1. Post #121
    Gold Member
    Feuver's Avatar
    April 2008
    2,697 Posts
    I think we were in the same game.
    Same happened and someone kept complaining about marines with jetpacks and flamers

    i suppose that was you then
    Oh yeah, I got you once

    Although I complained once, and it was after the guy who started using the combo kept lolling and bragging about it.
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  2. Post #122
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    Oh no. The most recent patch made it so most of the power nodes are socket-able, but not build-able. Somehow, though, even with multiple onoses inside our base, we managed to push a victory. We could only have our one extractor, but the advanced guns we had kept changing hands so there was always a flamethrower, grenade launcher, and shotgun defending against the siege.
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  3. Post #123
    RautaPalli's Avatar
    June 2007
    2,261 Posts
    Yeah, from what I've seen they break when the round changes. The first round it's fine, but then on the second one some of them can't be built by anyone but MACs.

    I think all of the power nodes that were destroyed in the last round can't be built anymore by the marines in the next one until the map actually reloads. Hopefully most of the server hosts make the maps only last one round until it's fixed.
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  4. Post #124
    Gold Member
    Feuver's Avatar
    April 2008
    2,697 Posts
    The most recent update fixed the power nodes apparently.
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  5. Post #125
    Niklas's Avatar
    July 2010
    3,836 Posts
    Now they need to fix zombie harvesters. they are so annoying.
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  6. Post #126
    Not actually a glitch
    Glitchman's Avatar
    May 2005
    4,328 Posts
    I hate people who blame the commander for every little reason why they lost. The commander is a HUGE factor in any game, but when they start being like "We should have had lv 3 upgrades 2 minutes ago you shitty noob com" it makes me rage so hard. They can't even shoot aliens and they give me shit for pulling my hair out.
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  7. Post #127
    Gold Member
    Dakeyras's Avatar
    January 2012
    310 Posts
    I hate people who blame the commander for every little reason why they lost. The commander is a HUGE factor in any game, but when they start being like "We should have had lv 3 upgrades 2 minutes ago you shitty noob com" it makes me rage so hard. They can't even shoot aliens and they give me shit for pulling my hair out.
    That team was awful, they weren't even listening to what you were telling them to do. "Go Ore Transfer" everyone runs to Logistics. DERP.
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  8. Post #128
    Niklas's Avatar
    July 2010
    3,836 Posts
    It annoys me that people allways blame the comm when the team themselves don't listen.
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  9. Post #129
    Gold Member
    Feuver's Avatar
    April 2008
    2,697 Posts
    What servers do you guys play on?

    I do my best to report whatever happens on the map as much as possible, as well as doing whatever the com ask me to. However, I have to train my aim as a marine, it sucks so much. Is there any other crosshair? The default one is kind of in the way whenever I try shooting at something.
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  10. Post #130
    Frivolous Speculation + Trolling ElectronicG19 = Grizz
    Grizz's Avatar
    July 2009
    3,880 Posts
    I usually just wait around in the gather these days waiting for games.

    http://www.ensl.org/articles/464
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  11. Post #131
    Gold Member
    Feuver's Avatar
    April 2008
    2,697 Posts
    I usually just wait around in the gather these days waiting for games.

    http://www.ensl.org/articles/464
    But that's natural selection 1, correct?
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  12. Post #132
    Frivolous Speculation + Trolling ElectronicG19 = Grizz
    Grizz's Avatar
    July 2009
    3,880 Posts
    But that's natural selection 1, correct?
    NS1 Gather & NS2 Gather at the top there :)
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  13. Post #133
    Gold Member
    Feuver's Avatar
    April 2008
    2,697 Posts
    NS1 Gather & NS2 Gather at the top there :)
    damn, sorry

    I'll be making an account there.

