1. Post #161
    C4rnage's Avatar
    November 2009
    2,493 Posts
    i think all they need change plasma gun is the hitbox, but not just reduce its size, but split it on 2 or 3 hitboxes, where one would be for direct hit with size of the real projectile or something like spinfusors, doing full 500 damage, others would be original hitbox but instead of doing full damage, do something like 200~300.

    maybe change the air mail reward to only direct hits
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  2. Post #162
    Gold Member
    Eltro102's Avatar
    February 2008
    10,871 Posts
    i dont like how they've removed the glitch in the server selector so you could servers from everywhere
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  3. Post #163
    Chirno's Avatar
    August 2010
    4,074 Posts
    i think all they need change plasma gun is the hitbox, but not just reduce its size, but split it on 2 or 3 hitboxes, where one would be for direct hit with size of the real projectile or something like spinfusors, doing full 500 damage, others would be original hitbox but instead of doing full damage, do something like 200~300.

    maybe change the air mail reward to only direct hits
    youre joking right? why should people with the weapon be rewarded for having shit aim? if theyre going to do some dumb shit like dealing damage because the projectile was close to you, then the might as well just make players have the hitbox of beowolfs so every no-aim scrub benefits from it.
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  4. Post #164
    Gold Member
    thisguy123's Avatar
    August 2008
    6,831 Posts
    youre joking right? why should people with the weapon be rewarded for having shit aim? if theyre going to do some dumb shit like dealing damage because the projectile was close to you, then the might as well just make players have the hitbox of beowolfs so every no-aim scrub benefits from it.
    so doing less damage for a glancing his is rewarding the player?
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  5. Post #165
    Chirno's Avatar
    August 2010
    4,074 Posts
    so doing less damage for a glancing his is rewarding the player?
    when they fix the hitbox issue, yes it would be rewarding people with that weapon... why should missing still do damage just because you have the only weapon that does it
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  6. Post #166
    Gold Member
    krail9's Avatar
    June 2008
    7,491 Posts
    i think all they need change plasma gun is the hitbox, but not just reduce its size, but split it on 2 or 3 hitboxes, where one would be for direct hit with size of the real projectile or something like spinfusors, doing full 500 damage, others would be original hitbox but instead of doing full damage, do something like 200~300.

    maybe change the air mail reward to only direct hits
    even then 500 is too much for direct hits.
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  7. Post #167
    Grass Poison
    leonthefox's Avatar
    March 2010
    16,825 Posts
    I put that on target, but I'm getting an "invalid command line" error
    Can someone post a screenshot of where I have to paste those commands?
    Still don't know how to do this
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  8. Post #168
    C4rnage's Avatar
    November 2009
    2,493 Posts
    even then 500 is too much for direct hits.
    with current hitbox we have no idea how easy is do a direct hit.

    inheritance on this weapon make it quite hard to aim on high speeds, and when u and ur target arent going to same direction, on indoors is quite fair match with other explosives on this game,
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  9. Post #169
    Gold Member
    Eltro102's Avatar
    February 2008
    10,871 Posts
    i dont like how they've removed the glitch in the server selector so you could servers from everywhere
    oops sorry ignore this its still here yay

    Edited:

    i dont like how its not path only now on shrike servers :(
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  10. Post #170
    Gold Member
    krail9's Avatar
    June 2008
    7,491 Posts
    with current hitbox we have no idea how easy is do a direct hit.

    inheritance on this weapon make it quite hard to aim on high speeds, and when u and ur target arent going to same direction, on indoors is quite fair match with other explosives on this game,
    but even if you assume 500 is level with say the spinfusor it doesn't balance because you will inherently do more damage with those glancing (~200) shots.
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  11. Post #171
    Niklas's Avatar
    July 2010
    3,752 Posts
    It isn't to hard to do Direct hits with the spinfusor, and 500 damage with 3times higher rof is way to much. Imo, fix hitboxes and reduce splash damage to a minimum.
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  12. Post #172
    Gold Member
    Ripper Roo's Avatar
    July 2011
    3,854 Posts
    I love the new smg, it's just so good for chasing.

