1. Post #1
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    Made it a while ago, it'll shut you fags up for a bit I hope.






















    There you have it.
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  2. Post #2
    1337_Nob!'s Avatar
    April 2007
    9 Posts
    Yay, thanks :3:


    Now i know, good job. :4chan:
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  3. Post #3
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,323 Posts
    Taggart posted:
    Made it a while ago, it'll shut you fags up for a bit I hope.
    D: i was just asking T.T
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  4. Post #4
    Gold Member
    IronBar's Avatar
    January 2007
    228 Posts
    I hope this works to shut them up.



    Why do you have PHW on MSPaint? :raise:
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  5. Post #5
    Gold Member
    Nixux86's Avatar
    May 2007
    674 Posts
    Awesome tutorial! I really should try to attempt headhacking.

  6. Post #6
    IDOTS's Avatar
    May 2007
    369 Posts
    :D thanks so much!
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  7. Post #7
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    IronBar posted:
    I hope this works to shut them up.



    Why do you have PHW on MSPaint? :raise:
    It was from the previous screen.
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  8. Post #8
    S-Teh-A's Avatar
    October 2007
    113 Posts
    Haha! That's awesome! Thanks Taggart :3:
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  9. Post #9
    Aijati's Avatar
    October 2007
    34 Posts
    Thanks, now will this work with other modeling programs or just 3dsMax. It's awesome anyway.

  10. Post #10
    TankkillerV2's Avatar
    April 2007
    10 Posts
    Taggart are you still working on those soldier headhacks me and some other people requested... that you said you would do?

  11. Post #11
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    TankkillerV2 posted:
    Taggart are you still working on those soldier headhacks me and some other people requested... that you said you would do?
    Yes I am.

  12. Post #12
    XxShockxX's Avatar
    October 2007
    93 Posts
    Thanks for the tutorial, it helped me a lot. Also it taught me a new way of positioning the head, thanks! Bump for justice.

  13. Post #13
    BCalhoun1's Avatar
    July 2007
    23 Posts
    Nice tutorial there.

    (though any project I'm working on will have to wait. I have the worst luck with Studio Compiler)

  14. Post #14
    Umbrellum's Avatar
    March 2008
    26 Posts
    Can you only do this with heads, or other body parts as well?

  15. Post #15
    Gold Member
    ToxicJoy's Avatar
    April 2007
    308 Posts
    Any body parts, from as many models as you want.

  16. Post #16
    Gold Member
    MosIPos's Avatar
    August 2005
    359 Posts
    This needs different color on the text or stroke around the text because it's sometimes barely readable.

  17. Post #17
    Gold Member
    diwako's Avatar
    May 2006
    2,319 Posts
    Some mod should sticky this.
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  18. Post #18
    Umbrellum's Avatar
    March 2008
    26 Posts
    To the last three posts:

    1. Fucking cool.

    2. I agree 10,000%

    3. I agree with you also.

  19. Post #19
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    Bump for great justice.

    Diwako speaks the thruth, someone sticky this.

  20. Post #20
    cobaltbloo's Avatar
    February 2007
    84 Posts
    Wait. You don't have to attach and weight?

  21. Post #21
    Gold Member
    Lord Ned's Avatar
    April 2006
    3,702 Posts
    cobaltbloo posted:
    Wait. You don't have to attach and weight?
    1x agree. Unless it kept the weightmap assined to Valve.Biped.Head01 or whateever.

  22. Post #22
    Gold Member
    Thlis's Avatar
    January 2007
    2,466 Posts
    anyone know where I can find a working Studio Compiler.

  23. Post #23
    Gold Member
    Jeffman12's Avatar
    July 2005
    467 Posts
    That's a messy desktop if I ever saw one, that can severely affect your computer's performance, I recommend creating a new folder and just dropping everything except the really important stuff in there.

    Oh, and thanks for the Headhacking tut, I'll use it if I ever feel like doing that.

    And you're a Frank K. fan too!
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  24. Post #24
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    Lord Ned posted:
    1x agree. Unless it kept the weightmap assined to Valve.Biped.Head01 or whateever.
    Considering it's on the Valve skeleton, replacing it will keep the weights for both models.

    For example -

    If you take a rebel and overwrite his skeleton with a combine Soldier's it'll still be weighted because it's the same bone names.

    Edit:

    Jeffman12 posted:
    That's a messy desktop if I ever saw one, that can severely affect your computer's performance, I recommend creating a new folder and just dropping everything except the really important stuff in there.

    Oh, and thanks for the Headhacking tut, I'll use it if I ever feel like doing that.

    And you're a Frank K. fan too!
    I know, I can't be arsed to organise it right now.

    Not a problem.

    Yes, I am.

  25. Post #25
    Gold Member
    Thlis's Avatar
    January 2007
    2,466 Posts
    When I attempt to use the Studio compiler it always says error V project.

    Any idea how to fix this?

  26. Post #26
    Gold Member
    hl2poo's Avatar
    November 2005
    4,426 Posts
    Holy shit this is an awesome tutorial. I am going to try this out later. :)

    Thanks a whole bunch.

  27. Post #27
    Denmon0728's Avatar
    July 2006
    18 Posts
    This tutorial is so awesome it has to be Swedish!
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  28. Post #28
    Gold Member
    hl2poo's Avatar
    November 2005
    4,426 Posts
    Thlis posted:
    When ever I attempt to use the Studio compiler it always says error V project.

    Any idea how to fix this?
    Yeah I keep getting an error every time I run it too.

