1. Post #121
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    Reps posted:
    So how do i open the menu? :(
    Ok let me make this MEGA-CLEAR
    THE ANIMATION TOOL IS BOUND TO THE SCOREBOARD AT THE MOMENT
    I SHALL MAKE A STOOL FOR IT WHEN I GET BACK FROM VACATION

  2. Post #122
    Gold Member
    supertoaster's Avatar
    May 2007
    770 Posts
    :( I don't like it being bound to the scoreboard. I can't see the scoreboard because the animation suite pops up :(

    I will download it again when you make a stool for it :)

  3. Post #123
    Omnimmotus's Avatar
    August 2006
    211 Posts
    I'll be waiting for that there update.

  4. Post #124
    Appeltaart's Avatar
    May 2007
    41 Posts
    Wow! Dude this is aawesome! Lua king for you! :D

  5. Post #125

    August 2007
    4 Posts
    You are my god. i have been waiting for something like this for a very long time! downloading now. Ps: Other's can't see the animation? damn. Was really looking foward to watching my mate get blown away when he saw some ninja civil protection unit kill him with some kung fu! :) Ah well it still is VERY VERY VERY good! :)

  6. Post #126
    Omnimmotus's Avatar
    August 2006
    211 Posts
    Bullet56 posted:
    You are my god. i have been waiting for something like this for a very long time! downloading now. Ps: Other's can't see the animation? damn. Was really looking foward to watching my mate get blown away when he saw some ninja civil protection unit kill him with some kung fu! :) Ah well it still is VERY VERY VERY good! :)
    Wait, what? Others can see the animations. When I was testing with Hxrmn he could see my animations fine. Unless there's something I'm missing here.

  7. Post #127
    Drenkarr's Avatar
    May 2007
    29 Posts
    Could you make an option that records the exact movement of the object, and not a frame rate, so that fast moving objects don't appear to spike across the map, if this is already made, please show me :D

  8. Post #128
    Gold Member
    Killalot's Avatar
    September 2005
    107 Posts
    You suck for being better than me at life :'(

  9. Post #129
    Gold Member
    $SLIMSWITCH$'s Avatar
    March 2005
    604 Posts
    This works nice but the moment someone joins my game it stops working :(...

  10. Post #130
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    $SLIMSWITCH$ posted:
    This works nice but the moment someone joins my game it stops working :(...
    As I said, it doesn't work in multi-player yet.

  11. Post #131
    Omnimmotus's Avatar
    August 2006
    211 Posts
    Hxrmn posted:
    As I said, it doesn't work in multi-player yet.
    Which is truly unfortunate because it's :krad:

    Any luck squashing any bugs?

  12. Post #132
    Gold Member
    $SLIMSWITCH$'s Avatar
    March 2005
    604 Posts
    Hxrmn posted:
    As I said, it doesn't work in multi-player yet.
    Yea that sucks but it is nice to use in Sngle player :)

  13. Post #133
    Gold Member
    PredatorKing's Avatar
    July 2006
    1,569 Posts
    Zess- posted:
    This is the next Wiremod. Seriously. This could be insanely popular.
    Only this won't fuck many popular mods over by making them infinitely more complex. :excited:

  14. Post #134
    Omnimmotus's Avatar
    August 2006
    211 Posts
    Bump. :keke:

  15. Post #135
    i came so hard that there's a giant hole in my wall :lol:

  16. Post #136
    BlackForce's Avatar
    December 2006
    20 Posts
    DUDE! This takes away your tab key.

  17. Post #137
    Omnimmotus's Avatar
    August 2006
    211 Posts
    BlackForce posted:
    DUDE! This takes away your tab key.
    See:
    Hxrmn posted:
    Ok let me make this MEGA-CLEAR
    THE ANIMATION TOOL IS BOUND TO THE SCOREBOARD AT THE MOMENT
    I SHALL MAKE A STOOL FOR IT WHEN I GET BACK FROM VACATION

  18. Post #138
    Gold Member
    Fezze's Avatar
    July 2006
    330 Posts
    This is awesome. Now we can make a custom funny walking animation with ragdolls. Or make them do backflips and stuff.

  19. Post #139

    February 2007
    1 Posts
    Is very nice! don't let this Lua die, and sure, fix it, the most important bug is the scoreboard, D8

  20. Post #140
    Omnimmotus's Avatar
    August 2006
    211 Posts
    That must be one long vacation. :(

  21. Post #141
    huggybear4sh's Avatar
    May 2007
    18 Posts
    Now I can stop using muscles for make ragdolls move. Also for the moving platforms bit. That won't work unless this records the movement of a prop, since it's only transporting from one place to another and not actually moving. so if you were to stand on it, it would just make you stay in place while the platform moves away.

  22. Post #142
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    huggybear4sh posted:
    Now I can stop using muscles for make ragdolls move. Also for the moving platforms bit. That won't work unless this records the movement of a prop, since it's only transporting from one place to another and not actually moving. so if you were to stand on it, it would just make you stay in place while the platform moves away.
    I actually made a separate system that fixes the platform movement problem I shall implement it next.

