1. Post #121
    Sa-Mu's Avatar
    December 2005
    38 Posts
    OlivierHamel posted:
    By reading the thread completely instead of asking stupid questions you can create a space-time vortex that takes apart the assembly of the server dll and injects specific commands that alter the shape of the collision object.
    You can also make green eggs and ham with it too.
    This was a really lame post. Also you would need to alter the client DLL so it would be predicted.

  2. Post #122
    OlivierHamel's Avatar
    April 2008
    220 Posts
    Hey, it got the point across no?

  3. Post #123
    Callee's Avatar
    July 2007
    35 Posts
    OlivierHamel posted:
    Once I get it fully working. I hope Chad will make a physics clipping one like he said we could and save me the headache of doing it myself (he probably won't though :(), after that I need to override some of the trace code so it'll ignore props in-jump.
    Thanks :)

  4. Post #124
    red ryder's Avatar
    May 2008
    18 Posts
    what the fuck.

  5. Post #125
    Gold Member
    SBII Gunz's Avatar
    June 2008
    882 Posts
    red ryder posted:
    what the fuck.
    That was quite constructive

    Can anybody think of stuff to do with this? It would be cool for a...uhh...stuff?

  6. Post #126
    HPD user's Avatar
    December 2007
    283 Posts
    Well I would like to know if banana is still working on the swep.

  7. Post #127
    LuaBanana's Avatar
    August 2007
    144 Posts
    I most definitely am. Thanks to a BUNCH of help from Jinto, the portal is nearing prototype. I just have to work out.. a lot.. of bugs, and fix some other issues. If darkops would just give me his collisions model I could get a bit further.

  8. Post #128
    red ryder's Avatar
    May 2008
    18 Posts
    I have seen the face of God.

  9. Post #129
    LuaBanana's Avatar
    August 2007
    144 Posts
    The face of god will be planted onto godly creations such as my portal gun.

  10. Post #130
    Gold Member
    SBII Gunz's Avatar
    June 2008
    882 Posts
    Put the FP logo on the portal gun model

    Chaos will ensue once we break source using Facepunch.

  11. Post #131
    LuaBanana's Avatar
    August 2007
    144 Posts
    Deco and I are making the next best thing to the Handheld Portal Device.

    Features:
    [list]Uses STENCIL DRAWING, the same thing Portal uses. Will look aesthetically 100% like Portal. No RT textures here, baby! Go more left, you see more right of the portal. It feels as if the world is actually on the other side of that portal! :D[/list][list]MULTIPLAYER support. Players can each have their own two portals that won't interfere with each other :hellnaw:[/list][list]Massive optimization :science:[/list][list]The 'ghost' of the entity won't really be a ghost. It will be an exact duplicate of the original entity and everything that happens to it or gets called on it will be redirected to the original entity. Yay realism! [/list][list]Portal 'siphon' :uhoh:[/list][list]HOPEFULLY depth portals (Portals seen within the portals within the portals). We'll investigate more on whether this is portal-specific coding or some leet source/texturing hacks. :argh:[/list][list]Custom texture. It'll be a facepunch portal gun as requested! Name ideas anyone? :o[/list][list]Etc etc. :q:[/list]

  12. Post #132
    mansarde's Avatar
    August 2008
    133 Posts
    Wow, that is just unbelievably amazing!

    Name suggestions:
    [list][*]Locomotion Gun/Device -> Abbreviation: LoMo Gun/Device[*]TRVL Gun (speak: "Travel Gun")[*]G8-WAY Gun/Device ("Gateway Gun/Device")[*]WHOP-Gun (Wormhole Opener Gun)[/list]EDIT:
    [list][*]GISMo Gun ("GMod Inter Spatial Movement Gun") *my favourite* :keke:[*]GISMo Gadget[/list]

  13. Post #133
    Gold Member
    Deco Da Man's Avatar
    July 2007
    1,017 Posts
    We (most me) came up with a few names:
    [list][*] Portable Quark Synchronisation Device - PoQSYD[*] Portable Subatomic Synchronisation Device - PSSD[*] Portable Subatomic Bonding Device - PSBonD[/list]You can replace Portable with Handheld, if you wish

    One comes from the conclusion that this is a handheld, portable device that allows instantaneous multidimensional translation via synchronization on a subatomic level.
    Hence:
    Portable Subatomic Synchronsation Device forming Instantaneous Multidimensional Matter Translating Portals

    PSSDIMTP, or POSSODIMAMATAP :S

    PSSD is best...

