Added new HUD elements for NeuroPlanes.
Some people asked me how to use the Maverick missile because they thought it acts like the Sidewinder for instance.
Now, you can see your current weapon type. ;)
Added new HUD elements for NeuroPlanes.
Some people asked me how to use the Maverick missile because they thought it acts like the Sidewinder for instance.
Now, you can see your current weapon type. ;)
Hate to sound like a bitch, but is it possible for there to be a separate helicopter-only SVN?
EDIT: I did it myself with a bit of help from Hoffa, although the question is still open.
has the bug with stargate been fixed?
what bug
Edit:
Russian T-28
the small towers can be used by players.
Yep, Sil did a great work cuting me the towers. And the ent it's awesome.
I have a surprise for all the neurotanks lovers. I'll deliver it as soon as possible.
For now i'll give you a lil clue: NDMwMjI3NTZhN2U2MTYwNTAyMzY5NjQ3Mzc5NmM2MTY1NjI1
The first one that discovers the secret will select the next tank i'll do after the surprise.
Lil more help:
http://www.string-functions.com
by any chance is the suprise the bradles apc i saw the model in the updates list
Nope. Adding new shit i'll edit when i finish commiting
cool cant w8 to see what it will be :)
Added the Panzer 4
Some screenies:
3 of the 4 guns included:
Hunting a poor sherman.
The map is ur_village from DipRip which is a wonderful map for tank battles.
the bug that prevents you from going through the stargates.
Any Errors?
Added the Somua S35
Some screenies:
Designer Pose
I see you
You're dead lil pz4, eat my french baguettes!!!
The map is ur_city from DipRip which is a wonderful map too.
I remember a mod for Source called DipRip, it was a vehicle combat game. Perhaps we could get the maps, edit them to have a higher skybox and make it look good from the air, and use those for the server... Or SP.
Read the stuff i wrote below the screnshots. That maps are from the source mod diprip.
M2 Braaadleeeeeeeh
I'm getting mad errors... Can't use jets; tanks work but glitchy as hell (turrets dont turn, shells just drop on the ground)... In short; the whole neuroplanes is kaputt for me
got neurobase?
I just tried playing on those maps with NeuroTec Addon. They are perfect for tanks and some of them (dm_dam for example) can have some helicopters flying around it! :D
The only problem is the the height of the skybox which is often too low for planes.
I also noticed transparent floor on top of buildings, actually you don't go over them in the original mod...
We could edit them in SDK, it's a very simple thing to do.
Edited:
My tanks are all sorts of fucked up. I'm getting the camera below main body, and it doesn't follow the turret, either.
pressed control maybe?
I'm pretty sure I pressed everything when I mashed the keyboard... I could try again, though.
i hate to criticise your epic work on the bradly m2 but it seems slow it might of just been because the map had rough ground but i think it needs a bit of a speed bost if you ask me, outher than that its flawless.
You're right, it is too slow. I'm still working on it.
Added the T34-85!!!!!
Enjoy endless Pz4 vs T34 battles!!!!!!
Some screenies:
Badass Pose
Trying to hide lil pz4?
You're doing it wrong
The map is ur_village from DipRip which is a wonderful map.
Figured it out, it was CTRL. I feel like an idiot now...
cant w8 to see the finished thing cos it's all ready great.
hey hoffa im having problems with the plane NPCs they fly around the map once then just stop i their tracks can you help?
Are they at the top of the sky box?
no they just stop where they are and don't move at all and the map was gm_flatgrass
What's your resolution?
Restart gmod. It's because you minimized. Look at the esc menu, you'll see a black line at the botton and the text of the console with a little shadow.
Okay, how do I use firstperson mode?
Is it too late to put in a request for a NeuroTec Combine APC?
Bind a key to:
jet_cockpitview in console
most console commands are in the opening posts.
I never minimized, it is always like that for me. I am playing gmod at 1280 x 1024, and my native resolution is 1440 x 900, since it doesn't support it.
I've noticed that you have used some WIC models. I was wondering if it would be possible to use other models from games like european escalation, etc.
As you can see the models from WiC are terribly bad. Wargame:European Escalation's models are very VERY VERY bad quality. Keep in mind that you don't watch them carefully much so it's jsut a graphical representation of the unit more than a detailed 3d mesh. Anyways WG:EE has a lot of models that aren't in any other game so it might be used as the last resource if you have any way to port/rip them. Probably more chances once the modtools are released.
Edited:
-Added the T1 Cunningham.
It has an autocannon in two of the 4 guns (burst fire, like in WoT)
[Pics here soon]
Really bored lately. do you guys have any suggestions for maps that would help bring out the best of the best gmod addon ever? I don't have much experience, but I reckon I could make something that looks okay and works okay for the addon.