macro n-body simulation?
macro n-body simulation?
Woo A* works now!
Challenge accepted! :)
thetree you remind me of when I tried making a top down city builder in visual basic
Needless to say I couldn't get far. I made a game in VB once but collision detection was a real bitch
Since I lurk most of the time, time to post something too
After having a little bit of success with a flash game, me and my gf started thinking about making a mobile game so we came up with this:
It's a quite simple game where a misfortuned bunny drops his bag full of carrots into the deepest hole on earth so he jumps in to catch them.
There is more stuff that I will post in the near future :)
oh man, those graphics are so nice.
Edited:
obligatory: did you make it with pixels
Edit: I'm sure you can figure out who I was talking to there.![]()
Sorry for the ninja move![]()
I feel exactly the same way. I've never been a huge fan of Python, but whenever I end up using it it's actually really really nice to use.
Let's roll!
I'm thinking of making an easy batch script creator. You can select from a list of common commands and their options and export them into a batch file.
Thoughts?
Just do it
I had this idea for a 2d top-down adventure game oriented around Facepunch. You start out as a banned member in the refugee camp, forced to wear red clothes. There's seemingly no one else around. When you're released early for good behavior and you walk down the trail back to Facepunch, behind you run up a few other members who seemed to have stumbled upon the same ban reason. You were all baited into flaming by another member, for the sole purpose of being banned.
You team up together and go on an epic quest to get this member permabanned.
The idea is you can optionally sign in with your Facepunch account, and customize your character (where they originate from). Certain attributes give you different skills.
Setting your character as a crossdresser from GD gives you stealth. You're able to "poof" into a dress, and enemies no longer recognize you for a limited time.
An LMAO Pics poster may have the ability to rewind time by shelling out a shockwave of late content at enemies.
...or perhaps you're a mapper from the GMod mapping subforum. You can use your level design prowess to manipulate your environment and attack enemies through earth element-like skills.
I've yet to decide on what your enemies are like. Maybe really, really dumb posters who look like zombies, controlled by your antagonist, put under a spell to destroy you and your reputation.
Maybe you'll even travel to the OIFY. A few other developers and I don't know what that region would look like yet, though. I first thought a trailer park, but tdoyle suggested it be a gay strip bar. There's also the possibility of it being hell, under the guise of the coolest placeonoff the web.
yeah it is. You'll probably need to look at kernel/src/main.c to figure out how to use it, if you need help you can add me on steam: charlie_somerville
Edited:
thanks
Are your paths for planets going to be static ellipses/circles? You could just make a function for moving them along a set path, like KSP does for objects not under acceleration.
Currently working on the training material for my OCR. I extracted no less than 3550 samples from 4 sample sheets with math exercises.
Now I have to make a text file that tells the computer which ASCII character each image represents and it will generate the training images that I'll show later today. It's less hard work than it sounds, it takes about 5 minutes to work through 500 items.
A lot of people bashing the "bad classes" in Computer Science courses seem to forget that not every student following the course has programmed yet.
Hence the easy assignments. They're easy for us because we all know how to do that stuff but it's just to learn the other guys how to code.
Some of those assignments are also handy for you. Because you see, it's not because you can code, you have a good coding style.
Like some professors say: "In college, they learn you how to make programs that work. At a university, they teach you how to think."
Hmm that is probably the simplest way, then I can just simulate gravity for the ship seeing as it doesn't ever need to be in a completely stable orbit anyway.
Another optimization KSP uses (although it's better on the larger scale it uses) is limiting calculations within spheres of influence, so they only calculate gravity for each mass within a certain radius of it. They actually go even further, and limit it to only the largest gravitational pull on the ship.
EDIT: The only problem with using one field at a time is that it doesn't have Lagrangian points, but for a game where orbits aren't super important, they won't be missed.
I love python
are you implying college/university teaches you to have a good coding style ?
My only Python experience:
http://pastebin.com/UnNStNzw
vv
We are programming a Magicka Autohotkey Script Generator. Suggestions?
Yes, I am.
At least, a good college or university will learn you that so usability, readability and performance will go up.
Mine does, but people choose to ignore it. And then they end up complaining that they can't understand the logic behind the programs because they're too hard to read, maybe if they indented their code and gave some use to spaces, new line, semicolons and comments they would understand what they actually write (and by they I mean 95% of my fellow students).
Don't forget that choosing the right data types, abstractions, algorithms and so on is also part of having a good coding style.
EDIT: Going off-topic though; I'll post some screens of my current projects soon.
Am I the only one who tries to maintain as much natural language in programming as possible? Like I simply can't stand what a lot of C 'hacker' type programmers use to name variables/functions. (A really great example of this is Voxlap by Ken Silverman. One of the best programs I've ever seen, and it's brilliant, but there's like 1 comment and the variables are named terribly and it's got MASM all over the place.)
I'm not against 3 word function names for instance, just don't go crazy.
Yes, obfuscating your code helps no one, the compiler will turn it all into the same machine code no matter how esoteric your variable names are.
This. The only time when it's reasonably easy to infer what a 1 or 2 letter variable is being used for is when it's an obvious loop/counter variable. Voxlap has terrible readability and from what I've seen of Notch's Minicraft and Prelude Of The Chambered source his readability sucks as well.
I would not compare Ken Silverman and Notch, they're on completely different levels. Ken Silverman has a brain like John Carmack, Notch is a few comments short of documentation.
Apart from the way it does it's for loops.
Ken Silverman = Mad Genius
Notch = Mad Bad Coder
MY AUTOMERGE.
It depends on what kind of code. In math-y code, for example, the meaning of some of the intermediate values is often difficult to express in a sentence, let alone a few words, so it's just 'give it a symbol and be done with it'.
In some cases, writing out full words obscures the overall process.
I just let it crunge numbers (literally!) and this is an example of the result training data:
The black text represents pixels that at least 80% of all samples had, green is at least 50% and blue at least 20%. Every pixel has a certain weight that determines how important it is in forming the character. It is likely here that some of the samples were bold, which explains the blue pixels that would make the 4 look a little thicker. I don't know how well this kind of recognition works but if it's not adequate, I can just modify the training code and rerun it. Generates training data for 0-9 for 500 input samples takes about 2 seconds.
Working on some sort of game like Terraria, currently the "engine" can support around 7,000,000 tiles but I am yet to test it any further. I plan on having it be more survival oriented, and I have no idea what to name it yet.
Also it is made in Java without any external libraries.![]()
Survine
Edited:
Like survive mine.
Nice name actually, I think I'll use that if you don't mind.
Give him 100% profits and i'm sure he'll agree
Hahaahaha. What profit?
:smug: