Been doing some animating for Xystus' snpc pack, and suddenly I got the idea of doing snpc's from the "Tremors" movies! No models exist for them, but I've been practicing game modeling lately, and figured this would be a good project for me.
I'm starting with the arguably simplest of the three beasts, the "Graboid". Simple cylindrical shape overall, but wanted to make sure his body had a fleshy sag to it. Graboids are covered in spikes that they use for movement underground. I think I can add those on later by chamfering vertices and pulling the middle vert out.
Trying to be as low poly as possible. I'd rather have to add detail than take away from it. Almost finished with the upper beak and will move onto the three lower mandibles soon.
I'll leave some WIP wires here and see what you think :)
THERE we go, images working again.