1. Post #241
    Gold Member
    kittykaty's Avatar
    October 2005
    755 Posts
    Why must this map be such sex, Ducky?

  2. Post #242
    BigBoldB's Avatar
    May 2007
    36 Posts
    Warehouse looks good, also i don't think the rails in the canteen look out of place...

  3. Post #243
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Video of the floor pit in action, needs some work, I want it too move faster.

  4. Post #244
    BigBoldB's Avatar
    May 2007
    36 Posts
    Yea, it looks great, the floor pit is a neat idea. Although it could move faster, as you said.

  5. Post #245
    Gold Member
    Useful Dave's Avatar
    February 2005
    1,455 Posts
    Floor pit must go faster. Great change from 'Push E' panels though.

  6. Post #246
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Prison train in action, short video on board the train.

  7. Post #247
    Gold Member
    Floater's Avatar
    April 2007
    215 Posts
    You should put pods inside the train, so prisoners can ride too.

  8. Post #248
    delta-dub's Avatar
    June 2006
    22 Posts
    Yer have pods that's a good idea. Oh and also is the pit in the small warehouse big enough to hold a jeep ? ( for a easy get away ) because it looks like there is a door for it to get in and out.

    ( Good car storage and well hidden from combine )

  9. Post #249
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Not sure about a jeep, it can hold a ruined car, I may have to make it slightly deeper.

  10. Post #250
    Gold Member
    Kane245's Avatar
    July 2007
    264 Posts
    The videos are really great, the map is looking amazing.

  11. Post #251
    delta-dub's Avatar
    June 2006
    22 Posts
    I hope you make it deeper so it can hold a jeep.

  12. Post #252
    Gold Member
    kittykaty's Avatar
    October 2005
    755 Posts
    Booump.

  13. Post #253
    Gold Member
    Kane245's Avatar
    July 2007
    264 Posts
    Yes I hope this comes out soon, I am looking forward to it a lot.

  14. Post #254
    HOLY HELL MINIGUN SNARKS
    Meatbang's Avatar
    September 2007
    3,715 Posts
    I really can't see any sort of RP except Combine Control working on this map. Maybe drop by the LUA forums for a game mode/request.

  15. Post #255
    Gold Member
    tyanet's Avatar
    June 2007
    3,114 Posts
    Make the prison entrance VERY high security, like all of the airport security in the world crammed into one spot

  16. Post #256
    Gold Member
    Sgt.Sgt's Avatar
    January 2006
    1,577 Posts
    BigBoom posted:
    I really can't see any sort of RP except Combine Control working on this map. Maybe drop by the LUA forums for a game mode/request.
    Yeah that is HL2 RP. Which is what the map is for. What other RP types are you suggesting in a map like this?

  17. Post #257
    Garfy's Avatar
    May 2007
    463 Posts
    The map is made for HL2RP on HL2: DM.

  18. Post #258

    August 2005
    2 Posts
    I really like it! Your lighting/ texture use is spot on. :)

  19. Post #259
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    BigBoom posted:
    I really can't see any sort of RP except Combine Control working on this map. Maybe drop by the LUA forums for a game mode/request.
    Sgt.Sgt posted:
    Yeah that is HL2 RP. Which is what the map is for. What other RP types are you suggesting in a map like this?
    Garfy posted:
    The map is made for HL2RP on HL2: DM.
    WWolf posted:
    I really like it! Your lighting/ texture use is spot on. :)
    Cheers WWolf, your the wolf who made that epic rp map? how's it going? Hope it's not dead :(

  20. Post #260
    HOLY HELL MINIGUN SNARKS
    Meatbang's Avatar
    September 2007
    3,715 Posts
    Sgt.Sgt posted:
    Yeah that is HL2 RP. Which is what the map is for. What other RP types are you suggesting in a map like this?
    Well I suppose any HL2 RP would do. Dark RP Is a no I'm thinking.

  21. Post #261

    August 2005
    2 Posts
    You might see it released one day... :)

  22. Post #262
    HOLY HELL MINIGUN SNARKS
    Meatbang's Avatar
    September 2007
    3,715 Posts
    What about now :q:

  23. Post #263
    BlackJack0's Avatar
    August 2007
    19 Posts
    Damn, this looks awesome. But hell, are you gonna optimize all THAT?

  24. Post #264
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    BlackJack0 posted:
    But hell, are you gonna optimize all THAT?
    Yes.

  25. Post #265
    Gold Member
    Useful Dave's Avatar
    February 2005
    1,455 Posts
    I'm sure he'l do it well. ;)

  26. Post #266
    delta-dub's Avatar
    June 2006
    22 Posts
    Is there any more pictures for us to see? I love the map by the way.

  27. Post #267
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Most work that has been done is behind sscenes, like ine prison canteen fixing up a cctv system, but I have a screenshot from the secured area of the prison:


    Shadows


    P.S. How has big bold given me 68 mks, it was 20 the other day lol? Looks like I lost a few agrees too.

  28. Post #268
    Gold Member
    Kane245's Avatar
    July 2007
    264 Posts
    Well this map is looking really dark and scary, should make the prisoners not want to go there at all.

  29. Post #269
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Kane245 posted:
    Well this map is looking really dark and scary, should make the prisoners not want to go there at all.
    Damn right!

  30. Post #270
    delta-dub's Avatar
    June 2006
    22 Posts
    Haha looks great. how big will the map be ?

  31. Post #271
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Fairly big. Prison is almost done and I would say that is 30-40% of the map. Probaly more, because I haven't decided all the buildings which will be in the map.

  32. Post #272
    JLea v2's Avatar
    February 2008
    3 Posts
    I swear you have to start mapping for SP :sigh:

  33. Post #273
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Maibe.

  34. Post #274
    Gold Member
    kittykaty's Avatar
    October 2005
    755 Posts
    1 Duck posted:
    Cheers WWolf, your the wolf who made that epic rp map? how's it going? Hope it's not dead :(
    That Wolf is very much alive and canadian, he maps for Mine-dog...

  35. Post #275
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    An abandoned apartment, this could be used for some sort of combine training grounds, or a little hideout for some citizens/rebels.

    Still WIP so expect some vast changes, I'm still not happy with the outside look, it may need different dtextures.:



  36. Post #276
    delta-dub's Avatar
    June 2006
    22 Posts
    WOW awesome. you should have some secert areas maybe. and will there be windows in the abandoned apartment so you can see enemy combine comeing haha.

  37. Post #277
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    Might be, gotta keep fps down, but I'll see.

  38. Post #278
    Ash_Clarke's Avatar
    April 2007
    11 Posts
    This map looks bloody awesome.

  39. Post #279
    Gold Member
    sltlamina's Avatar
    February 2007
    521 Posts
    Question: The train, does it travel around corners? Does it actually touch the track? I've wanted to make a train but I can't see how I can make it realistically move along curves and if it touches the track I'm fairly sure it will look stupid.

    Statement: You fucking rule. Your map fucking rules... I'm not just being kind, or modest. It really does fucking rule! Great fucking job! :D

  40. Post #280
    Gold Member
    1 Duck's Avatar
    January 2007
    774 Posts
    A, it travels along a straight line, B, I didn't make it, a friend did, C, It probaly rests on the track. D, Thanks.