    It isn't to hard to do Direct hits with the Plasma Rifle, and 500 damage with 3times higher rof is way to much. Imo, fix hitboxes and reduce splash damage to a minimum.
    Fixed it for you.
    Also, Hi-Rez does what the hell they want with balance in this game and do not listen to community much, I wouldn't expect a huge nerf. They think Juggernaut is underpowered, need I say more?
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  13. Post #173

    July 2011
    2,327 Posts


    Some Hi-Rez employee posted:
    If new weapons are OP, it's because we f*** up --> not because we intended it.

    Our intention is for new weapons to be fun and different, but balanced with the existing weapons. That makes the best game, and over time we make the most money -- and have the best time as people who love what we do -- with that strategy. Trust me, introducing a new weapon and then having to turn right around and nerf it, is both embarrassing to us and costly to us (each patch we do has a real and meaningful cost), and does not earn us more money.

    Weapons that have new mechanics in them (such as the Jackal and the Plasma Gun) are harder to balance for all audiences without getting large numbers of people using them. In both cases, I think we could have done a better job out of the gate, and are adjusting our own processes some to account for that. We like to move fast , constantly provide fresh new content into our games, and push boundaries. We think that approach allows us to create great products that we are tremendously proud of--> but any time you are moving fast and pushing boundaries you may not get everything perfect right out of the gate.

    We are planning on a patch soon that will make a few balance changes. We will likely adjust the Plasma Gun some with that patch, as well as a few other changes. The Plasma Gun will still be plenty fun and full of awesome, but we do feel it's a little OP right now in the right hands and probably does need to be adjusted some.
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  14. Post #174
    Funny Hats's Avatar
    December 2007
    2,827 Posts
    Grav Cycle is so hilariously abusable on Temple Ruins. Just keep driving through the flag stand and rack up them roadkills.
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  15. Post #175
    Gold Member
    Ripper Roo's Avatar
    July 2011
    3,854 Posts
    Just after I bought a Grav Cycle, some sandraker stole our flag so I jumped off it to chase the bastard.
    And then it happened.
    Juggernaut stole my bike. He spammed VGW too.
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  16. Post #176
    Max
    Ikuu~
    Max's Avatar
    May 2009
    14,710 Posts
    Jugga' stole my bike
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  17. Post #177
    Appreciates Subtle Titles
    NanoSquid's Avatar
    April 2009
    6,789 Posts
    Raider was already my favorite but now holy damn
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  18. Post #178
    Gold Member
    =DarkStar='s Avatar
    August 2010
    8,976 Posts
    Raider was already my favorite but now holy damn
    Raider was already my most hated but now holy damn.

    I give up trying to defend the flag, plus there is a bug arround blocking deploys so is imposible.
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  19. Post #179
    jackattack's Avatar
    October 2010
    7,399 Posts

    I want to do this.
    I'm sure we could devote a day to it on the FP server, if someone gets one...
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  20. Post #180
    We Drop Bows On 'Em
    Espio's Avatar
    November 2009
    6,551 Posts
    even then 500 is too much for direct hits.
    The bolt launcher does something like 877 for a direct hit and 600 for splash damage, 500 damage isn't too much for a direct hit, they just need to make the hitbox smaller so you have to actually aim it

    they also need to just make it so you can't explode the jackal shots in mid air because that shit is so broken
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  21. Post #181
    Gold Member

    January 2009
    1,231 Posts
    Doesn't it already have reduced radius while in midair and deals only 250 damage if timed and shot perfectly?
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  22. Post #182
    Gold Member
    Eltro102's Avatar
    February 2008
    10,871 Posts
    make jackal mid-air explosions and possibly raider ones knock people around instead of doing damage (maybe make you fumble the flag?)
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  23. Post #183
    We Drop Bows On 'Em
    Espio's Avatar
    November 2009
    6,551 Posts
    Yeah, but I think it's 250 damage per shot and it's 3 shots

