aperture Laboratories: soon as we can finish it!
    10:58 - Sin Drinker |: on February?
    10:59 - Aperture Laboratories: we'll update the Portal2 blog when we have a good date. Soon as we can!
    Proof:
    http://steamcommunity.com/id/aperture_laboratories/ - Aperture Laboratories
    http://steamcommunity.com/groups/p2beta - PORTAL 2 BETA
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  36. Post #36
    Gold Member
    Nicolas's Avatar
    February 2011
    311 Posts
    Aperture Laboratories? I mean who is he? Is he or she a part of Valve Software?
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  37. Post #37
    Gold Member
    Butthurter's Avatar
    August 2007
    9,839 Posts
    Aperture Laboratories? I mean who is he? Is he or she a part of Valve Software?
    the account valve used to upload the space core mod for skyrim
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  38. Post #38
    Gold Member
    Jetamo's Avatar
    June 2008
    7,038 Posts


    Well, atleast he isn't annoyed by the Space Core anymore.

    On a side note, the Space Core weighs 3.1 Bethesdian Weight Points or what have you.
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  39. Post #39
    The Leader11's Avatar
    March 2008
    206 Posts
    Portal 2 is updating for me right now. And it's a 600 Mb update. Any idea what it is? :/
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  40. Post #40
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,274 Posts
    Something old, because mine launched just fine.
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