1. Post #81
    KeksMan's Avatar
    March 2008
    67 Posts
    No fucking shit.
    You could post it 30 posts earlier sherlock.
    And I know it does not explode.
    But I wanted it like it is and people accept it as it is.
    Nobody gives a fuck.

  2. Post #82
    Gold Member
    Gorgonoth's Avatar
    April 2007
    436 Posts
    what's that bomb that looks like it inverts the colors on screen?

  3. Post #83

    September 2008
    93 Posts
    can you add wire inputs Like "explode" ?

  4. Post #84
    ray243's Avatar
    January 2008
    1,847 Posts
    wolfblade12 posted:
    Eh no, we are predators out of nature yes, but it isn't in our nature to destroy stuff.
    Also PETN isn't Pentaerythritetranitrate.. it is Pentaerythritol tetranitrate.
    Also uranium and plutionum doen't explode. They aren't explosives. If you use it in a bomb it is called a nuclear explosive.
    Yeah, but who cares? They are awesome.

  5. Post #85
    KeksMan's Avatar
    March 2008
    67 Posts
    No, I can't add damn wire inputs.
    This mod is not intended to work with the damn wire.
    You think that everything created for gmod, should work with wire?
    Even if yes, this mod is not going to.
    Also, I'm not going to make bombs explode with wire detonator.
    If you can't think clearly here's damn tutorial on how to make decent bombs.
    Spawn entity weld barrel to it.
    Make wire detonator ON THE DAMN BARREL NOT ON ENTITY.
    ALL.
    Simple, ain't it?


    Also, it does not invert colours. I think you are talking about Hydrogen bomb.

  6. Post #86
    Frankess's Avatar
    November 2005
    511 Posts
    Or just use "simple explosive" with marked "delete after explosion".

  7. Post #87
    KeksMan's Avatar
    March 2008
    67 Posts
    Just to post.
    Current list of entities in gbombs 2.

    -Small explosives - scaleable.

    Cesium
    M.O.A.B.
    Daisy Cutter
    Plutonium
    Uranium
    PETN
    TNT - Originally by our loved Teta Bonita.
    IED ( Improvised explosive device)
    Gasoline.

    -Big explosives - not scaleable.

    Fuel air Bomb
    Napalm
    Fridge Bomb. - HEHE

    -Nukes and other superbombs. ( They are listed in damage order)

    Bunker buster - Needs work.
    Small Nuke
    Call of Duty 4 Nuke
    Tactical Nuke.
    Crysis Nuke - Needs work ( will improve in final version of gbombs (3))
    Big Nuke
    Hydrogen Bomb
    Tsar Bomb - NEEDS A LOT OF WORK.
    Fusion Bomb


    Things that have got "Needs work" will be improved in last, final relase.(Gbomb's 3).


    Things that I want to add to gbombs'3.

    1).Laser guided missile ( Not really, only effect like in WiC, guide via wire damn it.)
    2).RDX
    About 3 more nukes and stuff.
    After our beta testing I will post download link, and update the first post with all new shiz.

  8. Post #88
    TheOnslaught's Avatar
    July 2008
    70 Posts
    :D :D

  9. Post #89
    Gold Member
    Xion21's Avatar
    May 2007
    1,158 Posts
    Yay! Please try to hurry, although I know rushed stuff is hard, and I don't want to pressure you, in the midst of some flaming by others on previous pages, I would like to say I absolutely love this addon and I cannot wait for 2/3! Keep up the good work! ETA on 2? Just askin'! :cheers:

  10. Post #90
    Clockwork301's Avatar
    February 2007
    143 Posts
    I cannot wait my polish friend :D

  11. Post #91
    ray243's Avatar
    January 2008
    1,847 Posts
    Anyway, I love your Gbombs 2. Crysis nuke rocks!

  12. Post #92
    Gold Member
    amitakartok's Avatar
    September 2008
    1,061 Posts
    PrusseLusken posted:
    Ngger, by the way.
    FUCK, I HOPE THAT ISN'T A BANWORD :o
    Hope it won't be spotted by a smartass moderator or you will be banned for "Instaban evasion".