    Should I join if I live in America(Canada?) Because if there is European servers, I won't be able to play at all due to lag
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  14. Post #134
    Frivolous Speculation + Trolling ElectronicG19 = Grizz
    Grizz's Avatar
    July 2009
    3,880 Posts
    There are US/EU/AU servers. Either way, the game will always be playable for you... worst case scenario, you will just be at a ping disadvantage. But that will work both ways.
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  15. Post #135
    RautaPalli's Avatar
    June 2007
    2,261 Posts
    Help me
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  16. Post #136
    Gold Member
    Dakeyras's Avatar
    January 2012
    310 Posts
    What servers do you guys play on?

    I do my best to report whatever happens on the map as much as possible, as well as doing whatever the com ask me to. However, I have to train my aim as a marine, it sucks so much. Is there any other crosshair? The default one is kind of in the way whenever I try shooting at something.
    I find the Inversion servers to be the best. They never have hardware problems like other servers
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  17. Post #137
    $1 Title to make me look important
    mu ha ha's Avatar
    October 2005
    1,355 Posts
    Is there any way to force a round to start? I really want to play around with this game by my self, but I can't activate the command post without another player..
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  18. Post #138
    RautaPalli's Avatar
    June 2007
    2,261 Posts
    Apparently welders are going to be in the next build.
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  19. Post #139
    Gold Member
    ghosevil's Avatar
    September 2005
    2,808 Posts
    This is going to be one of the first games I spend money on in a long time..
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  20. Post #140
    imasillypiggy's Avatar
    December 2009
    8,851 Posts
    How do you balance the game if you didn't put in all the major gameplay content in yet?
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  21. Post #141
    $1 Title to make me look important
    mu ha ha's Avatar
    October 2005
    1,355 Posts
    It's pretty balanced, they're adding stuff to both sides with each update.
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  22. Post #142
    Facepunch Babysitter
    BANNED USER's Avatar
    July 2009
    12,361 Posts
    I'd buy this but Pay Pal has been giving me the run around for the last few months. It's funny how I have to verify my account with a paper letter in the mail, couldn't even make a new account. Can't make any purchases at all.

    However, as soon as paypal knocks it off I'm going to get it.
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  23. Post #143
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    Progress for my map has been going swimmingly. Also, if anyone else is interested, Psykoman has made some picture tutorials for curved surfaces and hallways.

    http://img197.imageshack.us/img197/4687/tutoriale.jpg

    http://img845.imageshack.us/img845/9...curvedcorr.jpg

    Because of this, I've been able to make superb progress on my spherical rooms, which would have taken an eternity with my other more manual way.

    When my map is in a more playable state, I'll have to arrange a play test with a decent amount of people in order to get a good idea on map spacing and rudimentary geometry. I'll see about posting a link here as well as the NS2 forums. I'll probably have to include some pictures to spark interest, so stay tuned.
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  24. Post #144
    Gold Member
    wootmonster's Avatar
    June 2007
    2,440 Posts
    Form what I can tell that editor is inspired by Hammer. How easy would it be for someone used to Hammer to learn that?
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  25. Post #145
    Not actually a glitch
    Glitchman's Avatar
    May 2005
    4,328 Posts
    From what I've tried myself, with NO mapping experience, is that its really easy to make a basic, simple map, and sort of tricky to make something "omg awesome" with all the curves and complex geometry.

    Looks like something I'd want to do but I simply don't have the time.
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  26. Post #146
    Gold Member
    HiddenMyst's Avatar
    June 2006
    6,616 Posts
    Form what I can tell that editor is inspired by Hammer. How easy would it be for someone used to Hammer to learn that?
    It's like Hammer meets 3DSMax, but made easy so you can just click and drag stuff where necessary.
    Really intuitive and non-restrictive.
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  27. Post #147
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    I found it to be a mix between Hammer and Google Sketchup.

    To try to build interest, have a screenshot of one of the main room in my map, and another one of a room my map overlooks.




