My programming origins were a bit more sinister than most here.
Back in 2002, a Danish version of Habbo Hotel called "Netstationen" was all the rage at school. You got paid in the game's currency for being online, and used this currency to purchase outfits, and furnishing your apartment. Unfortunately, the game required you to be active in order to cash your check, so just leaving your computer on while in school wasn't an option.
There were tonnes of rumors about people having programs that allowed them to stay online despite these precautions, and since nobody felt like sharing their money-printers for free, I decided to do some research on my own. Very soon, I discovered AutoIt.
It was very innocent at first. I made a quick program that would move your character around at random intervals, suspecting that the administration might pick up on it, if I moved every 10 seconds on the clock, and used a function that identified groups of pixels on the screen to locate the message box that would appear every hour to inform you of your paychecks arrival, and deny you it, if it wasn't clicked.
Looking for ways to improve my baby, I added a few features like window position detection, so you wouldn't have to position your mouse at the top left of the window as you used to, a hotkey for closing it, and of course.. Automatic login.
Pretty soon, I had managed to complete a pretty cool program that let me shovel in fake currency 24 hours a day, and being proud of my achievement, I decided to show it off. I started by sharing it with some friends in school, but once word got out, I soon realized that people were willing to pay good(well, fake) money for it. I started selling it, and was pretty damn proud of myself.
.. And then it hit me. There were people out there who were using my program, and entering their usernames and passwords for accounts with amazing riches. And that's when I discovered the _INetMail() function of AutoIt.
Before I knew it, I had more furniture and money than I knew what to do with, and I had recruited a friend of mine for 50% of the earnings, to help move the goods from new salesman accounts to our real ones, to avoid detection, as well as managing the hotmail account where all the information was sent to. We had a pretty good system. We'd sell it to everyone who wanted to buy it, telling them that they were free to sell it on, and we made sure to wait at least a few days before emptying the accounts of our unsuspecting victims.
Looking back, the whole setup was quite ingenious. The pyramid-scheme-like structure of it all, made it really hard to trace the root of the program back to us, and if they did, we could just say that we got it from some John Doe.
As with most school fads however, Netstationen died a natural death a month or so later. My interest had been peaked though, and in the following years I got to try out a thousand different things, some more successful than others.
I had the Skyrim soundtrack playing while I read this post and holy shit I swear it was one of the most epic moments of my life.
Really though, shame the game died so soon afterwards! You really were in the right place at the right time by the sounds of it... Imagine the evil, evil things you could've inflicted on those poor innocent cheaters!