  13. Post #93
    Gold Member
    Xion21's Avatar
    May 2007
    1,158 Posts
    So, how is V2 coming? I might also reccommend a bomb that shoots out alot of shrapnel, in quite a large radius, maybe like an Airburst Bomb, that, when activated (E), it would explode a certain number of units off of the ground.

    Edit:

    So, how is V2 coming? I might also reccommend a bomb that shoots out alot of shrapnel, in quite a large raius, maybe like an Airburst Bomb, that, when activated (E), it would explode a certain number of units off of the ground.

  14. Post #94
    KeksMan's Avatar
    March 2008
    67 Posts











    Song - Don Abandons Alice - John Murpy ( He's epic :P ) from "28 weeks later" movie.

  15. Post #95

    May 2008
    9 Posts
    Wow looks so good man. Can't wait.

    P.S whats the song again???

    EDIT: Yeah, I have never seen 28 weeks later, I've only seen 28 days later.

    Thanks anyway

  16. Post #96
    bumtown's Avatar
    September 2005
    151 Posts
    nice work man, any chance of a release date for 2?

  17. Post #97
    KeksMan's Avatar
    March 2008
    67 Posts
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  18. Post #98
    ray243's Avatar
    January 2008
    1,847 Posts
    Keks needs more lua kings!
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  19. Post #99
    KeksMan's Avatar
    March 2008
    67 Posts
    Not really.

    Just wanted to announce that, Gbombs 3 will be wireable.
    So every bomb will have explode option to use with wire.


    Don't think it is made by me.
    D0lph made it and helped me doing last part of it.

    So, yes. It will be wireable. D'oh.


    Yay 200 smartness.
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  20. Post #100

    May 2008
    9 Posts
    Kicks ass. Man, you got lua kinged.

    Have a cookie.

    [IMG] http://www.sallys-place.com/food/col..._Cookie-20.jpg [IMG]
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  21. Post #101
    KeksMan's Avatar
    March 2008
    67 Posts
    ^ Fail of image.
    Thanks anyway.
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  22. Post #102
    jbtojn's Avatar
    April 2008
    37 Posts
    There's some great additions in there, well done KeksMan. I'm a little disappointed that some of the new ones don't combine when detonated, but those are mainly the ones which would lag like hell anyway.

    Have a cookie.



    Oh dear, how ironic.
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  23. Post #103
    Maia's Avatar
    September 2008
    9 Posts
    Holy, shit, epic. Have a Lua king for as many posts as I can give them to you.
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  24. Post #104
    Ico
    Ico's Avatar
    July 2008
    19 Posts
    This is awesome, you deserve a cake!


    ohh, no, wait. There is no cake here :(

    Have a lua king then... Better than nothing :P
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  25. Post #105
    RevoBase's Avatar
    September 2008
    5 Posts
    I love the nukes smoke man you gotta teach me that :D

    Steam id for friends?
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  26. Post #106
    KeksMan's Avatar
    March 2008
    67 Posts
    Steam name is adriank_pl


    Also, it is nothing hard in making effects.
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  27. Post #107
    Gold Member
    Xion21's Avatar
    May 2007
    1,158 Posts
    I seriously just came IN my pants, ALL OVER my pants, and OUT OF my pants all at the same time. Epic.
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  28. Post #108
    SGTNAPALM33's Avatar
    October 2007
    165 Posts
    KeksMan posted:
    No, I can't add damn wire inputs.
    This mod is not intended to work with the damn wire.
    You think that everything created for gmod, should work with wire?
    Even if yes, this mod is not going to.
    Also, I'm not going to make bombs explode with wire detonator.
    If you can't think clearly here's damn tutorial on how to make decent bombs.
    Spawn entity weld barrel to it.
    Make wire detonator ON THE DAMN BARREL NOT ON ENTITY.
    ALL.
    Simple, ain't it?


