I figured something was still broken because one of my servers was crashing after I updated it.. Turns out it was something else.
Need an update plzz :O
There already has been an update for it, the revision was made on the 18th according to the google code. Just get it of the svn.
Oh, just had exactly same size as before so I didn't think it was a new one ;) thanks.
Edit: oops fixed, note to self never try and download things from the googlecode browse thing again -.-Code:error loading module 'gatekeeper' from file '/home/darkrp/srcds/orangebox/garrysmod/lua/includes/modules/gmsv_gatekeeper_linux.dll': <TAB>/home/darkrp/srcds/orangebox/garrysmod/lua/includes/modules/gmsv_gatekeeper_linux.dll: invalid ELF header
:((Code:02:26:18 Lua Error: [cpp] PlayerPasswordAuth hook must return a boolean, string, or table value!
EDIT: oh oops..
its difficult to return yes or no out of a http callback to password auth...
my bad sry
Getting this error when I try to load:
Any idea?Code:> require ( [[gatekeeper]] )... [@lua_run:1] loop or previous error loading module 'gatekeeper'
I'm using the latest build
The new Source update that just dropped is giving me SteamID Invalid errors again, can we get a fix sometime soon?
Same, I did do an SVN update, didn't work.
Would some nice soul please update? thanks, luv u bai!
Until somebody updates it, just set:
Code:gk_force_protocol_enable 1 gk_force_protocol 21
It's not working anymore, are not kicking players anymore with the Hook
When ever trying to require gatekeeper I get 'CBaseServer signature failed!'. Module is up to date it fails to load with no existing gatekeeper convars visible. Apparently others are also having trouble with 'GetByIP' and 'Drop'.
BlackOps fixed it 2 weeks ago.
can anyone get this working for gm13 on linux?
Using revision 202 or 203 both cause my GMod 12 server to crash when calling gatekeeper.GetPlayerByAddress. OS is Linux. I also believe it crashes when calling gatekeeper.Drop, and gatekeeper.DropAllPlayers doesn't work (nothing happens)
GMod 13 crashes whenever I try to use the latest revision.
Anyone got a working Linux copy with the Update 39 headers?
Any luck with the gatekeeper.* functions?
The gatekeeper functions are working for me on linux.. I thought I got the compile from python, but I guess not??
This gatekeeper works 100% on linux, and I have no idea where it came from.
Oh wait, you guys are talking about beta. Never mind..
Also found at: http://g.iriz.uk.to/~srcds/modules/gm13/bin/Code:Python1320: !l local me=me timer.Simple(0,function()timer.Simple(0,function()GetNetChannel(me):Shutdown"byebye" end)end) Dropped Python1320 from server (byebye)
Probably useless since it needs the player entity
gatekeeper.GetNumClients() would be very very useful to have atm.. all values return 0.
If at all possible, a fix would be MUCH appreciated.