Yes, I know madmodder123 has a thread about the same subject.
The only problem is that he hasn't updated his thread in ages so I'm guessing it's dead.
Meet the Team:
Shotgunguy49
CrazyChcken
ModDB Page
We will be porting models from:
Half-Life
Half-Life: Blue Shift
Half-Life: Opposing Force
Half-Life: Decay
Half-Life: Dreamcast
Team Fortress Classic
Azure Sheep
DiamonD Half Life
Gman Invasion
Half-Life: Rebirth
Half-Life: Zombie Edition
HLFX: Lost in Black Mesa
Opposing Force Redux
Paranoia
Point of View
Poke646: Vendetta
Resident Evil : Cold Blood
SSH : Mod Messup 1 : WTF Mod
Sven Coop
The Trenches
Or anything you want us to port from FPSBanana.
We will ragdoll as many models as we can.
If we can't find a skeleton that fits the model it will be an effect.
Click the modelname for an image of the model.
Half-Life: Blue Shift
Dead Barney
Dr. Rosenberg
Otis
Scientist_Gordon
Zombie Barney
Half-Life:Opposing Force
Cleansuit Scientists
Zombie Soldier
Zombie Barney
Gonome
Pit Drone
Voltigore
Baby Voltigore
Adrian Sheppard
Half-Life: Decay
5ton
Bradley
Bullsquid experiment
Collar test
Decay Crystals
Disected Headcrab
Disection Tools 1
Disection Tools 2
Eye Scanner
Eye Scanner Broken
Flyer
Focus Emitter
Food Tray
Headless Zombie
Health Charger
HEV Charger
Mag Lamp
Obj Chair
Pizza Box
Plant Cactus
Dr. Rosenberg
SUV
Tank base
Toolbox
Truck_Research
v_slave
w_cone
w_flashlight
w_tire
Sven Co-op
Baby Gargantua
Goldeneye player
Tor
FPSBanana:
Riot police Barney
skeleton_zombie
v_blitz_rifle
Half-Life: Source HD
abone_template1
Alein Grunt
Apache
Baby Headcrab
Barnacle
Barney
Big Mom / Gonarch
Boid
bskull_template1
Bullsquid
can
Cockroach
Controller
Crossbow Bolt
Crystal
Forklift
Friendly
Fungus
Gargantua
Gman
Grenade
Hair
Human Assassin
Headcrab
Human Grunts
Holo / Gina
Hornet
HVR
Houndeye
Ichthyosaur
Islave
Leech
Light
Miniturret
Nihilanth
Osprey
Pelvis
Rocket Engine
Ribcage
riblet1
RPG rocket
Satellite Globe
Sentry
Scientists
Shell
Shotgun shell
Skeleton
Snark
Stukabat
Tree
Turret
v/w 9mmAR (grenades and clip/)
v/w 9mmHandgun (and clip)
v/w 357 (and ammo box)
v/w crossbow (and clip)
v/w crowbar
v/w egon / Gluon Gun (and ammo box)
v/w gauss / Tau Cannon (and ammo box)
v/w grenade
v/w hornet gun
v/w rpg (and ammo)
v/w satchel
v/w satchel radio
v/w shotgun (and ammo box)
v/w snark
v/w tripmine
Zombie
Half-Life Dreamcast: Source HD
Alein Grunt
Bullsquid
can
Cockroach
Holo / Gina
Houndeye
Islave
Player
Scientists
Zombie
Condition Zero
apc_arctic
apc_desert
apc_gray
blackhawk-downed-new
blackhawk-new
jeep2
jeep-russian
qloader
qtruck
scud-launcher
truck_large-brown
truck_large-green
truck_russian-large
v_law
SVN Tutorial:
1. You will need TortiseSVN from tigris.org
http://tortoisesvn.tigris.org/
2. Once you download it and install it you will nned to restart, so get that over with.
3. Make folders in your Documents and name it "HLSHD"
4. Right click the folder and select "SVN Checkout"
5. A window will pop up and ask you for the link of the svn.
You will paste the address of this SVN.
6. Hit ok and the SVN will begin the download.
Extra Downloads:
HL:S - Enhanced Shaders 2010 - Custom ENB
Developed By: Tapio
"So, I did a good deal of research and tinkering, and have put together a shader package that is compatible with the Half-Life: Source engine. Much care has been taken with all settings to achieve an attractive and balanced set of effects, with the primary goal of enhancing visual immersion. This package contains a customized configuration of his Vampire Bloodlines adaptation of ENBSeries, and adds a palette texture for additional color correction. Overall the mod adds a moody sort of 'Bioshock-esque' feel to the original Half-Life aesthetic ... great for the scary moments!"
Effects included are:
- Adaptive Bloom
- Adaptive Depth of Field
- SSAO - Screenspace ambient occlusion
- Per-pixel lighting or Phong shading
- Color correction
- Motion Blur
Pictures:
Videos:
HL:S Promo
SD Barney Test
Installation Info:
The Half-Life: Source content should be placed in:
C:\Program Files\Steam\SteamApps\username\half-life source\hl1
The Garry's Mod content of the Golsource ports will not overwrite any of the HL2 models, but they will overwrite your HL:S models.
Place the "models" "materials" and 'settings" folder in:
C:\Program Files\Steam\SteamApps\username\garrysmod\garrysmod
Make sure you copy and paste the materials folder from the HL:S content in the garrysmod folder in order for it to work.
Do not redistribute this content anywhere without the authors permission.
Credits:
A very special thanks to the Half-Life Improvement Team for inspiring me to continue their work.
Shotgunguy49
CrazyChcken
Silverlan
i_speel_good
chimpvanze
Romka
mama0
strelok900
bossbob88
The Painkilla
Creme
Antonidos
Demin
Sproily
xVox-Bloodstonex
t3hH4wK
DiamonD MeteoR
Aluqah
wonrz
renard_01
Teh Frohwner
HIT team
Minuit
Renard
YourEvilTwin
Lexi
Besli
Ambient.Impact.
Gaming Lord
Gman
Quad
Red Slug
Editor321
Toadie
Tony_freeman
killer12137
Marphy Black
fat_al
Slainmaster
Android
JeffySan
Superpele
Jake0Hagan
Stone
Ultraman
me_ju87
End of Days
SaxonSwine
Nige111
Laygos
Rimrook
ruM
pip-boy_2000
killaz646 (Aydin)
Preda
Pyroclasm
Werewolf
Sergeant Kelly
RapidH
wtfirish
Cpl. Slider101
MusicallyInspired
Gavre Ladders
Redux Team
Natural Selection Team
Worldcraft Dude
AishaCatGirl
Ghoul (BB)
RavenGT
Liquidator
Kyler Adams
Broadus
MoveIn! Team
Novarain
Gravewrecker
Paranioa Team
Assault Unit #968
Water Phoenix
Weavile
Coozins
Mischief
Napolean
Taehl
TehSnake
Nemesis50
LabCup
ABYSS 25
The-No0n3
Lt. JC
Pete
Stoke
Frostbite
OoPpEe
DoneToDeath
Jennifer!!
Stone33
MasterJoe
DiamonD
Spriter-San
You may resquest models to be ported as long as you provide a link or source of the model.
You'll see pics whenever I get around to them.
If you have the Half-Life: Renaissance addon, these models are compatable with it.
Final note: DO NOT QUOTE THE IMAGES IN THIS THREAD!
It creates unneeded page stretching, if you really need to quote an image, use "img_thumb" tags.

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