    Simple to say, the abbreviation is okish too.

  14. Post #134
    Gold Member
    Xera's Avatar
    November 2006
    3,097 Posts
    Why can't it just be called a hand held portal device? Seeing as it's a direct rip from Portal.

  15. Post #135
    OlivierHamel's Avatar
    April 2008
    220 Posts
    LuaBanana posted:
    The face of god will be planted onto godly creations such as my portal gun.
    Correction, Jinto's portal gun. He created the binary module which is critical and he's given you all the core mathematics.

    Edit:

    Xera posted:
    Why can't it just be called a hand held portal device? Seeing as it's a direct rip from Portal.
    They don't want to admit it's a recycled idea?

  16. Post #136
    mansarde's Avatar
    August 2008
    133 Posts
    OlivierHamel posted:
    They don't want to admit it's a recycled idea?
    Even though it is a recycled idea, it's nonetheless a great achievement making it possible in GMod.
    When I think back to the times of Exite-Mod, then this has deserved its own name.

  17. Post #137
    OlivierHamel's Avatar
    April 2008
    220 Posts
    mansarde posted:
    Even though it is a recycled idea, it's nonetheless a great achievement making it possible in GMod.
    When I think back to the times of Exite-Mod, then this has deserved its own name.
    Yes. Jinto does.

    Edit:

    LuaBanana posted:
    If darkops would just give me his collisions model I could get a bit further.
    He clearly stated how he did it, why can't you replicate it.

    LuaBanana posted:
    give me
    Oh, that's why.

  18. Post #138
    mansarde's Avatar
    August 2008
    133 Posts
    OlivierHamel posted:
    Yes. Jinto does.
    Huh? Jinto does "what"? Deserve a name!?
    Sorry, I'm just trying to understand how your answer directly relates to my last post, since you quoted me.

  19. Post #139
    HPD user's Avatar
    December 2007
    283 Posts
    I know it is not the best, but here is an Idea I had about the portal gun skin.


  20. Post #140
    Terminal5's Avatar
    September 2005
    38 Posts
    OlivierHamel posted:
    Correction, Jinto's portal gun. He created the binary module which is critical and he's given you all the core mathematics
    No actually his portal gun.

    Jinto is not releasing his portal gun to the public, he wants people like LuaBanana to make their own. Both Jinto and I have seen his Portals so far.

    Edit:

    OlivierHamel posted:
    He clearly stated how he did it, why can't you replicate it.


    Oh, that's why.
    Try to be an asshole as much as possible and feed off your simple scripts until mother comes home so you can suckle on her breasts

    (User was banned for this post (Reason: Flaming) [event] 125784 [/event])
    Reply With Quote Edit / Delete Reply United States Show Events Disagree Disagree x 1 (list)

  21. Post #141
    Gold Member
    Night-Eagle's Avatar
    January 2005
    815 Posts
    The change for portals is purely aesthetic - you can't do anything new physics-wise. Why the fighting?

  22. Post #142
    Gold Member
    Deco Da Man's Avatar
    July 2007
    1,017 Posts
    Of course this is a total rip from VALVe and it's Portal game.

    Jinto made all the extra tools and did a shot load of math for this new Portal gun.

    Of course this is going to be a put together of everything.


    So what?
    No one else wants to put it all together into one, except us.
    We will not take all the fucking credit.

    We hope everyone will enjoy our end results.

    Jinto and BlackOps, I will ensure that you have the 2nd and 3rd posts and I will FORCE people to Lua King you.

  23. Post #143
    HPD user's Avatar
    December 2007
    283 Posts
    Here is another I made that is better, Thanks to Rusty100 who made the original portal pic.


  24. Post #144
    Levybreak's Avatar
    March 2008
    718 Posts
    TOO MUCH RED!!!

    If you want to add the HPD logo, make it a watermark... Not an eyesore.

    Edit:

    BEHOLD!



    I'm so godly I already made the texture and put it in-game.

