I completely extracted Alan Wake(PC) Files and I can find all textures and model files as I guess, .binmsh ones.
But I don't know what the hell kind of format it is, I can't find any way to open or import .binmsh files in 3ds max.
Do you have any idea such as it is just tricking its format which is actually just .msh format?
I can't move forward in this point. Lousy .binmsh format...