  29. Post #29
    Gimped Bubba's Avatar
    May 2008
    18 Posts
    If your getting a simple error everytime, ( THIS WILL ONLY WORK IF YOU GOT EP1! )

    Put StudioCompiler.exe In:
    Code:
    C:\Program Files\Steam\SteamApps\<UserName>\sourcesdk\bin\ep1\bin
    Then it should work, if not sorry :'(

    Mabey it's the StudioCompiler you got :D

    " I did a little research on Taggarts Images he has created to show us this tutorial and as you can see on the first picture ( Other Places ) there's ep1 so i attempted to put it in bin\ep1\bin and it worked! "

    Give some credit to Taggart for screen shots and not a written tutorial.

    DON'T KNOW WHERE TO GET STUDIOCOMPILER?

    http://www.chaosincarnate.net/cannonfodder/cftools.htm

  30. Post #30
    Gold Member
    Thlis's Avatar
    January 2007
    2,466 Posts
    I keep getting this error which says "warning: falling back to autodetection of Vproject"
    "unable to find gameinfo.txt"

    I tried what you said and I'm not sure what I am doing wrong.

  31. Post #31
    Gimped Bubba's Avatar
    May 2008
    18 Posts
    Thlis posted:
    I keep getting this error which says "warning: falling back to autodetection of Vproject"
    "unable to find gameinfo.txt"

    I tried what you said and I'm not sure what I am doing wrong.
    Go to
    Code:
    C:\Program Files\Steam\SteamApps\hadberz\sourcesdk\bin\ep1\bin\vconfig\ open gameinfo
    First copy everything and make a back up file so just incase we fuck shit up.

    You see this part in it?

    Code:
    SteamAppId 220 // Words blah blah Words.
    ToolsAppId 211 // Words blah blah Words
    If SteamAppId is -220 make it 220 ok?
    Then you see ToolsAppId 211 // Words...

    Delete it. Then try.

    If it does not work, sorry. Good thing you got a back up file :D


    Heres some tutorials you might want to try:

    http://www.fpsbanana.com/threads/96984

    http://www.moddb.com/tutorials/27422...ompile-a-model

  32. Post #32
    Gold Member
    Thlis's Avatar
    January 2007
    2,466 Posts
    Code:
    "GameInfo"
    {
    	FileSystem
    	{
    		SteamAppId				220 // mount hl2 content for vgui platform stuff
    		
    		SearchPaths
    		{
    			vconfig				|gameinfo_path|.	// for all the vconfig stuff
    			vconfig				platform			// for all the vgui stuff
    		}
    	}
    }

    I think my steam is evil :(

  33. Post #33
    Gimped Bubba's Avatar
    May 2008
    18 Posts
    That's the same Game info i got so, What the fuck?

    Edit:

    Code:
    "GameInfo"
    {
    	FileSystem
    	{
    		SteamAppId				220 // mount hl2 content for vgui platform stuff
    		ToolsAppId                             -211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, 
    		SearchPaths
    		{
    			vconfig				|gameinfo_path|.	// for all the vconfig stuff
    			vconfig				platform			// for all the vgui stuff
    		}
    	}
    }

    Alright try that.

    I am done for the day, i will help when i get back ( 4 days )

    ( Add me for online support in 4 days :) )

  34. Post #34
    Gold Member
    hl2poo's Avatar
    November 2005
    4,426 Posts
    Gimped Bubba posted:
    If your getting a simple error everytime, ( THIS WILL ONLY WORK IF YOU GOT EP1! )

    Put StudioCompiler.exe In:
    Code:
    C:\Program Files\Steam\SteamApps\<UserName>\sourcesdk\bin\ep1\bin
    Then it should work, if not sorry :'(

    Mabey it's the StudioCompiler you got :D

    " I did a little research on Taggarts Images he has created to show us this tutorial and as you can see on the first picture ( Other Places ) there's ep1 so i attempted to put it in bin\ep1\bin and it worked! "

    Give some credit to Taggart for screen shots and not a written tutorial.

    DON'T KNOW WHERE TO GET STUDIOCOMPILER?

    http://www.chaosincarnate.net/cannonfodder/cftools.htm
    I got it already. But thanks anyways. :)

  35. Post #35
    Gold Member
    Thlis's Avatar
    January 2007
    2,466 Posts
    Thank you for your help, i'll try to figure thid out with those two sites.

  36. Post #36
    Gimped Bubba's Avatar
    May 2008
    18 Posts
    Your welcome. :)
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  37. Post #37
    Gold Member
    Taggart's Avatar
    February 2006
    15,255 Posts
    Yeah, as Bubba says, if it doesn't work, put in in either ep1/bin or orangebox/bin.

  38. Post #38
    Gold Member
    Nixux86's Avatar
    May 2007
    674 Posts
    Has anyone else got this problem while compiling?

    Code:
    ERROR: Eyelid "lower_right" neutral out of range (+-0.5)
    Or does anyone knows how to fix it?

  39. Post #39
    Denmon0728's Avatar
    July 2006
    18 Posts
    I keep getting this wierd error saying

    Code:
    Extra App Id set to 211, but no SteamAppId.
    So I tried that thing bubba said but I keep getting the same error. And yes I did install in my ep1 bin.

    This is how my gameinfo.txt looks unaltered.
    Code:
    "GameInfo"
    {
    	FileSystem
    	{
    		SteamAppId				220 // mount hl2 content for vgui platform stuff
     
    		SearchPaths
    		{
    			vconfig				|gameinfo_path|.	// for all the vconfig stuff
    			vconfig				platform			// for all the vgui stuff
    		}
    	}
    }

  40. Post #40
    Gold Member
    hl2poo's Avatar
    November 2005
    4,426 Posts
    Ok when I open up Studiocompiler, I don't see the Compile tab. What's going on?