Skyrim/Oblivion had pretty mediocre combat systems, and average combat mechanics. In the end, I vastly prefer Morrowind experience - even if the actual mechanics behind the combat are worse. Because the system behind it is fucking great and works well for an action-RPG. It really helped the sense of progression you had in that game, and it had a lot of depth to it. Compare that to skyrim, where everything is basically boiled down to basic "this does 2 more damage than this, and that is all". And leveling up does absolutely nothing except give you 1-2 more damage in ALL weapons every 5 or so levels. It's a terrible system, that is extremely base and has no real design effort put into it.