1. Post #321
    StarChick971's Avatar
    September 2008
    311 Posts
    [release]Added new HUD elements for NeuroPlanes.[/release]
    Some people asked me how to use the Maverick missile because they thought it acts like the Sidewinder for instance.
    Now, you can see your current weapon type. ;)

  2. Post #322
    Shisno's Avatar
    December 2011
    65 Posts
    Hate to sound like a bitch, but is it possible for there to be a separate helicopter-only SVN?

    EDIT: I did it myself with a bit of help from Hoffa, although the question is still open.
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  3. Post #323

    June 2011
    50 Posts
    has the bug with stargate been fixed?

  4. Post #324
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    has the bug with stargate been fixed?
    what bug

    Edit:

    Russian T-28

    the small towers can be used by players.

  5. Post #325
    what bug

    Edit:

    Russian T-28

    the small towers can be used by players.

    Yep, Sil did a great work cuting me the towers. And the ent it's awesome.

    I have a surprise for all the neurotanks lovers. I'll deliver it as soon as possible.

    For now i'll give you a lil clue: NDMwMjI3NTZhN2U2MTYwNTAyMzY5NjQ3Mzc5NmM2MTY1NjI1

    The first one that discovers the secret will select the next tank i'll do after the surprise.

    Lil more help:
    http://www.string-functions.com
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  6. Post #326
    m3andmyn00bs's Avatar
    April 2012
    24 Posts
    Yep, Sil did a great work cuting me the towers. And the ent it's awesome.

    I have a surprise for all the neurotanks lovers. I'll deliver it as soon as possible.

    For now i'll give you a lil clue: NDMwMjI3NTZhN2U2MTYwNTAyMzY5NjQ3Mzc5NmM2MTY1NjI1

    The first one that discovers the secret will select the next tank i'll do after the surprise.

    Lil more help:
    http://www.string-functions.com
    by any chance is the suprise the bradles apc i saw the model in the updates list

  7. Post #327
    by any chance is the suprise the bradles apc i saw the model in the updates list
    Nope. Adding new shit i'll edit when i finish commiting

  8. Post #328
    m3andmyn00bs's Avatar
    April 2012
    24 Posts
    Nope. Adding new shit i'll edit when i finish commiting
    cool cant w8 to see what it will be :)

  9. Post #329
    [release]
    Added the Panzer 4

    Some screenies:


    3 of the 4 guns included:






    Hunting a poor sherman.



    The map is ur_village from DipRip which is a wonderful map for tank battles.
    [/release]
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  10. Post #330

    June 2011
    50 Posts
    the bug that prevents you from going through the stargates.

  11. Post #331
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    Any Errors?

  12. Post #332
    [release]
    Added the Somua S35

    Some screenies:


    Designer Pose


    I see you


    You're dead lil pz4, eat my french baguettes!!!


    The map is ur_city from DipRip which is a wonderful map too.
    [/release]

  13. Post #333
    Marxman's Avatar
    July 2010
    168 Posts
    I remember a mod for Source called DipRip, it was a vehicle combat game. Perhaps we could get the maps, edit them to have a higher skybox and make it look good from the air, and use those for the server... Or SP.
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  14. Post #334
    I remember a mod for Source called DipRip, it was a vehicle combat game. Perhaps we could get the maps, edit them to have a higher skybox and make it look good from the air, and use those for the server... Or SP.
    Read the stuff i wrote below the screnshots. That maps are from the source mod diprip.
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  15. Post #335
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts




    M2 Braaadleeeeeeeh
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  16. Post #336
    cagoule's Avatar
    November 2007
    29 Posts
    I'm getting mad errors... Can't use jets; tanks work but glitchy as hell (turrets dont turn, shells just drop on the ground)... In short; the whole neuroplanes is kaputt for me

  17. Post #337
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    I'm getting mad errors... Can't use jets; tanks work but glitchy as hell (turrets dont turn, shells just drop on the ground)... In short; the whole neuroplanes is kaputt for me
    got neurobase?

  18. Post #338
    StarChick971's Avatar
    September 2008
    311 Posts
    Read the stuff i wrote below the screnshots. That maps are from the source mod diprip.
    I just tried playing on those maps with NeuroTec Addon. They are perfect for tanks and some of them (dm_dam for example) can have some helicopters flying around it! :D
    The only problem is the the height of the skybox which is often too low for planes.
    I also noticed transparent floor on top of buildings, actually you don't go over them in the original mod...
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  19. Post #339
    Marxman's Avatar
    July 2010
    168 Posts
    I just tried playing on those maps with NeuroTec Addon. They are perfect for tanks and some of them (dm_dam for example) can have some helicopters flying around it! :D
    The only problem is the the height of the skybox which is often too low for planes.
    I also noticed transparent floor on top of buildings, actually you don't go over them in the original mod...
    We could edit them in SDK, it's a very simple thing to do.

