1. Post #1

    May 2012
    13 Posts
    does anyone know how .vmf map files work?
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  2. Post #2
    Gold Member
    t h e's Avatar
    February 2011
    6,732 Posts
    Uhh... What? It's a file you open in Hammer, isn't it? And from thereon you can edit the map. You're being extremely vague.
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  3. Post #3
    Gold Member
    Hentie's Avatar
    May 2010
    2,129 Posts
    they're key-value files.
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  4. Post #4
    Head over heels in love with Pudding~
    Dennab
    January 2012
    5,547 Posts
    they make things go woooosh

    basically they're the files Hammer loads into the editor and holds all the data and crap. Those are compiled into .BSP which means Binary Space Partitioning/Partition

    you could ask someone else because I'm not that knowledgable
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  5. Post #5

    February 2012
    136 Posts
    they make things go woooosh

    basically they're the files Hammer loads into the editor and holds all the data and crap. Those are compiled into .BSP which means Binary Space Partitioning/Partition

    you could ask someone else because I'm not that knowledgable
    yah, what he said... load it in hammer... google your question next time.
    http://lmgtfy.com/?q=vmf+file+extension&l=1
    ^^ try that
    anyways, the file consists of a list of entities, whether they be world brushes, brush entities (which are build out of points and faces), or point entities

    (User was banned for this post ("lmgtfy" - Gran PC))
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  6. Post #6
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