    Omnimmotus posted:
    That must be one long vacation. :(
    Don't sas me boy.
    I'll get back on this project as soon as my gmod "coder's block" lifts up. :P

    Maybe after I beat portal. :P

  23. Post #143
    IceWarrior98's Avatar
    April 2006
    2,248 Posts
    This sounds perfect for making videos on your own! Just do some stop motion owning and your set! Good work man good work!

    EDIT: Just one question, can it "animate" contraptions? Or is that not until later?

    EDIT 2: Also, by tweening do you mean if you position a ragdoll one way, and then another and tell it to tween that it would gradualy move into the second position?

  24. Post #144
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    IceWarrior98 posted:
    This sounds perfect for making videos on your own! Just do some stop motion owning and your set! Good work man good work!

    EDIT: Just one question, can it "animate" contraptions? Or is that not until later?
    Depends, I'm not sure I'm understanding the question.
    Like variables for the constraints and stuff?

    IceWarrior98 posted:
    EDIT 2: Also, by tweening do you mean if you position a ragdoll one way, and then another and tell it to tween that it would gradualy move into the second position?
    Yes, tweening might be in the release at some point.

  25. Post #145
    IceWarrior98's Avatar
    April 2006
    2,248 Posts
    Hxrmn posted:
    Depends, I'm not sure I'm understanding the question.
    Like variables for the constraints and stuff?
    I mean, for contraptions if you position it in one spot, and then another. Will it move the way it is supposed to or will it spazz out?

  26. Post #146
    MrJynx's Avatar
    September 2007
    12 Posts
    This stool seems promising.

    Gold star.

  27. Post #147
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    IceWarrior98 posted:
    I mean, for contraptions if you position it in one spot, and then another. Will it move the way it is supposed to or will it spazz out?
    I don't know have you tried it with contraptions?

  28. Post #148
    Gold Member
    Syphen's Avatar
    September 2006
    1,162 Posts
    I know what I can use this for... :ninja:

  29. Post #149
    renegadeGB's Avatar
    August 2007
    5 Posts
    Syphen posted:
    I know what I can use this for... :ninja:

    bow chicka bow wow

  30. Post #150
    Ferret5's Avatar
    July 2007
    3 Posts
    please don't let this thing die, I love this mod and I'm looking foward to the bugs being fixed.

  31. Post #151
    Icarus_Proje's Avatar
    August 2006
    38 Posts
    Ya, I'm waiting for an update, must have.

    Edit:

    Needs a bump anyway.

  32. Post #152
    amirite's Avatar
    December 2006
    88 Posts
    How's progress on this coming? The keyframing is probably a bitch to set up but this will expend the possibilities of GMod to a ridiculous extent. Please hang in there!

  33. Post #153
    609
    609's Avatar
    September 2007
    1 Posts
    it was my idea:( but whatever :)

  34. Post #154
    Omnimmotus's Avatar
    August 2006
    211 Posts
    Warning: Sass charging. If you're not careful, I might reach critical sass.

  35. Post #155
    SpecOps04's Avatar
    August 2006
    33 Posts
    This is the next greatest achievement of Gmod

  36. Post #156
    -Ka1n-'s Avatar
    May 2007
    4 Posts
    Somebody help me please,
    if I look at a Prop,and I hit TAB,nothing hapens,
    except the scoreboard opens up.
    Do I have to do something,before looking at the object,and press TAB?

  37. Post #157
    Gold Member
    Hxrmn's Avatar
    February 2005
    128 Posts
    -Ka1n- posted:
    Somebody help me please,
    if I look at a Prop,and I hit TAB,nothing hapens,
    except the scoreboard opens up.
    Do I have to do something,before looking at the object,and press TAB?
    You may have installed it improperly (read the "READ_FIRST.txt" file).

    As for progress I must admit I have been on a Lua coding hiatus since the "Orange Box" was released. I'll get off my lazy ass and continue work as soon as I have the drive (or if someone gives me cake).

    An update should be right around the corner (couple weeks).

    Also while you guys wait, please post some videos of your work (I might work faster if you do). :P

  38. Post #158
    Gold Member
    supertoaster's Avatar
    May 2007
    770 Posts
    Hxrmn posted:
    You may have installed it improperly (read the "READ_FIRST.txt" file).

    As for progress I must admit I have been on a Lua coding hiatus since the "Orange Box" was released. I'll get off my lazy ass and continue work as soon as I have the drive (or if someone gives me cake).

    An update should be right around the corner (couple weeks).

    Also while you guys wait, please post some videos of your work (I might work faster if you do). :P

    I haven't checked, is it still binded to the tab menu?

  39. Post #159
    -Ka1n-'s Avatar
    May 2007
    4 Posts
    Hxrmn posted:
    You may have installed it improperly (read the "READ_FIRST.txt" file).

    As for progress I must admit I have been on a Lua coding hiatus since the "Orange Box" was released. I'll get off my lazy ass and continue work as soon as I have the drive (or if someone gives me cake).

    An update should be right around the corner (couple weeks).

    Also while you guys wait, please post some videos of your work (I might work faster if you do). :P
    No,I put that LUA folder into my gmod folder.
    Maybe,when you're finished,changing it into a Tool,
    it'll work.

    I hope you hurry,dude.. :D

  40. Post #160
    NotYou's Avatar
    October 2007
    59 Posts
    supertoaster posted:
    I haven't checked, is it still binded to the tab menu?
    Bound.
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