  25. Post #145
    HPD user's Avatar
    December 2007
    283 Posts
    how about this:


  26. Post #146
    Levybreak's Avatar
    March 2008
    718 Posts
    You do realize that the only part of that FacePunch Studios lettering you'd see is the
    Face
    Stu
    Most of the time....
    The logo inside of the aperture symbol...maybe. Maybe.

    Edit:

    And look at my last post, isn't it the own?

    Edit:

    Minor Alteration! Now has a FP Logo inside the aperture logo!


    Any more suggestions?

  27. Post #147
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    If they do end up making a skin for it, I will just set it back to default.

  28. Post #148
    LuaBanana's Avatar
    August 2007
    144 Posts
    how about customizable skins settable by a clientside concommand

  29. Post #149
    HPD user's Avatar
    December 2007
    283 Posts
    I like that idea.

    and just as a progress meter, have you made any more progress?

  30. Post #150
    dill pickle pringle EXTREME

    May 2005
    479 Posts
    This discussion would be better suited for the portal swep thread.
    http://forums.facepunchstudios.com/s...d.php?t=614760

  31. Post #151
    HPD user's Avatar
    December 2007
    283 Posts
    perhaps Luabanana should make his own thread seeing as how that one is half dead

  32. Post #152
    Callee's Avatar
    July 2007
    35 Posts
    i found a bug:
    when using the renderclipplane, while clipped and undoing / removing the prop the game shuts down.

  33. Post #153
    Gold Member
    Xera's Avatar
    November 2006
    3,097 Posts
    Callee posted:
    i found a bug:
    when using the renderclipplane, while clipped and undoing / removing the prop the game shuts down.
    Remove the clip plane before removing the prop.

  34. Post #154
    Callee's Avatar
    July 2007
    35 Posts
    Xera posted:
    Remove the clip plane before removing the prop.
    how do i do that?

    Is there a gamemode hook or something?

  35. Post #155
    Gold Member
    Xera's Avatar
    November 2006
    3,097 Posts
    Callee posted:
    how do i do that?

    Is there a gamemode hook or something?
    http://wiki.garrysmod.com/wiki/?titl....EntityRemoved

  36. Post #156
    DrFattyJr's Avatar
    November 2007
    175 Posts
    Deco Da Man posted:
    ...Jinto made all the extra tools and did a shot load of math for this new Portal gun...
    The math isn't that hard.

    Edit:

    I wrote this for the stargates but it will work for portals.

    function StargateExtras:GetTeleportedVector(ent1, ent2, pos, aim) 
        local pos1 = ent1:LocalToWorld(ent1:OBBCenter()) 
        local pos2 = ent2:LocalToWorld(ent1:OBBCenter()) 
        local dir1 = pos-pos1 
        local ang1 = ent1:GetAngles() 
        local ang2 = ent2:GetAngles() 
        local rpos = pos2+(dir1:Angle()-ang1+ang2):Forward()*(dir1:Length()) 
        local v = ((-1*aim):Angle()-ang1+ang2):Forward() 
        local rdir = 2*(ang2:Forward():DotProduct(v))*(ang2:Forward())-v 
      
        return rpos, rdir 
    end
    ent1 is the portal you enter
    ent2 is the portal you exit
    pos is the position of the ply/prop/whatever getting teleported
    aim is the direction in which it is going

    and best of all No Gimbal Lock i suppose could add angle translation for objects as well.

  37. Post #157
    Gold Member
    Deco Da Man's Avatar
    July 2007
    1,017 Posts
    THIS MODULE IS PART OF A CONSPIRACY!

    JINTO IS TAKING OVER THE WORLD:

  38. Post #158
    OlivierHamel's Avatar
    April 2008
    220 Posts
    No use resisting, the game we played is now at an end...

  39. Post #159
    HPD user's Avatar
    December 2007
    283 Posts
    HPD user posted:
    perhaps Luabanana should make his own thread seeing as how that one is half dead

    yep it just died.(was closed)

  40. Post #160
    Levybreak's Avatar
    March 2008
    718 Posts
    You'll only know it's the end when the black hole appears. Then, well, Lay down and die.

    They're coming... And they have A plan.

    I'm Firin' Mah Lazor!

    All of your bases are belonging to us!


    All of these, and more will occur to you unless you create a working portal gun in GMod and distribute it to us.