    Edited:

    My tanks are all sorts of fucked up. I'm getting the camera below main body, and it doesn't follow the turret, either.

  20. Post #340
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    We could edit them in SDK, it's a very simple thing to do.

    Edited:

    My tanks are all sorts of fucked up. I'm getting the camera below main body, and it doesn't follow the turret, either.
    pressed control maybe?

  21. Post #341
    Marxman's Avatar
    July 2010
    168 Posts
    pressed control maybe?
    I'm pretty sure I pressed everything when I mashed the keyboard... I could try again, though.
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  22. Post #342
    m3andmyn00bs's Avatar
    April 2012
    24 Posts
    i hate to criticise your epic work on the bradly m2 but it seems slow it might of just been because the map had rough ground but i think it needs a bit of a speed bost if you ask me, outher than that its flawless.

  23. Post #343
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    i hate to criticise your epic work on the bradly m2 but it seems slow it might of just been because the map had rough ground but i think it needs a bit of a speed bost if you ask me, outher than that its flawless.
    You're right, it is too slow. I'm still working on it.

  24. Post #344
    [release]
    Added the T34-85!!!!!

    Enjoy endless Pz4 vs T34 battles!!!!!!

    Some screenies:


    Badass Pose


    Trying to hide lil pz4?


    You're doing it wrong


    The map is ur_village from DipRip which is a wonderful map.
    [/release]
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  25. Post #345
    Marxman's Avatar
    July 2010
    168 Posts
    Figured it out, it was CTRL. I feel like an idiot now...
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  26. Post #346
    m3andmyn00bs's Avatar
    April 2012
    24 Posts
    You're right, it is too slow. I'm still working on it.
    cant w8 to see the finished thing cos it's all ready great.

  27. Post #347

    February 2012
    5 Posts
    hey hoffa im having problems with the plane NPCs they fly around the map once then just stop i their tracks can you help?

  28. Post #348
    CritterKiller's Avatar
    May 2011
    98 Posts
    hey hoffa im having problems with the plane NPCs they fly around the map once then just stop i their tracks can you help?
    Are they at the top of the sky box?

  29. Post #349

    February 2012
    5 Posts
    Are they at the top of the sky box?
    no they just stop where they are and don't move at all and the map was gm_flatgrass

  30. Post #350
    Trooper0315's Avatar
    January 2010
    2,725 Posts
    Just been getting this in all the tanks first person view.

  31. Post #351
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    Just been getting this in all the tanks first person view.
    What's your resolution?

  32. Post #352
    Just been getting this in all the tanks first person view.
    Restart gmod. It's because you minimized. Look at the esc menu, you'll see a black line at the botton and the text of the console with a little shadow.

  33. Post #353
    Viewtiful Bob's Avatar
    October 2011
    157 Posts
    Okay, how do I use firstperson mode?

  34. Post #354
    Shisno's Avatar
    December 2011
    65 Posts
    Is it too late to put in a request for a NeuroTec Combine APC?

  35. Post #355
    Gold Member
    DwarfOverlord's Avatar
    December 2010
    954 Posts
    Bind a key to:
    jet_cockpitview in console
    Okay, how do I use firstperson mode?

  36. Post #356
    NeuroTec Vehicles
    Hoffa1337's Avatar
    August 2006
    2,250 Posts
    Okay, how do I use firstperson mode?
    most console commands are in the opening posts.

  37. Post #357
    Trooper0315's Avatar
    January 2010
    2,725 Posts
    Restart gmod. It's because you minimized. Look at the esc menu, you'll see a black line at the botton and the text of the console with a little shadow.
    I never minimized, it is always like that for me. I am playing gmod at 1280 x 1024, and my native resolution is 1440 x 900, since it doesn't support it.

  38. Post #358
    m3andmyn00bs's Avatar
    April 2012
    24 Posts
    I've noticed that you have used some WIC models. I was wondering if it would be possible to use other models from games like european escalation, etc.

  39. Post #359
    I've noticed that you have used some WIC models. I was wondering if it would be possible to use other models from games like european escalation, etc.
    As you can see the models from WiC are terribly bad. Wargame:European Escalation's models are very VERY VERY bad quality. Keep in mind that you don't watch them carefully much so it's jsut a graphical representation of the unit more than a detailed 3d mesh. Anyways WG:EE has a lot of models that aren't in any other game so it might be used as the last resource if you have any way to port/rip them. Probably more chances once the modtools are released.

    Edited:

    -Added the T1 Cunningham.

    It has an autocannon in two of the 4 guns (burst fire, like in WoT)

    [Pics here soon]
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  40. Post #360
    Gold Member
    DwarfOverlord's Avatar
    December 2010
    954 Posts
    Really bored lately. do you guys have any suggestions for maps that would help bring out the best of the best gmod addon ever? I don't have much experience, but I reckon I could make something that looks okay and works okay for the addon.
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