    Top one is recent, bottom one I've changed a bit, but didn't have any recent screenshots showing the changes.
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  28. Post #148
    $1 Title to make me look important
    mu ha ha's Avatar
    October 2005
    1,355 Posts
    That map you're making is looking pretty sweet, are you going to add lights later on? A map that dark will give the aliens a huge advantage.
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  29. Post #149
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    I've been doing some general passes in particular rooms, some more than others. While I have done some lighting here and there for things I consider more permanent, I am considering changing around the scaffolding before working on lighting, then I want to add sort of a rib cage to the outer containment room and try to get that lit up.

    I am considering going in to that reactor room and changing the containment walls on that to use a different texture, because the one that is there just can't be seen through the glass properly.
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  30. Post #150
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    For those interested, I have put up a thread on the official forums documenting my progress on the map. I also have a download link for those who want to give it a try. The thread also has screenshots that I didn't put up here.

    http://www.unknownworlds.com/ns2/for...owtopic=116703

    http://www.duplexgaming.co.uk/downlo...0/NS2_Goliath/

    The map is still very much in progress, and a lot of the rooms are still unfinished, but it is playable.
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  31. Post #151
    RautaPalli's Avatar
    June 2007
    2,261 Posts
    Regular marines will not be getting HMGs, at least not for 1.0. Regular marines will not be able to dual wield.

    They will be able to purchase an Exosuit, which partly takes the role of the Heavy in NS1, but has Exo specific weapons. The base Exo comes with a minigun. You will be able to upgrade to dual wielding 2 miniguns. You will also be able to choose to swap out your minigun for a rail gun. You can then also choose to upgrade to dual wielding 2 rail guns.
    Sounds awesome. I wonder how much it'll cost though.
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  32. Post #152
    RautaPalli's Avatar
    June 2007
    2,261 Posts
    So is anyone else but me still playing this? There have been a lot of big changes, they've pretty much reworked the alien commander completely and shitloads of smaller balance changes have been made. The latest addition is clogs for gorges, they are basically goo balls that you can use to build walls with that you can take cover behind or block some certain passages for example.

    I expect to see a lot of these the next couple days though:
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  33. Post #153
    Niklas's Avatar
    July 2010
    3,836 Posts
    That is awesome. though i am not gonna play until they fix the FPS
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  34. Post #154
    Niklas's Avatar
    July 2010
    3,836 Posts
    http://www.twitch.tv/naturalselection2

    Competitive play on stream, also developers in the chat.
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  35. Post #155
    Bloodshot12's Avatar
    June 2012
    5,747 Posts
    Official map, "Docking" reveal trailer


    (it is extremely fun to play btw)

    Now in game and playable in the current build 210.

    Oh, and marines can now weld doors and Onos can smash them down.

    Also, dreamhack

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  36. Post #156
    Gold Member
    Leintharien's Avatar
    October 2006
    1,895 Posts
    Wasn't there a massive technical problem where there was no video for his first presentation? Pretty sure that's why he is getting another presentation 10h later.
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  37. Post #157
    Gold Member
    LoLWaT?'s Avatar
    August 2008
    6,158 Posts
    Haven't kept up with NS2 for a while, but seeing that reveal trailer for Docking is going to put me back in.

    Completely unique to the other maps we've had and it'll be a refreshing change from tram and Mineshaft.
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  38. Post #158
    Gold Member
    superstepa's Avatar
    June 2009
    8,948 Posts
    Is it just me or the game runs much worse after latest updated?
    If my ping is more than 100, I can barely aim
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  39. Post #159
    Bloodshot12's Avatar
    June 2012
    5,747 Posts
    It could be the map itself isn't fully optimized maybe?
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  40. Post #160
    Gold Member
    LoLWaT?'s Avatar
    August 2008
    6,158 Posts
    I really hate how the team wants to push for a Summer release with the current state of the game.
    Really... at this point it's like an early beta at best.

    There's only a handful of maps, still have loads of balance and optimization issues, a lot of features remain unfinished / still need adjusting, and the animations on the characters are not looking too great unfortunately... (Some of the animations need serious work)

    I am really loving the new map though.
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