    Also, it does not invert colours. I think you are talking about Hydrogen bomb.
    Thank you. Here is a fun little experiment for you wire guys to try out. there is a thingy called "Numpad". you can spawn a dynamyte next to the explosive and use this revolutionary "Numpad" and you are one key press away from detonation.

    It is a lot easier then wire, wouldn't you think?
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  29. Post #109
    The BIG NUKE actually locked up and stopped my display driver from functioning

  30. Post #110
    SGTNAPALM33's Avatar
    October 2007
    165 Posts
    Holy fuck i never got to see these in their full glory...

    So fucking epic.

  31. Post #111
    D0lph's Avatar
    August 2008
    27 Posts
    SGTNAPALM33 posted:
    Thank you. Here is a fun little experiment for you wire guys to try out. there is a thingy called "Numpad". you can spawn a dynamyte next to the explosive and use this revolutionary "Numpad" and you are one key press away from detonation.

    It is a lot easier then wire, wouldn't you think?
    Well... Actually Gbomb 3 WILL be wired... :S

  32. Post #112
    KeksMan's Avatar
    March 2008
    67 Posts
    Yes, but SGTNAPALM is right.
    It is not hard to make it working without wire.
    People just need to use their imagination.
    Although, imagination critically went down, when wire was relased.


    Also, how is this possible, this mod download is not showing up in "popular" downloads section? I did not expected this!

    Also new Tsar Bomb particles.





  33. Post #113

    May 2008
    9 Posts
    KeksMan posted:
    ^ Fail of image.
    Thanks anyway.
    Yeah, I had an Epic Phail.

  34. Post #114
    The Entrée that Gotham Deserves!
    Phantom Lord's Avatar
    June 2008
    376 Posts
    So, with G-bombs 1&2, do we have to delete them to install the next version?

  35. Post #115
    KeksMan's Avatar
    March 2008
    67 Posts
    Yes. If you want to install gbombs 2 you need to delete versison 1 , then if you want to install gbombs 3 you need to delete gbombs 2 and 1, and so on.

  36. Post #116
    SGTNAPALM33's Avatar
    October 2007
    165 Posts
    Yeah, I missed the wire-able bombs part...
    KeksMan posted:
    Also, how is this possible, this mod download is not showing up in "popular" downloads section? I did not expected this!
    I thought so too... Usually anything related to explosives gets it's download button spammed by hundreds of people.

    Edit:

    I am going to give a try at spawn icons for you, I'll post them here later.

  37. Post #117

    September 2008
    93 Posts
    I HATE YOU MY COMPUTER CRASHED :( (just joking about the hate you part)

  38. Post #118
    KeksMan's Avatar
    March 2008
    67 Posts
    Well, trying to run this mod, on AMD Celeron D, + 2 kb of ram and 2 gig's hard drive is more than pure madness.

  39. Post #119
    SGTNAPALM33's Avatar
    October 2007
    165 Posts
    I have noticed a strange thing with this mod:
    I was taking pictures for icons, and for the nukes, the first time it detonated it was a tiny explosion, then when it was detonated by the radiation of the first bomb, the explosion became normal sized.

    Edit:


    What do you think about this?

    the 92 is it's atomic number... I'll make it up for things that are not on the table of elements. As for the initial. Because you initially said it would be a chemistry mod, even though it's not, I thought it would be a good theme.

    the "SCL" stands for "Scaleable". things like nukes and napalm will have "NSCL" or "N/SCL" or "USCL" or something.

    This is also almost exactly how it will appear in game. I left some space underneath because that is where the bar that Garry's Mod puts there would be.

    Do you want a little button shine on the top, like this?

    Or do you not want me to do it at all?

  40. Post #120

    September 2008
    93 Posts
    actually my computer is a core 2 duo E6600 with a ati HD 2900 Pro with about 700gb of hard drive with 4gb of ddr2 memory