    I've been killed so many times by it, it's near impossible to dodge mid air because you just have to change your whole path every time they fire
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  24. Post #184
    Gold Member
    Petrussen's Avatar
    May 2007
    2,783 Posts
    Reach or safety third for path?
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  25. Post #185

    July 2011
    2,327 Posts
    I fully upgraded reach but tbh I dont notice it at all
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  26. Post #186
    C4rnage's Avatar
    November 2009
    2,493 Posts
    Reach or safety third for path?
    capper / chaser respectively
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  27. Post #187
    We Drop Bows On 'Em
    Espio's Avatar
    November 2009
    6,551 Posts
    I fully upgraded reach but tbh I dont notice it at all
    You can completely evade the HoF if you have reach
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  28. Post #188
    Gold Member
    Foogooman's Avatar
    March 2005
    3,831 Posts
    Reach or safety third for path?
    Reach, duh.
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  29. Post #189
    Appreciates Subtle Titles
    NanoSquid's Avatar
    April 2009
    6,789 Posts
    Raindance is the best map, we need way more mountains and huge steep hills
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  30. Post #190
    Sphene
    Qaus's Avatar
    September 2010
    10,825 Posts
    I want custom maps.
    Let me make a fucking massive bowl with spawns on the rim. Best TDM map ever.
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  31. Post #191
    Bitch please, i am FABULOUS
    LiquidBullet's Avatar
    July 2008
    1,370 Posts
    I might consider renting a FP EU server.

    Any suggestions on the settings?
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  32. Post #192

    July 2011
    2,327 Posts
    naked spawn
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  33. Post #193
    Sphene
    Qaus's Avatar
    September 2010
    10,825 Posts
    I might consider renting a FP EU server.

    Any suggestions on the settings?
    Disable Raider until hotfix arrives, make all vehicles free but limit 1 of each per team. Make inventory station call-in cost only 1000 credits.
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  34. Post #194
    Gold Member

    November 2008
    10,941 Posts
    I might consider renting a FP EU server.

    Any suggestions on the settings?
    same as the old timer servers and disable raider/plasma rifle
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  35. Post #195
    Gold Member
    Lukeo's Avatar
    October 2006
    7,119 Posts
    0:50

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  36. Post #196
    Bitch please, i am FABULOUS
    LiquidBullet's Avatar
    July 2008
    1,370 Posts
    Before i rent the server, can other players also change the settings in case im not there?
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  37. Post #197
    Gold Member
    Catdaemon's Avatar
    February 2005
    2,821 Posts
    I might consider renting a FP EU server.

    Any suggestions on the settings?
    Friendly fire 50%
    Cheaper vehicles
    No call-in strikes
    CTF Good Maps Only

    Naked spawn but only after they fix it
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  38. Post #198
    jackattack's Avatar
    October 2010
    7,399 Posts
    I might consider renting a FP EU server.

    Any suggestions on the settings?
    Every Friday we have grav races.

    Edited:

    What is naked spawn?
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  39. Post #199
    Gold Member
    Catdaemon's Avatar
    February 2005
    2,821 Posts
    What is naked spawn?
    You spawn as a pathfinder with no grenades or anything. You have to use an inventory station to get the class you selected.

    It's not everyone's cup of tea but I find it leads to more interesting games.
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  40. Post #200
    Bitch please, i am FABULOUS
    LiquidBullet's Avatar
    July 2008
    1,370 Posts
    Ok, so these are the current settings:
    - 8v8 CTF
    - 50% FF
    - No call ins/High price
    - Cheaper vehicles
    - Adjusted map rotation (If needed)
    - For the time being, Raid and pillage weapons banned

    Suggestions on the map rotation?
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